142 lines
4 KiB
Markdown
Executable file
142 lines
4 KiB
Markdown
Executable file
### 0.7.4 / 2020-05-22
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- Avoid crashing if `process.version` does not contain any digits
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- Emit `ping` and `pong` events from the `Server` driver
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- Require http-parser-js >=0.5.1 which fixes the bug we addressed in 0.7.3
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### 0.7.3 / 2019-06-13
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- Cap version of http-parser-js below 0.4.11, which introduced a bug that
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prevents us from handling messages that are part of the same input buffer as
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the handshake response if chunked encoding is specified
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### 0.7.2 / 2019-06-13
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(This version was pulled due to an error when publishing)
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### 0.7.1 / 2019-06-10
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- Catch any exceptions produced while generating a handshake response and send a
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`400 Bad Request` response to the client
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- Pick the RFC-6455 protocol version if the request contains any of the headers
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used by that version
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- Use the `Buffer.alloc()` and `Buffer.from()` functions instead of the unsafe
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`Buffer()` constructor
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- Handle errors encountered while handling malformed draft-76 requests
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- Change license from MIT to Apache 2.0
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### 0.7.0 / 2017-09-11
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- Add `ping` and `pong` to the set of events users can listen to
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- Replace the bindings to Node's HTTP parser with `http-parser-js`
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### 0.6.5 / 2016-05-20
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- Don't mutate buffers passed in by the application when masking
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### 0.6.4 / 2016-01-07
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- If a number is given as input for a frame payload, send it as a string
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### 0.6.3 / 2015-11-06
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- Reject draft-76 handshakes if their Sec-WebSocket-Key headers are invalid
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- Throw a more helpful error if a client is created with an invalid URL
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### 0.6.2 / 2015-07-18
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- When the peer sends a close frame with no error code, emit 1000
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### 0.6.1 / 2015-07-13
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- Use the `buffer.{read,write}UInt{16,32}BE` methods for reading/writing numbers
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to buffers rather than including duplicate logic for this
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### 0.6.0 / 2015-07-08
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- Allow the parser to recover cleanly if event listeners raise an error
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- Add a `pong` method for sending unsolicited pong frames
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### 0.5.4 / 2015-03-29
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- Don't emit extra close frames if we receive a close frame after we already
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sent one
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- Fail the connection when the driver receives an invalid
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`Sec-WebSocket-Extensions` header
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### 0.5.3 / 2015-02-22
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- Don't treat incoming data as WebSocket frames if a client driver is closed
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before receiving the server handshake
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### 0.5.2 / 2015-02-19
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- Fix compatibility with the HTTP parser on io.js
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- Use `websocket-extensions` to make sure messages and close frames are kept in
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order
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- Don't emit multiple `error` events
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### 0.5.1 / 2014-12-18
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- Don't allow drivers to be created with unrecognized options
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### 0.5.0 / 2014-12-13
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- Support protocol extensions via the websocket-extensions module
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### 0.4.0 / 2014-11-08
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- Support connection via HTTP proxies using `CONNECT`
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### 0.3.6 / 2014-10-04
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- It is now possible to call `close()` before `start()` and close the driver
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### 0.3.5 / 2014-07-06
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- Don't hold references to frame buffers after a message has been emitted
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- Make sure that `protocol` and `version` are exposed properly by the TCP driver
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### 0.3.4 / 2014-05-08
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- Don't hold memory-leaking references to I/O buffers after they have been
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parsed
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### 0.3.3 / 2014-04-24
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- Correct the draft-76 status line reason phrase
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### 0.3.2 / 2013-12-29
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- Expand `maxLength` to cover sequences of continuation frames and
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`draft-{75,76}`
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- Decrease default maximum frame buffer size to 64MB
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- Stop parsing when the protocol enters a failure mode, to save CPU cycles
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### 0.3.1 / 2013-12-03
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- Add a `maxLength` option to limit allowed frame size
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- Don't pre-allocate a message buffer until the whole frame has arrived
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- Fix compatibility with Node v0.11 `HTTPParser`
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### 0.3.0 / 2013-09-09
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- Support client URLs with Basic Auth credentials
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### 0.2.2 / 2013-07-05
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- No functional changes, just updates to package.json
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### 0.2.1 / 2013-05-17
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- Export the isSecureRequest() method since faye-websocket relies on it
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- Queue sent messages in the client's initial state
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### 0.2.0 / 2013-05-12
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- Add API for setting and reading headers
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- Add Driver.server() method for getting a driver for TCP servers
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### 0.1.0 / 2013-05-04
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- First stable release
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