4415 lines
145 KiB
Python
4415 lines
145 KiB
Python
import contextlib
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import functools
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import inspect
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import math
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from numbers import Number
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import textwrap
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import numpy as np
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import matplotlib as mpl
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from . import artist, cbook, colors, docstring, lines as mlines, transforms
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from .bezier import (
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NonIntersectingPathException, get_cos_sin, get_intersection,
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get_parallels, inside_circle, make_wedged_bezier2,
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split_bezier_intersecting_with_closedpath, split_path_inout)
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from .path import Path
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@cbook._define_aliases({
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"antialiased": ["aa"],
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"edgecolor": ["ec"],
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"facecolor": ["fc"],
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"linestyle": ["ls"],
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"linewidth": ["lw"],
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})
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class Patch(artist.Artist):
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"""
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A patch is a 2D artist with a face color and an edge color.
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If any of *edgecolor*, *facecolor*, *linewidth*, or *antialiased*
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are *None*, they default to their rc params setting.
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"""
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zorder = 1
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validCap = mlines.Line2D.validCap
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validJoin = mlines.Line2D.validJoin
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# Whether to draw an edge by default. Set on a
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# subclass-by-subclass basis.
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_edge_default = False
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def __init__(self,
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edgecolor=None,
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facecolor=None,
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color=None,
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linewidth=None,
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linestyle=None,
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antialiased=None,
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hatch=None,
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fill=True,
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capstyle=None,
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joinstyle=None,
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**kwargs):
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"""
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The following kwarg properties are supported
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%(Patch)s
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"""
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artist.Artist.__init__(self)
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if linewidth is None:
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linewidth = mpl.rcParams['patch.linewidth']
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if linestyle is None:
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linestyle = "solid"
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if capstyle is None:
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capstyle = 'butt'
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if joinstyle is None:
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joinstyle = 'miter'
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if antialiased is None:
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antialiased = mpl.rcParams['patch.antialiased']
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self._hatch_color = colors.to_rgba(mpl.rcParams['hatch.color'])
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self._fill = True # needed for set_facecolor call
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if color is not None:
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if edgecolor is not None or facecolor is not None:
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cbook._warn_external(
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"Setting the 'color' property will override "
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"the edgecolor or facecolor properties.")
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self.set_color(color)
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else:
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self.set_edgecolor(edgecolor)
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self.set_facecolor(facecolor)
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# unscaled dashes. Needed to scale dash patterns by lw
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self._us_dashes = None
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self._linewidth = 0
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self.set_fill(fill)
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self.set_linestyle(linestyle)
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self.set_linewidth(linewidth)
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self.set_antialiased(antialiased)
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self.set_hatch(hatch)
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self.set_capstyle(capstyle)
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self.set_joinstyle(joinstyle)
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if len(kwargs):
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self.update(kwargs)
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def get_verts(self):
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"""
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Return a copy of the vertices used in this patch.
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If the patch contains Bezier curves, the curves will be interpolated by
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line segments. To access the curves as curves, use `get_path`.
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"""
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trans = self.get_transform()
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path = self.get_path()
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polygons = path.to_polygons(trans)
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if len(polygons):
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return polygons[0]
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return []
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def _process_radius(self, radius):
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if radius is not None:
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return radius
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if isinstance(self._picker, Number):
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_radius = self._picker
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else:
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if self.get_edgecolor()[3] == 0:
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_radius = 0
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else:
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_radius = self.get_linewidth()
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return _radius
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def contains(self, mouseevent, radius=None):
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"""
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Test whether the mouse event occurred in the patch.
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Returns
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-------
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(bool, empty dict)
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"""
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inside, info = self._default_contains(mouseevent)
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if inside is not None:
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return inside, info
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radius = self._process_radius(radius)
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codes = self.get_path().codes
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if codes is not None:
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vertices = self.get_path().vertices
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# if the current path is concatenated by multiple sub paths.
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# get the indexes of the starting code(MOVETO) of all sub paths
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idxs, = np.where(codes == Path.MOVETO)
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# Don't split before the first MOVETO.
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idxs = idxs[1:]
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subpaths = map(
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Path, np.split(vertices, idxs), np.split(codes, idxs))
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else:
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subpaths = [self.get_path()]
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inside = any(
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subpath.contains_point(
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(mouseevent.x, mouseevent.y), self.get_transform(), radius)
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for subpath in subpaths)
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return inside, {}
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def contains_point(self, point, radius=None):
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"""
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Return whether the given point is inside the patch.
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Parameters
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----------
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point : (float, float)
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The point (x, y) to check, in target coordinates of
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``self.get_transform()``. These are display coordinates for patches
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that are added to a figure or axes.
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radius : float, optional
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Add an additional margin on the patch in target coordinates of
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``self.get_transform()``. See `.Path.contains_point` for further
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details.
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Returns
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-------
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bool
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Notes
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-----
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The proper use of this method depends on the transform of the patch.
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Isolated patches do not have a transform. In this case, the patch
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creation coordinates and the point coordinates match. The following
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example checks that the center of a circle is within the circle
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>>> center = 0, 0
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>>> c = Circle(center, radius=1)
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>>> c.contains_point(center)
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True
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The convention of checking against the transformed patch stems from
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the fact that this method is predominantly used to check if display
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coordinates (e.g. from mouse events) are within the patch. If you want
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to do the above check with data coordinates, you have to properly
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transform them first:
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>>> center = 0, 0
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>>> c = Circle(center, radius=1)
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>>> plt.gca().add_patch(c)
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>>> transformed_center = c.get_transform().transform(center)
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>>> c.contains_point(transformed_center)
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True
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"""
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radius = self._process_radius(radius)
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return self.get_path().contains_point(point,
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self.get_transform(),
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radius)
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def contains_points(self, points, radius=None):
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"""
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Return whether the given points are inside the patch.
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Parameters
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----------
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points : (N, 2) array
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The points to check, in target coordinates of
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``self.get_transform()``. These are display coordinates for patches
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that are added to a figure or axes. Columns contain x and y values.
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radius : float, optional
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Add an additional margin on the patch in target coordinates of
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``self.get_transform()``. See `.Path.contains_point` for further
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details.
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Returns
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-------
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length-N bool array
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Notes
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-----
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The proper use of this method depends on the transform of the patch.
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See the notes on `.Patch.contains_point`.
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"""
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radius = self._process_radius(radius)
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return self.get_path().contains_points(points,
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self.get_transform(),
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radius)
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def update_from(self, other):
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# docstring inherited.
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artist.Artist.update_from(self, other)
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# For some properties we don't need or don't want to go through the
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# getters/setters, so we just copy them directly.
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self._edgecolor = other._edgecolor
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self._facecolor = other._facecolor
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self._original_edgecolor = other._original_edgecolor
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self._original_facecolor = other._original_facecolor
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self._fill = other._fill
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self._hatch = other._hatch
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self._hatch_color = other._hatch_color
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# copy the unscaled dash pattern
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self._us_dashes = other._us_dashes
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self.set_linewidth(other._linewidth) # also sets dash properties
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self.set_transform(other.get_data_transform())
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# If the transform of other needs further initialization, then it will
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# be the case for this artist too.
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self._transformSet = other.is_transform_set()
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def get_extents(self):
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"""
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Return the `Patch`'s axis-aligned extents as a `~.transforms.Bbox`.
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"""
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return self.get_path().get_extents(self.get_transform())
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def get_transform(self):
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"""Return the `~.transforms.Transform` applied to the `Patch`."""
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return self.get_patch_transform() + artist.Artist.get_transform(self)
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def get_data_transform(self):
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"""
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Return the `~.transforms.Transform` mapping data coordinates to
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physical coordinates.
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"""
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return artist.Artist.get_transform(self)
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def get_patch_transform(self):
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"""
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Return the `~.transforms.Transform` instance mapping patch coordinates
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to data coordinates.
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For example, one may define a patch of a circle which represents a
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radius of 5 by providing coordinates for a unit circle, and a
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transform which scales the coordinates (the patch coordinate) by 5.
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"""
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return transforms.IdentityTransform()
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def get_antialiased(self):
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"""Return whether antialiasing is used for drawing."""
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return self._antialiased
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def get_edgecolor(self):
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"""Return the edge color."""
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return self._edgecolor
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def get_facecolor(self):
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"""Return the face color."""
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return self._facecolor
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def get_linewidth(self):
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"""Return the line width in points."""
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return self._linewidth
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def get_linestyle(self):
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"""Return the linestyle."""
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return self._linestyle
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def set_antialiased(self, aa):
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"""
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Set whether to use antialiased rendering.
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Parameters
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----------
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b : bool or None
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"""
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if aa is None:
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aa = mpl.rcParams['patch.antialiased']
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self._antialiased = aa
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self.stale = True
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def _set_edgecolor(self, color):
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set_hatch_color = True
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if color is None:
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if (mpl.rcParams['patch.force_edgecolor'] or
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not self._fill or self._edge_default):
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color = mpl.rcParams['patch.edgecolor']
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else:
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color = 'none'
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set_hatch_color = False
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self._edgecolor = colors.to_rgba(color, self._alpha)
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if set_hatch_color:
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self._hatch_color = self._edgecolor
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self.stale = True
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def set_edgecolor(self, color):
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"""
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Set the patch edge color.
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Parameters
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----------
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color : color or None or 'auto'
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"""
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self._original_edgecolor = color
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self._set_edgecolor(color)
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def _set_facecolor(self, color):
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if color is None:
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color = mpl.rcParams['patch.facecolor']
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alpha = self._alpha if self._fill else 0
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self._facecolor = colors.to_rgba(color, alpha)
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self.stale = True
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def set_facecolor(self, color):
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"""
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Set the patch face color.
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Parameters
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----------
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color : color or None
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"""
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self._original_facecolor = color
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self._set_facecolor(color)
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def set_color(self, c):
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"""
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Set both the edgecolor and the facecolor.
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Parameters
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----------
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c : color
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See Also
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--------
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Patch.set_facecolor, Patch.set_edgecolor
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For setting the edge or face color individually.
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"""
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self.set_facecolor(c)
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self.set_edgecolor(c)
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def set_alpha(self, alpha):
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# docstring inherited
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super().set_alpha(alpha)
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self._set_facecolor(self._original_facecolor)
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self._set_edgecolor(self._original_edgecolor)
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# stale is already True
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def set_linewidth(self, w):
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"""
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Set the patch linewidth in points.
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Parameters
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----------
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w : float or None
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"""
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if w is None:
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w = mpl.rcParams['patch.linewidth']
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if w is None:
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w = mpl.rcParams['axes.linewidth']
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self._linewidth = float(w)
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# scale the dash pattern by the linewidth
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offset, ls = self._us_dashes
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self._dashoffset, self._dashes = mlines._scale_dashes(
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offset, ls, self._linewidth)
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self.stale = True
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def set_linestyle(self, ls):
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"""
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Set the patch linestyle.
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=========================== =================
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linestyle description
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=========================== =================
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``'-'`` or ``'solid'`` solid line
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``'--'`` or ``'dashed'`` dashed line
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``'-.'`` or ``'dashdot'`` dash-dotted line
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``':'`` or ``'dotted'`` dotted line
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=========================== =================
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Alternatively a dash tuple of the following form can be provided::
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(offset, onoffseq)
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where ``onoffseq`` is an even length tuple of on and off ink in points.
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Parameters
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----------
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ls : {'-', '--', '-.', ':', '', (offset, on-off-seq), ...}
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The line style.
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"""
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if ls is None:
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ls = "solid"
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self._linestyle = ls
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# get the unscaled dash pattern
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offset, ls = self._us_dashes = mlines._get_dash_pattern(ls)
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# scale the dash pattern by the linewidth
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self._dashoffset, self._dashes = mlines._scale_dashes(
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offset, ls, self._linewidth)
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self.stale = True
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def set_fill(self, b):
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"""
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Set whether to fill the patch.
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Parameters
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----------
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b : bool
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"""
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self._fill = bool(b)
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self._set_facecolor(self._original_facecolor)
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self._set_edgecolor(self._original_edgecolor)
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self.stale = True
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def get_fill(self):
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"""Return whether the patch is filled."""
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return self._fill
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# Make fill a property so as to preserve the long-standing
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# but somewhat inconsistent behavior in which fill was an
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# attribute.
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fill = property(get_fill, set_fill)
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def set_capstyle(self, s):
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"""
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Set the capstyle.
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Parameters
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----------
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s : {'butt', 'round', 'projecting'}
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"""
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mpl.rcsetup.validate_capstyle(s)
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self._capstyle = s
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self.stale = True
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def get_capstyle(self):
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"""Return the capstyle."""
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return self._capstyle
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def set_joinstyle(self, s):
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"""
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Set the joinstyle.
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Parameters
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----------
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s : {'miter', 'round', 'bevel'}
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"""
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mpl.rcsetup.validate_joinstyle(s)
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self._joinstyle = s
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self.stale = True
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def get_joinstyle(self):
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"""Return the joinstyle."""
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return self._joinstyle
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def set_hatch(self, hatch):
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r"""
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Set the hatching pattern.
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*hatch* can be one of::
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/ - diagonal hatching
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\ - back diagonal
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| - vertical
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- - horizontal
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+ - crossed
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x - crossed diagonal
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o - small circle
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O - large circle
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. - dots
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* - stars
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Letters can be combined, in which case all the specified
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hatchings are done. If same letter repeats, it increases the
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density of hatching of that pattern.
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Hatching is supported in the PostScript, PDF, SVG and Agg
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backends only.
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Parameters
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----------
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hatch : {'/', '\\', '|', '-', '+', 'x', 'o', 'O', '.', '*'}
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"""
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self._hatch = hatch
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self.stale = True
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def get_hatch(self):
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"""Return the hatching pattern."""
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return self._hatch
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@contextlib.contextmanager
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def _bind_draw_path_function(self, renderer):
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"""
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``draw()`` helper factored out for sharing with `FancyArrowPatch`.
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Yields a callable ``dp`` such that calling ``dp(*args, **kwargs)`` is
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equivalent to calling ``renderer1.draw_path(gc, *args, **kwargs)``
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where ``renderer1`` and ``gc`` have been suitably set from ``renderer``
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and the artist's properties.
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"""
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renderer.open_group('patch', self.get_gid())
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gc = renderer.new_gc()
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gc.set_foreground(self._edgecolor, isRGBA=True)
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lw = self._linewidth
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if self._edgecolor[3] == 0:
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lw = 0
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gc.set_linewidth(lw)
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gc.set_dashes(self._dashoffset, self._dashes)
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gc.set_capstyle(self._capstyle)
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gc.set_joinstyle(self._joinstyle)
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gc.set_antialiased(self._antialiased)
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self._set_gc_clip(gc)
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gc.set_url(self._url)
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gc.set_snap(self.get_snap())
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gc.set_alpha(self._alpha)
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if self._hatch:
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gc.set_hatch(self._hatch)
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gc.set_hatch_color(self._hatch_color)
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if self.get_sketch_params() is not None:
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gc.set_sketch_params(*self.get_sketch_params())
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if self.get_path_effects():
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from matplotlib.patheffects import PathEffectRenderer
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renderer = PathEffectRenderer(self.get_path_effects(), renderer)
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# In `with _bind_draw_path_function(renderer) as draw_path: ...`
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# (in the implementations of `draw()` below), calls to `draw_path(...)`
|
|
# will occur as if they took place here with `gc` inserted as
|
|
# additional first argument.
|
|
yield functools.partial(renderer.draw_path, gc)
|
|
|
|
gc.restore()
|
|
renderer.close_group('patch')
|
|
self.stale = False
|
|
|
|
@artist.allow_rasterization
|
|
def draw(self, renderer):
|
|
# docstring inherited
|
|
if not self.get_visible():
|
|
return
|
|
# Patch has traditionally ignored the dashoffset.
|
|
with cbook._setattr_cm(self, _dashoffset=0), \
|
|
self._bind_draw_path_function(renderer) as draw_path:
|
|
path = self.get_path()
|
|
transform = self.get_transform()
|
|
tpath = transform.transform_path_non_affine(path)
|
|
affine = transform.get_affine()
|
|
draw_path(tpath, affine,
|
|
# Work around a bug in the PDF and SVG renderers, which
|
|
# do not draw the hatches if the facecolor is fully
|
|
# transparent, but do if it is None.
|
|
self._facecolor if self._facecolor[3] else None)
|
|
|
|
def get_path(self):
|
|
"""Return the path of this patch."""
|
|
raise NotImplementedError('Derived must override')
|
|
|
|
def get_window_extent(self, renderer=None):
|
|
return self.get_path().get_extents(self.get_transform())
|
|
|
|
def _convert_xy_units(self, xy):
|
|
"""Convert x and y units for a tuple (x, y)."""
|
|
x = self.convert_xunits(xy[0])
|
|
y = self.convert_yunits(xy[1])
|
|
return x, y
|
|
|
|
|
|
patchdoc = artist.kwdoc(Patch)
|
|
for k in ['Rectangle', 'Circle', 'RegularPolygon', 'Polygon', 'Wedge', 'Arrow',
|
|
'FancyArrow', 'CirclePolygon', 'Ellipse', 'Arc', 'FancyBboxPatch',
|
|
'Patch']:
|
|
docstring.interpd.update({k: patchdoc})
|
|
|
|
# define Patch.__init__ docstring after the class has been added to interpd
|
|
docstring.dedent_interpd(Patch.__init__)
|
|
|
|
|
|
class Shadow(Patch):
|
|
def __str__(self):
|
|
return "Shadow(%s)" % (str(self.patch))
|
|
|
|
@cbook._delete_parameter("3.3", "props")
|
|
@docstring.dedent_interpd
|
|
def __init__(self, patch, ox, oy, props=None, **kwargs):
|
|
"""
|
|
Create a shadow of the given *patch*.
|
|
|
|
By default, the shadow will have the same face color as the *patch*,
|
|
but darkened.
|
|
|
|
Parameters
|
|
----------
|
|
patch : `.Patch`
|
|
The patch to create the shadow for.
|
|
ox, oy : float
|
|
The shift of the shadow in data coordinates, scaled by a factor
|
|
of dpi/72.
|
|
props : dict
|
|
*deprecated (use kwargs instead)* Properties of the shadow patch.
|
|
**kwargs
|
|
Properties of the shadow patch. Supported keys are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
Patch.__init__(self)
|
|
self.patch = patch
|
|
# Note: when removing props, we can directly pass kwargs to _update()
|
|
# and remove self._props
|
|
if props is None:
|
|
color = .3 * np.asarray(colors.to_rgb(self.patch.get_facecolor()))
|
|
props = {
|
|
'facecolor': color,
|
|
'edgecolor': color,
|
|
'alpha': 0.5,
|
|
}
|
|
self._props = {**props, **kwargs}
|
|
self._ox, self._oy = ox, oy
|
|
self._shadow_transform = transforms.Affine2D()
|
|
self._update()
|
|
|
|
props = cbook._deprecate_privatize_attribute("3.3")
|
|
|
|
def _update(self):
|
|
self.update_from(self.patch)
|
|
|
|
# Place the shadow patch directly behind the inherited patch.
|
|
self.set_zorder(np.nextafter(self.patch.zorder, -np.inf))
|
|
|
|
self.update(self._props)
|
|
|
|
def _update_transform(self, renderer):
|
|
ox = renderer.points_to_pixels(self._ox)
|
|
oy = renderer.points_to_pixels(self._oy)
|
|
self._shadow_transform.clear().translate(ox, oy)
|
|
|
|
def _get_ox(self):
|
|
return self._ox
|
|
|
|
def _set_ox(self, ox):
|
|
self._ox = ox
|
|
|
|
def _get_oy(self):
|
|
return self._oy
|
|
|
|
def _set_oy(self, oy):
|
|
self._oy = oy
|
|
|
|
def get_path(self):
|
|
return self.patch.get_path()
|
|
|
|
def get_patch_transform(self):
|
|
return self.patch.get_patch_transform() + self._shadow_transform
|
|
|
|
def draw(self, renderer):
|
|
self._update_transform(renderer)
|
|
Patch.draw(self, renderer)
|
|
|
|
|
|
class Rectangle(Patch):
|
|
"""
|
|
A rectangle defined via an anchor point *xy* and its *width* and *height*.
|
|
|
|
The rectangle extends from ``xy[0]`` to ``xy[0] + width`` in x-direction
|
|
and from ``xy[1]`` to ``xy[1] + height`` in y-direction. ::
|
|
|
|
: +------------------+
|
|
: | |
|
|
: height |
|
|
: | |
|
|
: (xy)---- width -----+
|
|
|
|
One may picture *xy* as the bottom left corner, but which corner *xy* is
|
|
actually depends on the the direction of the axis and the sign of *width*
|
|
and *height*; e.g. *xy* would be the bottom right corner if the x-axis
|
|
was inverted or if *width* was negative.
|
|
"""
|
|
|
|
def __str__(self):
|
|
pars = self._x0, self._y0, self._width, self._height, self.angle
|
|
fmt = "Rectangle(xy=(%g, %g), width=%g, height=%g, angle=%g)"
|
|
return fmt % pars
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, width, height, angle=0.0, **kwargs):
|
|
"""
|
|
Parameters
|
|
----------
|
|
xy : (float, float)
|
|
The anchor point.
|
|
width : float
|
|
Rectangle width.
|
|
height : float
|
|
Rectangle height.
|
|
angle : float, default: 0
|
|
Rotation in degrees anti-clockwise about *xy*.
|
|
|
|
Other Parameters
|
|
----------------
|
|
**kwargs : `.Patch` properties
|
|
%(Patch)s
|
|
"""
|
|
|
|
Patch.__init__(self, **kwargs)
|
|
|
|
self._x0 = xy[0]
|
|
self._y0 = xy[1]
|
|
|
|
self._width = width
|
|
self._height = height
|
|
|
|
self._x1 = self._x0 + self._width
|
|
self._y1 = self._y0 + self._height
|
|
|
|
self.angle = float(angle)
|
|
# Note: This cannot be calculated until this is added to an Axes
|
|
self._rect_transform = transforms.IdentityTransform()
|
|
|
|
def get_path(self):
|
|
"""Return the vertices of the rectangle."""
|
|
return Path.unit_rectangle()
|
|
|
|
def _update_patch_transform(self):
|
|
"""
|
|
Notes
|
|
-----
|
|
This cannot be called until after this has been added to an Axes,
|
|
otherwise unit conversion will fail. This makes it very important to
|
|
call the accessor method and not directly access the transformation
|
|
member variable.
|
|
"""
|
|
x0, y0, x1, y1 = self._convert_units()
|
|
bbox = transforms.Bbox.from_extents(x0, y0, x1, y1)
|
|
rot_trans = transforms.Affine2D()
|
|
rot_trans.rotate_deg_around(x0, y0, self.angle)
|
|
self._rect_transform = transforms.BboxTransformTo(bbox)
|
|
self._rect_transform += rot_trans
|
|
|
|
def _update_x1(self):
|
|
self._x1 = self._x0 + self._width
|
|
|
|
def _update_y1(self):
|
|
self._y1 = self._y0 + self._height
|
|
|
|
def _convert_units(self):
|
|
"""Convert bounds of the rectangle."""
|
|
x0 = self.convert_xunits(self._x0)
|
|
y0 = self.convert_yunits(self._y0)
|
|
x1 = self.convert_xunits(self._x1)
|
|
y1 = self.convert_yunits(self._y1)
|
|
return x0, y0, x1, y1
|
|
|
|
def get_patch_transform(self):
|
|
self._update_patch_transform()
|
|
return self._rect_transform
|
|
|
|
def get_x(self):
|
|
"""Return the left coordinate of the rectangle."""
|
|
return self._x0
|
|
|
|
def get_y(self):
|
|
"""Return the bottom coordinate of the rectangle."""
|
|
return self._y0
|
|
|
|
def get_xy(self):
|
|
"""Return the left and bottom coords of the rectangle as a tuple."""
|
|
return self._x0, self._y0
|
|
|
|
def get_width(self):
|
|
"""Return the width of the rectangle."""
|
|
return self._width
|
|
|
|
def get_height(self):
|
|
"""Return the height of the rectangle."""
|
|
return self._height
|
|
|
|
def set_x(self, x):
|
|
"""Set the left coordinate of the rectangle."""
|
|
self._x0 = x
|
|
self._update_x1()
|
|
self.stale = True
|
|
|
|
def set_y(self, y):
|
|
"""Set the bottom coordinate of the rectangle."""
|
|
self._y0 = y
|
|
self._update_y1()
|
|
self.stale = True
|
|
|
|
def set_xy(self, xy):
|
|
"""
|
|
Set the left and bottom coordinates of the rectangle.
|
|
|
|
Parameters
|
|
----------
|
|
xy : (float, float)
|
|
"""
|
|
self._x0, self._y0 = xy
|
|
self._update_x1()
|
|
self._update_y1()
|
|
self.stale = True
|
|
|
|
def set_width(self, w):
|
|
"""Set the width of the rectangle."""
|
|
self._width = w
|
|
self._update_x1()
|
|
self.stale = True
|
|
|
|
def set_height(self, h):
|
|
"""Set the height of the rectangle."""
|
|
self._height = h
|
|
self._update_y1()
|
|
self.stale = True
|
|
|
|
def set_bounds(self, *args):
|
|
"""
|
|
Set the bounds of the rectangle as *left*, *bottom*, *width*, *height*.
|
|
|
|
The values may be passed as separate parameters or as a tuple::
|
|
|
|
set_bounds(left, bottom, width, height)
|
|
set_bounds((left, bottom, width, height))
|
|
|
|
.. ACCEPTS: (left, bottom, width, height)
|
|
"""
|
|
if len(args) == 1:
|
|
l, b, w, h = args[0]
|
|
else:
|
|
l, b, w, h = args
|
|
self._x0 = l
|
|
self._y0 = b
|
|
self._width = w
|
|
self._height = h
|
|
self._update_x1()
|
|
self._update_y1()
|
|
self.stale = True
|
|
|
|
def get_bbox(self):
|
|
"""Return the `.Bbox`."""
|
|
x0, y0, x1, y1 = self._convert_units()
|
|
return transforms.Bbox.from_extents(x0, y0, x1, y1)
|
|
|
|
xy = property(get_xy, set_xy)
|
|
|
|
|
|
class RegularPolygon(Patch):
|
|
"""A regular polygon patch."""
|
|
|
|
def __str__(self):
|
|
s = "RegularPolygon((%g, %g), %d, radius=%g, orientation=%g)"
|
|
return s % (self._xy[0], self._xy[1], self._numVertices, self._radius,
|
|
self._orientation)
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, numVertices, radius=5, orientation=0,
|
|
**kwargs):
|
|
"""
|
|
Parameters
|
|
----------
|
|
xy : (float, float)
|
|
The center position.
|
|
|
|
numVertices : int
|
|
The number of vertices.
|
|
|
|
radius : float
|
|
The distance from the center to each of the vertices.
|
|
|
|
orientation : float
|
|
The polygon rotation angle (in radians).
|
|
|
|
**kwargs
|
|
`Patch` properties:
|
|
|
|
%(Patch)s
|
|
"""
|
|
self._xy = xy
|
|
self._numVertices = numVertices
|
|
self._orientation = orientation
|
|
self._radius = radius
|
|
self._path = Path.unit_regular_polygon(numVertices)
|
|
self._poly_transform = transforms.Affine2D()
|
|
self._update_transform()
|
|
|
|
Patch.__init__(self, **kwargs)
|
|
|
|
def _update_transform(self):
|
|
self._poly_transform.clear() \
|
|
.scale(self.radius) \
|
|
.rotate(self.orientation) \
|
|
.translate(*self.xy)
|
|
|
|
@property
|
|
def xy(self):
|
|
return self._xy
|
|
|
|
@xy.setter
|
|
def xy(self, xy):
|
|
self._xy = xy
|
|
self._update_transform()
|
|
|
|
@property
|
|
def orientation(self):
|
|
return self._orientation
|
|
|
|
@orientation.setter
|
|
def orientation(self, orientation):
|
|
self._orientation = orientation
|
|
self._update_transform()
|
|
|
|
@property
|
|
def radius(self):
|
|
return self._radius
|
|
|
|
@radius.setter
|
|
def radius(self, radius):
|
|
self._radius = radius
|
|
self._update_transform()
|
|
|
|
@property
|
|
def numvertices(self):
|
|
return self._numVertices
|
|
|
|
@numvertices.setter
|
|
def numvertices(self, numVertices):
|
|
self._numVertices = numVertices
|
|
|
|
def get_path(self):
|
|
return self._path
|
|
|
|
def get_patch_transform(self):
|
|
self._update_transform()
|
|
return self._poly_transform
|
|
|
|
|
|
class PathPatch(Patch):
|
|
"""A general polycurve path patch."""
|
|
|
|
_edge_default = True
|
|
|
|
def __str__(self):
|
|
s = "PathPatch%d((%g, %g) ...)"
|
|
return s % (len(self._path.vertices), *tuple(self._path.vertices[0]))
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, path, **kwargs):
|
|
"""
|
|
*path* is a `~.path.Path` object.
|
|
|
|
Valid keyword arguments are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
Patch.__init__(self, **kwargs)
|
|
self._path = path
|
|
|
|
def get_path(self):
|
|
return self._path
|
|
|
|
def set_path(self, path):
|
|
self._path = path
|
|
|
|
|
|
class Polygon(Patch):
|
|
"""A general polygon patch."""
|
|
|
|
def __str__(self):
|
|
s = "Polygon%d((%g, %g) ...)"
|
|
return s % (len(self._path.vertices), *tuple(self._path.vertices[0]))
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, closed=True, **kwargs):
|
|
"""
|
|
*xy* is a numpy array with shape Nx2.
|
|
|
|
If *closed* is *True*, the polygon will be closed so the
|
|
starting and ending points are the same.
|
|
|
|
Valid keyword arguments are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
Patch.__init__(self, **kwargs)
|
|
self._closed = closed
|
|
self.set_xy(xy)
|
|
|
|
def get_path(self):
|
|
"""Get the `.Path` of the polygon."""
|
|
return self._path
|
|
|
|
def get_closed(self):
|
|
"""Return whether the polygon is closed."""
|
|
return self._closed
|
|
|
|
def set_closed(self, closed):
|
|
"""
|
|
Set whether the polygon is closed.
|
|
|
|
Parameters
|
|
----------
|
|
closed : bool
|
|
True if the polygon is closed
|
|
"""
|
|
if self._closed == bool(closed):
|
|
return
|
|
self._closed = bool(closed)
|
|
self.set_xy(self.get_xy())
|
|
self.stale = True
|
|
|
|
def get_xy(self):
|
|
"""
|
|
Get the vertices of the path.
|
|
|
|
Returns
|
|
-------
|
|
(N, 2) numpy array
|
|
The coordinates of the vertices.
|
|
"""
|
|
return self._path.vertices
|
|
|
|
def set_xy(self, xy):
|
|
"""
|
|
Set the vertices of the polygon.
|
|
|
|
Parameters
|
|
----------
|
|
xy : (N, 2) array-like
|
|
The coordinates of the vertices.
|
|
|
|
Notes
|
|
-----
|
|
Unlike `~.path.Path`, we do not ignore the last input vertex. If the
|
|
polygon is meant to be closed, and the last point of the polygon is not
|
|
equal to the first, we assume that the user has not explicitly passed a
|
|
``CLOSEPOLY`` vertex, and add it ourselves.
|
|
"""
|
|
xy = np.asarray(xy)
|
|
nverts, _ = xy.shape
|
|
if self._closed:
|
|
# if the first and last vertex are the "same", then we assume that
|
|
# the user explicitly passed the CLOSEPOLY vertex. Otherwise, we
|
|
# have to append one since the last vertex will be "ignored" by
|
|
# Path
|
|
if nverts == 1 or nverts > 1 and (xy[0] != xy[-1]).any():
|
|
xy = np.concatenate([xy, [xy[0]]])
|
|
else:
|
|
# if we aren't closed, and the last vertex matches the first, then
|
|
# we assume we have an unecessary CLOSEPOLY vertex and remove it
|
|
if nverts > 2 and (xy[0] == xy[-1]).all():
|
|
xy = xy[:-1]
|
|
self._path = Path(xy, closed=self._closed)
|
|
self.stale = True
|
|
|
|
xy = property(get_xy, set_xy,
|
|
doc='The vertices of the path as (N, 2) numpy array.')
|
|
|
|
|
|
class Wedge(Patch):
|
|
"""Wedge shaped patch."""
|
|
|
|
def __str__(self):
|
|
pars = (self.center[0], self.center[1], self.r,
|
|
self.theta1, self.theta2, self.width)
|
|
fmt = "Wedge(center=(%g, %g), r=%g, theta1=%g, theta2=%g, width=%s)"
|
|
return fmt % pars
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, center, r, theta1, theta2, width=None, **kwargs):
|
|
"""
|
|
A wedge centered at *x*, *y* center with radius *r* that
|
|
sweeps *theta1* to *theta2* (in degrees). If *width* is given,
|
|
then a partial wedge is drawn from inner radius *r* - *width*
|
|
to outer radius *r*.
|
|
|
|
Valid keyword arguments are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
Patch.__init__(self, **kwargs)
|
|
self.center = center
|
|
self.r, self.width = r, width
|
|
self.theta1, self.theta2 = theta1, theta2
|
|
self._patch_transform = transforms.IdentityTransform()
|
|
self._recompute_path()
|
|
|
|
def _recompute_path(self):
|
|
# Inner and outer rings are connected unless the annulus is complete
|
|
if abs((self.theta2 - self.theta1) - 360) <= 1e-12:
|
|
theta1, theta2 = 0, 360
|
|
connector = Path.MOVETO
|
|
else:
|
|
theta1, theta2 = self.theta1, self.theta2
|
|
connector = Path.LINETO
|
|
|
|
# Form the outer ring
|
|
arc = Path.arc(theta1, theta2)
|
|
|
|
if self.width is not None:
|
|
# Partial annulus needs to draw the outer ring
|
|
# followed by a reversed and scaled inner ring
|
|
v1 = arc.vertices
|
|
v2 = arc.vertices[::-1] * (self.r - self.width) / self.r
|
|
v = np.vstack([v1, v2, v1[0, :], (0, 0)])
|
|
c = np.hstack([arc.codes, arc.codes, connector, Path.CLOSEPOLY])
|
|
c[len(arc.codes)] = connector
|
|
else:
|
|
# Wedge doesn't need an inner ring
|
|
v = np.vstack([arc.vertices, [(0, 0), arc.vertices[0, :], (0, 0)]])
|
|
c = np.hstack([arc.codes, [connector, connector, Path.CLOSEPOLY]])
|
|
|
|
# Shift and scale the wedge to the final location.
|
|
v *= self.r
|
|
v += np.asarray(self.center)
|
|
self._path = Path(v, c)
|
|
|
|
def set_center(self, center):
|
|
self._path = None
|
|
self.center = center
|
|
self.stale = True
|
|
|
|
def set_radius(self, radius):
|
|
self._path = None
|
|
self.r = radius
|
|
self.stale = True
|
|
|
|
def set_theta1(self, theta1):
|
|
self._path = None
|
|
self.theta1 = theta1
|
|
self.stale = True
|
|
|
|
def set_theta2(self, theta2):
|
|
self._path = None
|
|
self.theta2 = theta2
|
|
self.stale = True
|
|
|
|
def set_width(self, width):
|
|
self._path = None
|
|
self.width = width
|
|
self.stale = True
|
|
|
|
def get_path(self):
|
|
if self._path is None:
|
|
self._recompute_path()
|
|
return self._path
|
|
|
|
|
|
# COVERAGE NOTE: Not used internally or from examples
|
|
class Arrow(Patch):
|
|
"""An arrow patch."""
|
|
|
|
def __str__(self):
|
|
return "Arrow()"
|
|
|
|
_path = Path([[0.0, 0.1], [0.0, -0.1],
|
|
[0.8, -0.1], [0.8, -0.3],
|
|
[1.0, 0.0], [0.8, 0.3],
|
|
[0.8, 0.1], [0.0, 0.1]],
|
|
closed=True)
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, x, y, dx, dy, width=1.0, **kwargs):
|
|
"""
|
|
Draws an arrow from (*x*, *y*) to (*x* + *dx*, *y* + *dy*).
|
|
The width of the arrow is scaled by *width*.
|
|
|
|
Parameters
|
|
----------
|
|
x : float
|
|
x coordinate of the arrow tail.
|
|
y : float
|
|
y coordinate of the arrow tail.
|
|
dx : float
|
|
Arrow length in the x direction.
|
|
dy : float
|
|
Arrow length in the y direction.
|
|
width : float, default: 1
|
|
Scale factor for the width of the arrow. With a default value of 1,
|
|
the tail width is 0.2 and head width is 0.6.
|
|
**kwargs
|
|
Keyword arguments control the `Patch` properties:
|
|
|
|
%(Patch)s
|
|
|
|
See Also
|
|
--------
|
|
FancyArrow
|
|
Patch that allows independent control of the head and tail
|
|
properties.
|
|
"""
|
|
super().__init__(**kwargs)
|
|
self._patch_transform = (
|
|
transforms.Affine2D()
|
|
.scale(np.hypot(dx, dy), width)
|
|
.rotate(np.arctan2(dy, dx))
|
|
.translate(x, y)
|
|
.frozen())
|
|
|
|
def get_path(self):
|
|
return self._path
|
|
|
|
def get_patch_transform(self):
|
|
return self._patch_transform
|
|
|
|
|
|
class FancyArrow(Polygon):
|
|
"""
|
|
Like Arrow, but lets you set head width and head height independently.
|
|
"""
|
|
|
|
_edge_default = True
|
|
|
|
def __str__(self):
|
|
return "FancyArrow()"
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, x, y, dx, dy, width=0.001, length_includes_head=False,
|
|
head_width=None, head_length=None, shape='full', overhang=0,
|
|
head_starts_at_zero=False, **kwargs):
|
|
"""
|
|
Parameters
|
|
----------
|
|
width: float, default: 0.001
|
|
Width of full arrow tail.
|
|
|
|
length_includes_head: bool, default: False
|
|
True if head is to be counted in calculating the length.
|
|
|
|
head_width: float or None, default: 3*width
|
|
Total width of the full arrow head.
|
|
|
|
head_length: float or None, default: 1.5*head_width
|
|
Length of arrow head.
|
|
|
|
shape: ['full', 'left', 'right'], default: 'full'
|
|
Draw the left-half, right-half, or full arrow.
|
|
|
|
overhang: float, default: 0
|
|
Fraction that the arrow is swept back (0 overhang means
|
|
triangular shape). Can be negative or greater than one.
|
|
|
|
head_starts_at_zero: bool, default: False
|
|
If True, the head starts being drawn at coordinate 0
|
|
instead of ending at coordinate 0.
|
|
|
|
**kwargs
|
|
`.Patch` properties:
|
|
|
|
%(Patch)s
|
|
"""
|
|
if head_width is None:
|
|
head_width = 3 * width
|
|
if head_length is None:
|
|
head_length = 1.5 * head_width
|
|
|
|
distance = np.hypot(dx, dy)
|
|
|
|
if length_includes_head:
|
|
length = distance
|
|
else:
|
|
length = distance + head_length
|
|
if not length:
|
|
verts = np.empty([0, 2]) # display nothing if empty
|
|
else:
|
|
# start by drawing horizontal arrow, point at (0, 0)
|
|
hw, hl, hs, lw = head_width, head_length, overhang, width
|
|
left_half_arrow = np.array([
|
|
[0.0, 0.0], # tip
|
|
[-hl, -hw / 2], # leftmost
|
|
[-hl * (1 - hs), -lw / 2], # meets stem
|
|
[-length, -lw / 2], # bottom left
|
|
[-length, 0],
|
|
])
|
|
# if we're not including the head, shift up by head length
|
|
if not length_includes_head:
|
|
left_half_arrow += [head_length, 0]
|
|
# if the head starts at 0, shift up by another head length
|
|
if head_starts_at_zero:
|
|
left_half_arrow += [head_length / 2, 0]
|
|
# figure out the shape, and complete accordingly
|
|
if shape == 'left':
|
|
coords = left_half_arrow
|
|
else:
|
|
right_half_arrow = left_half_arrow * [1, -1]
|
|
if shape == 'right':
|
|
coords = right_half_arrow
|
|
elif shape == 'full':
|
|
# The half-arrows contain the midpoint of the stem,
|
|
# which we can omit from the full arrow. Including it
|
|
# twice caused a problem with xpdf.
|
|
coords = np.concatenate([left_half_arrow[:-1],
|
|
right_half_arrow[-2::-1]])
|
|
else:
|
|
raise ValueError("Got unknown shape: %s" % shape)
|
|
if distance != 0:
|
|
cx = dx / distance
|
|
sx = dy / distance
|
|
else:
|
|
# Account for division by zero
|
|
cx, sx = 0, 1
|
|
M = [[cx, sx], [-sx, cx]]
|
|
verts = np.dot(coords, M) + (x + dx, y + dy)
|
|
|
|
super().__init__(verts, closed=True, **kwargs)
|
|
|
|
|
|
docstring.interpd.update(
|
|
FancyArrow="\n".join(inspect.getdoc(FancyArrow.__init__).splitlines()[2:]))
|
|
|
|
|
|
class CirclePolygon(RegularPolygon):
|
|
"""A polygon-approximation of a circle patch."""
|
|
|
|
def __str__(self):
|
|
s = "CirclePolygon((%g, %g), radius=%g, resolution=%d)"
|
|
return s % (self._xy[0], self._xy[1], self._radius, self._numVertices)
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, radius=5,
|
|
resolution=20, # the number of vertices
|
|
** kwargs):
|
|
"""
|
|
Create a circle at *xy* = (*x*, *y*) with given *radius*.
|
|
|
|
This circle is approximated by a regular polygon with *resolution*
|
|
sides. For a smoother circle drawn with splines, see `Circle`.
|
|
|
|
Valid keyword arguments are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
RegularPolygon.__init__(self, xy,
|
|
resolution,
|
|
radius,
|
|
orientation=0,
|
|
**kwargs)
|
|
|
|
|
|
class Ellipse(Patch):
|
|
"""A scale-free ellipse."""
|
|
|
|
def __str__(self):
|
|
pars = (self._center[0], self._center[1],
|
|
self.width, self.height, self.angle)
|
|
fmt = "Ellipse(xy=(%s, %s), width=%s, height=%s, angle=%s)"
|
|
return fmt % pars
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, width, height, angle=0, **kwargs):
|
|
"""
|
|
Parameters
|
|
----------
|
|
xy : (float, float)
|
|
xy coordinates of ellipse centre.
|
|
width : float
|
|
Total length (diameter) of horizontal axis.
|
|
height : float
|
|
Total length (diameter) of vertical axis.
|
|
angle : float, default: 0
|
|
Rotation in degrees anti-clockwise.
|
|
|
|
Notes
|
|
-----
|
|
Valid keyword arguments are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
Patch.__init__(self, **kwargs)
|
|
|
|
self._center = xy
|
|
self._width, self._height = width, height
|
|
self._angle = angle
|
|
self._path = Path.unit_circle()
|
|
# Note: This cannot be calculated until this is added to an Axes
|
|
self._patch_transform = transforms.IdentityTransform()
|
|
|
|
def _recompute_transform(self):
|
|
"""
|
|
Notes
|
|
-----
|
|
This cannot be called until after this has been added to an Axes,
|
|
otherwise unit conversion will fail. This makes it very important to
|
|
call the accessor method and not directly access the transformation
|
|
member variable.
|
|
"""
|
|
center = (self.convert_xunits(self._center[0]),
|
|
self.convert_yunits(self._center[1]))
|
|
width = self.convert_xunits(self._width)
|
|
height = self.convert_yunits(self._height)
|
|
self._patch_transform = transforms.Affine2D() \
|
|
.scale(width * 0.5, height * 0.5) \
|
|
.rotate_deg(self.angle) \
|
|
.translate(*center)
|
|
|
|
def get_path(self):
|
|
"""Return the path of the ellipse."""
|
|
return self._path
|
|
|
|
def get_patch_transform(self):
|
|
self._recompute_transform()
|
|
return self._patch_transform
|
|
|
|
def set_center(self, xy):
|
|
"""
|
|
Set the center of the ellipse.
|
|
|
|
Parameters
|
|
----------
|
|
xy : (float, float)
|
|
"""
|
|
self._center = xy
|
|
self.stale = True
|
|
|
|
def get_center(self):
|
|
"""Return the center of the ellipse."""
|
|
return self._center
|
|
|
|
center = property(get_center, set_center)
|
|
|
|
def set_width(self, width):
|
|
"""
|
|
Set the width of the ellipse.
|
|
|
|
Parameters
|
|
----------
|
|
width : float
|
|
"""
|
|
self._width = width
|
|
self.stale = True
|
|
|
|
def get_width(self):
|
|
"""
|
|
Return the width of the ellipse.
|
|
"""
|
|
return self._width
|
|
|
|
width = property(get_width, set_width)
|
|
|
|
def set_height(self, height):
|
|
"""
|
|
Set the height of the ellipse.
|
|
|
|
Parameters
|
|
----------
|
|
height : float
|
|
"""
|
|
self._height = height
|
|
self.stale = True
|
|
|
|
def get_height(self):
|
|
"""Return the height of the ellipse."""
|
|
return self._height
|
|
|
|
height = property(get_height, set_height)
|
|
|
|
def set_angle(self, angle):
|
|
"""
|
|
Set the angle of the ellipse.
|
|
|
|
Parameters
|
|
----------
|
|
angle : float
|
|
"""
|
|
self._angle = angle
|
|
self.stale = True
|
|
|
|
def get_angle(self):
|
|
"""Return the angle of the ellipse."""
|
|
return self._angle
|
|
|
|
angle = property(get_angle, set_angle)
|
|
|
|
|
|
class Circle(Ellipse):
|
|
"""A circle patch."""
|
|
|
|
def __str__(self):
|
|
pars = self.center[0], self.center[1], self.radius
|
|
fmt = "Circle(xy=(%g, %g), radius=%g)"
|
|
return fmt % pars
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, radius=5, **kwargs):
|
|
"""
|
|
Create a true circle at center *xy* = (*x*, *y*) with given *radius*.
|
|
|
|
Unlike `CirclePolygon` which is a polygonal approximation, this uses
|
|
Bezier splines and is much closer to a scale-free circle.
|
|
|
|
Valid keyword arguments are:
|
|
|
|
%(Patch)s
|
|
"""
|
|
Ellipse.__init__(self, xy, radius * 2, radius * 2, **kwargs)
|
|
self.radius = radius
|
|
|
|
def set_radius(self, radius):
|
|
"""
|
|
Set the radius of the circle.
|
|
|
|
Parameters
|
|
----------
|
|
radius : float
|
|
"""
|
|
self.width = self.height = 2 * radius
|
|
self.stale = True
|
|
|
|
def get_radius(self):
|
|
"""Return the radius of the circle."""
|
|
return self.width / 2.
|
|
|
|
radius = property(get_radius, set_radius)
|
|
|
|
|
|
class Arc(Ellipse):
|
|
"""
|
|
An elliptical arc, i.e. a segment of an ellipse.
|
|
|
|
Due to internal optimizations, there are certain restrictions on using Arc:
|
|
|
|
- The arc cannot be filled.
|
|
|
|
- The arc must be used in an `~.axes.Axes` instance. It can not be added
|
|
directly to a `.Figure` because it is optimized to only render the
|
|
segments that are inside the axes bounding box with high resolution.
|
|
"""
|
|
def __str__(self):
|
|
pars = (self.center[0], self.center[1], self.width,
|
|
self.height, self.angle, self.theta1, self.theta2)
|
|
fmt = ("Arc(xy=(%g, %g), width=%g, "
|
|
"height=%g, angle=%g, theta1=%g, theta2=%g)")
|
|
return fmt % pars
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, width, height, angle=0.0,
|
|
theta1=0.0, theta2=360.0, **kwargs):
|
|
"""
|
|
Parameters
|
|
----------
|
|
xy : (float, float)
|
|
The center of the ellipse.
|
|
|
|
width : float
|
|
The length of the horizontal axis.
|
|
|
|
height : float
|
|
The length of the vertical axis.
|
|
|
|
angle : float
|
|
Rotation of the ellipse in degrees (counterclockwise).
|
|
|
|
theta1, theta2 : float, default: 0, 360
|
|
Starting and ending angles of the arc in degrees. These values
|
|
are relative to *angle*, e.g. if *angle* = 45 and *theta1* = 90
|
|
the absolute starting angle is 135.
|
|
Default *theta1* = 0, *theta2* = 360, i.e. a complete ellipse.
|
|
The arc is drawn in the counterclockwise direction.
|
|
Angles greater than or equal to 360, or smaller than 0, are
|
|
represented by an equivalent angle in the range [0, 360), by
|
|
taking the input value mod 360.
|
|
|
|
Other Parameters
|
|
----------------
|
|
**kwargs : `.Patch` properties
|
|
Most `.Patch` properties are supported as keyword arguments,
|
|
with the exception of *fill* and *facecolor* because filling is
|
|
not supported.
|
|
|
|
%(Patch)s
|
|
"""
|
|
fill = kwargs.setdefault('fill', False)
|
|
if fill:
|
|
raise ValueError("Arc objects can not be filled")
|
|
|
|
Ellipse.__init__(self, xy, width, height, angle, **kwargs)
|
|
|
|
self.theta1 = theta1
|
|
self.theta2 = theta2
|
|
|
|
@artist.allow_rasterization
|
|
def draw(self, renderer):
|
|
"""
|
|
Draw the arc to the given *renderer*.
|
|
|
|
Notes
|
|
-----
|
|
Ellipses are normally drawn using an approximation that uses
|
|
eight cubic Bezier splines. The error of this approximation
|
|
is 1.89818e-6, according to this unverified source:
|
|
|
|
Lancaster, Don. *Approximating a Circle or an Ellipse Using
|
|
Four Bezier Cubic Splines.*
|
|
|
|
https://www.tinaja.com/glib/ellipse4.pdf
|
|
|
|
There is a use case where very large ellipses must be drawn
|
|
with very high accuracy, and it is too expensive to render the
|
|
entire ellipse with enough segments (either splines or line
|
|
segments). Therefore, in the case where either radius of the
|
|
ellipse is large enough that the error of the spline
|
|
approximation will be visible (greater than one pixel offset
|
|
from the ideal), a different technique is used.
|
|
|
|
In that case, only the visible parts of the ellipse are drawn,
|
|
with each visible arc using a fixed number of spline segments
|
|
(8). The algorithm proceeds as follows:
|
|
|
|
1. The points where the ellipse intersects the axes bounding
|
|
box are located. (This is done be performing an inverse
|
|
transformation on the axes bbox such that it is relative
|
|
to the unit circle -- this makes the intersection
|
|
calculation much easier than doing rotated ellipse
|
|
intersection directly).
|
|
|
|
This uses the "line intersecting a circle" algorithm from:
|
|
|
|
Vince, John. *Geometry for Computer Graphics: Formulae,
|
|
Examples & Proofs.* London: Springer-Verlag, 2005.
|
|
|
|
2. The angles of each of the intersection points are calculated.
|
|
|
|
3. Proceeding counterclockwise starting in the positive
|
|
x-direction, each of the visible arc-segments between the
|
|
pairs of vertices are drawn using the Bezier arc
|
|
approximation technique implemented in `.Path.arc`.
|
|
"""
|
|
if not hasattr(self, 'axes'):
|
|
raise RuntimeError('Arcs can only be used in Axes instances')
|
|
if not self.get_visible():
|
|
return
|
|
|
|
self._recompute_transform()
|
|
|
|
width = self.convert_xunits(self.width)
|
|
height = self.convert_yunits(self.height)
|
|
|
|
# If the width and height of ellipse are not equal, take into account
|
|
# stretching when calculating angles to draw between
|
|
def theta_stretch(theta, scale):
|
|
theta = np.deg2rad(theta)
|
|
x = np.cos(theta)
|
|
y = np.sin(theta)
|
|
stheta = np.rad2deg(np.arctan2(scale * y, x))
|
|
# arctan2 has the range [-pi, pi], we expect [0, 2*pi]
|
|
return (stheta + 360) % 360
|
|
|
|
theta1 = self.theta1
|
|
theta2 = self.theta2
|
|
|
|
if (
|
|
# if we need to stretch the angles because we are distorted
|
|
width != height
|
|
# and we are not doing a full circle.
|
|
#
|
|
# 0 and 360 do not exactly round-trip through the angle
|
|
# stretching (due to both float precision limitations and
|
|
# the difference between the range of arctan2 [-pi, pi] and
|
|
# this method [0, 360]) so avoid doing it if we don't have to.
|
|
and not (theta1 != theta2 and theta1 % 360 == theta2 % 360)
|
|
):
|
|
theta1 = theta_stretch(self.theta1, width / height)
|
|
theta2 = theta_stretch(self.theta2, width / height)
|
|
|
|
# Get width and height in pixels we need to use
|
|
# `self.get_data_transform` rather than `self.get_transform`
|
|
# because we want the transform from dataspace to the
|
|
# screen space to estimate how big the arc will be in physical
|
|
# units when rendered (the transform that we get via
|
|
# `self.get_transform()` goes from an idealized unit-radius
|
|
# space to screen space).
|
|
data_to_screen_trans = self.get_data_transform()
|
|
pwidth, pheight = (data_to_screen_trans.transform((width, height)) -
|
|
data_to_screen_trans.transform((0, 0)))
|
|
inv_error = (1.0 / 1.89818e-6) * 0.5
|
|
|
|
if pwidth < inv_error and pheight < inv_error:
|
|
self._path = Path.arc(theta1, theta2)
|
|
return Patch.draw(self, renderer)
|
|
|
|
def line_circle_intersect(x0, y0, x1, y1):
|
|
dx = x1 - x0
|
|
dy = y1 - y0
|
|
dr2 = dx * dx + dy * dy
|
|
D = x0 * y1 - x1 * y0
|
|
D2 = D * D
|
|
discrim = dr2 - D2
|
|
if discrim >= 0.0:
|
|
sign_dy = np.copysign(1, dy) # +/-1, never 0.
|
|
sqrt_discrim = np.sqrt(discrim)
|
|
return np.array(
|
|
[[(D * dy + sign_dy * dx * sqrt_discrim) / dr2,
|
|
(-D * dx + abs(dy) * sqrt_discrim) / dr2],
|
|
[(D * dy - sign_dy * dx * sqrt_discrim) / dr2,
|
|
(-D * dx - abs(dy) * sqrt_discrim) / dr2]])
|
|
else:
|
|
return np.empty((0, 2))
|
|
|
|
def segment_circle_intersect(x0, y0, x1, y1):
|
|
epsilon = 1e-9
|
|
if x1 < x0:
|
|
x0e, x1e = x1, x0
|
|
else:
|
|
x0e, x1e = x0, x1
|
|
if y1 < y0:
|
|
y0e, y1e = y1, y0
|
|
else:
|
|
y0e, y1e = y0, y1
|
|
xys = line_circle_intersect(x0, y0, x1, y1)
|
|
xs, ys = xys.T
|
|
return xys[
|
|
(x0e - epsilon < xs) & (xs < x1e + epsilon)
|
|
& (y0e - epsilon < ys) & (ys < y1e + epsilon)
|
|
]
|
|
|
|
# Transforms the axes box_path so that it is relative to the unit
|
|
# circle in the same way that it is relative to the desired ellipse.
|
|
box_path_transform = (transforms.BboxTransformTo(self.axes.bbox)
|
|
+ self.get_transform().inverted())
|
|
box_path = Path.unit_rectangle().transformed(box_path_transform)
|
|
|
|
thetas = set()
|
|
# For each of the point pairs, there is a line segment
|
|
for p0, p1 in zip(box_path.vertices[:-1], box_path.vertices[1:]):
|
|
xy = segment_circle_intersect(*p0, *p1)
|
|
x, y = xy.T
|
|
# arctan2 return [-pi, pi), the rest of our angles are in
|
|
# [0, 360], adjust as needed.
|
|
theta = (np.rad2deg(np.arctan2(y, x)) + 360) % 360
|
|
thetas.update(theta[(theta1 < theta) & (theta < theta2)])
|
|
thetas = sorted(thetas) + [theta2]
|
|
last_theta = theta1
|
|
theta1_rad = np.deg2rad(theta1)
|
|
inside = box_path.contains_point(
|
|
(np.cos(theta1_rad), np.sin(theta1_rad))
|
|
)
|
|
|
|
# save original path
|
|
path_original = self._path
|
|
for theta in thetas:
|
|
if inside:
|
|
self._path = Path.arc(last_theta, theta, 8)
|
|
Patch.draw(self, renderer)
|
|
inside = False
|
|
else:
|
|
inside = True
|
|
last_theta = theta
|
|
|
|
# restore original path
|
|
self._path = path_original
|
|
|
|
|
|
def bbox_artist(artist, renderer, props=None, fill=True):
|
|
"""
|
|
A debug function to draw a rectangle around the bounding
|
|
box returned by an artist's `.Artist.get_window_extent`
|
|
to test whether the artist is returning the correct bbox.
|
|
|
|
*props* is a dict of rectangle props with the additional property
|
|
'pad' that sets the padding around the bbox in points.
|
|
"""
|
|
if props is None:
|
|
props = {}
|
|
props = props.copy() # don't want to alter the pad externally
|
|
pad = props.pop('pad', 4)
|
|
pad = renderer.points_to_pixels(pad)
|
|
bbox = artist.get_window_extent(renderer)
|
|
r = Rectangle(
|
|
xy=(bbox.x0 - pad / 2, bbox.y0 - pad / 2),
|
|
width=bbox.width + pad, height=bbox.height + pad,
|
|
fill=fill, transform=transforms.IdentityTransform(), clip_on=False)
|
|
r.update(props)
|
|
r.draw(renderer)
|
|
|
|
|
|
def draw_bbox(bbox, renderer, color='k', trans=None):
|
|
"""
|
|
A debug function to draw a rectangle around the bounding
|
|
box returned by an artist's `.Artist.get_window_extent`
|
|
to test whether the artist is returning the correct bbox.
|
|
"""
|
|
r = Rectangle(xy=(bbox.x0, bbox.y0), width=bbox.width, height=bbox.height,
|
|
edgecolor=color, fill=False, clip_on=False)
|
|
if trans is not None:
|
|
r.set_transform(trans)
|
|
r.draw(renderer)
|
|
|
|
|
|
def _simpleprint_styles(_styles):
|
|
"""
|
|
A helper function for the _Style class. Given the dictionary of
|
|
{stylename: styleclass}, return a string rep of the list of keys.
|
|
Used to update the documentation.
|
|
"""
|
|
return "[{}]".format("|".join(map(" '{}' ".format, sorted(_styles))))
|
|
|
|
|
|
class _Style:
|
|
"""
|
|
A base class for the Styles. It is meant to be a container class,
|
|
where actual styles are declared as subclass of it, and it
|
|
provides some helper functions.
|
|
"""
|
|
def __new__(cls, stylename, **kw):
|
|
"""Return the instance of the subclass with the given style name."""
|
|
|
|
# The "class" should have the _style_list attribute, which is a mapping
|
|
# of style names to style classes.
|
|
|
|
_list = stylename.replace(" ", "").split(",")
|
|
_name = _list[0].lower()
|
|
try:
|
|
_cls = cls._style_list[_name]
|
|
except KeyError as err:
|
|
raise ValueError("Unknown style : %s" % stylename) from err
|
|
|
|
try:
|
|
_args_pair = [cs.split("=") for cs in _list[1:]]
|
|
_args = {k: float(v) for k, v in _args_pair}
|
|
except ValueError as err:
|
|
raise ValueError("Incorrect style argument : %s" %
|
|
stylename) from err
|
|
_args.update(kw)
|
|
|
|
return _cls(**_args)
|
|
|
|
@classmethod
|
|
def get_styles(cls):
|
|
"""Return a dictionary of available styles."""
|
|
return cls._style_list
|
|
|
|
@classmethod
|
|
def pprint_styles(cls):
|
|
"""Return the available styles as pretty-printed string."""
|
|
table = [('Class', 'Name', 'Attrs'),
|
|
*[(cls.__name__,
|
|
# Add backquotes, as - and | have special meaning in reST.
|
|
f'``{name}``',
|
|
# [1:-1] drops the surrounding parentheses.
|
|
str(inspect.signature(cls))[1:-1] or 'None')
|
|
for name, cls in sorted(cls._style_list.items())]]
|
|
# Convert to rst table.
|
|
col_len = [max(len(cell) for cell in column) for column in zip(*table)]
|
|
table_formatstr = ' '.join('=' * cl for cl in col_len)
|
|
rst_table = '\n'.join([
|
|
'',
|
|
table_formatstr,
|
|
' '.join(cell.ljust(cl) for cell, cl in zip(table[0], col_len)),
|
|
table_formatstr,
|
|
*[' '.join(cell.ljust(cl) for cell, cl in zip(row, col_len))
|
|
for row in table[1:]],
|
|
table_formatstr,
|
|
'',
|
|
])
|
|
return textwrap.indent(rst_table, prefix=' ' * 2)
|
|
|
|
@classmethod
|
|
def register(cls, name, style):
|
|
"""Register a new style."""
|
|
if not issubclass(style, cls._Base):
|
|
raise ValueError("%s must be a subclass of %s" % (style,
|
|
cls._Base))
|
|
cls._style_list[name] = style
|
|
|
|
|
|
def _register_style(style_list, cls=None, *, name=None):
|
|
"""Class decorator that stashes a class in a (style) dictionary."""
|
|
if cls is None:
|
|
return functools.partial(_register_style, style_list, name=name)
|
|
style_list[name or cls.__name__.lower()] = cls
|
|
return cls
|
|
|
|
|
|
class BoxStyle(_Style):
|
|
"""
|
|
`BoxStyle` is a container class which defines several
|
|
boxstyle classes, which are used for `FancyBboxPatch`.
|
|
|
|
A style object can be created as::
|
|
|
|
BoxStyle.Round(pad=0.2)
|
|
|
|
or::
|
|
|
|
BoxStyle("Round", pad=0.2)
|
|
|
|
or::
|
|
|
|
BoxStyle("Round, pad=0.2")
|
|
|
|
The following boxstyle classes are defined.
|
|
|
|
%(AvailableBoxstyles)s
|
|
|
|
An instance of any boxstyle class is an callable object,
|
|
whose call signature is::
|
|
|
|
__call__(self, x0, y0, width, height, mutation_size, aspect_ratio=1.)
|
|
|
|
and returns a `.Path` instance. *x0*, *y0*, *width* and
|
|
*height* specify the location and size of the box to be
|
|
drawn. *mutation_scale* determines the overall size of the
|
|
mutation (by which I mean the transformation of the rectangle to
|
|
the fancy box). *mutation_aspect* determines the aspect-ratio of
|
|
the mutation.
|
|
"""
|
|
|
|
_style_list = {}
|
|
|
|
class _Base:
|
|
"""
|
|
Abstract base class for styling of `.FancyBboxPatch`.
|
|
|
|
This class is not an artist itself. The `__call__` method returns the
|
|
`~matplotlib.path.Path` for outlining the fancy box. The actual drawing
|
|
is handled in `.FancyBboxPatch`.
|
|
|
|
Subclasses may only use parameters with default values in their
|
|
``__init__`` method because they must be able to be initialized
|
|
without arguments.
|
|
|
|
Subclasses must implement the `transmute` method. It receives the
|
|
enclosing rectangle *x0, y0, width, height* as well as the
|
|
*mutation_size*, which scales the outline properties such as padding.
|
|
It returns the outline of the fancy box as `.path.Path`.
|
|
"""
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
"""Return the `~.path.Path` outlining the given rectangle."""
|
|
raise NotImplementedError('Derived must override')
|
|
|
|
def __call__(self, x0, y0, width, height, mutation_size,
|
|
aspect_ratio=1.):
|
|
"""
|
|
Given the location and size of the box, return the path of
|
|
the box around it.
|
|
|
|
Parameters
|
|
----------
|
|
x0, y0, width, height : float
|
|
Location and size of the box.
|
|
mutation_size : float
|
|
A reference scale for the mutation.
|
|
aspect_ratio : float, default: 1
|
|
Aspect-ratio for the mutation.
|
|
|
|
Returns
|
|
-------
|
|
`~matplotlib.path.Path`
|
|
"""
|
|
# The __call__ method is a thin wrapper around the transmute method
|
|
# and takes care of the aspect.
|
|
|
|
if aspect_ratio is not None:
|
|
# Squeeze the given height by the aspect_ratio
|
|
y0, height = y0 / aspect_ratio, height / aspect_ratio
|
|
# call transmute method with squeezed height.
|
|
path = self.transmute(x0, y0, width, height, mutation_size)
|
|
vertices, codes = path.vertices, path.codes
|
|
# Restore the height
|
|
vertices[:, 1] = vertices[:, 1] * aspect_ratio
|
|
return Path(vertices, codes)
|
|
else:
|
|
return self.transmute(x0, y0, width, height, mutation_size)
|
|
|
|
@_register_style(_style_list)
|
|
class Square(_Base):
|
|
"""
|
|
A square box.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
"""
|
|
def __init__(self, pad=0.3):
|
|
self.pad = pad
|
|
super().__init__()
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
pad = mutation_size * self.pad
|
|
# width and height with padding added.
|
|
width, height = width + 2 * pad, height + 2 * pad
|
|
# boundary of the padded box
|
|
x0, y0 = x0 - pad, y0 - pad
|
|
x1, y1 = x0 + width, y0 + height
|
|
return Path([(x0, y0), (x1, y0), (x1, y1), (x0, y1), (x0, y0)],
|
|
closed=True)
|
|
|
|
@_register_style(_style_list)
|
|
class Circle(_Base):
|
|
"""
|
|
A circular box.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
"""
|
|
def __init__(self, pad=0.3):
|
|
self.pad = pad
|
|
super().__init__()
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
pad = mutation_size * self.pad
|
|
width, height = width + 2 * pad, height + 2 * pad
|
|
# boundary of the padded box
|
|
x0, y0 = x0 - pad, y0 - pad
|
|
return Path.circle((x0 + width / 2, y0 + height / 2),
|
|
max(width, height) / 2)
|
|
|
|
@_register_style(_style_list)
|
|
class LArrow(_Base):
|
|
"""
|
|
A box in the shape of a left-pointing arrow.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
"""
|
|
def __init__(self, pad=0.3):
|
|
self.pad = pad
|
|
super().__init__()
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
# padding
|
|
pad = mutation_size * self.pad
|
|
# width and height with padding added.
|
|
width, height = width + 2 * pad, height + 2 * pad
|
|
# boundary of the padded box
|
|
x0, y0 = x0 - pad, y0 - pad,
|
|
x1, y1 = x0 + width, y0 + height
|
|
|
|
dx = (y1 - y0) / 2
|
|
dxx = dx / 2
|
|
x0 = x0 + pad / 1.4 # adjust by ~sqrt(2)
|
|
|
|
return Path([(x0 + dxx, y0), (x1, y0), (x1, y1), (x0 + dxx, y1),
|
|
(x0 + dxx, y1 + dxx), (x0 - dx, y0 + dx),
|
|
(x0 + dxx, y0 - dxx), # arrow
|
|
(x0 + dxx, y0), (x0 + dxx, y0)],
|
|
closed=True)
|
|
|
|
@_register_style(_style_list)
|
|
class RArrow(LArrow):
|
|
"""
|
|
A box in the shape of a right-pointing arrow.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
"""
|
|
def __init__(self, pad=0.3):
|
|
super().__init__(pad)
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
p = BoxStyle.LArrow.transmute(self, x0, y0,
|
|
width, height, mutation_size)
|
|
p.vertices[:, 0] = 2 * x0 + width - p.vertices[:, 0]
|
|
return p
|
|
|
|
@_register_style(_style_list)
|
|
class DArrow(_Base):
|
|
"""
|
|
A box in the shape of a two-way arrow.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
"""
|
|
# This source is copied from LArrow,
|
|
# modified to add a right arrow to the bbox.
|
|
|
|
def __init__(self, pad=0.3):
|
|
self.pad = pad
|
|
super().__init__()
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
# padding
|
|
pad = mutation_size * self.pad
|
|
# width and height with padding added.
|
|
# The width is padded by the arrows, so we don't need to pad it.
|
|
height = height + 2 * pad
|
|
# boundary of the padded box
|
|
x0, y0 = x0 - pad, y0 - pad
|
|
x1, y1 = x0 + width, y0 + height
|
|
|
|
dx = (y1 - y0) / 2
|
|
dxx = dx / 2
|
|
x0 = x0 + pad / 1.4 # adjust by ~sqrt(2)
|
|
|
|
return Path([(x0 + dxx, y0), (x1, y0), # bot-segment
|
|
(x1, y0 - dxx), (x1 + dx + dxx, y0 + dx),
|
|
(x1, y1 + dxx), # right-arrow
|
|
(x1, y1), (x0 + dxx, y1), # top-segment
|
|
(x0 + dxx, y1 + dxx), (x0 - dx, y0 + dx),
|
|
(x0 + dxx, y0 - dxx), # left-arrow
|
|
(x0 + dxx, y0), (x0 + dxx, y0)], # close-poly
|
|
closed=True)
|
|
|
|
@_register_style(_style_list)
|
|
class Round(_Base):
|
|
"""
|
|
A box with round corners.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
rounding_size : float, default: *pad*
|
|
Radius of the corners.
|
|
"""
|
|
def __init__(self, pad=0.3, rounding_size=None):
|
|
self.pad = pad
|
|
self.rounding_size = rounding_size
|
|
super().__init__()
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
|
|
# padding
|
|
pad = mutation_size * self.pad
|
|
|
|
# size of the rounding corner
|
|
if self.rounding_size:
|
|
dr = mutation_size * self.rounding_size
|
|
else:
|
|
dr = pad
|
|
|
|
width, height = width + 2 * pad, height + 2 * pad
|
|
|
|
x0, y0 = x0 - pad, y0 - pad,
|
|
x1, y1 = x0 + width, y0 + height
|
|
|
|
# Round corners are implemented as quadratic Bezier, e.g.,
|
|
# [(x0, y0-dr), (x0, y0), (x0+dr, y0)] for lower left corner.
|
|
cp = [(x0 + dr, y0),
|
|
(x1 - dr, y0),
|
|
(x1, y0), (x1, y0 + dr),
|
|
(x1, y1 - dr),
|
|
(x1, y1), (x1 - dr, y1),
|
|
(x0 + dr, y1),
|
|
(x0, y1), (x0, y1 - dr),
|
|
(x0, y0 + dr),
|
|
(x0, y0), (x0 + dr, y0),
|
|
(x0 + dr, y0)]
|
|
|
|
com = [Path.MOVETO,
|
|
Path.LINETO,
|
|
Path.CURVE3, Path.CURVE3,
|
|
Path.LINETO,
|
|
Path.CURVE3, Path.CURVE3,
|
|
Path.LINETO,
|
|
Path.CURVE3, Path.CURVE3,
|
|
Path.LINETO,
|
|
Path.CURVE3, Path.CURVE3,
|
|
Path.CLOSEPOLY]
|
|
|
|
path = Path(cp, com)
|
|
|
|
return path
|
|
|
|
@_register_style(_style_list)
|
|
class Round4(_Base):
|
|
"""
|
|
A box with rounded edges.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
rounding_size : float, default: *pad*/2
|
|
Rounding of edges.
|
|
"""
|
|
def __init__(self, pad=0.3, rounding_size=None):
|
|
self.pad = pad
|
|
self.rounding_size = rounding_size
|
|
super().__init__()
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
|
|
# padding
|
|
pad = mutation_size * self.pad
|
|
|
|
# Rounding size; defaults to half of the padding.
|
|
if self.rounding_size:
|
|
dr = mutation_size * self.rounding_size
|
|
else:
|
|
dr = pad / 2.
|
|
|
|
width = width + 2 * pad - 2 * dr
|
|
height = height + 2 * pad - 2 * dr
|
|
|
|
x0, y0 = x0 - pad + dr, y0 - pad + dr,
|
|
x1, y1 = x0 + width, y0 + height
|
|
|
|
cp = [(x0, y0),
|
|
(x0 + dr, y0 - dr), (x1 - dr, y0 - dr), (x1, y0),
|
|
(x1 + dr, y0 + dr), (x1 + dr, y1 - dr), (x1, y1),
|
|
(x1 - dr, y1 + dr), (x0 + dr, y1 + dr), (x0, y1),
|
|
(x0 - dr, y1 - dr), (x0 - dr, y0 + dr), (x0, y0),
|
|
(x0, y0)]
|
|
|
|
com = [Path.MOVETO,
|
|
Path.CURVE4, Path.CURVE4, Path.CURVE4,
|
|
Path.CURVE4, Path.CURVE4, Path.CURVE4,
|
|
Path.CURVE4, Path.CURVE4, Path.CURVE4,
|
|
Path.CURVE4, Path.CURVE4, Path.CURVE4,
|
|
Path.CLOSEPOLY]
|
|
|
|
path = Path(cp, com)
|
|
|
|
return path
|
|
|
|
@_register_style(_style_list)
|
|
class Sawtooth(_Base):
|
|
"""
|
|
A box with a sawtooth outline.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
tooth_size : float, default: *pad*/2
|
|
Size of the sawtooth.
|
|
"""
|
|
def __init__(self, pad=0.3, tooth_size=None):
|
|
self.pad = pad
|
|
self.tooth_size = tooth_size
|
|
super().__init__()
|
|
|
|
def _get_sawtooth_vertices(self, x0, y0, width, height, mutation_size):
|
|
|
|
# padding
|
|
pad = mutation_size * self.pad
|
|
|
|
# size of sawtooth
|
|
if self.tooth_size is None:
|
|
tooth_size = self.pad * .5 * mutation_size
|
|
else:
|
|
tooth_size = self.tooth_size * mutation_size
|
|
|
|
tooth_size2 = tooth_size / 2
|
|
width = width + 2 * pad - tooth_size
|
|
height = height + 2 * pad - tooth_size
|
|
|
|
# the sizes of the vertical and horizontal sawtooth are
|
|
# separately adjusted to fit the given box size.
|
|
dsx_n = int(round((width - tooth_size) / (tooth_size * 2))) * 2
|
|
dsx = (width - tooth_size) / dsx_n
|
|
dsy_n = int(round((height - tooth_size) / (tooth_size * 2))) * 2
|
|
dsy = (height - tooth_size) / dsy_n
|
|
|
|
x0, y0 = x0 - pad + tooth_size2, y0 - pad + tooth_size2
|
|
x1, y1 = x0 + width, y0 + height
|
|
|
|
bottom_saw_x = [
|
|
x0,
|
|
*(x0 + tooth_size2 + dsx * .5 * np.arange(dsx_n * 2)),
|
|
x1 - tooth_size2,
|
|
]
|
|
bottom_saw_y = [
|
|
y0,
|
|
*([y0 - tooth_size2, y0, y0 + tooth_size2, y0] * dsx_n),
|
|
y0 - tooth_size2,
|
|
]
|
|
right_saw_x = [
|
|
x1,
|
|
*([x1 + tooth_size2, x1, x1 - tooth_size2, x1] * dsx_n),
|
|
x1 + tooth_size2,
|
|
]
|
|
right_saw_y = [
|
|
y0,
|
|
*(y0 + tooth_size2 + dsy * .5 * np.arange(dsy_n * 2)),
|
|
y1 - tooth_size2,
|
|
]
|
|
top_saw_x = [
|
|
x1,
|
|
*(x1 - tooth_size2 - dsx * .5 * np.arange(dsx_n * 2)),
|
|
x0 + tooth_size2,
|
|
]
|
|
top_saw_y = [
|
|
y1,
|
|
*([y1 + tooth_size2, y1, y1 - tooth_size2, y1] * dsx_n),
|
|
y1 + tooth_size2,
|
|
]
|
|
left_saw_x = [
|
|
x0,
|
|
*([x0 - tooth_size2, x0, x0 + tooth_size2, x0] * dsy_n),
|
|
x0 - tooth_size2,
|
|
]
|
|
left_saw_y = [
|
|
y1,
|
|
*(y1 - tooth_size2 - dsy * .5 * np.arange(dsy_n * 2)),
|
|
y0 + tooth_size2,
|
|
]
|
|
|
|
saw_vertices = [*zip(bottom_saw_x, bottom_saw_y),
|
|
*zip(right_saw_x, right_saw_y),
|
|
*zip(top_saw_x, top_saw_y),
|
|
*zip(left_saw_x, left_saw_y),
|
|
(bottom_saw_x[0], bottom_saw_y[0])]
|
|
|
|
return saw_vertices
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
saw_vertices = self._get_sawtooth_vertices(x0, y0, width,
|
|
height, mutation_size)
|
|
path = Path(saw_vertices, closed=True)
|
|
return path
|
|
|
|
@_register_style(_style_list)
|
|
class Roundtooth(Sawtooth):
|
|
"""
|
|
A box with a rounded sawtooth outline.
|
|
|
|
Parameters
|
|
----------
|
|
pad : float, default: 0.3
|
|
The amount of padding around the original box.
|
|
tooth_size : float, default: *pad*/2
|
|
Size of the sawtooth.
|
|
"""
|
|
def __init__(self, pad=0.3, tooth_size=None):
|
|
super().__init__(pad, tooth_size)
|
|
|
|
def transmute(self, x0, y0, width, height, mutation_size):
|
|
saw_vertices = self._get_sawtooth_vertices(x0, y0,
|
|
width, height,
|
|
mutation_size)
|
|
# Add a trailing vertex to allow us to close the polygon correctly
|
|
saw_vertices = np.concatenate([saw_vertices, [saw_vertices[0]]])
|
|
codes = ([Path.MOVETO] +
|
|
[Path.CURVE3, Path.CURVE3] * ((len(saw_vertices)-1)//2) +
|
|
[Path.CLOSEPOLY])
|
|
return Path(saw_vertices, codes)
|
|
|
|
|
|
class ConnectionStyle(_Style):
|
|
"""
|
|
`ConnectionStyle` is a container class which defines
|
|
several connectionstyle classes, which is used to create a path
|
|
between two points. These are mainly used with `FancyArrowPatch`.
|
|
|
|
A connectionstyle object can be either created as::
|
|
|
|
ConnectionStyle.Arc3(rad=0.2)
|
|
|
|
or::
|
|
|
|
ConnectionStyle("Arc3", rad=0.2)
|
|
|
|
or::
|
|
|
|
ConnectionStyle("Arc3, rad=0.2")
|
|
|
|
The following classes are defined
|
|
|
|
%(AvailableConnectorstyles)s
|
|
|
|
An instance of any connection style class is an callable object,
|
|
whose call signature is::
|
|
|
|
__call__(self, posA, posB,
|
|
patchA=None, patchB=None,
|
|
shrinkA=2., shrinkB=2.)
|
|
|
|
and it returns a `.Path` instance. *posA* and *posB* are
|
|
tuples of (x, y) coordinates of the two points to be
|
|
connected. *patchA* (or *patchB*) is given, the returned path is
|
|
clipped so that it start (or end) from the boundary of the
|
|
patch. The path is further shrunk by *shrinkA* (or *shrinkB*)
|
|
which is given in points.
|
|
"""
|
|
|
|
_style_list = {}
|
|
|
|
class _Base:
|
|
"""
|
|
A base class for connectionstyle classes. The subclass needs
|
|
to implement a *connect* method whose call signature is::
|
|
|
|
connect(posA, posB)
|
|
|
|
where posA and posB are tuples of x, y coordinates to be
|
|
connected. The method needs to return a path connecting two
|
|
points. This base class defines a __call__ method, and a few
|
|
helper methods.
|
|
"""
|
|
|
|
class SimpleEvent:
|
|
def __init__(self, xy):
|
|
self.x, self.y = xy
|
|
|
|
def _clip(self, path, patchA, patchB):
|
|
"""
|
|
Clip the path to the boundary of the patchA and patchB.
|
|
The starting point of the path needed to be inside of the
|
|
patchA and the end point inside the patch B. The *contains*
|
|
methods of each patch object is utilized to test if the point
|
|
is inside the path.
|
|
"""
|
|
|
|
if patchA:
|
|
def insideA(xy_display):
|
|
xy_event = ConnectionStyle._Base.SimpleEvent(xy_display)
|
|
return patchA.contains(xy_event)[0]
|
|
|
|
try:
|
|
left, right = split_path_inout(path, insideA)
|
|
except ValueError:
|
|
right = path
|
|
|
|
path = right
|
|
|
|
if patchB:
|
|
def insideB(xy_display):
|
|
xy_event = ConnectionStyle._Base.SimpleEvent(xy_display)
|
|
return patchB.contains(xy_event)[0]
|
|
|
|
try:
|
|
left, right = split_path_inout(path, insideB)
|
|
except ValueError:
|
|
left = path
|
|
|
|
path = left
|
|
|
|
return path
|
|
|
|
def _shrink(self, path, shrinkA, shrinkB):
|
|
"""
|
|
Shrink the path by fixed size (in points) with shrinkA and shrinkB.
|
|
"""
|
|
if shrinkA:
|
|
insideA = inside_circle(*path.vertices[0], shrinkA)
|
|
try:
|
|
left, path = split_path_inout(path, insideA)
|
|
except ValueError:
|
|
pass
|
|
if shrinkB:
|
|
insideB = inside_circle(*path.vertices[-1], shrinkB)
|
|
try:
|
|
path, right = split_path_inout(path, insideB)
|
|
except ValueError:
|
|
pass
|
|
return path
|
|
|
|
def __call__(self, posA, posB,
|
|
shrinkA=2., shrinkB=2., patchA=None, patchB=None):
|
|
"""
|
|
Call the *connect* method to create a path between *posA* and
|
|
*posB*; then clip and shrink the path.
|
|
"""
|
|
path = self.connect(posA, posB)
|
|
clipped_path = self._clip(path, patchA, patchB)
|
|
shrunk_path = self._shrink(clipped_path, shrinkA, shrinkB)
|
|
return shrunk_path
|
|
|
|
@_register_style(_style_list)
|
|
class Arc3(_Base):
|
|
"""
|
|
Creates a simple quadratic Bezier curve between two
|
|
points. The curve is created so that the middle control point
|
|
(C1) is located at the same distance from the start (C0) and
|
|
end points(C2) and the distance of the C1 to the line
|
|
connecting C0-C2 is *rad* times the distance of C0-C2.
|
|
"""
|
|
|
|
def __init__(self, rad=0.):
|
|
"""
|
|
*rad*
|
|
curvature of the curve.
|
|
"""
|
|
self.rad = rad
|
|
|
|
def connect(self, posA, posB):
|
|
x1, y1 = posA
|
|
x2, y2 = posB
|
|
x12, y12 = (x1 + x2) / 2., (y1 + y2) / 2.
|
|
dx, dy = x2 - x1, y2 - y1
|
|
|
|
f = self.rad
|
|
|
|
cx, cy = x12 + f * dy, y12 - f * dx
|
|
|
|
vertices = [(x1, y1),
|
|
(cx, cy),
|
|
(x2, y2)]
|
|
codes = [Path.MOVETO,
|
|
Path.CURVE3,
|
|
Path.CURVE3]
|
|
|
|
return Path(vertices, codes)
|
|
|
|
@_register_style(_style_list)
|
|
class Angle3(_Base):
|
|
"""
|
|
Creates a simple quadratic Bezier curve between two
|
|
points. The middle control points is placed at the
|
|
intersecting point of two lines which cross the start and
|
|
end point, and have a slope of angleA and angleB, respectively.
|
|
"""
|
|
|
|
def __init__(self, angleA=90, angleB=0):
|
|
"""
|
|
*angleA*
|
|
starting angle of the path
|
|
|
|
*angleB*
|
|
ending angle of the path
|
|
"""
|
|
|
|
self.angleA = angleA
|
|
self.angleB = angleB
|
|
|
|
def connect(self, posA, posB):
|
|
x1, y1 = posA
|
|
x2, y2 = posB
|
|
|
|
cosA = math.cos(math.radians(self.angleA))
|
|
sinA = math.sin(math.radians(self.angleA))
|
|
cosB = math.cos(math.radians(self.angleB))
|
|
sinB = math.sin(math.radians(self.angleB))
|
|
|
|
cx, cy = get_intersection(x1, y1, cosA, sinA,
|
|
x2, y2, cosB, sinB)
|
|
|
|
vertices = [(x1, y1), (cx, cy), (x2, y2)]
|
|
codes = [Path.MOVETO, Path.CURVE3, Path.CURVE3]
|
|
|
|
return Path(vertices, codes)
|
|
|
|
@_register_style(_style_list)
|
|
class Angle(_Base):
|
|
"""
|
|
Creates a piecewise continuous quadratic Bezier path between
|
|
two points. The path has a one passing-through point placed at
|
|
the intersecting point of two lines which cross the start
|
|
and end point, and have a slope of angleA and angleB, respectively.
|
|
The connecting edges are rounded with *rad*.
|
|
"""
|
|
|
|
def __init__(self, angleA=90, angleB=0, rad=0.):
|
|
"""
|
|
*angleA*
|
|
starting angle of the path
|
|
|
|
*angleB*
|
|
ending angle of the path
|
|
|
|
*rad*
|
|
rounding radius of the edge
|
|
"""
|
|
|
|
self.angleA = angleA
|
|
self.angleB = angleB
|
|
|
|
self.rad = rad
|
|
|
|
def connect(self, posA, posB):
|
|
x1, y1 = posA
|
|
x2, y2 = posB
|
|
|
|
cosA = math.cos(math.radians(self.angleA))
|
|
sinA = math.sin(math.radians(self.angleA))
|
|
cosB = math.cos(math.radians(self.angleB))
|
|
sinB = math.sin(math.radians(self.angleB))
|
|
|
|
cx, cy = get_intersection(x1, y1, cosA, sinA,
|
|
x2, y2, cosB, sinB)
|
|
|
|
vertices = [(x1, y1)]
|
|
codes = [Path.MOVETO]
|
|
|
|
if self.rad == 0.:
|
|
vertices.append((cx, cy))
|
|
codes.append(Path.LINETO)
|
|
else:
|
|
dx1, dy1 = x1 - cx, y1 - cy
|
|
d1 = np.hypot(dx1, dy1)
|
|
f1 = self.rad / d1
|
|
dx2, dy2 = x2 - cx, y2 - cy
|
|
d2 = np.hypot(dx2, dy2)
|
|
f2 = self.rad / d2
|
|
vertices.extend([(cx + dx1 * f1, cy + dy1 * f1),
|
|
(cx, cy),
|
|
(cx + dx2 * f2, cy + dy2 * f2)])
|
|
codes.extend([Path.LINETO, Path.CURVE3, Path.CURVE3])
|
|
|
|
vertices.append((x2, y2))
|
|
codes.append(Path.LINETO)
|
|
|
|
return Path(vertices, codes)
|
|
|
|
@_register_style(_style_list)
|
|
class Arc(_Base):
|
|
"""
|
|
Creates a piecewise continuous quadratic Bezier path between
|
|
two points. The path can have two passing-through points, a
|
|
point placed at the distance of armA and angle of angleA from
|
|
point A, another point with respect to point B. The edges are
|
|
rounded with *rad*.
|
|
"""
|
|
|
|
def __init__(self, angleA=0, angleB=0, armA=None, armB=None, rad=0.):
|
|
"""
|
|
*angleA* :
|
|
starting angle of the path
|
|
|
|
*angleB* :
|
|
ending angle of the path
|
|
|
|
*armA* :
|
|
length of the starting arm
|
|
|
|
*armB* :
|
|
length of the ending arm
|
|
|
|
*rad* :
|
|
rounding radius of the edges
|
|
"""
|
|
|
|
self.angleA = angleA
|
|
self.angleB = angleB
|
|
self.armA = armA
|
|
self.armB = armB
|
|
|
|
self.rad = rad
|
|
|
|
def connect(self, posA, posB):
|
|
x1, y1 = posA
|
|
x2, y2 = posB
|
|
|
|
vertices = [(x1, y1)]
|
|
rounded = []
|
|
codes = [Path.MOVETO]
|
|
|
|
if self.armA:
|
|
cosA = math.cos(math.radians(self.angleA))
|
|
sinA = math.sin(math.radians(self.angleA))
|
|
# x_armA, y_armB
|
|
d = self.armA - self.rad
|
|
rounded.append((x1 + d * cosA, y1 + d * sinA))
|
|
d = self.armA
|
|
rounded.append((x1 + d * cosA, y1 + d * sinA))
|
|
|
|
if self.armB:
|
|
cosB = math.cos(math.radians(self.angleB))
|
|
sinB = math.sin(math.radians(self.angleB))
|
|
x_armB, y_armB = x2 + self.armB * cosB, y2 + self.armB * sinB
|
|
|
|
if rounded:
|
|
xp, yp = rounded[-1]
|
|
dx, dy = x_armB - xp, y_armB - yp
|
|
dd = (dx * dx + dy * dy) ** .5
|
|
|
|
rounded.append((xp + self.rad * dx / dd,
|
|
yp + self.rad * dy / dd))
|
|
vertices.extend(rounded)
|
|
codes.extend([Path.LINETO,
|
|
Path.CURVE3,
|
|
Path.CURVE3])
|
|
else:
|
|
xp, yp = vertices[-1]
|
|
dx, dy = x_armB - xp, y_armB - yp
|
|
dd = (dx * dx + dy * dy) ** .5
|
|
|
|
d = dd - self.rad
|
|
rounded = [(xp + d * dx / dd, yp + d * dy / dd),
|
|
(x_armB, y_armB)]
|
|
|
|
if rounded:
|
|
xp, yp = rounded[-1]
|
|
dx, dy = x2 - xp, y2 - yp
|
|
dd = (dx * dx + dy * dy) ** .5
|
|
|
|
rounded.append((xp + self.rad * dx / dd,
|
|
yp + self.rad * dy / dd))
|
|
vertices.extend(rounded)
|
|
codes.extend([Path.LINETO,
|
|
Path.CURVE3,
|
|
Path.CURVE3])
|
|
|
|
vertices.append((x2, y2))
|
|
codes.append(Path.LINETO)
|
|
|
|
return Path(vertices, codes)
|
|
|
|
@_register_style(_style_list)
|
|
class Bar(_Base):
|
|
"""
|
|
A line with *angle* between A and B with *armA* and
|
|
*armB*. One of the arms is extended so that they are connected in
|
|
a right angle. The length of armA is determined by (*armA*
|
|
+ *fraction* x AB distance). Same for armB.
|
|
"""
|
|
|
|
def __init__(self, armA=0., armB=0., fraction=0.3, angle=None):
|
|
"""
|
|
Parameters
|
|
----------
|
|
armA : float
|
|
minimum length of armA
|
|
|
|
armB : float
|
|
minimum length of armB
|
|
|
|
fraction : float
|
|
a fraction of the distance between two points that
|
|
will be added to armA and armB.
|
|
|
|
angle : float or None
|
|
angle of the connecting line (if None, parallel
|
|
to A and B)
|
|
"""
|
|
self.armA = armA
|
|
self.armB = armB
|
|
self.fraction = fraction
|
|
self.angle = angle
|
|
|
|
def connect(self, posA, posB):
|
|
x1, y1 = posA
|
|
x20, y20 = x2, y2 = posB
|
|
|
|
theta1 = math.atan2(y2 - y1, x2 - x1)
|
|
dx, dy = x2 - x1, y2 - y1
|
|
dd = (dx * dx + dy * dy) ** .5
|
|
ddx, ddy = dx / dd, dy / dd
|
|
|
|
armA, armB = self.armA, self.armB
|
|
|
|
if self.angle is not None:
|
|
theta0 = np.deg2rad(self.angle)
|
|
dtheta = theta1 - theta0
|
|
dl = dd * math.sin(dtheta)
|
|
dL = dd * math.cos(dtheta)
|
|
x2, y2 = x1 + dL * math.cos(theta0), y1 + dL * math.sin(theta0)
|
|
armB = armB - dl
|
|
|
|
# update
|
|
dx, dy = x2 - x1, y2 - y1
|
|
dd2 = (dx * dx + dy * dy) ** .5
|
|
ddx, ddy = dx / dd2, dy / dd2
|
|
|
|
arm = max(armA, armB)
|
|
f = self.fraction * dd + arm
|
|
|
|
cx1, cy1 = x1 + f * ddy, y1 - f * ddx
|
|
cx2, cy2 = x2 + f * ddy, y2 - f * ddx
|
|
|
|
vertices = [(x1, y1),
|
|
(cx1, cy1),
|
|
(cx2, cy2),
|
|
(x20, y20)]
|
|
codes = [Path.MOVETO,
|
|
Path.LINETO,
|
|
Path.LINETO,
|
|
Path.LINETO]
|
|
|
|
return Path(vertices, codes)
|
|
|
|
|
|
def _point_along_a_line(x0, y0, x1, y1, d):
|
|
"""
|
|
Return the point on the line connecting (*x0*, *y0*) -- (*x1*, *y1*) whose
|
|
distance from (*x0*, *y0*) is *d*.
|
|
"""
|
|
dx, dy = x0 - x1, y0 - y1
|
|
ff = d / (dx * dx + dy * dy) ** .5
|
|
x2, y2 = x0 - ff * dx, y0 - ff * dy
|
|
|
|
return x2, y2
|
|
|
|
|
|
class ArrowStyle(_Style):
|
|
"""
|
|
`ArrowStyle` is a container class which defines several
|
|
arrowstyle classes, which is used to create an arrow path along a
|
|
given path. These are mainly used with `FancyArrowPatch`.
|
|
|
|
A arrowstyle object can be either created as::
|
|
|
|
ArrowStyle.Fancy(head_length=.4, head_width=.4, tail_width=.4)
|
|
|
|
or::
|
|
|
|
ArrowStyle("Fancy", head_length=.4, head_width=.4, tail_width=.4)
|
|
|
|
or::
|
|
|
|
ArrowStyle("Fancy, head_length=.4, head_width=.4, tail_width=.4")
|
|
|
|
The following classes are defined
|
|
|
|
%(AvailableArrowstyles)s
|
|
|
|
An instance of any arrow style class is a callable object,
|
|
whose call signature is::
|
|
|
|
__call__(self, path, mutation_size, linewidth, aspect_ratio=1.)
|
|
|
|
and it returns a tuple of a `.Path` instance and a boolean
|
|
value. *path* is a `.Path` instance along which the arrow
|
|
will be drawn. *mutation_size* and *aspect_ratio* have the same
|
|
meaning as in `BoxStyle`. *linewidth* is a line width to be
|
|
stroked. This is meant to be used to correct the location of the
|
|
head so that it does not overshoot the destination point, but not all
|
|
classes support it.
|
|
"""
|
|
|
|
_style_list = {}
|
|
|
|
class _Base:
|
|
"""
|
|
Arrow Transmuter Base class
|
|
|
|
ArrowTransmuterBase and its derivatives are used to make a fancy
|
|
arrow around a given path. The __call__ method returns a path
|
|
(which will be used to create a PathPatch instance) and a boolean
|
|
value indicating the path is open therefore is not fillable. This
|
|
class is not an artist and actual drawing of the fancy arrow is
|
|
done by the FancyArrowPatch class.
|
|
|
|
"""
|
|
|
|
# The derived classes are required to be able to be initialized
|
|
# w/o arguments, i.e., all its argument (except self) must have
|
|
# the default values.
|
|
|
|
@staticmethod
|
|
def ensure_quadratic_bezier(path):
|
|
"""
|
|
Some ArrowStyle class only works with a simple quadratic Bezier
|
|
curve (created with Arc3Connection or Angle3Connector). This static
|
|
method is to check if the provided path is a simple quadratic
|
|
Bezier curve and returns its control points if true.
|
|
"""
|
|
segments = list(path.iter_segments())
|
|
if (len(segments) != 2 or segments[0][1] != Path.MOVETO or
|
|
segments[1][1] != Path.CURVE3):
|
|
raise ValueError(
|
|
"'path' is not a valid quadratic Bezier curve")
|
|
return [*segments[0][0], *segments[1][0]]
|
|
|
|
def transmute(self, path, mutation_size, linewidth):
|
|
"""
|
|
The transmute method is the very core of the ArrowStyle class and
|
|
must be overridden in the subclasses. It receives the path object
|
|
along which the arrow will be drawn, and the mutation_size, with
|
|
which the arrow head etc. will be scaled. The linewidth may be
|
|
used to adjust the path so that it does not pass beyond the given
|
|
points. It returns a tuple of a Path instance and a boolean. The
|
|
boolean value indicate whether the path can be filled or not. The
|
|
return value can also be a list of paths and list of booleans of a
|
|
same length.
|
|
"""
|
|
raise NotImplementedError('Derived must override')
|
|
|
|
def __call__(self, path, mutation_size, linewidth,
|
|
aspect_ratio=1.):
|
|
"""
|
|
The __call__ method is a thin wrapper around the transmute method
|
|
and takes care of the aspect ratio.
|
|
"""
|
|
|
|
if aspect_ratio is not None:
|
|
# Squeeze the given height by the aspect_ratio
|
|
vertices = path.vertices / [1, aspect_ratio]
|
|
path_shrunk = Path(vertices, path.codes)
|
|
# call transmute method with squeezed height.
|
|
path_mutated, fillable = self.transmute(path_shrunk,
|
|
linewidth,
|
|
mutation_size)
|
|
if np.iterable(fillable):
|
|
path_list = []
|
|
for p in zip(path_mutated):
|
|
# Restore the height
|
|
path_list.append(
|
|
Path(p.vertices * [1, aspect_ratio], p.codes))
|
|
return path_list, fillable
|
|
else:
|
|
return path_mutated, fillable
|
|
else:
|
|
return self.transmute(path, mutation_size, linewidth)
|
|
|
|
class _Curve(_Base):
|
|
"""
|
|
A simple arrow which will work with any path instance. The
|
|
returned path is simply concatenation of the original path + at
|
|
most two paths representing the arrow head at the begin point and the
|
|
at the end point. The arrow heads can be either open or closed.
|
|
"""
|
|
|
|
def __init__(self, beginarrow=None, endarrow=None,
|
|
fillbegin=False, fillend=False,
|
|
head_length=.2, head_width=.1):
|
|
"""
|
|
The arrows are drawn if *beginarrow* and/or *endarrow* are
|
|
true. *head_length* and *head_width* determines the size
|
|
of the arrow relative to the *mutation scale*. The
|
|
arrowhead at the begin (or end) is closed if fillbegin (or
|
|
fillend) is True.
|
|
"""
|
|
self.beginarrow, self.endarrow = beginarrow, endarrow
|
|
self.head_length, self.head_width = head_length, head_width
|
|
self.fillbegin, self.fillend = fillbegin, fillend
|
|
super().__init__()
|
|
|
|
def _get_arrow_wedge(self, x0, y0, x1, y1,
|
|
head_dist, cos_t, sin_t, linewidth):
|
|
"""
|
|
Return the paths for arrow heads. Since arrow lines are
|
|
drawn with capstyle=projected, The arrow goes beyond the
|
|
desired point. This method also returns the amount of the path
|
|
to be shrunken so that it does not overshoot.
|
|
"""
|
|
|
|
# arrow from x0, y0 to x1, y1
|
|
dx, dy = x0 - x1, y0 - y1
|
|
|
|
cp_distance = np.hypot(dx, dy)
|
|
|
|
# pad_projected : amount of pad to account the
|
|
# overshooting of the projection of the wedge
|
|
pad_projected = (.5 * linewidth / sin_t)
|
|
|
|
# Account for division by zero
|
|
if cp_distance == 0:
|
|
cp_distance = 1
|
|
|
|
# apply pad for projected edge
|
|
ddx = pad_projected * dx / cp_distance
|
|
ddy = pad_projected * dy / cp_distance
|
|
|
|
# offset for arrow wedge
|
|
dx = dx / cp_distance * head_dist
|
|
dy = dy / cp_distance * head_dist
|
|
|
|
dx1, dy1 = cos_t * dx + sin_t * dy, -sin_t * dx + cos_t * dy
|
|
dx2, dy2 = cos_t * dx - sin_t * dy, sin_t * dx + cos_t * dy
|
|
|
|
vertices_arrow = [(x1 + ddx + dx1, y1 + ddy + dy1),
|
|
(x1 + ddx, y1 + ddy),
|
|
(x1 + ddx + dx2, y1 + ddy + dy2)]
|
|
codes_arrow = [Path.MOVETO,
|
|
Path.LINETO,
|
|
Path.LINETO]
|
|
|
|
return vertices_arrow, codes_arrow, ddx, ddy
|
|
|
|
def transmute(self, path, mutation_size, linewidth):
|
|
|
|
head_length = self.head_length * mutation_size
|
|
head_width = self.head_width * mutation_size
|
|
head_dist = np.hypot(head_length, head_width)
|
|
cos_t, sin_t = head_length / head_dist, head_width / head_dist
|
|
|
|
# begin arrow
|
|
x0, y0 = path.vertices[0]
|
|
x1, y1 = path.vertices[1]
|
|
|
|
# If there is no room for an arrow and a line, then skip the arrow
|
|
has_begin_arrow = self.beginarrow and (x0, y0) != (x1, y1)
|
|
verticesA, codesA, ddxA, ddyA = (
|
|
self._get_arrow_wedge(x1, y1, x0, y0,
|
|
head_dist, cos_t, sin_t, linewidth)
|
|
if has_begin_arrow
|
|
else ([], [], 0, 0)
|
|
)
|
|
|
|
# end arrow
|
|
x2, y2 = path.vertices[-2]
|
|
x3, y3 = path.vertices[-1]
|
|
|
|
# If there is no room for an arrow and a line, then skip the arrow
|
|
has_end_arrow = self.endarrow and (x2, y2) != (x3, y3)
|
|
verticesB, codesB, ddxB, ddyB = (
|
|
self._get_arrow_wedge(x2, y2, x3, y3,
|
|
head_dist, cos_t, sin_t, linewidth)
|
|
if has_end_arrow
|
|
else ([], [], 0, 0)
|
|
)
|
|
|
|
# This simple code will not work if ddx, ddy is greater than the
|
|
# separation between vertices.
|
|
_path = [Path(np.concatenate([[(x0 + ddxA, y0 + ddyA)],
|
|
path.vertices[1:-1],
|
|
[(x3 + ddxB, y3 + ddyB)]]),
|
|
path.codes)]
|
|
_fillable = [False]
|
|
|
|
if has_begin_arrow:
|
|
if self.fillbegin:
|
|
p = np.concatenate([verticesA, [verticesA[0],
|
|
verticesA[0]], ])
|
|
c = np.concatenate([codesA, [Path.LINETO, Path.CLOSEPOLY]])
|
|
_path.append(Path(p, c))
|
|
_fillable.append(True)
|
|
else:
|
|
_path.append(Path(verticesA, codesA))
|
|
_fillable.append(False)
|
|
|
|
if has_end_arrow:
|
|
if self.fillend:
|
|
_fillable.append(True)
|
|
p = np.concatenate([verticesB, [verticesB[0],
|
|
verticesB[0]], ])
|
|
c = np.concatenate([codesB, [Path.LINETO, Path.CLOSEPOLY]])
|
|
_path.append(Path(p, c))
|
|
else:
|
|
_fillable.append(False)
|
|
_path.append(Path(verticesB, codesB))
|
|
|
|
return _path, _fillable
|
|
|
|
@_register_style(_style_list, name="-")
|
|
class Curve(_Curve):
|
|
"""A simple curve without any arrow head."""
|
|
|
|
def __init__(self):
|
|
super().__init__(beginarrow=False, endarrow=False)
|
|
|
|
@_register_style(_style_list, name="<-")
|
|
class CurveA(_Curve):
|
|
"""An arrow with a head at its begin point."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.2
|
|
Width of the arrow head.
|
|
"""
|
|
super().__init__(beginarrow=True, endarrow=False,
|
|
head_length=head_length, head_width=head_width)
|
|
|
|
@_register_style(_style_list, name="->")
|
|
class CurveB(_Curve):
|
|
"""An arrow with a head at its end point."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.2
|
|
Width of the arrow head.
|
|
"""
|
|
super().__init__(beginarrow=False, endarrow=True,
|
|
head_length=head_length, head_width=head_width)
|
|
|
|
@_register_style(_style_list, name="<->")
|
|
class CurveAB(_Curve):
|
|
"""An arrow with heads both at the begin and the end point."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.2
|
|
Width of the arrow head.
|
|
"""
|
|
super().__init__(beginarrow=True, endarrow=True,
|
|
head_length=head_length, head_width=head_width)
|
|
|
|
@_register_style(_style_list, name="<|-")
|
|
class CurveFilledA(_Curve):
|
|
"""An arrow with filled triangle head at the begin."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.2
|
|
Width of the arrow head.
|
|
"""
|
|
super().__init__(beginarrow=True, endarrow=False,
|
|
fillbegin=True, fillend=False,
|
|
head_length=head_length, head_width=head_width)
|
|
|
|
@_register_style(_style_list, name="-|>")
|
|
class CurveFilledB(_Curve):
|
|
"""An arrow with filled triangle head at the end."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.2
|
|
Width of the arrow head.
|
|
"""
|
|
super().__init__(beginarrow=False, endarrow=True,
|
|
fillbegin=False, fillend=True,
|
|
head_length=head_length, head_width=head_width)
|
|
|
|
@_register_style(_style_list, name="<|-|>")
|
|
class CurveFilledAB(_Curve):
|
|
"""An arrow with filled triangle heads at both ends."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.2
|
|
Width of the arrow head.
|
|
"""
|
|
super().__init__(beginarrow=True, endarrow=True,
|
|
fillbegin=True, fillend=True,
|
|
head_length=head_length, head_width=head_width)
|
|
|
|
class _Bracket(_Base):
|
|
|
|
def __init__(self, bracketA=None, bracketB=None,
|
|
widthA=1., widthB=1.,
|
|
lengthA=0.2, lengthB=0.2,
|
|
angleA=None, angleB=None,
|
|
scaleA=None, scaleB=None):
|
|
self.bracketA, self.bracketB = bracketA, bracketB
|
|
self.widthA, self.widthB = widthA, widthB
|
|
self.lengthA, self.lengthB = lengthA, lengthB
|
|
self.angleA, self.angleB = angleA, angleB
|
|
self.scaleA, self.scaleB = scaleA, scaleB
|
|
|
|
def _get_bracket(self, x0, y0,
|
|
cos_t, sin_t, width, length):
|
|
|
|
# arrow from x0, y0 to x1, y1
|
|
from matplotlib.bezier import get_normal_points
|
|
x1, y1, x2, y2 = get_normal_points(x0, y0, cos_t, sin_t, width)
|
|
|
|
dx, dy = length * cos_t, length * sin_t
|
|
|
|
vertices_arrow = [(x1 + dx, y1 + dy),
|
|
(x1, y1),
|
|
(x2, y2),
|
|
(x2 + dx, y2 + dy)]
|
|
codes_arrow = [Path.MOVETO,
|
|
Path.LINETO,
|
|
Path.LINETO,
|
|
Path.LINETO]
|
|
|
|
return vertices_arrow, codes_arrow
|
|
|
|
def transmute(self, path, mutation_size, linewidth):
|
|
|
|
if self.scaleA is None:
|
|
scaleA = mutation_size
|
|
else:
|
|
scaleA = self.scaleA
|
|
|
|
if self.scaleB is None:
|
|
scaleB = mutation_size
|
|
else:
|
|
scaleB = self.scaleB
|
|
|
|
vertices_list, codes_list = [], []
|
|
|
|
if self.bracketA:
|
|
x0, y0 = path.vertices[0]
|
|
x1, y1 = path.vertices[1]
|
|
cos_t, sin_t = get_cos_sin(x1, y1, x0, y0)
|
|
verticesA, codesA = self._get_bracket(x0, y0, cos_t, sin_t,
|
|
self.widthA * scaleA,
|
|
self.lengthA * scaleA)
|
|
vertices_list.append(verticesA)
|
|
codes_list.append(codesA)
|
|
|
|
vertices_list.append(path.vertices)
|
|
codes_list.append(path.codes)
|
|
|
|
if self.bracketB:
|
|
x0, y0 = path.vertices[-1]
|
|
x1, y1 = path.vertices[-2]
|
|
cos_t, sin_t = get_cos_sin(x1, y1, x0, y0)
|
|
verticesB, codesB = self._get_bracket(x0, y0, cos_t, sin_t,
|
|
self.widthB * scaleB,
|
|
self.lengthB * scaleB)
|
|
vertices_list.append(verticesB)
|
|
codes_list.append(codesB)
|
|
|
|
vertices = np.concatenate(vertices_list)
|
|
codes = np.concatenate(codes_list)
|
|
|
|
p = Path(vertices, codes)
|
|
|
|
return p, False
|
|
|
|
@_register_style(_style_list, name="]-[")
|
|
class BracketAB(_Bracket):
|
|
"""An arrow with outward square brackets at both ends."""
|
|
|
|
def __init__(self,
|
|
widthA=1., lengthA=0.2, angleA=None,
|
|
widthB=1., lengthB=0.2, angleB=None):
|
|
"""
|
|
Parameters
|
|
----------
|
|
widthA : float, default: 1.0
|
|
Width of the bracket.
|
|
|
|
lengthA : float, default: 0.2
|
|
Length of the bracket.
|
|
|
|
angleA : float, default: None
|
|
Angle between the bracket and the line.
|
|
|
|
widthB : float, default: 1.0
|
|
Width of the bracket.
|
|
|
|
lengthB : float, default: 0.2
|
|
Length of the bracket.
|
|
|
|
angleB : float, default: None
|
|
Angle between the bracket and the line.
|
|
"""
|
|
super().__init__(True, True,
|
|
widthA=widthA, lengthA=lengthA, angleA=angleA,
|
|
widthB=widthB, lengthB=lengthB, angleB=angleB)
|
|
|
|
@_register_style(_style_list, name="]-")
|
|
class BracketA(_Bracket):
|
|
"""An arrow with an outward square bracket at its start."""
|
|
|
|
def __init__(self, widthA=1., lengthA=0.2, angleA=None):
|
|
"""
|
|
Parameters
|
|
----------
|
|
widthA : float, default: 1.0
|
|
Width of the bracket.
|
|
|
|
lengthA : float, default: 0.2
|
|
Length of the bracket.
|
|
|
|
angleA : float, default: None
|
|
Angle between the bracket and the line.
|
|
"""
|
|
super().__init__(True, None,
|
|
widthA=widthA, lengthA=lengthA, angleA=angleA)
|
|
|
|
@_register_style(_style_list, name="-[")
|
|
class BracketB(_Bracket):
|
|
"""An arrow with an outward square bracket at its end."""
|
|
|
|
def __init__(self, widthB=1., lengthB=0.2, angleB=None):
|
|
"""
|
|
Parameters
|
|
----------
|
|
widthB : float, default: 1.0
|
|
Width of the bracket.
|
|
|
|
lengthB : float, default: 0.2
|
|
Length of the bracket.
|
|
|
|
angleB : float, default: None
|
|
Angle between the bracket and the line.
|
|
"""
|
|
super().__init__(None, True,
|
|
widthB=widthB, lengthB=lengthB, angleB=angleB)
|
|
|
|
@_register_style(_style_list, name="|-|")
|
|
class BarAB(_Bracket):
|
|
"""An arrow with vertical bars ``|`` at both ends."""
|
|
|
|
def __init__(self,
|
|
widthA=1., angleA=None,
|
|
widthB=1., angleB=None):
|
|
"""
|
|
Parameters
|
|
----------
|
|
widthA : float, default: 1.0
|
|
Width of the bracket.
|
|
|
|
angleA : float, default: None
|
|
Angle between the bracket and the line.
|
|
|
|
widthB : float, default: 1.0
|
|
Width of the bracket.
|
|
|
|
angleB : float, default: None
|
|
Angle between the bracket and the line.
|
|
"""
|
|
super().__init__(True, True,
|
|
widthA=widthA, lengthA=0, angleA=angleA,
|
|
widthB=widthB, lengthB=0, angleB=angleB)
|
|
|
|
@_register_style(_style_list)
|
|
class Simple(_Base):
|
|
"""A simple arrow. Only works with a quadratic Bezier curve."""
|
|
|
|
def __init__(self, head_length=.5, head_width=.5, tail_width=.2):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.5
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.5
|
|
Width of the arrow head.
|
|
|
|
tail_width : float, default: 0.2
|
|
Width of the arrow tail.
|
|
"""
|
|
self.head_length, self.head_width, self.tail_width = \
|
|
head_length, head_width, tail_width
|
|
super().__init__()
|
|
|
|
def transmute(self, path, mutation_size, linewidth):
|
|
|
|
x0, y0, x1, y1, x2, y2 = self.ensure_quadratic_bezier(path)
|
|
|
|
# divide the path into a head and a tail
|
|
head_length = self.head_length * mutation_size
|
|
in_f = inside_circle(x2, y2, head_length)
|
|
arrow_path = [(x0, y0), (x1, y1), (x2, y2)]
|
|
|
|
try:
|
|
arrow_out, arrow_in = \
|
|
split_bezier_intersecting_with_closedpath(
|
|
arrow_path, in_f, tolerance=0.01)
|
|
except NonIntersectingPathException:
|
|
# if this happens, make a straight line of the head_length
|
|
# long.
|
|
x0, y0 = _point_along_a_line(x2, y2, x1, y1, head_length)
|
|
x1n, y1n = 0.5 * (x0 + x2), 0.5 * (y0 + y2)
|
|
arrow_in = [(x0, y0), (x1n, y1n), (x2, y2)]
|
|
arrow_out = None
|
|
|
|
# head
|
|
head_width = self.head_width * mutation_size
|
|
head_left, head_right = make_wedged_bezier2(arrow_in,
|
|
head_width / 2., wm=.5)
|
|
|
|
# tail
|
|
if arrow_out is not None:
|
|
tail_width = self.tail_width * mutation_size
|
|
tail_left, tail_right = get_parallels(arrow_out,
|
|
tail_width / 2.)
|
|
|
|
patch_path = [(Path.MOVETO, tail_right[0]),
|
|
(Path.CURVE3, tail_right[1]),
|
|
(Path.CURVE3, tail_right[2]),
|
|
(Path.LINETO, head_right[0]),
|
|
(Path.CURVE3, head_right[1]),
|
|
(Path.CURVE3, head_right[2]),
|
|
(Path.CURVE3, head_left[1]),
|
|
(Path.CURVE3, head_left[0]),
|
|
(Path.LINETO, tail_left[2]),
|
|
(Path.CURVE3, tail_left[1]),
|
|
(Path.CURVE3, tail_left[0]),
|
|
(Path.LINETO, tail_right[0]),
|
|
(Path.CLOSEPOLY, tail_right[0]),
|
|
]
|
|
else:
|
|
patch_path = [(Path.MOVETO, head_right[0]),
|
|
(Path.CURVE3, head_right[1]),
|
|
(Path.CURVE3, head_right[2]),
|
|
(Path.CURVE3, head_left[1]),
|
|
(Path.CURVE3, head_left[0]),
|
|
(Path.CLOSEPOLY, head_left[0]),
|
|
]
|
|
|
|
path = Path([p for c, p in patch_path], [c for c, p in patch_path])
|
|
|
|
return path, True
|
|
|
|
@_register_style(_style_list)
|
|
class Fancy(_Base):
|
|
"""A fancy arrow. Only works with a quadratic Bezier curve."""
|
|
|
|
def __init__(self, head_length=.4, head_width=.4, tail_width=.4):
|
|
"""
|
|
Parameters
|
|
----------
|
|
head_length : float, default: 0.4
|
|
Length of the arrow head.
|
|
|
|
head_width : float, default: 0.4
|
|
Width of the arrow head.
|
|
|
|
tail_width : float, default: 0.4
|
|
Width of the arrow tail.
|
|
"""
|
|
self.head_length, self.head_width, self.tail_width = \
|
|
head_length, head_width, tail_width
|
|
super().__init__()
|
|
|
|
def transmute(self, path, mutation_size, linewidth):
|
|
|
|
x0, y0, x1, y1, x2, y2 = self.ensure_quadratic_bezier(path)
|
|
|
|
# divide the path into a head and a tail
|
|
head_length = self.head_length * mutation_size
|
|
arrow_path = [(x0, y0), (x1, y1), (x2, y2)]
|
|
|
|
# path for head
|
|
in_f = inside_circle(x2, y2, head_length)
|
|
try:
|
|
path_out, path_in = split_bezier_intersecting_with_closedpath(
|
|
arrow_path, in_f, tolerance=0.01)
|
|
except NonIntersectingPathException:
|
|
# if this happens, make a straight line of the head_length
|
|
# long.
|
|
x0, y0 = _point_along_a_line(x2, y2, x1, y1, head_length)
|
|
x1n, y1n = 0.5 * (x0 + x2), 0.5 * (y0 + y2)
|
|
arrow_path = [(x0, y0), (x1n, y1n), (x2, y2)]
|
|
path_head = arrow_path
|
|
else:
|
|
path_head = path_in
|
|
|
|
# path for head
|
|
in_f = inside_circle(x2, y2, head_length * .8)
|
|
path_out, path_in = split_bezier_intersecting_with_closedpath(
|
|
arrow_path, in_f, tolerance=0.01)
|
|
path_tail = path_out
|
|
|
|
# head
|
|
head_width = self.head_width * mutation_size
|
|
head_l, head_r = make_wedged_bezier2(path_head,
|
|
head_width / 2.,
|
|
wm=.6)
|
|
|
|
# tail
|
|
tail_width = self.tail_width * mutation_size
|
|
tail_left, tail_right = make_wedged_bezier2(path_tail,
|
|
tail_width * .5,
|
|
w1=1., wm=0.6, w2=0.3)
|
|
|
|
# path for head
|
|
in_f = inside_circle(x0, y0, tail_width * .3)
|
|
path_in, path_out = split_bezier_intersecting_with_closedpath(
|
|
arrow_path, in_f, tolerance=0.01)
|
|
tail_start = path_in[-1]
|
|
|
|
head_right, head_left = head_r, head_l
|
|
patch_path = [(Path.MOVETO, tail_start),
|
|
(Path.LINETO, tail_right[0]),
|
|
(Path.CURVE3, tail_right[1]),
|
|
(Path.CURVE3, tail_right[2]),
|
|
(Path.LINETO, head_right[0]),
|
|
(Path.CURVE3, head_right[1]),
|
|
(Path.CURVE3, head_right[2]),
|
|
(Path.CURVE3, head_left[1]),
|
|
(Path.CURVE3, head_left[0]),
|
|
(Path.LINETO, tail_left[2]),
|
|
(Path.CURVE3, tail_left[1]),
|
|
(Path.CURVE3, tail_left[0]),
|
|
(Path.LINETO, tail_start),
|
|
(Path.CLOSEPOLY, tail_start),
|
|
]
|
|
path = Path([p for c, p in patch_path], [c for c, p in patch_path])
|
|
|
|
return path, True
|
|
|
|
@_register_style(_style_list)
|
|
class Wedge(_Base):
|
|
"""
|
|
Wedge(?) shape. Only works with a quadratic Bezier curve. The
|
|
begin point has a width of the tail_width and the end point has a
|
|
width of 0. At the middle, the width is shrink_factor*tail_width.
|
|
"""
|
|
|
|
def __init__(self, tail_width=.3, shrink_factor=0.5):
|
|
"""
|
|
Parameters
|
|
----------
|
|
tail_width : float, default: 0.3
|
|
Width of the tail.
|
|
|
|
shrink_factor : float, default: 0.5
|
|
Fraction of the arrow width at the middle point.
|
|
"""
|
|
self.tail_width = tail_width
|
|
self.shrink_factor = shrink_factor
|
|
super().__init__()
|
|
|
|
def transmute(self, path, mutation_size, linewidth):
|
|
|
|
x0, y0, x1, y1, x2, y2 = self.ensure_quadratic_bezier(path)
|
|
|
|
arrow_path = [(x0, y0), (x1, y1), (x2, y2)]
|
|
b_plus, b_minus = make_wedged_bezier2(
|
|
arrow_path,
|
|
self.tail_width * mutation_size / 2.,
|
|
wm=self.shrink_factor)
|
|
|
|
patch_path = [(Path.MOVETO, b_plus[0]),
|
|
(Path.CURVE3, b_plus[1]),
|
|
(Path.CURVE3, b_plus[2]),
|
|
(Path.LINETO, b_minus[2]),
|
|
(Path.CURVE3, b_minus[1]),
|
|
(Path.CURVE3, b_minus[0]),
|
|
(Path.CLOSEPOLY, b_minus[0]),
|
|
]
|
|
path = Path([p for c, p in patch_path], [c for c, p in patch_path])
|
|
|
|
return path, True
|
|
|
|
|
|
docstring.interpd.update(
|
|
AvailableBoxstyles=BoxStyle.pprint_styles(),
|
|
ListBoxstyles=_simpleprint_styles(BoxStyle._style_list),
|
|
AvailableArrowstyles=ArrowStyle.pprint_styles(),
|
|
AvailableConnectorstyles=ConnectionStyle.pprint_styles(),
|
|
)
|
|
docstring.dedent_interpd(BoxStyle)
|
|
docstring.dedent_interpd(ArrowStyle)
|
|
docstring.dedent_interpd(ConnectionStyle)
|
|
|
|
|
|
class FancyBboxPatch(Patch):
|
|
"""
|
|
A fancy box around a rectangle with lower left at *xy* = (*x*, *y*)
|
|
with specified width and height.
|
|
|
|
`.FancyBboxPatch` is similar to `.Rectangle`, but it draws a fancy box
|
|
around the rectangle. The transformation of the rectangle box to the
|
|
fancy box is delegated to the style classes defined in `.BoxStyle`.
|
|
"""
|
|
|
|
_edge_default = True
|
|
|
|
def __str__(self):
|
|
s = self.__class__.__name__ + "((%g, %g), width=%g, height=%g)"
|
|
return s % (self._x, self._y, self._width, self._height)
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xy, width, height,
|
|
boxstyle="round",
|
|
bbox_transmuter=None,
|
|
mutation_scale=1.,
|
|
mutation_aspect=None,
|
|
**kwargs):
|
|
"""
|
|
Parameters
|
|
----------
|
|
xy : float, float
|
|
The lower left corner of the box.
|
|
|
|
width : float
|
|
The width of the box.
|
|
|
|
height : float
|
|
The height of the box.
|
|
|
|
boxstyle : str or `matplotlib.patches.BoxStyle`
|
|
The style of the fancy box. This can either be a `.BoxStyle`
|
|
instance or a string of the style name and optionally comma
|
|
seprarated attributes (e.g. "Round, pad=0.2"). This string is
|
|
passed to `.BoxStyle` to construct a `.BoxStyle` object. See
|
|
there for a full documentation.
|
|
|
|
The following box styles are available:
|
|
|
|
%(AvailableBoxstyles)s
|
|
|
|
mutation_scale : float, default: 1
|
|
Scaling factor applied to the attributes of the box style
|
|
(e.g. pad or rounding_size).
|
|
|
|
mutation_aspect : float, optional
|
|
The height of the rectangle will be squeezed by this value before
|
|
the mutation and the mutated box will be stretched by the inverse
|
|
of it. For example, this allows different horizontal and vertical
|
|
padding.
|
|
|
|
Other Parameters
|
|
----------------
|
|
**kwargs : `.Patch` properties
|
|
|
|
%(Patch)s
|
|
"""
|
|
|
|
Patch.__init__(self, **kwargs)
|
|
|
|
self._x = xy[0]
|
|
self._y = xy[1]
|
|
self._width = width
|
|
self._height = height
|
|
|
|
if boxstyle == "custom":
|
|
if bbox_transmuter is None:
|
|
raise ValueError("bbox_transmuter argument is needed with "
|
|
"custom boxstyle")
|
|
self._bbox_transmuter = bbox_transmuter
|
|
else:
|
|
self.set_boxstyle(boxstyle)
|
|
|
|
self._mutation_scale = mutation_scale
|
|
self._mutation_aspect = mutation_aspect
|
|
|
|
self.stale = True
|
|
|
|
@docstring.dedent_interpd
|
|
def set_boxstyle(self, boxstyle=None, **kwargs):
|
|
"""
|
|
Set the box style.
|
|
|
|
Most box styles can be further configured using attributes.
|
|
Attributes from the previous box style are not reused.
|
|
|
|
Without argument (or with ``boxstyle=None``), the available box styles
|
|
are returned as a human-readable string.
|
|
|
|
Parameters
|
|
----------
|
|
boxstyle : str
|
|
The name of the box style. Optionally, followed by a comma and a
|
|
comma-separated list of attributes. The attributes may
|
|
alternatively be passed separately as keyword arguments.
|
|
|
|
The following box styles are available:
|
|
|
|
%(AvailableBoxstyles)s
|
|
|
|
.. ACCEPTS: %(ListBoxstyles)s
|
|
|
|
**kwargs
|
|
Additional attributes for the box style. See the table above for
|
|
supported parameters.
|
|
|
|
Examples
|
|
--------
|
|
::
|
|
|
|
set_boxstyle("round,pad=0.2")
|
|
set_boxstyle("round", pad=0.2)
|
|
|
|
"""
|
|
if boxstyle is None:
|
|
return BoxStyle.pprint_styles()
|
|
|
|
if isinstance(boxstyle, BoxStyle._Base) or callable(boxstyle):
|
|
self._bbox_transmuter = boxstyle
|
|
else:
|
|
self._bbox_transmuter = BoxStyle(boxstyle, **kwargs)
|
|
self.stale = True
|
|
|
|
def set_mutation_scale(self, scale):
|
|
"""
|
|
Set the mutation scale.
|
|
|
|
Parameters
|
|
----------
|
|
scale : float
|
|
"""
|
|
self._mutation_scale = scale
|
|
self.stale = True
|
|
|
|
def get_mutation_scale(self):
|
|
"""Return the mutation scale."""
|
|
return self._mutation_scale
|
|
|
|
def set_mutation_aspect(self, aspect):
|
|
"""
|
|
Set the aspect ratio of the bbox mutation.
|
|
|
|
Parameters
|
|
----------
|
|
aspect : float
|
|
"""
|
|
self._mutation_aspect = aspect
|
|
self.stale = True
|
|
|
|
def get_mutation_aspect(self):
|
|
"""Return the aspect ratio of the bbox mutation."""
|
|
return self._mutation_aspect
|
|
|
|
def get_boxstyle(self):
|
|
"""Return the boxstyle object."""
|
|
return self._bbox_transmuter
|
|
|
|
def get_path(self):
|
|
"""Return the mutated path of the rectangle."""
|
|
_path = self.get_boxstyle()(self._x, self._y,
|
|
self._width, self._height,
|
|
self.get_mutation_scale(),
|
|
self.get_mutation_aspect())
|
|
return _path
|
|
|
|
# Following methods are borrowed from the Rectangle class.
|
|
|
|
def get_x(self):
|
|
"""Return the left coord of the rectangle."""
|
|
return self._x
|
|
|
|
def get_y(self):
|
|
"""Return the bottom coord of the rectangle."""
|
|
return self._y
|
|
|
|
def get_width(self):
|
|
"""Return the width of the rectangle."""
|
|
return self._width
|
|
|
|
def get_height(self):
|
|
"""Return the height of the rectangle."""
|
|
return self._height
|
|
|
|
def set_x(self, x):
|
|
"""
|
|
Set the left coord of the rectangle.
|
|
|
|
Parameters
|
|
----------
|
|
x : float
|
|
"""
|
|
self._x = x
|
|
self.stale = True
|
|
|
|
def set_y(self, y):
|
|
"""
|
|
Set the bottom coord of the rectangle.
|
|
|
|
Parameters
|
|
----------
|
|
y : float
|
|
"""
|
|
self._y = y
|
|
self.stale = True
|
|
|
|
def set_width(self, w):
|
|
"""
|
|
Set the rectangle width.
|
|
|
|
Parameters
|
|
----------
|
|
w : float
|
|
"""
|
|
self._width = w
|
|
self.stale = True
|
|
|
|
def set_height(self, h):
|
|
"""
|
|
Set the rectangle height.
|
|
|
|
Parameters
|
|
----------
|
|
h : float
|
|
"""
|
|
self._height = h
|
|
self.stale = True
|
|
|
|
def set_bounds(self, *args):
|
|
"""
|
|
Set the bounds of the rectangle.
|
|
|
|
Call signatures::
|
|
|
|
set_bounds(left, bottom, width, height)
|
|
set_bounds((left, bottom, width, height))
|
|
|
|
Parameters
|
|
----------
|
|
left, bottom : float
|
|
The coordinates of the bottom left corner of the rectangle.
|
|
width, height : float
|
|
The width/height of the rectangle.
|
|
"""
|
|
if len(args) == 1:
|
|
l, b, w, h = args[0]
|
|
else:
|
|
l, b, w, h = args
|
|
self._x = l
|
|
self._y = b
|
|
self._width = w
|
|
self._height = h
|
|
self.stale = True
|
|
|
|
def get_bbox(self):
|
|
"""Return the `.Bbox`."""
|
|
return transforms.Bbox.from_bounds(self._x, self._y,
|
|
self._width, self._height)
|
|
|
|
|
|
class FancyArrowPatch(Patch):
|
|
"""
|
|
A fancy arrow patch. It draws an arrow using the `ArrowStyle`.
|
|
|
|
The head and tail positions are fixed at the specified start and end points
|
|
of the arrow, but the size and shape (in display coordinates) of the arrow
|
|
does not change when the axis is moved or zoomed.
|
|
"""
|
|
_edge_default = True
|
|
|
|
def __str__(self):
|
|
if self._posA_posB is not None:
|
|
(x1, y1), (x2, y2) = self._posA_posB
|
|
return f"{type(self).__name__}(({x1:g}, {y1:g})->({x2:g}, {y2:g}))"
|
|
else:
|
|
return f"{type(self).__name__}({self._path_original})"
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, posA=None, posB=None,
|
|
path=None,
|
|
arrowstyle="simple",
|
|
connectionstyle="arc3",
|
|
patchA=None,
|
|
patchB=None,
|
|
shrinkA=2,
|
|
shrinkB=2,
|
|
mutation_scale=1,
|
|
mutation_aspect=None,
|
|
dpi_cor=1,
|
|
**kwargs):
|
|
"""
|
|
There are two ways for defining an arrow:
|
|
|
|
- If *posA* and *posB* are given, a path connecting two points is
|
|
created according to *connectionstyle*. The path will be
|
|
clipped with *patchA* and *patchB* and further shrunken by
|
|
*shrinkA* and *shrinkB*. An arrow is drawn along this
|
|
resulting path using the *arrowstyle* parameter.
|
|
|
|
- Alternatively if *path* is provided, an arrow is drawn along this
|
|
path and *patchA*, *patchB*, *shrinkA*, and *shrinkB* are ignored.
|
|
|
|
Parameters
|
|
----------
|
|
posA, posB : (float, float), default: None
|
|
(x, y) coordinates of arrow tail and arrow head respectively.
|
|
|
|
path : `~matplotlib.path.Path`, default: None
|
|
If provided, an arrow is drawn along this path and *patchA*,
|
|
*patchB*, *shrinkA*, and *shrinkB* are ignored.
|
|
|
|
arrowstyle : str or `.ArrowStyle`, default: 'simple'
|
|
The `.ArrowStyle` with which the fancy arrow is drawn. If a
|
|
string, it should be one of the available arrowstyle names, with
|
|
optional comma-separated attributes. The optional attributes are
|
|
meant to be scaled with the *mutation_scale*. The following arrow
|
|
styles are available:
|
|
|
|
%(AvailableArrowstyles)s
|
|
|
|
connectionstyle : str or `.ConnectionStyle` or None, optional, \
|
|
default: 'arc3'
|
|
The `.ConnectionStyle` with which *posA* and *posB* are connected.
|
|
If a string, it should be one of the available connectionstyle
|
|
names, with optional comma-separated attributes. The following
|
|
connection styles are available:
|
|
|
|
%(AvailableConnectorstyles)s
|
|
|
|
patchA, patchB : `.Patch`, default: None
|
|
Head and tail patches, respectively.
|
|
|
|
shrinkA, shrinkB : float, default: 2
|
|
Shrinking factor of the tail and head of the arrow respectively.
|
|
|
|
mutation_scale : float, default: 1
|
|
Value with which attributes of *arrowstyle* (e.g., *head_length*)
|
|
will be scaled.
|
|
|
|
mutation_aspect : None or float, default: None
|
|
The height of the rectangle will be squeezed by this value before
|
|
the mutation and the mutated box will be stretched by the inverse
|
|
of it.
|
|
|
|
dpi_cor : float, default: 1
|
|
dpi_cor is currently used for linewidth-related things and shrink
|
|
factor. Mutation scale is affected by this.
|
|
|
|
Other Parameters
|
|
----------------
|
|
**kwargs : `.Patch` properties, optional
|
|
Here is a list of available `.Patch` properties:
|
|
|
|
%(Patch)s
|
|
|
|
In contrast to other patches, the default ``capstyle`` and
|
|
``joinstyle`` for `FancyArrowPatch` are set to ``"round"``.
|
|
"""
|
|
# Traditionally, the cap- and joinstyle for FancyArrowPatch are round
|
|
kwargs.setdefault("joinstyle", "round")
|
|
kwargs.setdefault("capstyle", "round")
|
|
|
|
Patch.__init__(self, **kwargs)
|
|
|
|
if posA is not None and posB is not None and path is None:
|
|
self._posA_posB = [posA, posB]
|
|
|
|
if connectionstyle is None:
|
|
connectionstyle = "arc3"
|
|
self.set_connectionstyle(connectionstyle)
|
|
|
|
elif posA is None and posB is None and path is not None:
|
|
self._posA_posB = None
|
|
else:
|
|
raise ValueError("Either posA and posB, or path need to provided")
|
|
|
|
self.patchA = patchA
|
|
self.patchB = patchB
|
|
self.shrinkA = shrinkA
|
|
self.shrinkB = shrinkB
|
|
|
|
self._path_original = path
|
|
|
|
self.set_arrowstyle(arrowstyle)
|
|
|
|
self._mutation_scale = mutation_scale
|
|
self._mutation_aspect = mutation_aspect
|
|
|
|
self.set_dpi_cor(dpi_cor)
|
|
|
|
def set_dpi_cor(self, dpi_cor):
|
|
"""
|
|
dpi_cor is currently used for linewidth-related things and
|
|
shrink factor. Mutation scale is affected by this.
|
|
|
|
Parameters
|
|
----------
|
|
dpi_cor : float
|
|
"""
|
|
self._dpi_cor = dpi_cor
|
|
self.stale = True
|
|
|
|
def get_dpi_cor(self):
|
|
"""
|
|
dpi_cor is currently used for linewidth-related things and
|
|
shrink factor. Mutation scale is affected by this.
|
|
|
|
Returns
|
|
-------
|
|
scalar
|
|
"""
|
|
return self._dpi_cor
|
|
|
|
def set_positions(self, posA, posB):
|
|
"""
|
|
Set the begin and end positions of the connecting path.
|
|
|
|
Parameters
|
|
----------
|
|
posA, posB : None, tuple
|
|
(x, y) coordinates of arrow tail and arrow head respectively. If
|
|
`None` use current value.
|
|
"""
|
|
if posA is not None:
|
|
self._posA_posB[0] = posA
|
|
if posB is not None:
|
|
self._posA_posB[1] = posB
|
|
self.stale = True
|
|
|
|
def set_patchA(self, patchA):
|
|
"""
|
|
Set the tail patch.
|
|
|
|
Parameters
|
|
----------
|
|
patchA : `.patches.Patch`
|
|
"""
|
|
self.patchA = patchA
|
|
self.stale = True
|
|
|
|
def set_patchB(self, patchB):
|
|
"""
|
|
Set the head patch.
|
|
|
|
Parameters
|
|
----------
|
|
patchB : `.patches.Patch`
|
|
"""
|
|
self.patchB = patchB
|
|
self.stale = True
|
|
|
|
def set_connectionstyle(self, connectionstyle, **kw):
|
|
"""
|
|
Set the connection style. Old attributes are forgotten.
|
|
|
|
Parameters
|
|
----------
|
|
connectionstyle : str or `.ConnectionStyle` or None, optional
|
|
Can be a string with connectionstyle name with
|
|
optional comma-separated attributes, e.g.::
|
|
|
|
set_connectionstyle("arc,angleA=0,armA=30,rad=10")
|
|
|
|
Alternatively, the attributes can be provided as keywords, e.g.::
|
|
|
|
set_connectionstyle("arc", angleA=0,armA=30,rad=10)
|
|
|
|
Without any arguments (or with ``connectionstyle=None``), return
|
|
available styles as a list of strings.
|
|
"""
|
|
|
|
if connectionstyle is None:
|
|
return ConnectionStyle.pprint_styles()
|
|
|
|
if (isinstance(connectionstyle, ConnectionStyle._Base) or
|
|
callable(connectionstyle)):
|
|
self._connector = connectionstyle
|
|
else:
|
|
self._connector = ConnectionStyle(connectionstyle, **kw)
|
|
self.stale = True
|
|
|
|
def get_connectionstyle(self):
|
|
"""Return the `ConnectionStyle` used."""
|
|
return self._connector
|
|
|
|
def set_arrowstyle(self, arrowstyle=None, **kw):
|
|
"""
|
|
Set the arrow style. Old attributes are forgotten. Without arguments
|
|
(or with ``arrowstyle=None``) returns available box styles as a list of
|
|
strings.
|
|
|
|
Parameters
|
|
----------
|
|
arrowstyle : None or ArrowStyle or str, default: None
|
|
Can be a string with arrowstyle name with optional comma-separated
|
|
attributes, e.g.::
|
|
|
|
set_arrowstyle("Fancy,head_length=0.2")
|
|
|
|
Alternatively attributes can be provided as keywords, e.g.::
|
|
|
|
set_arrowstyle("fancy", head_length=0.2)
|
|
|
|
"""
|
|
|
|
if arrowstyle is None:
|
|
return ArrowStyle.pprint_styles()
|
|
|
|
if isinstance(arrowstyle, ArrowStyle._Base):
|
|
self._arrow_transmuter = arrowstyle
|
|
else:
|
|
self._arrow_transmuter = ArrowStyle(arrowstyle, **kw)
|
|
self.stale = True
|
|
|
|
def get_arrowstyle(self):
|
|
"""Return the arrowstyle object."""
|
|
return self._arrow_transmuter
|
|
|
|
def set_mutation_scale(self, scale):
|
|
"""
|
|
Set the mutation scale.
|
|
|
|
Parameters
|
|
----------
|
|
scale : float
|
|
"""
|
|
self._mutation_scale = scale
|
|
self.stale = True
|
|
|
|
def get_mutation_scale(self):
|
|
"""
|
|
Return the mutation scale.
|
|
|
|
Returns
|
|
-------
|
|
scalar
|
|
"""
|
|
return self._mutation_scale
|
|
|
|
def set_mutation_aspect(self, aspect):
|
|
"""
|
|
Set the aspect ratio of the bbox mutation.
|
|
|
|
Parameters
|
|
----------
|
|
aspect : float
|
|
"""
|
|
self._mutation_aspect = aspect
|
|
self.stale = True
|
|
|
|
def get_mutation_aspect(self):
|
|
"""Return the aspect ratio of the bbox mutation."""
|
|
return self._mutation_aspect
|
|
|
|
def get_path(self):
|
|
"""
|
|
Return the path of the arrow in the data coordinates. Use
|
|
get_path_in_displaycoord() method to retrieve the arrow path
|
|
in display coordinates.
|
|
"""
|
|
_path, fillable = self.get_path_in_displaycoord()
|
|
if np.iterable(fillable):
|
|
_path = Path.make_compound_path(*_path)
|
|
return self.get_transform().inverted().transform_path(_path)
|
|
|
|
def get_path_in_displaycoord(self):
|
|
"""Return the mutated path of the arrow in display coordinates."""
|
|
dpi_cor = self.get_dpi_cor()
|
|
|
|
if self._posA_posB is not None:
|
|
posA = self._convert_xy_units(self._posA_posB[0])
|
|
posB = self._convert_xy_units(self._posA_posB[1])
|
|
(posA, posB) = self.get_transform().transform((posA, posB))
|
|
_path = self.get_connectionstyle()(posA, posB,
|
|
patchA=self.patchA,
|
|
patchB=self.patchB,
|
|
shrinkA=self.shrinkA * dpi_cor,
|
|
shrinkB=self.shrinkB * dpi_cor
|
|
)
|
|
else:
|
|
_path = self.get_transform().transform_path(self._path_original)
|
|
|
|
_path, fillable = self.get_arrowstyle()(
|
|
_path,
|
|
self.get_mutation_scale() * dpi_cor,
|
|
self.get_linewidth() * dpi_cor,
|
|
self.get_mutation_aspect())
|
|
|
|
# if not fillable:
|
|
# self._fill = False
|
|
|
|
return _path, fillable
|
|
|
|
def draw(self, renderer):
|
|
if not self.get_visible():
|
|
return
|
|
|
|
with self._bind_draw_path_function(renderer) as draw_path:
|
|
|
|
# FIXME : dpi_cor is for the dpi-dependency of the linewidth. There
|
|
# could be room for improvement.
|
|
self.set_dpi_cor(renderer.points_to_pixels(1.))
|
|
path, fillable = self.get_path_in_displaycoord()
|
|
|
|
if not np.iterable(fillable):
|
|
path = [path]
|
|
fillable = [fillable]
|
|
|
|
affine = transforms.IdentityTransform()
|
|
|
|
for p, f in zip(path, fillable):
|
|
draw_path(
|
|
p, affine,
|
|
self._facecolor if f and self._facecolor[3] else None)
|
|
|
|
|
|
class ConnectionPatch(FancyArrowPatch):
|
|
"""A patch that connects two points (possibly in different axes)."""
|
|
|
|
def __str__(self):
|
|
return "ConnectionPatch((%g, %g), (%g, %g))" % \
|
|
(self.xy1[0], self.xy1[1], self.xy2[0], self.xy2[1])
|
|
|
|
@docstring.dedent_interpd
|
|
def __init__(self, xyA, xyB, coordsA, coordsB=None,
|
|
axesA=None, axesB=None,
|
|
arrowstyle="-",
|
|
connectionstyle="arc3",
|
|
patchA=None,
|
|
patchB=None,
|
|
shrinkA=0.,
|
|
shrinkB=0.,
|
|
mutation_scale=10.,
|
|
mutation_aspect=None,
|
|
clip_on=False,
|
|
dpi_cor=1.,
|
|
**kwargs):
|
|
"""
|
|
Connect point *xyA* in *coordsA* with point *xyB* in *coordsB*.
|
|
|
|
Valid keys are
|
|
|
|
=============== ======================================================
|
|
Key Description
|
|
=============== ======================================================
|
|
arrowstyle the arrow style
|
|
connectionstyle the connection style
|
|
relpos default is (0.5, 0.5)
|
|
patchA default is bounding box of the text
|
|
patchB default is None
|
|
shrinkA default is 2 points
|
|
shrinkB default is 2 points
|
|
mutation_scale default is text size (in points)
|
|
mutation_aspect default is 1.
|
|
? any key for `matplotlib.patches.PathPatch`
|
|
=============== ======================================================
|
|
|
|
*coordsA* and *coordsB* are strings that indicate the
|
|
coordinates of *xyA* and *xyB*.
|
|
|
|
================= ===================================================
|
|
Property Description
|
|
================= ===================================================
|
|
'figure points' points from the lower left corner of the figure
|
|
'figure pixels' pixels from the lower left corner of the figure
|
|
'figure fraction' 0, 0 is lower left of figure and 1, 1 is upper right
|
|
'axes points' points from lower left corner of axes
|
|
'axes pixels' pixels from lower left corner of axes
|
|
'axes fraction' 0, 0 is lower left of axes and 1, 1 is upper right
|
|
'data' use the coordinate system of the object being
|
|
annotated (default)
|
|
'offset points' offset (in points) from the *xy* value
|
|
'polar' you can specify *theta*, *r* for the annotation,
|
|
even in cartesian plots. Note that if you are using
|
|
a polar axes, you do not need to specify polar for
|
|
the coordinate system since that is the native
|
|
"data" coordinate system.
|
|
================= ===================================================
|
|
|
|
Alternatively they can be set to any valid
|
|
`~matplotlib.transforms.Transform`.
|
|
|
|
.. note::
|
|
|
|
Using `ConnectionPatch` across two `~.axes.Axes` instances
|
|
is not directly compatible with :doc:`constrained layout
|
|
</tutorials/intermediate/constrainedlayout_guide>`. Add the artist
|
|
directly to the `.Figure` instead of adding it to a specific Axes.
|
|
|
|
.. code-block:: default
|
|
|
|
fig, ax = plt.subplots(1, 2, constrained_layout=True)
|
|
con = ConnectionPatch(..., axesA=ax[0], axesB=ax[1])
|
|
fig.add_artist(con)
|
|
|
|
"""
|
|
if coordsB is None:
|
|
coordsB = coordsA
|
|
# we'll draw ourself after the artist we annotate by default
|
|
self.xy1 = xyA
|
|
self.xy2 = xyB
|
|
self.coords1 = coordsA
|
|
self.coords2 = coordsB
|
|
|
|
self.axesA = axesA
|
|
self.axesB = axesB
|
|
|
|
FancyArrowPatch.__init__(self,
|
|
posA=(0, 0), posB=(1, 1),
|
|
arrowstyle=arrowstyle,
|
|
connectionstyle=connectionstyle,
|
|
patchA=patchA,
|
|
patchB=patchB,
|
|
shrinkA=shrinkA,
|
|
shrinkB=shrinkB,
|
|
mutation_scale=mutation_scale,
|
|
mutation_aspect=mutation_aspect,
|
|
clip_on=clip_on,
|
|
dpi_cor=dpi_cor,
|
|
**kwargs)
|
|
|
|
# if True, draw annotation only if self.xy is inside the axes
|
|
self._annotation_clip = None
|
|
|
|
def _get_xy(self, xy, s, axes=None):
|
|
"""Calculate the pixel position of given point."""
|
|
s0 = s # For the error message, if needed.
|
|
if axes is None:
|
|
axes = self.axes
|
|
xy = np.array(xy)
|
|
if s in ["figure points", "axes points"]:
|
|
xy *= self.figure.dpi / 72
|
|
s = s.replace("points", "pixels")
|
|
elif s == "figure fraction":
|
|
s = self.figure.transFigure
|
|
elif s == "axes fraction":
|
|
s = axes.transAxes
|
|
x, y = xy
|
|
|
|
if s == 'data':
|
|
trans = axes.transData
|
|
x = float(self.convert_xunits(x))
|
|
y = float(self.convert_yunits(y))
|
|
return trans.transform((x, y))
|
|
elif s == 'offset points':
|
|
if self.xycoords == 'offset points': # prevent recursion
|
|
return self._get_xy(self.xy, 'data')
|
|
return (
|
|
self._get_xy(self.xy, self.xycoords) # converted data point
|
|
+ xy * self.figure.dpi / 72) # converted offset
|
|
elif s == 'polar':
|
|
theta, r = x, y
|
|
x = r * np.cos(theta)
|
|
y = r * np.sin(theta)
|
|
trans = axes.transData
|
|
return trans.transform((x, y))
|
|
elif s == 'figure pixels':
|
|
# pixels from the lower left corner of the figure
|
|
bb = self.figure.bbox
|
|
x = bb.x0 + x if x >= 0 else bb.x1 + x
|
|
y = bb.y0 + y if y >= 0 else bb.y1 + y
|
|
return x, y
|
|
elif s == 'axes pixels':
|
|
# pixels from the lower left corner of the axes
|
|
bb = axes.bbox
|
|
x = bb.x0 + x if x >= 0 else bb.x1 + x
|
|
y = bb.y0 + y if y >= 0 else bb.y1 + y
|
|
return x, y
|
|
elif isinstance(s, transforms.Transform):
|
|
return s.transform(xy)
|
|
else:
|
|
raise ValueError(f"{s0} is not a valid coordinate transformation")
|
|
|
|
def set_annotation_clip(self, b):
|
|
"""
|
|
Set the clipping behavior.
|
|
|
|
Parameters
|
|
----------
|
|
b : bool or None
|
|
|
|
- *False*: The annotation will always be drawn regardless of its
|
|
position.
|
|
- *True*: The annotation will only be drawn if ``self.xy`` is
|
|
inside the axes.
|
|
- *None*: The annotation will only be drawn if ``self.xy`` is
|
|
inside the axes and ``self.xycoords == "data"``.
|
|
"""
|
|
self._annotation_clip = b
|
|
self.stale = True
|
|
|
|
def get_annotation_clip(self):
|
|
"""
|
|
Return the clipping behavior.
|
|
|
|
See `.set_annotation_clip` for the meaning of the return value.
|
|
"""
|
|
return self._annotation_clip
|
|
|
|
def get_path_in_displaycoord(self):
|
|
"""Return the mutated path of the arrow in display coordinates."""
|
|
dpi_cor = self.get_dpi_cor()
|
|
posA = self._get_xy(self.xy1, self.coords1, self.axesA)
|
|
posB = self._get_xy(self.xy2, self.coords2, self.axesB)
|
|
path = self.get_connectionstyle()(
|
|
posA, posB,
|
|
patchA=self.patchA, patchB=self.patchB,
|
|
shrinkA=self.shrinkA * dpi_cor, shrinkB=self.shrinkB * dpi_cor,
|
|
)
|
|
path, fillable = self.get_arrowstyle()(
|
|
path,
|
|
self.get_mutation_scale() * dpi_cor,
|
|
self.get_linewidth() * dpi_cor,
|
|
self.get_mutation_aspect()
|
|
)
|
|
return path, fillable
|
|
|
|
def _check_xy(self, renderer):
|
|
"""Check whether the annotation needs to be drawn."""
|
|
|
|
b = self.get_annotation_clip()
|
|
|
|
if b or (b is None and self.coords1 == "data"):
|
|
xy_pixel = self._get_xy(self.xy1, self.coords1, self.axesA)
|
|
if self.axesA is None:
|
|
axes = self.axes
|
|
else:
|
|
axes = self.axesA
|
|
if not axes.contains_point(xy_pixel):
|
|
return False
|
|
|
|
if b or (b is None and self.coords2 == "data"):
|
|
xy_pixel = self._get_xy(self.xy2, self.coords2, self.axesB)
|
|
if self.axesB is None:
|
|
axes = self.axes
|
|
else:
|
|
axes = self.axesB
|
|
if not axes.contains_point(xy_pixel):
|
|
return False
|
|
|
|
return True
|
|
|
|
def draw(self, renderer):
|
|
if renderer is not None:
|
|
self._renderer = renderer
|
|
if not self.get_visible() or not self._check_xy(renderer):
|
|
return
|
|
FancyArrowPatch.draw(self, renderer)
|