103 lines
4.4 KiB
Python
103 lines
4.4 KiB
Python
import win32console, win32con
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import traceback, time
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virtual_keys={}
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for k,v in list(win32con.__dict__.items()):
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if k.startswith('VK_'):
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virtual_keys[v]=k
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free_console=True
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try:
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win32console.AllocConsole()
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except win32console.error as exc:
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if exc.winerror!=5:
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raise
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## only free console if one was created successfully
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free_console=False
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stdout=win32console.GetStdHandle(win32console.STD_OUTPUT_HANDLE)
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stdin=win32console.GetStdHandle(win32console.STD_INPUT_HANDLE)
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newbuffer=win32console.CreateConsoleScreenBuffer()
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newbuffer.SetConsoleActiveScreenBuffer()
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newbuffer.SetConsoleTextAttribute(win32console.FOREGROUND_RED|win32console.FOREGROUND_INTENSITY
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|win32console.BACKGROUND_GREEN|win32console.BACKGROUND_INTENSITY)
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newbuffer.WriteConsole('This is a new screen buffer\n')
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## test setting screen buffer and window size
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## screen buffer size cannot be smaller than window size
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window_size=newbuffer.GetConsoleScreenBufferInfo()['Window']
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coord=win32console.PyCOORDType(X=window_size.Right+20, Y=window_size.Bottom+20)
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newbuffer.SetConsoleScreenBufferSize(coord)
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window_size.Right+=10
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window_size.Bottom+=10
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newbuffer.SetConsoleWindowInfo(Absolute=True,ConsoleWindow=window_size)
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## write some records to the input queue
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x=win32console.PyINPUT_RECORDType(win32console.KEY_EVENT)
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x.Char='X'
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x.KeyDown=True
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x.RepeatCount=1
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x.VirtualKeyCode=0x58
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x.ControlKeyState=win32con.SHIFT_PRESSED
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z=win32console.PyINPUT_RECORDType(win32console.KEY_EVENT)
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z.Char='Z'
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z.KeyDown=True
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z.RepeatCount=1
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z.VirtualKeyCode=0x5a
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z.ControlKeyState=win32con.SHIFT_PRESSED
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stdin.WriteConsoleInput([x,z,x])
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newbuffer.SetConsoleTextAttribute(win32console.FOREGROUND_RED|win32console.FOREGROUND_INTENSITY
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|win32console.BACKGROUND_GREEN|win32console.BACKGROUND_INTENSITY)
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newbuffer.WriteConsole('Press some keys, click some characters with the mouse\n')
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newbuffer.SetConsoleTextAttribute(win32console.FOREGROUND_BLUE|win32console.FOREGROUND_INTENSITY
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|win32console.BACKGROUND_RED|win32console.BACKGROUND_INTENSITY)
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newbuffer.WriteConsole('Hit "End" key to quit\n')
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breakout=False
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while not breakout:
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input_records=stdin.ReadConsoleInput(10)
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for input_record in input_records:
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if input_record.EventType==win32console.KEY_EVENT:
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if input_record.KeyDown:
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if input_record.Char=='\0':
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newbuffer.WriteConsole(virtual_keys.get(input_record.VirtualKeyCode, 'VirtualKeyCode: %s' %input_record.VirtualKeyCode))
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else:
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newbuffer.WriteConsole(input_record.Char)
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if input_record.VirtualKeyCode==win32con.VK_END:
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breakout=True
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break
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elif input_record.EventType==win32console.MOUSE_EVENT:
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if input_record.EventFlags==0: ## 0 indicates a button event
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if input_record.ButtonState!=0: ## exclude button releases
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pos=input_record.MousePosition
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# switch the foreground and background colors of the character that was clicked
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attr=newbuffer.ReadConsoleOutputAttribute(Length=1, ReadCoord=pos)[0]
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new_attr=attr
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if attr&win32console.FOREGROUND_BLUE:
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new_attr=(new_attr&~win32console.FOREGROUND_BLUE)|win32console.BACKGROUND_BLUE
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if attr&win32console.FOREGROUND_RED:
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new_attr=(new_attr&~win32console.FOREGROUND_RED)|win32console.BACKGROUND_RED
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if attr&win32console.FOREGROUND_GREEN:
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new_attr=(new_attr&~win32console.FOREGROUND_GREEN)|win32console.BACKGROUND_GREEN
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if attr&win32console.BACKGROUND_BLUE:
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new_attr=(new_attr&~win32console.BACKGROUND_BLUE)|win32console.FOREGROUND_BLUE
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if attr&win32console.BACKGROUND_RED:
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new_attr=(new_attr&~win32console.BACKGROUND_RED)|win32console.FOREGROUND_RED
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if attr&win32console.BACKGROUND_GREEN:
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new_attr=(new_attr&~win32console.BACKGROUND_GREEN)|win32console.FOREGROUND_GREEN
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newbuffer.WriteConsoleOutputAttribute((new_attr,),pos)
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else:
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newbuffer.WriteConsole(str(input_record))
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time.sleep(0.1)
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stdout.SetConsoleActiveScreenBuffer()
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newbuffer.Close()
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if free_console:
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win32console.FreeConsole()
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