902 lines
25 KiB
Python
902 lines
25 KiB
Python
# -*- coding: utf-8 -*-
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# imageio is distributed under the terms of the (new) BSD License.
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# This code was taken from visvis/vvmovy/images2swf.py
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# styletest: ignore E261
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"""
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Provides a function (write_swf) to store a series of numpy arrays in an
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SWF movie, that can be played on a wide range of OS's.
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In desperation of wanting to share animated images, and then lacking a good
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writer for animated gif or .avi, I decided to look into SWF. This format
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is very well documented.
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This is a pure python module to create an SWF file that shows a series
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of images. The images are stored using the DEFLATE algorithm (same as
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PNG and ZIP and which is included in the standard Python distribution).
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As this compression algorithm is much more effective than that used in
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GIF images, we obtain better quality (24 bit colors + alpha channel)
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while still producesing smaller files (a test showed ~75%). Although
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SWF also allows for JPEG compression, doing so would probably require
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a third party library for the JPEG encoding/decoding, we could
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perhaps do this via Pillow or freeimage.
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sources and tools:
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- SWF on wikipedia
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- Adobes "SWF File Format Specification" version 10
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(http://www.adobe.com/devnet/swf/pdf/swf_file_format_spec_v10.pdf)
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- swftools (swfdump in specific) for debugging
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- iwisoft swf2avi can be used to convert swf to avi/mpg/flv with really
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good quality, while file size is reduced with factors 20-100.
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A good program in my opinion. The free version has the limitation
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of a watermark in the upper left corner.
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"""
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import os
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import zlib
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import time # noqa
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import logging
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import numpy as np
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logger = logging.getLogger(__name__)
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# todo: use Pillow to support reading JPEG images from SWF?
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## Base functions and classes
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class BitArray:
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""" Dynamic array of bits that automatically resizes
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with factors of two.
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Append bits using .append() or +=
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You can reverse bits using .reverse()
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"""
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def __init__(self, initvalue=None):
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self.data = np.zeros((16,), dtype=np.uint8)
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self._len = 0
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if initvalue is not None:
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self.append(initvalue)
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def __len__(self):
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return self._len # self.data.shape[0]
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def __repr__(self):
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return self.data[: self._len].tostring().decode("ascii")
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def _checkSize(self):
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# check length... grow if necessary
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arraylen = self.data.shape[0]
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if self._len >= arraylen:
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tmp = np.zeros((arraylen * 2,), dtype=np.uint8)
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tmp[: self._len] = self.data[: self._len]
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self.data = tmp
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def __add__(self, value):
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self.append(value)
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return self
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def append(self, bits):
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# check input
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if isinstance(bits, BitArray):
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bits = str(bits)
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if isinstance(bits, int): # pragma: no cover - we dont use it
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bits = str(bits)
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if not isinstance(bits, str): # pragma: no cover
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raise ValueError("Append bits as strings or integers!")
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# add bits
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for bit in bits:
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self.data[self._len] = ord(bit)
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self._len += 1
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self._checkSize()
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def reverse(self):
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""" In-place reverse. """
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tmp = self.data[: self._len].copy()
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self.data[: self._len] = tmp[::-1]
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def tobytes(self):
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""" Convert to bytes. If necessary,
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zeros are padded to the end (right side).
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"""
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bits = str(self)
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# determine number of bytes
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nbytes = 0
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while nbytes * 8 < len(bits):
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nbytes += 1
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# pad
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bits = bits.ljust(nbytes * 8, "0")
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# go from bits to bytes
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bb = bytes()
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for i in range(nbytes):
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tmp = int(bits[i * 8 : (i + 1) * 8], 2)
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bb += int2uint8(tmp)
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# done
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return bb
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def int2uint32(i):
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return int(i).to_bytes(4, "little")
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def int2uint16(i):
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return int(i).to_bytes(2, "little")
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def int2uint8(i):
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return int(i).to_bytes(1, "little")
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def int2bits(i, n=None):
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""" convert int to a string of bits (0's and 1's in a string),
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pad to n elements. Convert back using int(ss,2). """
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ii = i
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# make bits
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bb = BitArray()
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while ii > 0:
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bb += str(ii % 2)
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ii = ii >> 1
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bb.reverse()
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# justify
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if n is not None:
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if len(bb) > n: # pragma: no cover
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raise ValueError("int2bits fail: len larger than padlength.")
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bb = str(bb).rjust(n, "0")
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# done
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return BitArray(bb)
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def bits2int(bb, n=8):
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# Init
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value = ""
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# Get value in bits
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for i in range(len(bb)):
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b = bb[i : i + 1]
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tmp = bin(ord(b))[2:]
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# value += tmp.rjust(8,'0')
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value = tmp.rjust(8, "0") + value
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# Make decimal
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return int(value[:n], 2)
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def get_type_and_len(bb):
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""" bb should be 6 bytes at least
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Return (type, length, length_of_full_tag)
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"""
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# Init
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value = ""
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# Get first 16 bits
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for i in range(2):
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b = bb[i : i + 1]
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tmp = bin(ord(b))[2:]
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# value += tmp.rjust(8,'0')
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value = tmp.rjust(8, "0") + value
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# Get type and length
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type = int(value[:10], 2)
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L = int(value[10:], 2)
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L2 = L + 2
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# Long tag header?
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if L == 63: # '111111'
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value = ""
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for i in range(2, 6):
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b = bb[i : i + 1] # becomes a single-byte bytes()
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tmp = bin(ord(b))[2:]
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# value += tmp.rjust(8,'0')
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value = tmp.rjust(8, "0") + value
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L = int(value, 2)
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L2 = L + 6
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# Done
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return type, L, L2
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def signedint2bits(i, n=None):
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""" convert signed int to a string of bits (0's and 1's in a string),
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pad to n elements. Negative numbers are stored in 2's complement bit
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patterns, thus positive numbers always start with a 0.
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"""
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# negative number?
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ii = i
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if i < 0:
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# A negative number, -n, is represented as the bitwise opposite of
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ii = abs(ii) - 1 # the positive-zero number n-1.
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# make bits
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bb = BitArray()
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while ii > 0:
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bb += str(ii % 2)
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ii = ii >> 1
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bb.reverse()
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# justify
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bb = "0" + str(bb) # always need the sign bit in front
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if n is not None:
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if len(bb) > n: # pragma: no cover
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raise ValueError("signedint2bits fail: len larger than padlength.")
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bb = bb.rjust(n, "0")
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# was it negative? (then opposite bits)
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if i < 0:
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bb = bb.replace("0", "x").replace("1", "0").replace("x", "1")
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# done
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return BitArray(bb)
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def twits2bits(arr):
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""" Given a few (signed) numbers, store them
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as compactly as possible in the wat specifief by the swf format.
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The numbers are multiplied by 20, assuming they
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are twits.
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Can be used to make the RECT record.
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"""
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# first determine length using non justified bit strings
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maxlen = 1
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for i in arr:
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tmp = len(signedint2bits(i * 20))
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if tmp > maxlen:
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maxlen = tmp
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# build array
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bits = int2bits(maxlen, 5)
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for i in arr:
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bits += signedint2bits(i * 20, maxlen)
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return bits
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def floats2bits(arr):
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""" Given a few (signed) numbers, convert them to bits,
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stored as FB (float bit values). We always use 16.16.
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Negative numbers are not (yet) possible, because I don't
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know how the're implemented (ambiguity).
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"""
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bits = int2bits(31, 5) # 32 does not fit in 5 bits!
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for i in arr:
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if i < 0: # pragma: no cover
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raise ValueError("Dit not implement negative floats!")
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i1 = int(i)
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i2 = i - i1
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bits += int2bits(i1, 15)
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bits += int2bits(i2 * 2 ** 16, 16)
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return bits
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## Base Tag
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class Tag:
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def __init__(self):
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self.bytes = bytes()
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self.tagtype = -1
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def process_tag(self):
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""" Implement this to create the tag. """
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raise NotImplementedError()
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def get_tag(self):
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""" Calls processTag and attaches the header. """
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self.process_tag()
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# tag to binary
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bits = int2bits(self.tagtype, 10)
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# complete header uint16 thing
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bits += "1" * 6 # = 63 = 0x3f
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# make uint16
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bb = int2uint16(int(str(bits), 2))
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# now add 32bit length descriptor
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bb += int2uint32(len(self.bytes))
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# done, attach and return
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bb += self.bytes
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return bb
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def make_rect_record(self, xmin, xmax, ymin, ymax):
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""" Simply uses makeCompactArray to produce
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a RECT Record. """
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return twits2bits([xmin, xmax, ymin, ymax])
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def make_matrix_record(self, scale_xy=None, rot_xy=None, trans_xy=None):
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# empty matrix?
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if scale_xy is None and rot_xy is None and trans_xy is None:
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return "0" * 8
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# init
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bits = BitArray()
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# scale
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if scale_xy:
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bits += "1"
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bits += floats2bits([scale_xy[0], scale_xy[1]])
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else:
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bits += "0"
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# rotation
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if rot_xy:
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bits += "1"
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bits += floats2bits([rot_xy[0], rot_xy[1]])
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else:
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bits += "0"
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# translation (no flag here)
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if trans_xy:
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bits += twits2bits([trans_xy[0], trans_xy[1]])
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else:
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bits += twits2bits([0, 0])
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# done
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return bits
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## Control tags
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class ControlTag(Tag):
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def __init__(self):
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Tag.__init__(self)
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class FileAttributesTag(ControlTag):
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def __init__(self):
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ControlTag.__init__(self)
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self.tagtype = 69
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def process_tag(self):
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self.bytes = "\x00".encode("ascii") * (1 + 3)
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class ShowFrameTag(ControlTag):
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def __init__(self):
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ControlTag.__init__(self)
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self.tagtype = 1
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def process_tag(self):
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self.bytes = bytes()
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class SetBackgroundTag(ControlTag):
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""" Set the color in 0-255, or 0-1 (if floats given). """
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def __init__(self, *rgb):
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self.tagtype = 9
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if len(rgb) == 1:
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rgb = rgb[0]
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self.rgb = rgb
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def process_tag(self):
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bb = bytes()
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for i in range(3):
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clr = self.rgb[i]
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if isinstance(clr, float): # pragma: no cover - not used
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clr = clr * 255
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bb += int2uint8(clr)
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self.bytes = bb
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class DoActionTag(Tag):
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def __init__(self, action="stop"):
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Tag.__init__(self)
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self.tagtype = 12
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self.actions = [action]
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def append(self, action): # pragma: no cover - not used
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self.actions.append(action)
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def process_tag(self):
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bb = bytes()
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for action in self.actions:
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action = action.lower()
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if action == "stop":
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bb += "\x07".encode("ascii")
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elif action == "play": # pragma: no cover - not used
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bb += "\x06".encode("ascii")
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else: # pragma: no cover
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logger.warning("unkown action: %s" % action)
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bb += int2uint8(0)
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self.bytes = bb
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## Definition tags
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class DefinitionTag(Tag):
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counter = 0 # to give automatically id's
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def __init__(self):
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Tag.__init__(self)
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DefinitionTag.counter += 1
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self.id = DefinitionTag.counter # id in dictionary
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class BitmapTag(DefinitionTag):
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def __init__(self, im):
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DefinitionTag.__init__(self)
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self.tagtype = 36 # DefineBitsLossless2
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# convert image (note that format is ARGB)
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# even a grayscale image is stored in ARGB, nevertheless,
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# the fabilous deflate compression will make it that not much
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# more data is required for storing (25% or so, and less than 10%
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# when storing RGB as ARGB).
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if len(im.shape) == 3:
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if im.shape[2] in [3, 4]:
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tmp = np.ones((im.shape[0], im.shape[1], 4), dtype=np.uint8) * 255
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for i in range(3):
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tmp[:, :, i + 1] = im[:, :, i]
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if im.shape[2] == 4:
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tmp[:, :, 0] = im[:, :, 3] # swap channel where alpha is
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else: # pragma: no cover
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raise ValueError("Invalid shape to be an image.")
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elif len(im.shape) == 2:
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tmp = np.ones((im.shape[0], im.shape[1], 4), dtype=np.uint8) * 255
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for i in range(3):
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tmp[:, :, i + 1] = im[:, :]
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else: # pragma: no cover
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raise ValueError("Invalid shape to be an image.")
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# we changed the image to uint8 4 channels.
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# now compress!
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self._data = zlib.compress(tmp.tostring(), zlib.DEFLATED)
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self.imshape = im.shape
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def process_tag(self):
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# build tag
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bb = bytes()
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bb += int2uint16(self.id) # CharacterID
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bb += int2uint8(5) # BitmapFormat
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bb += int2uint16(self.imshape[1]) # BitmapWidth
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bb += int2uint16(self.imshape[0]) # BitmapHeight
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bb += self._data # ZlibBitmapData
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self.bytes = bb
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class PlaceObjectTag(ControlTag):
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def __init__(self, depth, idToPlace=None, xy=(0, 0), move=False):
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ControlTag.__init__(self)
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self.tagtype = 26
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self.depth = depth
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self.idToPlace = idToPlace
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self.xy = xy
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self.move = move
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def process_tag(self):
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# retrieve stuff
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depth = self.depth
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xy = self.xy
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id = self.idToPlace
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# build PlaceObject2
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bb = bytes()
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if self.move:
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bb += "\x07".encode("ascii")
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else:
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# (8 bit flags): 4:matrix, 2:character, 1:move
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bb += "\x06".encode("ascii")
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bb += int2uint16(depth) # Depth
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bb += int2uint16(id) # character id
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bb += self.make_matrix_record(trans_xy=xy).tobytes() # MATRIX record
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self.bytes = bb
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class ShapeTag(DefinitionTag):
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def __init__(self, bitmapId, xy, wh):
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DefinitionTag.__init__(self)
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self.tagtype = 2
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self.bitmapId = bitmapId
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self.xy = xy
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self.wh = wh
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def process_tag(self):
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""" Returns a defineshape tag. with a bitmap fill """
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bb = bytes()
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bb += int2uint16(self.id)
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xy, wh = self.xy, self.wh
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tmp = self.make_rect_record(xy[0], wh[0], xy[1], wh[1]) # ShapeBounds
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bb += tmp.tobytes()
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# make SHAPEWITHSTYLE structure
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# first entry: FILLSTYLEARRAY with in it a single fill style
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bb += int2uint8(1) # FillStyleCount
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bb += "\x41".encode("ascii") # FillStyleType (0x41 or 0x43 unsmoothed)
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bb += int2uint16(self.bitmapId) # BitmapId
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# bb += '\x00' # BitmapMatrix (empty matrix with leftover bits filled)
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bb += self.make_matrix_record(scale_xy=(20, 20)).tobytes()
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# # first entry: FILLSTYLEARRAY with in it a single fill style
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# bb += int2uint8(1) # FillStyleCount
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# bb += '\x00' # solid fill
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# bb += '\x00\x00\xff' # color
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# second entry: LINESTYLEARRAY with a single line style
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bb += int2uint8(0) # LineStyleCount
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# bb += int2uint16(0*20) # Width
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# bb += '\x00\xff\x00' # Color
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# third and fourth entry: NumFillBits and NumLineBits (4 bits each)
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# I each give them four bits, so 16 styles possible.
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bb += "\x44".encode("ascii")
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self.bytes = bb
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# last entries: SHAPERECORDs ... (individual shape records not aligned)
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# STYLECHANGERECORD
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bits = BitArray()
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bits += self.make_style_change_record(0, 1, moveTo=(self.wh[0], self.wh[1]))
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# STRAIGHTEDGERECORD 4x
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bits += self.make_straight_edge_record(-self.wh[0], 0)
|
|
bits += self.make_straight_edge_record(0, -self.wh[1])
|
|
bits += self.make_straight_edge_record(self.wh[0], 0)
|
|
bits += self.make_straight_edge_record(0, self.wh[1])
|
|
|
|
# ENDSHAPRECORD
|
|
bits += self.make_end_shape_record()
|
|
|
|
self.bytes += bits.tobytes()
|
|
|
|
# done
|
|
# self.bytes = bb
|
|
|
|
def make_style_change_record(self, lineStyle=None, fillStyle=None, moveTo=None):
|
|
|
|
# first 6 flags
|
|
# Note that we use FillStyle1. If we don't flash (at least 8) does not
|
|
# recognize the frames properly when importing to library.
|
|
|
|
bits = BitArray()
|
|
bits += "0" # TypeFlag (not an edge record)
|
|
bits += "0" # StateNewStyles (only for DefineShape2 and Defineshape3)
|
|
if lineStyle:
|
|
bits += "1" # StateLineStyle
|
|
else:
|
|
bits += "0"
|
|
if fillStyle:
|
|
bits += "1" # StateFillStyle1
|
|
else:
|
|
bits += "0"
|
|
bits += "0" # StateFillStyle0
|
|
if moveTo:
|
|
bits += "1" # StateMoveTo
|
|
else:
|
|
bits += "0"
|
|
|
|
# give information
|
|
# todo: nbits for fillStyle and lineStyle is hard coded.
|
|
|
|
if moveTo:
|
|
bits += twits2bits([moveTo[0], moveTo[1]])
|
|
if fillStyle:
|
|
bits += int2bits(fillStyle, 4)
|
|
if lineStyle:
|
|
bits += int2bits(lineStyle, 4)
|
|
|
|
return bits
|
|
|
|
def make_straight_edge_record(self, *dxdy):
|
|
if len(dxdy) == 1:
|
|
dxdy = dxdy[0]
|
|
|
|
# determine required number of bits
|
|
xbits = signedint2bits(dxdy[0] * 20)
|
|
ybits = signedint2bits(dxdy[1] * 20)
|
|
nbits = max([len(xbits), len(ybits)])
|
|
|
|
bits = BitArray()
|
|
bits += "11" # TypeFlag and StraightFlag
|
|
bits += int2bits(nbits - 2, 4)
|
|
bits += "1" # GeneralLineFlag
|
|
bits += signedint2bits(dxdy[0] * 20, nbits)
|
|
bits += signedint2bits(dxdy[1] * 20, nbits)
|
|
|
|
# note: I do not make use of vertical/horizontal only lines...
|
|
|
|
return bits
|
|
|
|
def make_end_shape_record(self):
|
|
bits = BitArray()
|
|
bits += "0" # TypeFlag: no edge
|
|
bits += "0" * 5 # EndOfShape
|
|
return bits
|
|
|
|
|
|
def read_pixels(bb, i, tagType, L1):
|
|
""" With pf's seed after the recordheader, reads the pixeldata.
|
|
"""
|
|
|
|
# Get info
|
|
charId = bb[i : i + 2] # noqa
|
|
i += 2
|
|
format = ord(bb[i : i + 1])
|
|
i += 1
|
|
width = bits2int(bb[i : i + 2], 16)
|
|
i += 2
|
|
height = bits2int(bb[i : i + 2], 16)
|
|
i += 2
|
|
|
|
# If we can, get pixeldata and make numpy array
|
|
if format != 5:
|
|
logger.warning("Can only read 24bit or 32bit RGB(A) lossless images.")
|
|
else:
|
|
# Read byte data
|
|
offset = 2 + 1 + 2 + 2 # all the info bits
|
|
bb2 = bb[i : i + (L1 - offset)]
|
|
|
|
# Decompress and make numpy array
|
|
data = zlib.decompress(bb2)
|
|
a = np.frombuffer(data, dtype=np.uint8)
|
|
|
|
# Set shape
|
|
if tagType == 20:
|
|
# DefineBitsLossless - RGB data
|
|
try:
|
|
a.shape = height, width, 3
|
|
except Exception:
|
|
# Byte align stuff might cause troubles
|
|
logger.warning("Cannot read image due to byte alignment")
|
|
if tagType == 36:
|
|
# DefineBitsLossless2 - ARGB data
|
|
a.shape = height, width, 4
|
|
# Swap alpha channel to make RGBA
|
|
b = a
|
|
a = np.zeros_like(a)
|
|
a[:, :, 0] = b[:, :, 1]
|
|
a[:, :, 1] = b[:, :, 2]
|
|
a[:, :, 2] = b[:, :, 3]
|
|
a[:, :, 3] = b[:, :, 0]
|
|
|
|
return a
|
|
|
|
|
|
## Last few functions
|
|
|
|
|
|
# These are the original public functions, we don't use them, but we
|
|
# keep it so that in principle this module can be used stand-alone.
|
|
|
|
|
|
def checkImages(images): # pragma: no cover
|
|
""" checkImages(images)
|
|
Check numpy images and correct intensity range etc.
|
|
The same for all movie formats.
|
|
"""
|
|
# Init results
|
|
images2 = []
|
|
|
|
for im in images:
|
|
if isinstance(im, np.ndarray):
|
|
# Check and convert dtype
|
|
if im.dtype == np.uint8:
|
|
images2.append(im) # Ok
|
|
elif im.dtype in [np.float32, np.float64]:
|
|
theMax = im.max()
|
|
if 128 < theMax < 300:
|
|
pass # assume 0:255
|
|
else:
|
|
im = im.copy()
|
|
im[im < 0] = 0
|
|
im[im > 1] = 1
|
|
im *= 255
|
|
images2.append(im.astype(np.uint8))
|
|
else:
|
|
im = im.astype(np.uint8)
|
|
images2.append(im)
|
|
# Check size
|
|
if im.ndim == 2:
|
|
pass # ok
|
|
elif im.ndim == 3:
|
|
if im.shape[2] not in [3, 4]:
|
|
raise ValueError("This array can not represent an image.")
|
|
else:
|
|
raise ValueError("This array can not represent an image.")
|
|
else:
|
|
raise ValueError("Invalid image type: " + str(type(im)))
|
|
|
|
# Done
|
|
return images2
|
|
|
|
|
|
def build_file(
|
|
fp, taglist, nframes=1, framesize=(500, 500), fps=10, version=8
|
|
): # pragma: no cover
|
|
""" Give the given file (as bytes) a header. """
|
|
|
|
# compose header
|
|
bb = bytes()
|
|
bb += "F".encode("ascii") # uncompressed
|
|
bb += "WS".encode("ascii") # signature bytes
|
|
bb += int2uint8(version) # version
|
|
bb += "0000".encode("ascii") # FileLength (leave open for now)
|
|
bb += Tag().make_rect_record(0, framesize[0], 0, framesize[1]).tobytes()
|
|
bb += int2uint8(0) + int2uint8(fps) # FrameRate
|
|
bb += int2uint16(nframes)
|
|
fp.write(bb)
|
|
|
|
# produce all tags
|
|
for tag in taglist:
|
|
fp.write(tag.get_tag())
|
|
|
|
# finish with end tag
|
|
fp.write("\x00\x00".encode("ascii"))
|
|
|
|
# set size
|
|
sze = fp.tell()
|
|
fp.seek(4)
|
|
fp.write(int2uint32(sze))
|
|
|
|
|
|
def write_swf(filename, images, duration=0.1, repeat=True): # pragma: no cover
|
|
"""Write an swf-file from the specified images. If repeat is False,
|
|
the movie is finished with a stop action. Duration may also
|
|
be a list with durations for each frame (note that the duration
|
|
for each frame is always an integer amount of the minimum duration.)
|
|
|
|
Images should be a list consisting numpy arrays with values between
|
|
0 and 255 for integer types, and between 0 and 1 for float types.
|
|
|
|
"""
|
|
|
|
# Check images
|
|
images2 = checkImages(images)
|
|
|
|
# Init
|
|
taglist = [FileAttributesTag(), SetBackgroundTag(0, 0, 0)]
|
|
|
|
# Check duration
|
|
if hasattr(duration, "__len__"):
|
|
if len(duration) == len(images2):
|
|
duration = [d for d in duration]
|
|
else:
|
|
raise ValueError("len(duration) doesn't match amount of images.")
|
|
else:
|
|
duration = [duration for im in images2]
|
|
|
|
# Build delays list
|
|
minDuration = float(min(duration))
|
|
delays = [round(d / minDuration) for d in duration]
|
|
delays = [max(1, int(d)) for d in delays]
|
|
|
|
# Get FPS
|
|
fps = 1.0 / minDuration
|
|
|
|
# Produce series of tags for each image
|
|
# t0 = time.time()
|
|
nframes = 0
|
|
for im in images2:
|
|
bm = BitmapTag(im)
|
|
wh = (im.shape[1], im.shape[0])
|
|
sh = ShapeTag(bm.id, (0, 0), wh)
|
|
po = PlaceObjectTag(1, sh.id, move=nframes > 0)
|
|
taglist.extend([bm, sh, po])
|
|
for i in range(delays[nframes]):
|
|
taglist.append(ShowFrameTag())
|
|
nframes += 1
|
|
|
|
if not repeat:
|
|
taglist.append(DoActionTag("stop"))
|
|
|
|
# Build file
|
|
# t1 = time.time()
|
|
fp = open(filename, "wb")
|
|
try:
|
|
build_file(fp, taglist, nframes=nframes, framesize=wh, fps=fps)
|
|
except Exception:
|
|
raise
|
|
finally:
|
|
fp.close()
|
|
# t2 = time.time()
|
|
|
|
# logger.warning("Writing SWF took %1.2f and %1.2f seconds" % (t1-t0, t2-t1) )
|
|
|
|
|
|
def read_swf(filename): # pragma: no cover
|
|
"""Read all images from an SWF (shockwave flash) file. Returns a list
|
|
of numpy arrays.
|
|
|
|
Limitation: only read the PNG encoded images (not the JPG encoded ones).
|
|
"""
|
|
|
|
# Check whether it exists
|
|
if not os.path.isfile(filename):
|
|
raise IOError("File not found: " + str(filename))
|
|
|
|
# Init images
|
|
images = []
|
|
|
|
# Open file and read all
|
|
fp = open(filename, "rb")
|
|
bb = fp.read()
|
|
|
|
try:
|
|
# Check opening tag
|
|
tmp = bb[0:3].decode("ascii", "ignore")
|
|
if tmp.upper() == "FWS":
|
|
pass # ok
|
|
elif tmp.upper() == "CWS":
|
|
# Decompress movie
|
|
bb = bb[:8] + zlib.decompress(bb[8:])
|
|
else:
|
|
raise IOError("Not a valid SWF file: " + str(filename))
|
|
|
|
# Set filepointer at first tag (skipping framesize RECT and two uin16's
|
|
i = 8
|
|
nbits = bits2int(bb[i : i + 1], 5) # skip FrameSize
|
|
nbits = 5 + nbits * 4
|
|
Lrect = nbits / 8.0
|
|
if Lrect % 1:
|
|
Lrect += 1
|
|
Lrect = int(Lrect)
|
|
i += Lrect + 4
|
|
|
|
# Iterate over the tags
|
|
counter = 0
|
|
while True:
|
|
counter += 1
|
|
|
|
# Get tag header
|
|
head = bb[i : i + 6]
|
|
if not head:
|
|
break # Done (we missed end tag)
|
|
|
|
# Determine type and length
|
|
T, L1, L2 = get_type_and_len(head)
|
|
if not L2:
|
|
logger.warning("Invalid tag length, could not proceed")
|
|
break
|
|
# logger.warning(T, L2)
|
|
|
|
# Read image if we can
|
|
if T in [20, 36]:
|
|
im = read_pixels(bb, i + 6, T, L1)
|
|
if im is not None:
|
|
images.append(im)
|
|
elif T in [6, 21, 35, 90]:
|
|
logger.warning("Ignoring JPEG image: cannot read JPEG.")
|
|
else:
|
|
pass # Not an image tag
|
|
|
|
# Detect end tag
|
|
if T == 0:
|
|
break
|
|
|
|
# Next tag!
|
|
i += L2
|
|
|
|
finally:
|
|
fp.close()
|
|
|
|
# Done
|
|
return images
|
|
|
|
|
|
# Backward compatibility; same public names as when this was images2swf.
|
|
writeSwf = write_swf
|
|
readSwf = read_swf
|