Uploaded Test files
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16627 changed files with 2065359 additions and 102444 deletions
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# This is a Python package
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209
venv/Lib/site-packages/win32comext/axscript/client/debug.py
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209
venv/Lib/site-packages/win32comext/axscript/client/debug.py
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import traceback, sys, string
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import win32com.server.util
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from win32com.util import IIDToInterfaceName
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from win32com.client.util import Enumerator
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from win32com.server.exception import COMException
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import pythoncom
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from .framework import trace
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from win32com.axdebug import axdebug, gateways, contexts, stackframe, documents, adb
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from win32com.axdebug.codecontainer import SourceCodeContainer
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from win32com.axdebug.util import _wrap, _wrap_remove
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import win32com.client.connect
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import win32api, winerror
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import os
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try:
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os.environ["DEBUG_AXDEBUG"]
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debuggingTrace = 1 # Should we print "trace" output?
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except KeyError:
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debuggingTrace = 0
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def trace(*args):
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"""A function used instead of "print" for debugging output.
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"""
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if not debuggingTrace:
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return
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print(win32api.GetCurrentThreadId(), end=' ')
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for arg in args:
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print(arg, end=' ')
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print()
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# Note that the DebugManager is not a COM gateway class for the
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# debugger - but it does create and manage them.
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class DebugManager:
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_debugger_interfaces_ = [axdebug.IID_IActiveScriptDebug]
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def __init__(self, scriptEngine):
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self.scriptEngine = scriptEngine
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self.adb = adb.Debugger()
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self.rootNode = None
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self.debugApplication = None
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self.ccProvider = documents.CodeContainerProvider()
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try:
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self.scriptSiteDebug = scriptEngine.GetScriptSite(axdebug.IID_IActiveScriptSiteDebug)
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except pythoncom.com_error:
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# No debugger interface (ie, dumb host). Do the extra work.
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trace("Scripting site has no debugger interface")
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self.scriptSiteDebug = None
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# Get the debug application object.
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self.debugApplication = None
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if self.scriptSiteDebug is not None:
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# Spec says that we should test for this, and if it fails revert to
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# PDM application.
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try:
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self.debugApplication = self.scriptSiteDebug.GetApplication()
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self.rootNode = self.scriptSiteDebug.GetRootApplicationNode()
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except pythoncom.com_error:
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self.debugApplication = None
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if self.debugApplication is None:
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# Try to get/create the default one
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# NOTE - Dont catch exceptions here - let the parent do it,
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# so it knows debug support is available.
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pdm=pythoncom.CoCreateInstance(axdebug.CLSID_ProcessDebugManager,None,pythoncom.CLSCTX_ALL, axdebug.IID_IProcessDebugManager)
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self.debugApplication = pdm.GetDefaultApplication()
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self.rootNode = self.debugApplication.GetRootNode()
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assert self.debugApplication is not None, "Need to have a DebugApplication object by now!"
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self.activeScriptDebug = None
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if self.debugApplication is not None:
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self.adb.AttachApp(self.debugApplication, self.ccProvider)
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self.codeContainers = {}
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self.activeScriptDebug = _wrap(ActiveScriptDebug(self, self.codeContainers), axdebug.IID_IActiveScriptDebug)
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def Close(self):
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# Called by the language engine when it receives a close request
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if self.activeScriptDebug is not None:
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_wrap_remove(self.activeScriptDebug)
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self.activeScriptDebug = None
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self.scriptEngine = None
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self.rootNode = None
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self.debugApplication = None
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self.scriptSiteDebug = None
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if self.ccProvider is not None:
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self.ccProvider.Close()
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self.ccProvider = None
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self.codeContainers = {}
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if self.adb:
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self.adb.CloseApp()
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self.adb = None
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# print "Close complete"
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def IsAnyHost(self):
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"Do we have _any_ debugging interfaces installed?"
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return self.debugApplication is not None
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def IsSimpleHost(self):
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return self.scriptSiteDebug is None
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def HandleRuntimeError( self ):
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"""Called by the engine when a runtime error occurs. If we have a debugger,
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we let it know.
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The result is a boolean which indicates if the error handler should call
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IActiveScriptSite::OnScriptError()
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"""
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# if self.IsAnyHost:
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# site = _wrap(self, axdebug.IID_IActiveScriptSite)
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# breakResume, errorResume, fCallOnError = self.debugApplication(activeScriptErrorDebug, site)
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# Do something with these!
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# else:
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trace("HandleRuntimeError")
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fCallOnError = 1
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return fCallOnError
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def _query_interface_for_debugger_(self, iid):
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if iid in self._debugger_interfaces_:
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return self.activeScriptDebug
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trace("DebugManager QI - unknown IID", iid)
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return 0
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def OnEnterScript(self):
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trace("OnEnterScript")
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try:
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1/0
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except:
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# Bit of a hack - reach into engine.
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baseFrame = sys.exc_info()[2].tb_frame.f_back
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self.adb.SetupAXDebugging(baseFrame)
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def OnLeaveScript(self):
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trace("OnLeaveScript")
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self.adb.ResetAXDebugging()
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def AddScriptBlock(self, codeBlock):
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# If we dont have debugging support, dont bother.
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cc = DebugCodeBlockContainer(codeBlock, self.scriptSiteDebug)
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if self.IsSimpleHost():
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document = documents.DebugDocumentText(cc)
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document = _wrap(document, axdebug.IID_IDebugDocument)
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provider = documents.DebugDocumentProvider(document)
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provider = _wrap(provider, axdebug.IID_IDebugDocumentProvider)
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cc.debugDocument = document
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newNode = self.debugApplication.CreateApplicationNode()
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newNode.SetDocumentProvider(provider)
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newNode.Attach(self.rootNode)
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else:
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newNode = None # Managed by smart host.
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self.codeContainers[cc.sourceContext] = cc
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self.ccProvider.AddCodeContainer(cc, newNode)
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class DebugCodeBlockContainer(SourceCodeContainer):
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def __init__(self, codeBlock, site):
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self.codeBlock = codeBlock
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SourceCodeContainer.__init__(self, codeBlock.codeText, codeBlock.GetFileName(), codeBlock.sourceContextCookie, codeBlock.startLineNumber, site)
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def GetName(self, dnt):
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if dnt==axdebug.DOCUMENTNAMETYPE_APPNODE:
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return self.codeBlock.GetDisplayName()
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elif dnt==axdebug.DOCUMENTNAMETYPE_TITLE:
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return self.codeBlock.GetDisplayName()
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# elif dnt==axdebug.DOCUMENTNAMETYPE_FILE_TAIL:
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# elif dnt==axdebug.DOCUMENTNAMETYPE_URL:
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else:
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raise COMException(scode=winerror.S_FALSE)
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class EnumDebugCodeContexts(gateways.EnumDebugCodeContexts):
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def _wrap(self, ob):
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return ob
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class ActiveScriptDebug:
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"""The class which implements the IActiveScriptDebug interface for the Active Script engine.
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Only ever used by smart hosts.
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"""
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_public_methods_ = ["GetScriptTextAttributes", "GetScriptletTextAttributes", "EnumCodeContextsOfPosition"]
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_com_interfaces_ = [axdebug.IID_IActiveScriptDebug]
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def __init__(self, debugMgr, codeContainers):
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self.debugMgr = debugMgr
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self.scriptSiteDebug = debugMgr.scriptSiteDebug
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self.codeContainers = codeContainers
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def _Close(self):
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self.debugMgr = None
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self.scriptSiteDebug = None
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self.codeContainers = {}
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def _query_interface_(self, iid):
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trace("DebuggerQI with", iid)
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return _wrap(self.debugMgr.scriptEngine, iid)
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def GetScriptTextAttributes(self, code, delim, flags):
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container = SourceCodeContainer(code, "<Temp Code Block>")
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return container.GetSyntaxColorAttributes()
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def GetScriptletTextAttributes(self, code, delim, flags):
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trace ("GetScriptletTextAttributes", code, delim, flags)
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container = SourceCodeContainer(code, "<Temp Code Block>")
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return container.GetSyntaxColorAttributes()
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def EnumCodeContextsOfPosition(self, context, charOffset, numChars):
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trace("EnumCodeContextsOfPosition", context, charOffset, numChars)
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try:
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context = self.codeContainers[context].GetCodeContextAtPosition(charOffset)
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except KeyError:
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raise COMException(scode=winerror.E_UNEXPECTED)
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enum = EnumDebugCodeContexts([context])
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return _wrap(enum, axdebug.IID_IEnumDebugCodeContexts)
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243
venv/Lib/site-packages/win32comext/axscript/client/error.py
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243
venv/Lib/site-packages/win32comext/axscript/client/error.py
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"""Exception and error handling.
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This contains the core exceptions that the implementations should raise
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as well as the IActiveScriptError interface code.
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"""
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import sys, traceback
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from win32com.axscript import axscript
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import winerror
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import win32com.server.exception
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import win32com.server.util
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import pythoncom
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import re
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debugging = 0
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def FormatForAX(text):
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"""Format a string suitable for an AX Host
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"""
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# Replace all " with ', so it works OK in HTML (ie, ASP)
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return ExpandTabs(AddCR(text))
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def ExpandTabs(text):
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return re.sub('\t',' ', text)
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def AddCR(text):
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return re.sub('\n','\r\n',text)
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class IActiveScriptError:
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"""An implementation of IActiveScriptError
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The ActiveX Scripting host calls this client whenever we report
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an exception to it. This interface provides the exception details
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for the host to report to the user.
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"""
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_com_interfaces_ = [axscript.IID_IActiveScriptError]
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_public_methods_ = ["GetSourceLineText","GetSourcePosition","GetExceptionInfo"]
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def _query_interface_(self, iid):
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print("IActiveScriptError QI - unknown IID", iid)
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return 0
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def _SetExceptionInfo(self, exc):
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self.exception = exc
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def GetSourceLineText(self):
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return self.exception.linetext
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def GetSourcePosition(self):
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ctx = self.exception.sourceContext
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# Zero based in the debugger (but our columns are too!)
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return ctx, self.exception.lineno + self.exception.startLineNo-1, self.exception.colno
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def GetExceptionInfo(self):
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return self.exception
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class AXScriptException(win32com.server.exception.COMException):
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"""A class used as a COM exception.
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Note this has attributes which conform to the standard attributes
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for COM exceptions, plus a few others specific to our IActiveScriptError
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object.
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"""
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def __init__(self, site, codeBlock, exc_type, exc_value, exc_traceback):
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# set properties base class shares via base ctor...
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win32com.server.exception.COMException.__init__( self, \
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description = "Unknown Exception", \
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scode = winerror.DISP_E_EXCEPTION, \
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source = "Python ActiveX Scripting Engine",
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)
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# And my other values...
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if codeBlock is None:
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self.sourceContext = 0
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self.startLineNo = 0
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else:
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self.sourceContext = codeBlock.sourceContextCookie
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self.startLineNo = codeBlock.startLineNumber
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self.linetext = ""
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self.__BuildFromException(site, exc_type, exc_value, exc_traceback)
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def __BuildFromException(self, site, type , value, tb):
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if debugging:
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import linecache
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linecache.clearcache()
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try:
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if issubclass(type, SyntaxError):
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self._BuildFromSyntaxError(site, value, tb)
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else:
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self._BuildFromOther(site, type, value, tb)
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except: # Error extracting traceback info!!!
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traceback.print_exc()
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# re-raise.
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raise
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def _BuildFromSyntaxError(self, site, exc, tb):
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value = exc.args
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# All syntax errors should have a message as element 0
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try:
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msg = value[0]
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except:
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msg = "Unknown Error (%s)" % (value,)
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try:
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(filename, lineno, offset, line) = value[1]
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# Some of these may be None, which upsets us!
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if offset is None:
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offset = 0
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if line is None:
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line = ""
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except:
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msg = "Unknown"
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lineno = 0
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offset = 0
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line = "Unknown"
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self.description=FormatForAX(msg)
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self.lineno = lineno
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self.colno = offset - 1
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self.linetext = ExpandTabs(line.rstrip())
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def _BuildFromOther(self, site, exc_type, value, tb):
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self.colno = -1
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self.lineno = 0
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if debugging: # Full traceback if debugging.
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list=traceback.format_exception(exc_type, value, tb)
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self.description = ExpandTabs(''.join(list))
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return
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# Run down the traceback list, looking for the first "<Script..>"
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# Hide traceback above this. In addition, keep going down
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# looking for a "_*_" attribute, and below hide these also.
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hide_names = ["r_import","r_reload","r_open"] # hide from these functions down in the traceback.
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depth = None
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tb_top = tb
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while tb_top:
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filename, lineno, name, line = self.ExtractTracebackInfo(tb_top, site)
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if filename[:7]=="<Script":
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break
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tb_top = tb_top.tb_next
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format_items = []
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if tb_top: # found one.
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depth = 0
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tb_look = tb_top
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# Look down for our bottom
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while tb_look:
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filename, lineno, name, line = self.ExtractTracebackInfo(tb_look, site)
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if name in hide_names:
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break
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# We can report a line-number, but not a filename. Therefore,
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# we return the last line-number we find in one of our script
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# blocks.
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if filename.startswith("<Script"):
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self.lineno = lineno
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self.linetext = line
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format_items.append((filename, lineno, name, line))
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depth = depth + 1
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tb_look = tb_look.tb_next
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else:
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depth = None
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tb_top = tb
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bits = ['Traceback (most recent call last):\n']
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bits.extend(traceback.format_list(format_items))
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if exc_type==pythoncom.com_error:
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desc = "%s (0x%x)" % (value.strerror, value.hresult)
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if value.hresult==winerror.DISP_E_EXCEPTION and value.excepinfo and value.excepinfo[2]:
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desc = value.excepinfo[2]
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bits.append("COM Error: "+desc)
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else:
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bits.extend(traceback.format_exception_only(exc_type, value))
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# XXX - this utf8 encoding seems bogus. From well before py3k,
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# we had the comment:
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# > all items in the list are utf8 courtesy of Python magically
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# > converting unicode to utf8 before compilation.
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# but that is likely just confusion from early unicode days;
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# Python isn't doing it, pywin32 probably was, so 'mbcs' would
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# be the default encoding. We should never hit this these days
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# anyway, but on py3k, we *never* will, and str objects there
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# don't have a decode method...
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if sys.version_info < (3,):
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for i in range(len(bits)):
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if type(bits[i]) is str:
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#assert type(bits[i]) is str, type(bits[i])
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bits[i] = bits[i].decode('utf8')
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self.description = ExpandTabs(''.join(bits))
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# Clear tracebacks etc.
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tb = tb_top = tb_look = None
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def ExtractTracebackInfo(self, tb, site):
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import linecache
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f = tb.tb_frame
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lineno = tb.tb_lineno
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co = f.f_code
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filename = co.co_filename
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name = co.co_name
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line = linecache.getline(filename, lineno)
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if not line:
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try:
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codeBlock = site.scriptCodeBlocks[filename]
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except KeyError:
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codeBlock = None
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if codeBlock:
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# Note: 'line' will now be unicode.
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line = codeBlock.GetLineNo(lineno)
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if line:
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line = line.strip()
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else:
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line = None
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return filename, lineno, name, line
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def __repr__(self):
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return "AXScriptException Object with description:" + self.description
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def ProcessAXScriptException(scriptingSite, debugManager, exceptionInstance):
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"""General function to handle any exception in AX code
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This function creates an instance of our IActiveScriptError interface, and
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gives it to the host, along with out exception class. The host will
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likely call back on the IActiveScriptError interface to get the source text
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and other information not normally in COM exceptions.
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"""
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# traceback.print_exc()
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instance = IActiveScriptError()
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instance._SetExceptionInfo(exceptionInstance)
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gateway = win32com.server.util.wrap(instance, axscript.IID_IActiveScriptError)
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if debugManager:
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fCallOnError = debugManager.HandleRuntimeError()
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||||
if not fCallOnError:
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||||
return None
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||||
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||||
try:
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||||
result = scriptingSite.OnScriptError(gateway)
|
||||
except pythoncom.com_error as details:
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||||
print("**OnScriptError failed:", details)
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||||
print("Exception description:'%s'" % (repr(exceptionInstance.description)))
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print("Exception text:'%s'" % (repr(exceptionInstance.linetext)))
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result = winerror.S_FALSE
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|
||||
if result==winerror.S_OK:
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# If the above returns NOERROR, it is assumed the error has been
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||||
# correctly registered and the value SCRIPT_E_REPORTED is returned.
|
||||
ret = win32com.server.exception.COMException(scode=axscript.SCRIPT_E_REPORTED)
|
||||
return ret
|
||||
else:
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||||
# The error is taken to be unreported and is propagated up the call stack
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||||
# via the IDispatch::Invoke's EXCEPINFO parameter (hr returned is DISP_E_EXCEPTION.
|
||||
return exceptionInstance
|
1019
venv/Lib/site-packages/win32comext/axscript/client/framework.py
Normal file
1019
venv/Lib/site-packages/win32comext/axscript/client/framework.py
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,70 @@
|
|||
# pydumper.py
|
||||
#
|
||||
# This is being worked on - it does not yet work at all, in ay way
|
||||
# shape or form :-)
|
||||
#
|
||||
# A new script engine, derived from the standard scripting engine,
|
||||
# which dumps information.
|
||||
|
||||
# This generally can be used to grab all sorts of useful details about
|
||||
# an engine - expose bugs in it or Python, dump the object model, etc.
|
||||
|
||||
# As it is derived from the standard engine, it fully supports Python
|
||||
# as a scripting language - meaning the dumps produced can be quite dynamic,
|
||||
# and based on the script code you execute.
|
||||
|
||||
from . import pyscript
|
||||
from win32com.axscript import axscript
|
||||
|
||||
from .pyscript import RaiseAssert, trace, Exception, SCRIPTTEXT_FORCEEXECUTION
|
||||
|
||||
PyDump_CLSID = '{ac527e60-c693-11d0-9c25-00aa00125a98}'
|
||||
|
||||
class AXScriptAttribute(pyscript.AXScriptAttribute):
|
||||
pass
|
||||
|
||||
class NamedScriptAttribute(pyscript.NamedScriptAttribute):
|
||||
pass
|
||||
|
||||
|
||||
class PyScript(pyscript.PyScript):
|
||||
pass
|
||||
|
||||
|
||||
def Register():
|
||||
import sys
|
||||
if '-d' in sys.argv:
|
||||
dispatcher = "DispatcherWin32trace"
|
||||
debug_desc = " ("+dispatcher+")"
|
||||
debug_option = "Yes"
|
||||
else:
|
||||
dispatcher = None
|
||||
debug_desc = ""
|
||||
debug_option = ""
|
||||
|
||||
categories = [axscript.CATID_ActiveScript,axscript.CATID_ActiveScriptParse]
|
||||
clsid = PyDump_CLSID
|
||||
lcid = 0x0409 # // english
|
||||
policy = None # "win32com.axscript.client.axspolicy.AXScriptPolicy"
|
||||
|
||||
print("Registering COM server%s..." % debug_desc)
|
||||
from win32com.server.register import RegisterServer
|
||||
|
||||
languageName = "PyDump"
|
||||
verProgId = "Python.Dumper.1"
|
||||
RegisterServer(clsid = clsid, pythonInstString = "win32com.axscript.client.pyscript.PyDumper",
|
||||
className = "Python Debugging/Dumping ActiveX Scripting Engine",
|
||||
progID = languageName, verProgID = verProgId,
|
||||
catids = categories,
|
||||
policy=policy, dispatcher = dispatcher)
|
||||
|
||||
CreateRegKey(languageName + "\\OLEScript")
|
||||
# Basic Registration for wsh.
|
||||
win32com.server.register._set_string(".pysDump", "pysDumpFile")
|
||||
win32com.server.register._set_string("pysDumpFile\\ScriptEngine", languageName)
|
||||
print("Dumping Server registered.")
|
||||
|
||||
if __name__=='__main__':
|
||||
Register()
|
||||
|
||||
|
372
venv/Lib/site-packages/win32comext/axscript/client/pyscript.py
Normal file
372
venv/Lib/site-packages/win32comext/axscript/client/pyscript.py
Normal file
|
@ -0,0 +1,372 @@
|
|||
"""Python ActiveX Scripting Implementation
|
||||
|
||||
This module implements the Python ActiveX Scripting client.
|
||||
|
||||
To register the implementation, simply "run" this Python program - ie
|
||||
either double-click on it, or run "python.exe pyscript.py" from the
|
||||
command line.
|
||||
"""
|
||||
|
||||
import winerror
|
||||
import win32com
|
||||
import win32api
|
||||
import pythoncom
|
||||
import sys
|
||||
import traceback
|
||||
import re
|
||||
import win32com.client.dynamic
|
||||
from win32com.axscript.client import framework, scriptdispatch
|
||||
from win32com.axscript import axscript
|
||||
import win32com.server.register
|
||||
|
||||
from win32com.axscript.client.framework import \
|
||||
RaiseAssert, trace, Exception, SCRIPTTEXT_FORCEEXECUTION, \
|
||||
SCRIPTTEXT_ISEXPRESSION, SCRIPTTEXT_ISPERSISTENT
|
||||
|
||||
PyScript_CLSID = "{DF630910-1C1D-11d0-AE36-8C0F5E000000}"
|
||||
|
||||
debugging_attr = 0
|
||||
|
||||
def debug_attr_print(*args):
|
||||
if debugging_attr:
|
||||
trace(*args)
|
||||
|
||||
def ExpandTabs(text):
|
||||
return re.sub('\t',' ', text)
|
||||
|
||||
def AddCR(text):
|
||||
return re.sub('\n','\r\n',text)
|
||||
|
||||
class AXScriptCodeBlock(framework.AXScriptCodeBlock):
|
||||
def GetDisplayName(self):
|
||||
return "PyScript - " + framework.AXScriptCodeBlock.GetDisplayName(self)
|
||||
|
||||
# There is only ever _one_ ax object - it exists in the global namespace
|
||||
# for all script items.
|
||||
# It performs a search from all global/visible objects
|
||||
# down.
|
||||
# This means that if 2 sub-objects of the same name are used
|
||||
# then only one is ever reachable using the ax shortcut.
|
||||
class AXScriptAttribute:
|
||||
"An attribute in a scripts namespace."
|
||||
def __init__(self, engine):
|
||||
self.__dict__['_scriptEngine_'] = engine
|
||||
def __getattr__(self, attr):
|
||||
if attr[1]=="_" and attr[:-1]=="_":
|
||||
raise AttributeError(attr)
|
||||
rc = self._FindAttribute_(attr)
|
||||
if rc is None:
|
||||
raise AttributeError(attr)
|
||||
return rc
|
||||
def _Close_(self):
|
||||
self.__dict__['_scriptEngine_'] = None
|
||||
|
||||
def _DoFindAttribute_(self, obj, attr):
|
||||
try:
|
||||
return obj.subItems[attr.lower()].attributeObject
|
||||
except KeyError:
|
||||
pass
|
||||
# Check out the sub-items
|
||||
for item in obj.subItems.values():
|
||||
try:
|
||||
return self._DoFindAttribute_(item, attr)
|
||||
except AttributeError:
|
||||
pass
|
||||
raise AttributeError(attr)
|
||||
|
||||
def _FindAttribute_(self, attr):
|
||||
for item in self._scriptEngine_.subItems.values():
|
||||
try:
|
||||
return self._DoFindAttribute_(item, attr)
|
||||
except AttributeError:
|
||||
pass
|
||||
# All else fails, see if it is a global
|
||||
# (mainly b/w compat)
|
||||
return getattr(self._scriptEngine_.globalNameSpaceModule, attr)
|
||||
# raise AttributeError(attr)
|
||||
|
||||
class NamedScriptAttribute:
|
||||
"An explicitely named object in an objects namespace"
|
||||
# Each named object holds a reference to one of these.
|
||||
# Whenever a sub-item appears in a namespace, it is really one of these
|
||||
# objects. Has a circular reference back to the item itself, which is
|
||||
# closed via _Close_()
|
||||
def __init__(self, scriptItem):
|
||||
self.__dict__['_scriptItem_'] = scriptItem
|
||||
def __repr__(self):
|
||||
return "<NamedItemAttribute" + repr(self._scriptItem_) + ">"
|
||||
def __getattr__(self, attr):
|
||||
# If a known subitem, return it.
|
||||
try:
|
||||
return self._scriptItem_.subItems[attr.lower()].attributeObject
|
||||
except KeyError:
|
||||
# Otherwise see if the dispatch can give it to us
|
||||
if self._scriptItem_.dispatchContainer:
|
||||
return getattr(self._scriptItem_.dispatchContainer,attr)
|
||||
raise AttributeError(attr)
|
||||
def __setattr__(self, attr, value):
|
||||
# XXX - todo - if a known item, then should call its default
|
||||
# dispatch method.
|
||||
attr=attr.lower()
|
||||
if self._scriptItem_.dispatchContainer:
|
||||
try:
|
||||
return setattr(self._scriptItem_.dispatchContainer,attr, value)
|
||||
except AttributeError:
|
||||
pass
|
||||
raise AttributeError(attr)
|
||||
def _Close_(self):
|
||||
self.__dict__['_scriptItem_'] = None
|
||||
|
||||
|
||||
class ScriptItem(framework.ScriptItem):
|
||||
def __init__(self, parentItem, name, dispatch, flags):
|
||||
framework.ScriptItem.__init__(self, parentItem, name, dispatch, flags)
|
||||
self.scriptlets = {}
|
||||
self.attributeObject = None
|
||||
def Reset(self):
|
||||
framework.ScriptItem.Reset(self)
|
||||
if self.attributeObject:
|
||||
self.attributeObject._Close_()
|
||||
self.attributeObject = None
|
||||
def Close(self):
|
||||
framework.ScriptItem.Close(self) # calls reset.
|
||||
self.dispatchContainer = None
|
||||
self.scriptlets = {}
|
||||
|
||||
def Register(self):
|
||||
framework.ScriptItem.Register(self)
|
||||
self.attributeObject = NamedScriptAttribute(self)
|
||||
if self.dispatch:
|
||||
# Need to avoid the new Python "lazy" dispatch behaviour.
|
||||
try:
|
||||
engine = self.GetEngine()
|
||||
olerepr = clsid = None
|
||||
typeinfo = self.dispatch.GetTypeInfo()
|
||||
clsid = typeinfo.GetTypeAttr()[0]
|
||||
try:
|
||||
olerepr = engine.mapKnownCOMTypes[clsid]
|
||||
except KeyError:
|
||||
pass
|
||||
except pythoncom.com_error:
|
||||
typeinfo = None
|
||||
if olerepr is None:
|
||||
olerepr = win32com.client.dynamic.MakeOleRepr(self.dispatch, typeinfo, None)
|
||||
if clsid is not None:
|
||||
engine.mapKnownCOMTypes[clsid] = olerepr
|
||||
self.dispatchContainer = win32com.client.dynamic.CDispatch(self.dispatch, olerepr, self.name)
|
||||
# self.dispatchContainer = win32com.client.dynamic.Dispatch(self.dispatch, userName = self.name)
|
||||
# self.dispatchContainer = win32com.client.dynamic.DumbDispatch(self.dispatch, userName = self.name)
|
||||
|
||||
# def Connect(self):
|
||||
# framework.ScriptItem.Connect(self)
|
||||
# def Disconnect(self):
|
||||
# framework.ScriptItem.Disconnect(self)
|
||||
|
||||
class PyScript(framework.COMScript):
|
||||
# Setup the auto-registration stuff...
|
||||
_reg_verprogid_ = "Python.AXScript.2"
|
||||
_reg_progid_ = "Python"
|
||||
# _reg_policy_spec_ = default
|
||||
_reg_catids_ = [axscript.CATID_ActiveScript,axscript.CATID_ActiveScriptParse]
|
||||
_reg_desc_ = "Python ActiveX Scripting Engine"
|
||||
_reg_clsid_ = PyScript_CLSID
|
||||
_reg_class_spec_ = "win32com.axscript.client.pyscript.PyScript"
|
||||
_reg_remove_keys_ = [(".pys",), ("pysFile",)]
|
||||
_reg_threading_ = "both"
|
||||
|
||||
def __init__(self):
|
||||
framework.COMScript.__init__(self)
|
||||
self.globalNameSpaceModule = None
|
||||
self.codeBlocks = []
|
||||
self.scriptDispatch = None
|
||||
|
||||
def InitNew(self):
|
||||
framework.COMScript.InitNew(self)
|
||||
import imp
|
||||
self.scriptDispatch = None
|
||||
self.globalNameSpaceModule = imp.new_module("__ax_main__")
|
||||
self.globalNameSpaceModule.__dict__['ax'] = AXScriptAttribute(self)
|
||||
|
||||
self.codeBlocks = []
|
||||
self.persistedCodeBlocks = []
|
||||
self.mapKnownCOMTypes = {} # Map of known CLSID to typereprs
|
||||
self.codeBlockCounter = 0
|
||||
|
||||
def Stop(self):
|
||||
# Flag every pending script as already done
|
||||
for b in self.codeBlocks:
|
||||
b.beenExecuted = 1
|
||||
return framework.COMScript.Stop(self)
|
||||
|
||||
def Reset(self):
|
||||
# Reset all code-blocks that are persistent, and discard the rest
|
||||
oldCodeBlocks = self.codeBlocks[:]
|
||||
self.codeBlocks = []
|
||||
for b in oldCodeBlocks:
|
||||
if b.flags & SCRIPTTEXT_ISPERSISTENT:
|
||||
b.beenExecuted = 0
|
||||
self.codeBlocks.append(b)
|
||||
return framework.COMScript.Reset(self)
|
||||
|
||||
def _GetNextCodeBlockNumber(self):
|
||||
self.codeBlockCounter = self.codeBlockCounter + 1
|
||||
return self.codeBlockCounter
|
||||
|
||||
def RegisterNamedItem(self, item):
|
||||
wasReg = item.isRegistered
|
||||
framework.COMScript.RegisterNamedItem(self, item)
|
||||
if not wasReg:
|
||||
# Insert into our namespace.
|
||||
# Add every item by name
|
||||
if item.IsVisible():
|
||||
self.globalNameSpaceModule.__dict__[item.name] = item.attributeObject
|
||||
if item.IsGlobal():
|
||||
# Global items means sub-items are also added...
|
||||
for subitem in item.subItems.values():
|
||||
self.globalNameSpaceModule.__dict__[subitem.name] = subitem.attributeObject
|
||||
# Also add all methods
|
||||
for name, entry in item.dispatchContainer._olerepr_.mapFuncs.items():
|
||||
if not entry.hidden:
|
||||
self.globalNameSpaceModule.__dict__[name] = getattr(item.dispatchContainer,name)
|
||||
|
||||
def DoExecutePendingScripts(self):
|
||||
try:
|
||||
globs = self.globalNameSpaceModule.__dict__
|
||||
for codeBlock in self.codeBlocks:
|
||||
if not codeBlock.beenExecuted:
|
||||
if self.CompileInScriptedSection(codeBlock, "exec"):
|
||||
self.ExecInScriptedSection(codeBlock, globs)
|
||||
finally:
|
||||
pass
|
||||
|
||||
def DoRun(self):
|
||||
pass
|
||||
|
||||
def Close(self):
|
||||
self.ResetNamespace()
|
||||
self.globalNameSpaceModule = None
|
||||
self.codeBlocks = []
|
||||
self.scriptDispatch = None
|
||||
framework.COMScript.Close(self)
|
||||
|
||||
def GetScriptDispatch(self, name):
|
||||
# trace("GetScriptDispatch with", name)
|
||||
# if name is not None: return None
|
||||
if self.scriptDispatch is None:
|
||||
self.scriptDispatch = scriptdispatch.MakeScriptDispatch(self, self.globalNameSpaceModule)
|
||||
return self.scriptDispatch
|
||||
|
||||
def MakeEventMethodName(self, subItemName, eventName):
|
||||
return subItemName[0].upper()+subItemName[1:] + "_" + eventName[0].upper()+eventName[1:]
|
||||
|
||||
def DoAddScriptlet(self, defaultName, code, itemName, subItemName, eventName, delimiter,sourceContextCookie, startLineNumber):
|
||||
# Just store the code away - compile when called. (JIT :-)
|
||||
item = self.GetNamedItem(itemName)
|
||||
if itemName==subItemName: # Explicit handlers - eg <SCRIPT LANGUAGE="Python" for="TestForm" Event="onSubmit">
|
||||
subItem = item
|
||||
else:
|
||||
subItem = item.GetCreateSubItem(item, subItemName, None, None)
|
||||
funcName = self.MakeEventMethodName(subItemName, eventName)
|
||||
|
||||
codeBlock = AXScriptCodeBlock("Script Event %s" %funcName, code, sourceContextCookie, startLineNumber, 0)
|
||||
self._AddScriptCodeBlock(codeBlock)
|
||||
subItem.scriptlets[funcName] = codeBlock
|
||||
|
||||
def DoProcessScriptItemEvent(self, item, event, lcid, wFlags, args):
|
||||
# trace("ScriptItemEvent", self, item, event, event.name, lcid, wFlags, args)
|
||||
funcName = self.MakeEventMethodName(item.name, event.name)
|
||||
codeBlock = function = None
|
||||
try:
|
||||
function = item.scriptlets[funcName]
|
||||
if type(function)==type(self): # ie, is a CodeBlock instance
|
||||
codeBlock = function
|
||||
function = None
|
||||
except KeyError:
|
||||
pass
|
||||
if codeBlock is not None:
|
||||
realCode = "def %s():\n" % funcName
|
||||
for line in framework.RemoveCR(codeBlock.codeText).split("\n"):
|
||||
realCode = realCode + '\t' + line + '\n'
|
||||
realCode = realCode + '\n'
|
||||
if not self.CompileInScriptedSection(codeBlock, "exec", realCode):
|
||||
return
|
||||
dict = {}
|
||||
self.ExecInScriptedSection(codeBlock, self.globalNameSpaceModule.__dict__, dict)
|
||||
function = dict[funcName]
|
||||
# cache back in scriptlets as a function.
|
||||
item.scriptlets[funcName] = function
|
||||
if function is None:
|
||||
# still no function - see if in the global namespace.
|
||||
try:
|
||||
function = self.globalNameSpaceModule.__dict__[funcName]
|
||||
except KeyError:
|
||||
# Not there _exactly_ - do case ins search.
|
||||
funcNameLook = funcName.lower()
|
||||
for attr in self.globalNameSpaceModule.__dict__.keys():
|
||||
if funcNameLook==attr.lower():
|
||||
function = self.globalNameSpaceModule.__dict__[attr]
|
||||
# cache back in scriptlets, to avoid this overhead next time
|
||||
item.scriptlets[funcName] = function
|
||||
|
||||
if function is None:
|
||||
raise Exception(scode=winerror.DISP_E_MEMBERNOTFOUND)
|
||||
return self.ApplyInScriptedSection(codeBlock, function, args)
|
||||
|
||||
def DoParseScriptText(self, code, sourceContextCookie, startLineNumber, bWantResult, flags):
|
||||
code = framework.RemoveCR(code) + "\n"
|
||||
if flags & SCRIPTTEXT_ISEXPRESSION:
|
||||
name = "Script Expression"
|
||||
exec_type = "eval"
|
||||
else:
|
||||
name = "Script Block"
|
||||
exec_type = "exec"
|
||||
num = self._GetNextCodeBlockNumber()
|
||||
if num==1: num=""
|
||||
name = "%s %s" % (name, num)
|
||||
codeBlock = AXScriptCodeBlock(name, code, sourceContextCookie, startLineNumber, flags)
|
||||
self._AddScriptCodeBlock(codeBlock)
|
||||
globs = self.globalNameSpaceModule.__dict__
|
||||
if bWantResult: # always immediate.
|
||||
if self.CompileInScriptedSection(codeBlock, exec_type):
|
||||
if flags & SCRIPTTEXT_ISEXPRESSION:
|
||||
return self.EvalInScriptedSection(codeBlock, globs)
|
||||
else:
|
||||
return self.ExecInScriptedSection(codeBlock, globs)
|
||||
|
||||
# else compile failed, but user chose to keep running...
|
||||
else:
|
||||
if flags & SCRIPTTEXT_FORCEEXECUTION:
|
||||
if self.CompileInScriptedSection(codeBlock, exec_type):
|
||||
self.ExecInScriptedSection(codeBlock, globs)
|
||||
else:
|
||||
self.codeBlocks.append(codeBlock)
|
||||
|
||||
def GetNamedItemClass(self):
|
||||
return ScriptItem
|
||||
|
||||
def ResetNamespace(self):
|
||||
if self.globalNameSpaceModule is not None:
|
||||
try:
|
||||
self.globalNameSpaceModule.ax._Reset_()
|
||||
except AttributeError:
|
||||
pass # ???
|
||||
globalNameSpaceModule = None
|
||||
|
||||
def DllRegisterServer():
|
||||
klass=PyScript
|
||||
win32com.server.register._set_subkeys(klass._reg_progid_ + "\\OLEScript", {}) # Just a CreateKey
|
||||
# Basic Registration for wsh.
|
||||
win32com.server.register._set_string(".pys", "pysFile")
|
||||
win32com.server.register._set_string("pysFile\\ScriptEngine", klass._reg_progid_)
|
||||
guid_wsh_shellex = "{60254CA5-953B-11CF-8C96-00AA00B8708C}"
|
||||
win32com.server.register._set_string("pysFile\\ShellEx\\DropHandler", guid_wsh_shellex)
|
||||
win32com.server.register._set_string("pysFile\\ShellEx\\PropertySheetHandlers\\WSHProps", guid_wsh_shellex)
|
||||
|
||||
def Register(klass=PyScript):
|
||||
import sys
|
||||
ret = win32com.server.register.UseCommandLine(klass,
|
||||
finalize_register=DllRegisterServer)
|
||||
return ret
|
||||
|
||||
if __name__=='__main__':
|
||||
Register()
|
|
@ -0,0 +1,43 @@
|
|||
# A version of the ActiveScripting engine that enables rexec support
|
||||
# This version supports hosting by IE - however, due to Python's
|
||||
# rexec module being neither completely trusted nor private, it is
|
||||
# *not* enabled by default.
|
||||
# As of Python 2.2, rexec is simply not available - thus, if you use this,
|
||||
# a HTML page can do almost *anything* at all on your machine.
|
||||
|
||||
# You almost certainly do NOT want to use thus!
|
||||
|
||||
import pythoncom
|
||||
from win32com.axscript import axscript
|
||||
import winerror
|
||||
from . import pyscript
|
||||
|
||||
INTERFACE_USES_DISPEX = 0x00000004 # Object knows to use IDispatchEx
|
||||
INTERFACE_USES_SECURITY_MANAGER = 0x00000008 # Object knows to use IInternetHostSecurityManager
|
||||
|
||||
class PyScriptRExec(pyscript.PyScript):
|
||||
# Setup the auto-registration stuff...
|
||||
_reg_verprogid_ = "Python.AXScript-rexec.2"
|
||||
_reg_progid_ = "Python" # Same ProgID as the standard engine.
|
||||
# _reg_policy_spec_ = default
|
||||
_reg_catids_ = [axscript.CATID_ActiveScript,axscript.CATID_ActiveScriptParse]
|
||||
_reg_desc_ = "Python ActiveX Scripting Engine (with rexec support)"
|
||||
_reg_clsid_ = "{69c2454b-efa2-455b-988c-c3651c4a2f69}"
|
||||
_reg_class_spec_ = "win32com.axscript.client.pyscript_rexec.PyScriptRExec"
|
||||
_reg_remove_keys_ = [(".pys",), ("pysFile",)]
|
||||
_reg_threading_ = "Apartment"
|
||||
|
||||
def _GetSupportedInterfaceSafetyOptions(self):
|
||||
# print "**** calling", pyscript.PyScript._GetSupportedInterfaceSafetyOptions, "**->", pyscript.PyScript._GetSupportedInterfaceSafetyOptions(self)
|
||||
return INTERFACE_USES_DISPEX | \
|
||||
INTERFACE_USES_SECURITY_MANAGER | \
|
||||
axscript.INTERFACESAFE_FOR_UNTRUSTED_DATA | \
|
||||
axscript.INTERFACESAFE_FOR_UNTRUSTED_CALLER
|
||||
|
||||
if __name__=='__main__':
|
||||
print("WARNING: By registering this engine, you are giving remote HTML code")
|
||||
print("the ability to execute *any* code on your system.")
|
||||
print()
|
||||
print("You almost certainly do NOT want to do this.")
|
||||
print("You have been warned, and are doing this at your own (significant) risk")
|
||||
pyscript.Register(PyScriptRExec)
|
|
@ -0,0 +1,105 @@
|
|||
"""dynamic dispatch objects for AX Script.
|
||||
|
||||
This is an IDispatch object that a scripting host may use to
|
||||
query and invoke methods on the main script. Not may hosts use
|
||||
this yet, so it is not well tested!
|
||||
"""
|
||||
|
||||
import winerror
|
||||
import types
|
||||
from win32com.server.exception import COMException
|
||||
import win32com.server.policy
|
||||
import win32com.server.util
|
||||
from win32com.client import Dispatch
|
||||
import pythoncom
|
||||
from win32com.axscript import axscript
|
||||
|
||||
debugging = 0
|
||||
|
||||
PyIDispatchType = pythoncom.TypeIIDs[pythoncom.IID_IDispatch]
|
||||
|
||||
def _is_callable(obj):
|
||||
return type(obj) in [types.FunctionType, types.MethodType]
|
||||
# ignore hasattr(obj, "__call__") as this means all COM objects!
|
||||
|
||||
class ScriptDispatch:
|
||||
_public_methods_ = []
|
||||
def __init__(self, engine, scriptNamespace):
|
||||
self.engine = engine
|
||||
self.scriptNamespace = scriptNamespace
|
||||
|
||||
def _dynamic_(self, name, lcid, wFlags, args):
|
||||
# Ensure any newly added items are available.
|
||||
self.engine.RegisterNewNamedItems()
|
||||
self.engine.ProcessNewNamedItemsConnections()
|
||||
if wFlags & pythoncom.INVOKE_FUNC:
|
||||
# attempt to call a function
|
||||
try:
|
||||
func = getattr(self.scriptNamespace, name)
|
||||
if not _is_callable(func):
|
||||
raise AttributeError(name) # Not a function.
|
||||
realArgs = []
|
||||
for arg in args:
|
||||
if type(arg)==PyIDispatchType:
|
||||
realArgs.append(Dispatch(arg))
|
||||
else:
|
||||
realArgs.append(arg)
|
||||
try:
|
||||
# xxx - todo - work out what code block to pass???
|
||||
return self.engine.ApplyInScriptedSection(None, func, tuple(realArgs))
|
||||
except COMException as xxx_todo_changeme:
|
||||
(hr, msg, exc, arg) = xxx_todo_changeme.args
|
||||
raise
|
||||
|
||||
except AttributeError:
|
||||
if not wFlags & pythoncom.DISPATCH_PROPERTYGET:
|
||||
raise COMException(scode=winerror.DISP_E_MEMBERNOTFOUND)
|
||||
if wFlags & pythoncom.DISPATCH_PROPERTYGET:
|
||||
# attempt to get a property
|
||||
try:
|
||||
ret = getattr(self.scriptNamespace, name)
|
||||
if _is_callable(ret):
|
||||
raise AttributeError(name) # Not a property.
|
||||
except AttributeError:
|
||||
raise COMException(scode=winerror.DISP_E_MEMBERNOTFOUND)
|
||||
except COMException as instance:
|
||||
raise
|
||||
except:
|
||||
ret = self.engine.HandleException()
|
||||
return ret
|
||||
|
||||
raise COMException(scode=winerror.DISP_E_MEMBERNOTFOUND)
|
||||
|
||||
class StrictDynamicPolicy(win32com.server.policy.DynamicPolicy):
|
||||
def _wrap_(self, object):
|
||||
win32com.server.policy.DynamicPolicy._wrap_(self, object)
|
||||
if hasattr(self._obj_, 'scriptNamespace'):
|
||||
for name in dir(self._obj_.scriptNamespace):
|
||||
self._dyn_dispid_to_name_[self._getdispid_(name,0)] = name
|
||||
|
||||
def _getmembername_(self, dispid):
|
||||
try:
|
||||
return str(self._dyn_dispid_to_name_[dispid])
|
||||
except KeyError:
|
||||
raise COMException(scode=winerror.DISP_E_UNKNOWNNAME, desc="Name not found")
|
||||
|
||||
def _getdispid_(self, name, fdex):
|
||||
try:
|
||||
func = getattr(self._obj_.scriptNamespace, str(name))
|
||||
except AttributeError:
|
||||
raise COMException(scode=winerror.DISP_E_MEMBERNOTFOUND)
|
||||
# if not _is_callable(func):
|
||||
return win32com.server.policy.DynamicPolicy._getdispid_(self, name, fdex)
|
||||
|
||||
def _wrap_debug(obj):
|
||||
return win32com.server.util.wrap(obj, usePolicy=StrictDynamicPolicy, useDispatcher=win32com.server.policy.DispatcherWin32trace)
|
||||
def _wrap_nodebug(obj):
|
||||
return win32com.server.util.wrap(obj, usePolicy=StrictDynamicPolicy)
|
||||
|
||||
if debugging:
|
||||
_wrap = _wrap_debug
|
||||
else:
|
||||
_wrap = _wrap_nodebug
|
||||
|
||||
def MakeScriptDispatch(engine, namespace):
|
||||
return _wrap(ScriptDispatch(engine, namespace))
|
Loading…
Add table
Add a link
Reference in a new issue