""" Collection of reusable components for building full screen applications. All of these widgets implement the ``__pt_container__`` method, which makes them usable in any situation where we are expecting a `prompt_toolkit` container object. .. warning:: At this point, the API for these widgets is considered unstable, and can potentially change between minor releases (we try not too, but no guarantees are made yet). The public API in `prompt_toolkit.shortcuts.dialogs` on the other hand is considered stable. """ from functools import partial from typing import Callable, Generic, List, Optional, Sequence, Tuple, TypeVar, Union from prompt_toolkit.application.current import get_app from prompt_toolkit.auto_suggest import AutoSuggest, DynamicAutoSuggest from prompt_toolkit.buffer import Buffer, BufferAcceptHandler from prompt_toolkit.completion import Completer, DynamicCompleter from prompt_toolkit.document import Document from prompt_toolkit.filters import ( Condition, FilterOrBool, has_focus, is_done, is_true, to_filter, ) from prompt_toolkit.formatted_text import ( AnyFormattedText, StyleAndTextTuples, Template, to_formatted_text, ) from prompt_toolkit.formatted_text.utils import fragment_list_to_text from prompt_toolkit.history import History from prompt_toolkit.key_binding.key_bindings import KeyBindings from prompt_toolkit.key_binding.key_processor import KeyPressEvent from prompt_toolkit.keys import Keys from prompt_toolkit.layout.containers import ( AnyContainer, ConditionalContainer, Container, DynamicContainer, Float, FloatContainer, HSplit, VSplit, Window, WindowAlign, ) from prompt_toolkit.layout.controls import ( BufferControl, FormattedTextControl, GetLinePrefixCallable, ) from prompt_toolkit.layout.dimension import AnyDimension from prompt_toolkit.layout.dimension import Dimension as D from prompt_toolkit.layout.dimension import to_dimension from prompt_toolkit.layout.margins import ( ConditionalMargin, NumberedMargin, ScrollbarMargin, ) from prompt_toolkit.layout.processors import ( AppendAutoSuggestion, BeforeInput, ConditionalProcessor, PasswordProcessor, Processor, ) from prompt_toolkit.lexers import DynamicLexer, Lexer from prompt_toolkit.mouse_events import MouseEvent, MouseEventType from prompt_toolkit.utils import get_cwidth from prompt_toolkit.validation import DynamicValidator, Validator from .toolbars import SearchToolbar __all__ = [ "TextArea", "Label", "Button", "Frame", "Shadow", "Box", "VerticalLine", "HorizontalLine", "RadioList", "CheckboxList", "Checkbox", # backward compatibility "ProgressBar", ] E = KeyPressEvent class Border: " Box drawing characters. (Thin) " HORIZONTAL = "\u2500" VERTICAL = "\u2502" TOP_LEFT = "\u250c" TOP_RIGHT = "\u2510" BOTTOM_LEFT = "\u2514" BOTTOM_RIGHT = "\u2518" class TextArea: """ A simple input field. This is a higher level abstraction on top of several other classes with sane defaults. This widget does have the most common options, but it does not intend to cover every single use case. For more configurations options, you can always build a text area manually, using a :class:`~prompt_toolkit.buffer.Buffer`, :class:`~prompt_toolkit.layout.BufferControl` and :class:`~prompt_toolkit.layout.Window`. Buffer attributes: :param text: The initial text. :param multiline: If True, allow multiline input. :param completer: :class:`~prompt_toolkit.completion.Completer` instance for auto completion. :param complete_while_typing: Boolean. :param accept_handler: Called when `Enter` is pressed (This should be a callable that takes a buffer as input). :param history: :class:`~prompt_toolkit.history.History` instance. :param auto_suggest: :class:`~prompt_toolkit.auto_suggest.AutoSuggest` instance for input suggestions. BufferControl attributes: :param password: When `True`, display using asterisks. :param focusable: When `True`, allow this widget to receive the focus. :param focus_on_click: When `True`, focus after mouse click. :param input_processors: `None` or a list of :class:`~prompt_toolkit.layout.Processor` objects. :param validator: `None` or a :class:`~prompt_toolkit.validation.Validator` object. Window attributes: :param lexer: :class:`~prompt_toolkit.lexers.Lexer` instance for syntax highlighting. :param wrap_lines: When `True`, don't scroll horizontally, but wrap lines. :param width: Window width. (:class:`~prompt_toolkit.layout.Dimension` object.) :param height: Window height. (:class:`~prompt_toolkit.layout.Dimension` object.) :param scrollbar: When `True`, display a scroll bar. :param style: A style string. :param dont_extend_width: When `True`, don't take up more width then the preferred width reported by the control. :param dont_extend_height: When `True`, don't take up more width then the preferred height reported by the control. :param get_line_prefix: None or a callable that returns formatted text to be inserted before a line. It takes a line number (int) and a wrap_count and returns formatted text. This can be used for implementation of line continuations, things like Vim "breakindent" and so on. Other attributes: :param search_field: An optional `SearchToolbar` object. """ def __init__( self, text: str = "", multiline: FilterOrBool = True, password: FilterOrBool = False, lexer: Optional[Lexer] = None, auto_suggest: Optional[AutoSuggest] = None, completer: Optional[Completer] = None, complete_while_typing: FilterOrBool = True, validator: Optional[Validator] = None, accept_handler: Optional[BufferAcceptHandler] = None, history: Optional[History] = None, focusable: FilterOrBool = True, focus_on_click: FilterOrBool = False, wrap_lines: FilterOrBool = True, read_only: FilterOrBool = False, width: AnyDimension = None, height: AnyDimension = None, dont_extend_height: FilterOrBool = False, dont_extend_width: FilterOrBool = False, line_numbers: bool = False, get_line_prefix: Optional[GetLinePrefixCallable] = None, scrollbar: bool = False, style: str = "", search_field: Optional[SearchToolbar] = None, preview_search: FilterOrBool = True, prompt: AnyFormattedText = "", input_processors: Optional[List[Processor]] = None, ) -> None: if search_field is None: search_control = None elif isinstance(search_field, SearchToolbar): search_control = search_field.control if input_processors is None: input_processors = [] # Writeable attributes. self.completer = completer self.complete_while_typing = complete_while_typing self.lexer = lexer self.auto_suggest = auto_suggest self.read_only = read_only self.wrap_lines = wrap_lines self.validator = validator self.buffer = Buffer( document=Document(text, 0), multiline=multiline, read_only=Condition(lambda: is_true(self.read_only)), completer=DynamicCompleter(lambda: self.completer), complete_while_typing=Condition( lambda: is_true(self.complete_while_typing) ), validator=DynamicValidator(lambda: self.validator), auto_suggest=DynamicAutoSuggest(lambda: self.auto_suggest), accept_handler=accept_handler, history=history, ) self.control = BufferControl( buffer=self.buffer, lexer=DynamicLexer(lambda: self.lexer), input_processors=[ ConditionalProcessor( AppendAutoSuggestion(), has_focus(self.buffer) & ~is_done ), ConditionalProcessor( processor=PasswordProcessor(), filter=to_filter(password) ), BeforeInput(prompt, style="class:text-area.prompt"), ] + input_processors, search_buffer_control=search_control, preview_search=preview_search, focusable=focusable, focus_on_click=focus_on_click, ) if multiline: if scrollbar: right_margins = [ScrollbarMargin(display_arrows=True)] else: right_margins = [] if line_numbers: left_margins = [NumberedMargin()] else: left_margins = [] else: height = D.exact(1) left_margins = [] right_margins = [] style = "class:text-area " + style self.window = Window( height=height, width=width, dont_extend_height=dont_extend_height, dont_extend_width=dont_extend_width, content=self.control, style=style, wrap_lines=Condition(lambda: is_true(self.wrap_lines)), left_margins=left_margins, right_margins=right_margins, get_line_prefix=get_line_prefix, ) @property def text(self) -> str: """ The `Buffer` text. """ return self.buffer.text @text.setter def text(self, value: str) -> None: self.document = Document(value, 0) @property def document(self) -> Document: """ The `Buffer` document (text + cursor position). """ return self.buffer.document @document.setter def document(self, value: Document) -> None: self.buffer.set_document(value, bypass_readonly=True) @property def accept_handler(self) -> Optional[BufferAcceptHandler]: """ The accept handler. Called when the user accepts the input. """ return self.buffer.accept_handler @accept_handler.setter def accept_handler(self, value: BufferAcceptHandler) -> None: self.buffer.accept_handler = value def __pt_container__(self) -> Container: return self.window class Label: """ Widget that displays the given text. It is not editable or focusable. :param text: The text to be displayed. (This can be multiline. This can be formatted text as well.) :param style: A style string. :param width: When given, use this width, rather than calculating it from the text size. """ def __init__( self, text: AnyFormattedText, style: str = "", width: AnyDimension = None, dont_extend_height: bool = True, dont_extend_width: bool = False, ) -> None: self.text = text def get_width() -> AnyDimension: if width is None: text_fragments = to_formatted_text(self.text) text = fragment_list_to_text(text_fragments) if text: longest_line = max(get_cwidth(line) for line in text.splitlines()) else: return D(preferred=0) return D(preferred=longest_line) else: return width self.formatted_text_control = FormattedTextControl(text=lambda: self.text) self.window = Window( content=self.formatted_text_control, width=get_width, style="class:label " + style, dont_extend_height=dont_extend_height, dont_extend_width=dont_extend_width, ) def __pt_container__(self) -> Container: return self.window class Button: """ Clickable button. :param text: The caption for the button. :param handler: `None` or callable. Called when the button is clicked. No parameters are passed to this callable. Use for instance Python's `functools.partial` to pass parameters to this callable if needed. :param width: Width of the button. """ def __init__( self, text: str, handler: Optional[Callable[[], None]] = None, width: int = 12 ) -> None: self.text = text self.handler = handler self.width = width self.control = FormattedTextControl( self._get_text_fragments, key_bindings=self._get_key_bindings(), focusable=True, ) def get_style() -> str: if get_app().layout.has_focus(self): return "class:button.focused" else: return "class:button" self.window = Window( self.control, align=WindowAlign.CENTER, height=1, width=width, style=get_style, dont_extend_width=True, dont_extend_height=True, ) def _get_text_fragments(self) -> StyleAndTextTuples: text = ("{:^%s}" % (self.width - 2)).format(self.text) def handler(mouse_event: MouseEvent) -> None: if ( self.handler is not None and mouse_event.event_type == MouseEventType.MOUSE_UP ): self.handler() return [ ("class:button.arrow", "<", handler), ("[SetCursorPosition]", ""), ("class:button.text", text, handler), ("class:button.arrow", ">", handler), ] def _get_key_bindings(self) -> KeyBindings: " Key bindings for the Button. " kb = KeyBindings() @kb.add(" ") @kb.add("enter") def _(event: E) -> None: if self.handler is not None: self.handler() return kb def __pt_container__(self) -> Container: return self.window class Frame: """ Draw a border around any container, optionally with a title text. Changing the title and body of the frame is possible at runtime by assigning to the `body` and `title` attributes of this class. :param body: Another container object. :param title: Text to be displayed in the top of the frame (can be formatted text). :param style: Style string to be applied to this widget. """ def __init__( self, body: AnyContainer, title: AnyFormattedText = "", style: str = "", width: AnyDimension = None, height: AnyDimension = None, key_bindings: Optional[KeyBindings] = None, modal: bool = False, ) -> None: self.title = title self.body = body fill = partial(Window, style="class:frame.border") style = "class:frame " + style top_row_with_title = VSplit( [ fill(width=1, height=1, char=Border.TOP_LEFT), fill(char=Border.HORIZONTAL), fill(width=1, height=1, char="|"), # Notice: we use `Template` here, because `self.title` can be an # `HTML` object for instance. Label( lambda: Template(" {} ").format(self.title), style="class:frame.label", dont_extend_width=True, ), fill(width=1, height=1, char="|"), fill(char=Border.HORIZONTAL), fill(width=1, height=1, char=Border.TOP_RIGHT), ], height=1, ) top_row_without_title = VSplit( [ fill(width=1, height=1, char=Border.TOP_LEFT), fill(char=Border.HORIZONTAL), fill(width=1, height=1, char=Border.TOP_RIGHT), ], height=1, ) @Condition def has_title() -> bool: return bool(self.title) self.container = HSplit( [ ConditionalContainer(content=top_row_with_title, filter=has_title), ConditionalContainer(content=top_row_without_title, filter=~has_title), VSplit( [ fill(width=1, char=Border.VERTICAL), DynamicContainer(lambda: self.body), fill(width=1, char=Border.VERTICAL), # Padding is required to make sure that if the content is # too small, the right frame border is still aligned. ], padding=0, ), VSplit( [ fill(width=1, height=1, char=Border.BOTTOM_LEFT), fill(char=Border.HORIZONTAL), fill(width=1, height=1, char=Border.BOTTOM_RIGHT), ] ), ], width=width, height=height, style=style, key_bindings=key_bindings, modal=modal, ) def __pt_container__(self) -> Container: return self.container class Shadow: """ Draw a shadow underneath/behind this container. (This applies `class:shadow` the the cells under the shadow. The Style should define the colors for the shadow.) :param body: Another container object. """ def __init__(self, body: AnyContainer) -> None: self.container = FloatContainer( content=body, floats=[ Float( bottom=-1, height=1, left=1, right=-1, transparent=True, content=Window(style="class:shadow"), ), Float( bottom=-1, top=1, width=1, right=-1, transparent=True, content=Window(style="class:shadow"), ), ], ) def __pt_container__(self) -> Container: return self.container class Box: """ Add padding around a container. This also makes sure that the parent can provide more space than required by the child. This is very useful when wrapping a small element with a fixed size into a ``VSplit`` or ``HSplit`` object. The ``HSplit`` and ``VSplit`` try to make sure to adapt respectively the width and height, possibly shrinking other elements. Wrapping something in a ``Box`` makes it flexible. :param body: Another container object. :param padding: The margin to be used around the body. This can be overridden by `padding_left`, padding_right`, `padding_top` and `padding_bottom`. :param style: A style string. :param char: Character to be used for filling the space around the body. (This is supposed to be a character with a terminal width of 1.) """ def __init__( self, body: AnyContainer, padding: AnyDimension = None, padding_left: AnyDimension = None, padding_right: AnyDimension = None, padding_top: AnyDimension = None, padding_bottom: AnyDimension = None, width: AnyDimension = None, height: AnyDimension = None, style: str = "", char: Union[None, str, Callable[[], str]] = None, modal: bool = False, key_bindings: Optional[KeyBindings] = None, ) -> None: if padding is None: padding = D(preferred=0) def get(value: AnyDimension) -> D: if value is None: value = padding return to_dimension(value) self.padding_left = get(padding_left) self.padding_right = get(padding_right) self.padding_top = get(padding_top) self.padding_bottom = get(padding_bottom) self.body = body self.container = HSplit( [ Window(height=self.padding_top, char=char), VSplit( [ Window(width=self.padding_left, char=char), body, Window(width=self.padding_right, char=char), ] ), Window(height=self.padding_bottom, char=char), ], width=width, height=height, style=style, modal=modal, key_bindings=None, ) def __pt_container__(self) -> Container: return self.container _T = TypeVar("_T") class _DialogList(Generic[_T]): """ Common code for `RadioList` and `CheckboxList`. """ open_character: str = "" close_character: str = "" container_style: str = "" default_style: str = "" selected_style: str = "" checked_style: str = "" multiple_selection: bool = False show_scrollbar: bool = True def __init__(self, values: Sequence[Tuple[_T, AnyFormattedText]]) -> None: assert len(values) > 0 self.values = values # current_values will be used in multiple_selection, # current_value will be used otherwise. self.current_values: List[_T] = [] self.current_value: _T = values[0][0] self._selected_index = 0 # Key bindings. kb = KeyBindings() @kb.add("up") def _up(event: E) -> None: self._selected_index = max(0, self._selected_index - 1) @kb.add("down") def _down(event: E) -> None: self._selected_index = min(len(self.values) - 1, self._selected_index + 1) @kb.add("pageup") def _pageup(event: E) -> None: w = event.app.layout.current_window if w.render_info: self._selected_index = max( 0, self._selected_index - len(w.render_info.displayed_lines) ) @kb.add("pagedown") def _pagedown(event: E) -> None: w = event.app.layout.current_window if w.render_info: self._selected_index = min( len(self.values) - 1, self._selected_index + len(w.render_info.displayed_lines), ) @kb.add("enter") @kb.add(" ") def _click(event: E) -> None: self._handle_enter() @kb.add(Keys.Any) def _find(event: E) -> None: # We first check values after the selected value, then all values. values = list(self.values) for value in values[self._selected_index + 1 :] + values: text = fragment_list_to_text(to_formatted_text(value[1])).lower() if text.startswith(event.data.lower()): self._selected_index = self.values.index(value) return # Control and window. self.control = FormattedTextControl( self._get_text_fragments, key_bindings=kb, focusable=True ) self.window = Window( content=self.control, style=self.container_style, right_margins=[ ConditionalMargin( margin=ScrollbarMargin(display_arrows=True), filter=Condition(lambda: self.show_scrollbar), ), ], dont_extend_height=True, ) def _handle_enter(self) -> None: if self.multiple_selection: val = self.values[self._selected_index][0] if val in self.current_values: self.current_values.remove(val) else: self.current_values.append(val) else: self.current_value = self.values[self._selected_index][0] def _get_text_fragments(self) -> StyleAndTextTuples: def mouse_handler(mouse_event: MouseEvent) -> None: """ Set `_selected_index` and `current_value` according to the y position of the mouse click event. """ if mouse_event.event_type == MouseEventType.MOUSE_UP: self._selected_index = mouse_event.position.y self._handle_enter() result: StyleAndTextTuples = [] for i, value in enumerate(self.values): if self.multiple_selection: checked = value[0] in self.current_values else: checked = value[0] == self.current_value selected = i == self._selected_index style = "" if checked: style += " " + self.checked_style if selected: style += " " + self.selected_style result.append((style, self.open_character)) if selected: result.append(("[SetCursorPosition]", "")) if checked: result.append((style, "*")) else: result.append((style, " ")) result.append((style, self.close_character)) result.append((self.default_style, " ")) result.extend(to_formatted_text(value[1], style=self.default_style)) result.append(("", "\n")) # Add mouse handler to all fragments. for i in range(len(result)): result[i] = (result[i][0], result[i][1], mouse_handler) result.pop() # Remove last newline. return result def __pt_container__(self) -> Container: return self.window class RadioList(_DialogList[_T]): """ List of radio buttons. Only one can be checked at the same time. :param values: List of (value, label) tuples. """ open_character = "(" close_character = ")" container_style = "class:radio-list" default_style = "class:radio" selected_style = "class:radio-selected" checked_style = "class:radio-checked" multiple_selection = False class CheckboxList(_DialogList[_T]): """ List of checkbox buttons. Several can be checked at the same time. :param values: List of (value, label) tuples. """ open_character = "[" close_character = "]" container_style = "class:checkbox-list" default_style = "class:checkbox" selected_style = "class:checkbox-selected" checked_style = "class:checkbox-checked" multiple_selection = True class Checkbox(CheckboxList[str]): """Backward compatibility util: creates a 1-sized CheckboxList :param text: the text """ show_scrollbar = False def __init__(self, text: AnyFormattedText = "", checked: bool = False) -> None: values = [("value", text)] CheckboxList.__init__(self, values) self.checked = checked @property def checked(self) -> bool: return "value" in self.current_values @checked.setter def checked(self, value: bool) -> None: if value: self.current_values = ["value"] else: self.current_values = [] class VerticalLine(object): """ A simple vertical line with a width of 1. """ def __init__(self) -> None: self.window = Window( char=Border.VERTICAL, style="class:line,vertical-line", width=1 ) def __pt_container__(self) -> Container: return self.window class HorizontalLine: """ A simple horizontal line with a height of 1. """ def __init__(self) -> None: self.window = Window( char=Border.HORIZONTAL, style="class:line,horizontal-line", height=1 ) def __pt_container__(self) -> Container: return self.window class ProgressBar: def __init__(self) -> None: self._percentage = 60 self.label = Label("60%") self.container = FloatContainer( content=Window(height=1), floats=[ # We first draw the label, then the actual progress bar. Right # now, this is the only way to have the colors of the progress # bar appear on top of the label. The problem is that our label # can't be part of any `Window` below. Float(content=self.label, top=0, bottom=0), Float( left=0, top=0, right=0, bottom=0, content=VSplit( [ Window( style="class:progress-bar.used", width=lambda: D(weight=int(self._percentage)), ), Window( style="class:progress-bar", width=lambda: D(weight=int(100 - self._percentage)), ), ] ), ), ], ) @property def percentage(self) -> int: return self._percentage @percentage.setter def percentage(self, value: int) -> None: self._percentage = value self.label.text = "{0}%".format(value) def __pt_container__(self) -> Container: return self.container