631 lines
21 KiB
Markdown
Executable file
631 lines
21 KiB
Markdown
Executable file
# path-scurry
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Extremely high performant utility for building tools that read
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the file system, minimizing filesystem and path string munging
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operations to the greatest degree possible.
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## Ugh, yet another file traversal thing on npm?
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Yes. None of the existing ones gave me exactly what I wanted.
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## Well what is it you wanted?
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While working on [glob](http://npm.im/glob), I found that I
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needed a module to very efficiently manage the traversal over a
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folder tree, such that:
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1. No `readdir()` or `stat()` would ever be called on the same
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file or directory more than one time.
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2. No `readdir()` calls would be made if we can be reasonably
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sure that the path is not a directory. (Ie, a previous
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`readdir()` or `stat()` covered the path, and
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`ent.isDirectory()` is false.)
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3. `path.resolve()`, `dirname()`, `basename()`, and other
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string-parsing/munging operations are be minimized. This
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means it has to track "provisional" child nodes that may not
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exist (and if we find that they _don't_ exist, store that
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information as well, so we don't have to ever check again).
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4. The API is not limited to use as a stream/iterator/etc. There
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are many cases where an API like node's `fs` is preferrable.
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5. It's more important to prevent excess syscalls than to be up
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to date, but it should be smart enough to know what it
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_doesn't_ know, and go get it seamlessly when requested.
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6. Do not blow up the JS heap allocation if operating on a
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directory with a huge number of entries.
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7. Handle all the weird aspects of Windows paths, like UNC paths
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and drive letters and wrongway slashes, so that the consumer
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can return canonical platform-specific paths without having to
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parse or join or do any error-prone string munging.
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## PERFORMANCE
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JavaScript people throw around the word "blazing" a lot. I hope
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that this module doesn't blaze anyone. But it does go very fast,
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in the cases it's optimized for, if used properly.
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PathScurry provides ample opportunities to get extremely good
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performance, as well as several options to trade performance for
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convenience.
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Benchmarks can be run by executing `npm run bench`.
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As is always the case, doing more means going slower, doing
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less means going faster, and there are trade offs between speed
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and memory usage.
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PathScurry makes heavy use of [LRUCache](http://npm.im/lru-cache)
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to efficiently cache whatever it can, and `Path` objects remain
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in the graph for the lifetime of the walker, so repeated calls
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with a single PathScurry object will be extremely fast. However,
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adding items to a cold cache means "doing more", so in those
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cases, we pay a price. Nothing is free, but every effort has been
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made to reduce costs wherever possible.
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Also, note that a "cache as long as possible" approach means that
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changes to the filesystem may not be reflected in the results of
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repeated PathScurry operations.
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For resolving string paths, `PathScurry` ranges from 5-50 times
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faster than `path.resolve` on repeated resolutions, but around
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100 to 1000 times _slower_ on the first resolution. If your
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program is spending a lot of time resolving the _same_ paths
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repeatedly (like, thousands or millions of times), then this can
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be beneficial. But both implementations are pretty fast, and
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speeding up an infrequent operation from 4µs to 400ns is not
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going to move the needle on your app's performance.
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For walking file system directory trees, a lot depends on how
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often a given PathScurry object will be used, and also on the
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walk method used.
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With default settings on a folder tree of 100,000 items,
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consisting of around a 10-to-1 ratio of normal files to
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directories, PathScurry performs comparably to
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[@nodelib/fs.walk](http://npm.im/@nodelib/fs.walk), which is the
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fastest and most reliable file system walker I could find. As
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far as I can tell, it's almost impossible to go much faster in a
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Node.js program, just based on how fast you can push syscalls out
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to the fs thread pool.
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On my machine, that is about 1000-1200 completed walks per second
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for async or stream walks, and around 500-600 walks per second
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synchronously.
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In the warm cache state, PathScurry's performance increases
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around 4x for async `for await` iteration, 10-15x faster for
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streams and synchronous `for of` iteration, and anywhere from 30x
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to 80x faster for the rest.
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```
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# walk 100,000 fs entries, 10/1 file/dir ratio
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# operations / ms
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New PathScurry object | Reuse PathScurry object
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stream: 1112.589 | 13974.917
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sync stream: 492.718 | 15028.343
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async walk: 1095.648 | 32706.395
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sync walk: 527.632 | 46129.772
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async iter: 1288.821 | 5045.510
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sync iter: 498.496 | 17920.746
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```
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A hand-rolled walk calling `entry.readdir()` and recursing
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through the entries can benefit even more from caching, with
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greater flexibility and without the overhead of streams or
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generators.
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The cold cache state is still limited by the costs of file system
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operations, but with a warm cache, the only bottleneck is CPU
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speed and VM optimizations. Of course, in that case, some care
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must be taken to ensure that you don't lose performance as a
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result of silly mistakes, like calling `readdir()` on entries
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that you know are not directories.
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```
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# manual recursive iteration functions
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cold cache | warm cache
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async: 1164.901 | 17923.320
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cb: 1101.127 | 40999.344
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zalgo: 1082.240 | 66689.936
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sync: 526.935 | 87097.591
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```
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In this case, the speed improves by around 10-20x in the async
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case, 40x in the case of using `entry.readdirCB` with protections
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against synchronous callbacks, and 50-100x with callback
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deferrals disabled, and _several hundred times faster_ for
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synchronous iteration.
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If you can think of a case that is not covered in these
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benchmarks, or an implementation that performs significantly
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better than PathScurry, please [let me
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know](https://github.com/isaacs/path-scurry/issues).
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## USAGE
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```ts
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// hybrid module, load with either method
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import { PathScurry, Path } from 'path-scurry'
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// or:
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const { PathScurry, Path } = require('path-scurry')
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// very simple example, say we want to find and
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// delete all the .DS_Store files in a given path
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// note that the API is very similar to just a
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// naive walk with fs.readdir()
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import { unlink } from 'fs/promises'
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// easy way, iterate over the directory and do the thing
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const pw = new PathScurry(process.cwd())
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for await (const entry of pw) {
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if (entry.isFile() && entry.name === '.DS_Store') {
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unlink(entry.fullpath())
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}
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}
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// here it is as a manual recursive method
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const walk = async (entry: Path) => {
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const promises: Promise<any> = []
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// readdir doesn't throw on non-directories, it just doesn't
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// return any entries, to save stack trace costs.
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// Items are returned in arbitrary unsorted order
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for (const child of await pw.readdir(entry)) {
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// each child is a Path object
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if (child.name === '.DS_Store' && child.isFile()) {
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// could also do pw.resolve(entry, child.name),
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// just like fs.readdir walking, but .fullpath is
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// a *slightly* more efficient shorthand.
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promises.push(unlink(child.fullpath()))
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} else if (child.isDirectory()) {
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promises.push(walk(child))
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}
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}
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return Promise.all(promises)
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}
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walk(pw.cwd).then(() => {
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console.log('all .DS_Store files removed')
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})
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const pw2 = new PathScurry('/a/b/c') // pw2.cwd is the Path for /a/b/c
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const relativeDir = pw2.cwd.resolve('../x') // Path entry for '/a/b/x'
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const relative2 = pw2.cwd.resolve('/a/b/d/../x') // same path, same entry
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assert.equal(relativeDir, relative2)
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```
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## API
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[Full TypeDoc API](https://isaacs.github.io/path-scurry)
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There are platform-specific classes exported, but for the most
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part, the default `PathScurry` and `Path` exports are what you
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most likely need, unless you are testing behavior for other
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platforms.
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Intended public API is documented here, but the full
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documentation does include internal types, which should not be
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accessed directly.
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### Interface `PathScurryOpts`
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The type of the `options` argument passed to the `PathScurry`
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constructor.
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- `nocase`: Boolean indicating that file names should be compared
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case-insensitively. Defaults to `true` on darwin and win32
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implementations, `false` elsewhere.
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**Warning** Performing case-insensitive matching on a
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case-sensitive filesystem will result in occasionally very
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bizarre behavior. Performing case-sensitive matching on a
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case-insensitive filesystem may negatively impact performance.
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- `childrenCacheSize`: Number of child entries to cache, in order
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to speed up `resolve()` and `readdir()` calls. Defaults to
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`16 * 1024` (ie, `16384`).
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Setting it to a higher value will run the risk of JS heap
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allocation errors on large directory trees. Setting it to `256`
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or smaller will significantly reduce the construction time and
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data consumption overhead, but with the downside of operations
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being slower on large directory trees. Setting it to `0` will
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mean that effectively no operations are cached, and this module
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will be roughly the same speed as `fs` for file system
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operations, and _much_ slower than `path.resolve()` for
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repeated path resolution.
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- `fs` An object that will be used to override the default `fs`
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methods. Any methods that are not overridden will use Node's
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built-in implementations.
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- lstatSync
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- readdir (callback `withFileTypes` Dirent variant, used for
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readdirCB and most walks)
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- readdirSync
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- readlinkSync
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- realpathSync
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- promises: Object containing the following async methods:
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- lstat
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- readdir (Dirent variant only)
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- readlink
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- realpath
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### Interface `WalkOptions`
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The options object that may be passed to all walk methods.
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- `withFileTypes`: Boolean, default true. Indicates that `Path`
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objects should be returned. Set to `false` to get string paths
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instead.
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- `follow`: Boolean, default false. Attempt to read directory
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entries from symbolic links. Otherwise, only actual directories
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are traversed. Regardless of this setting, a given target path
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will only ever be walked once, meaning that a symbolic link to
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a previously traversed directory will never be followed.
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Setting this imposes a slight performance penalty, because
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`readlink` must be called on all symbolic links encountered, in
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order to avoid infinite cycles.
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- `filter`: Function `(entry: Path) => boolean`. If provided,
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will prevent the inclusion of any entry for which it returns a
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falsey value. This will not prevent directories from being
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traversed if they do not pass the filter, though it will
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prevent the directories themselves from being included in the
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results. By default, if no filter is provided, then all
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entries are included in the results.
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- `walkFilter`: Function `(entry: Path) => boolean`. If
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provided, will prevent the traversal of any directory (or in
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the case of `follow:true` symbolic links to directories) for
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which the function returns false. This will not prevent the
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directories themselves from being included in the result set.
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Use `filter` for that.
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Note that TypeScript return types will only be inferred properly
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from static analysis if the `withFileTypes` option is omitted, or
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a constant `true` or `false` value.
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### Class `PathScurry`
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The main interface. Defaults to an appropriate class based on
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the current platform.
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Use `PathScurryWin32`, `PathScurryDarwin`, or `PathScurryPosix`
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if implementation-specific behavior is desired.
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All walk methods may be called with a `WalkOptions` argument to
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walk over the object's current working directory with the
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supplied options.
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#### `async pw.walk(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Walk the directory tree according to the options provided,
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resolving to an array of all entries found.
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#### `pw.walkSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Walk the directory tree according to the options provided,
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returning an array of all entries found.
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#### `pw.iterate(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Iterate over the directory asynchronously, for use with `for
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await of`. This is also the default async iterator method.
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#### `pw.iterateSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Iterate over the directory synchronously, for use with `for of`.
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This is also the default sync iterator method.
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#### `pw.stream(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Return a [Minipass](http://npm.im/minipass) stream that emits
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each entry or path string in the walk. Results are made
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available asynchronously.
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#### `pw.streamSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Return a [Minipass](http://npm.im/minipass) stream that emits
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each entry or path string in the walk. Results are made
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available synchronously, meaning that the walk will complete in a
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single tick if the stream is fully consumed.
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#### `pw.cwd`
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Path object representing the current working directory for the
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PathScurry.
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#### `pw.chdir(path: string)`
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Set the new effective current working directory for the scurry
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object, so that `path.relative()` and `path.relativePosix()`
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return values relative to the new cwd path.
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#### `pw.depth(path?: Path | string): number`
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Return the depth of the specified path (or the PathScurry cwd)
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within the directory tree.
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Root entries have a depth of `0`.
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#### `pw.resolve(...paths: string[])`
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Caching `path.resolve()`.
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Significantly faster than `path.resolve()` if called repeatedly
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with the same paths. Significantly slower otherwise, as it
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builds out the cached Path entries.
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To get a `Path` object resolved from the `PathScurry`, use
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`pw.cwd.resolve(path)`. Note that `Path.resolve` only takes a
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single string argument, not multiple.
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#### `pw.resolvePosix(...paths: string[])`
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Caching `path.resolve()`, but always using posix style paths.
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This is identical to `pw.resolve(...paths)` on posix systems (ie,
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everywhere except Windows).
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On Windows, it returns the full absolute UNC path using `/`
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separators. Ie, instead of `'C:\\foo\\bar`, it would return
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`//?/C:/foo/bar`.
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#### `pw.relative(path: string | Path): string`
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Return the relative path from the PathWalker cwd to the supplied
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path string or entry.
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If the nearest common ancestor is the root, then an absolute path
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is returned.
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#### `pw.relativePosix(path: string | Path): string`
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Return the relative path from the PathWalker cwd to the supplied
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path string or entry, using `/` path separators.
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If the nearest common ancestor is the root, then an absolute path
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is returned.
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On posix platforms (ie, all platforms except Windows), this is
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identical to `pw.relative(path)`.
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On Windows systems, it returns the resulting string as a
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`/`-delimited path. If an absolute path is returned (because the
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target does not share a common ancestor with `pw.cwd`), then a
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full absolute UNC path will be returned. Ie, instead of
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`'C:\\foo\\bar`, it would return `//?/C:/foo/bar`.
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#### `pw.basename(path: string | Path): string`
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Return the basename of the provided string or Path.
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#### `pw.dirname(path: string | Path): string`
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Return the parent directory of the supplied string or Path.
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#### `async pw.readdir(dir = pw.cwd, opts = { withFileTypes: true })`
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Read the directory and resolve to an array of strings if
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`withFileTypes` is explicitly set to `false` or Path objects
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otherwise.
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Can be called as `pw.readdir({ withFileTypes: boolean })` as
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well.
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Returns `[]` if no entries are found, or if any error occurs.
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Note that TypeScript return types will only be inferred properly
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from static analysis if the `withFileTypes` option is omitted, or
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a constant `true` or `false` value.
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#### `pw.readdirSync(dir = pw.cwd, opts = { withFileTypes: true })`
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Synchronous `pw.readdir()`
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#### `async pw.readlink(link = pw.cwd, opts = { withFileTypes: false })`
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Call `fs.readlink` on the supplied string or Path object, and
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return the result.
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Can be called as `pw.readlink({ withFileTypes: boolean })` as
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well.
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Returns `undefined` if any error occurs (for example, if the
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argument is not a symbolic link), or a `Path` object if
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`withFileTypes` is explicitly set to `true`, or a string
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otherwise.
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Note that TypeScript return types will only be inferred properly
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from static analysis if the `withFileTypes` option is omitted, or
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a constant `true` or `false` value.
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#### `pw.readlinkSync(link = pw.cwd, opts = { withFileTypes: false })`
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Synchronous `pw.readlink()`
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#### `async pw.lstat(entry = pw.cwd)`
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Call `fs.lstat` on the supplied string or Path object, and fill
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in as much information as possible, returning the updated `Path`
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object.
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Returns `undefined` if the entry does not exist, or if any error
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is encountered.
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Note that some `Stats` data (such as `ino`, `dev`, and `mode`) will
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not be supplied. For those things, you'll need to call
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`fs.lstat` yourself.
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#### `pw.lstatSync(entry = pw.cwd)`
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Synchronous `pw.lstat()`
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#### `pw.realpath(entry = pw.cwd, opts = { withFileTypes: false })`
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Call `fs.realpath` on the supplied string or Path object, and
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return the realpath if available.
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Returns `undefined` if any error occurs.
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May be called as `pw.realpath({ withFileTypes: boolean })` to run
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on `pw.cwd`.
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#### `pw.realpathSync(entry = pw.cwd, opts = { withFileTypes: false })`
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Synchronous `pw.realpath()`
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### Class `Path` implements [fs.Dirent](https://nodejs.org/docs/latest/api/fs.html#class-fsdirent)
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Object representing a given path on the filesystem, which may or
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may not exist.
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Note that the actual class in use will be either `PathWin32` or
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`PathPosix`, depending on the implementation of `PathScurry` in
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use. They differ in the separators used to split and join path
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strings, and the handling of root paths.
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In `PathPosix` implementations, paths are split and joined using
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the `'/'` character, and `'/'` is the only root path ever in use.
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In `PathWin32` implementations, paths are split using either
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`'/'` or `'\\'` and joined using `'\\'`, and multiple roots may
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be in use based on the drives and UNC paths encountered. UNC
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paths such as `//?/C:/` that identify a drive letter, will be
|
|
treated as an alias for the same root entry as their associated
|
|
drive letter (in this case `'C:\\'`).
|
|
|
|
#### `path.name`
|
|
|
|
Name of this file system entry.
|
|
|
|
**Important**: _always_ test the path name against any test
|
|
string using the `isNamed` method, and not by directly comparing
|
|
this string. Otherwise, unicode path strings that the system
|
|
sees as identical will not be properly treated as the same path,
|
|
leading to incorrect behavior and possible security issues.
|
|
|
|
#### `path.isNamed(name: string): boolean`
|
|
|
|
Return true if the path is a match for the given path name. This
|
|
handles case sensitivity and unicode normalization.
|
|
|
|
Note: even on case-sensitive systems, it is **not** safe to test
|
|
the equality of the `.name` property to determine whether a given
|
|
pathname matches, due to unicode normalization mismatches.
|
|
|
|
Always use this method instead of testing the `path.name`
|
|
property directly.
|
|
|
|
#### `path.getType()`
|
|
|
|
Returns the type of the Path object, `'File'`, `'Directory'`,
|
|
etc.
|
|
|
|
#### `path.isType(t: type)`
|
|
|
|
Returns true if `is{t}()` returns true.
|
|
|
|
For example, `path.isType('Directory')` is equivalent to
|
|
`path.isDirectory()`.
|
|
|
|
#### `path.depth()`
|
|
|
|
Return the depth of the Path entry within the directory tree.
|
|
Root paths have a depth of `0`.
|
|
|
|
#### `path.fullpath()`
|
|
|
|
The fully resolved path to the entry.
|
|
|
|
#### `path.fullpathPosix()`
|
|
|
|
The fully resolved path to the entry, using `/` separators.
|
|
|
|
On posix systems, this is identical to `path.fullpath()`. On
|
|
windows, this will return a fully resolved absolute UNC path
|
|
using `/` separators. Eg, instead of `'C:\\foo\\bar'`, it will
|
|
return `'//?/C:/foo/bar'`.
|
|
|
|
#### `path.isFile()`, `path.isDirectory()`, etc.
|
|
|
|
Same as the identical `fs.Dirent.isX()` methods.
|
|
|
|
#### `path.isUnknown()`
|
|
|
|
Returns true if the path's type is unknown. Always returns true
|
|
when the path is known to not exist.
|
|
|
|
#### `path.resolve(p: string)`
|
|
|
|
Return a `Path` object associated with the provided path string
|
|
as resolved from the current Path object.
|
|
|
|
#### `path.relative(): string`
|
|
|
|
Return the relative path from the PathWalker cwd to the supplied
|
|
path string or entry.
|
|
|
|
If the nearest common ancestor is the root, then an absolute path
|
|
is returned.
|
|
|
|
#### `path.relativePosix(): string`
|
|
|
|
Return the relative path from the PathWalker cwd to the supplied
|
|
path string or entry, using `/` path separators.
|
|
|
|
If the nearest common ancestor is the root, then an absolute path
|
|
is returned.
|
|
|
|
On posix platforms (ie, all platforms except Windows), this is
|
|
identical to `pw.relative(path)`.
|
|
|
|
On Windows systems, it returns the resulting string as a
|
|
`/`-delimited path. If an absolute path is returned (because the
|
|
target does not share a common ancestor with `pw.cwd`), then a
|
|
full absolute UNC path will be returned. Ie, instead of
|
|
`'C:\\foo\\bar`, it would return `//?/C:/foo/bar`.
|
|
|
|
#### `async path.readdir()`
|
|
|
|
Return an array of `Path` objects found by reading the associated
|
|
path entry.
|
|
|
|
If path is not a directory, or if any error occurs, returns `[]`,
|
|
and marks all children as provisional and non-existent.
|
|
|
|
#### `path.readdirSync()`
|
|
|
|
Synchronous `path.readdir()`
|
|
|
|
#### `async path.readlink()`
|
|
|
|
Return the `Path` object referenced by the `path` as a symbolic
|
|
link.
|
|
|
|
If the `path` is not a symbolic link, or any error occurs,
|
|
returns `undefined`.
|
|
|
|
#### `path.readlinkSync()`
|
|
|
|
Synchronous `path.readlink()`
|
|
|
|
#### `async path.lstat()`
|
|
|
|
Call `lstat` on the path object, and fill it in with details
|
|
determined.
|
|
|
|
If path does not exist, or any other error occurs, returns
|
|
`undefined`, and marks the path as "unknown" type.
|
|
|
|
#### `path.lstatSync()`
|
|
|
|
Synchronous `path.lstat()`
|
|
|
|
#### `async path.realpath()`
|
|
|
|
Call `realpath` on the path, and return a Path object
|
|
corresponding to the result, or `undefined` if any error occurs.
|
|
|
|
#### `path.realpathSync()`
|
|
|
|
Synchornous `path.realpath()`
|