Uploaded Test files
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venv/Lib/site-packages/win32comext/axscript/test/testHost.py
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venv/Lib/site-packages/win32comext/axscript/test/testHost.py
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import sys
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import pythoncom
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from win32com.axscript.server.error import Exception
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from win32com.axscript import axscript
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from win32com.axscript.server import axsite
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from win32com.server import util, connect
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import win32com.server.policy
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from win32com.client.dynamic import Dispatch
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from win32com.server.exception import COMException
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import unittest
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import win32com.test.util
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verbose = "-v" in sys.argv
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class MySite(axsite.AXSite):
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def __init__(self, *args):
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self.exception_seen = None
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axsite.AXSite.__init__(self, *args)
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def OnScriptError(self, error):
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self.exception_seen = exc = error.GetExceptionInfo()
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context, line, char = error.GetSourcePosition()
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if not verbose:
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return
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print(" >Exception:", exc[1])
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try:
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st = error.GetSourceLineText()
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except pythoncom.com_error:
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st = None
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if st is None: st = ""
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text = st + "\n" + (" " * (char-1)) + "^" + "\n" + exc[2]
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for line in text.splitlines():
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print(" >" + line)
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class MyCollection(util.Collection):
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def _NewEnum(self):
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return util.Collection._NewEnum(self)
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class Test:
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_public_methods_ = [ 'echo', 'fail' ]
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_public_attrs_ = ['collection']
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def __init__(self):
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self.verbose = verbose
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self.collection = util.wrap( MyCollection( [1,'Two',3] ))
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self.last = ""
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self.fail_called = 0
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# self._connect_server_ = TestConnectServer(self)
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def echo(self, *args):
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self.last = "".join([str(s) for s in args])
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if self.verbose:
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for arg in args:
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print(arg, end=' ')
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print()
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def fail(self, *args):
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print("**** fail() called ***")
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for arg in args:
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print(arg, end=' ')
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print()
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self.fail_called = 1
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# self._connect_server_.Broadcast(last)
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#### Connections currently wont work, as there is no way for the engine to
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#### know what events we support. We need typeinfo support.
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IID_ITestEvents = pythoncom.MakeIID("{8EB72F90-0D44-11d1-9C4B-00AA00125A98}")
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class TestConnectServer(connect.ConnectableServer):
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_connect_interfaces_ = [IID_ITestEvents]
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# The single public method that the client can call on us
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# (ie, as a normal COM server, this exposes just this single method.
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def __init__(self, object):
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self.object = object
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def Broadcast(self,arg):
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# Simply broadcast a notification.
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self._BroadcastNotify(self.NotifyDoneIt, (arg,))
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def NotifyDoneIt(self, interface, arg):
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interface.Invoke(1000, 0, pythoncom.DISPATCH_METHOD, 1, arg)
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VBScript = """\
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prop = "Property Value"
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sub hello(arg1)
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test.echo arg1
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end sub
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sub testcollection
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if test.collection.Item(0) <> 1 then
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test.fail("Index 0 was wrong")
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end if
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if test.collection.Item(1) <> "Two" then
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test.fail("Index 1 was wrong")
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end if
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if test.collection.Item(2) <> 3 then
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test.fail("Index 2 was wrong")
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end if
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num = 0
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for each item in test.collection
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num = num + 1
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next
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if num <> 3 then
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test.fail("Collection didn't have 3 items")
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end if
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end sub
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"""
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PyScript = """\
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# A unicode \xa9omment.
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prop = "Property Value"
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def hello(arg1):
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test.echo(arg1)
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def testcollection():
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# test.collection[1] = "New one"
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got = []
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for item in test.collection:
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got.append(item)
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if got != [1, "Two", 3]:
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test.fail("Didn't get the collection")
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pass
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"""
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# XXX - needs py3k work! Throwing a bytes string with an extended char
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# doesn't make much sense, but py2x allows it. What it gets upset with
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# is a real unicode arg - which is the only thing py3k allows!
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PyScript_Exc = """\
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def hello(arg1):
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raise RuntimeError("exc with extended \xa9har")
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"""
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ErrScript = """\
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bad code for everyone!
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"""
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state_map = {
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axscript.SCRIPTSTATE_UNINITIALIZED: "SCRIPTSTATE_UNINITIALIZED",
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axscript.SCRIPTSTATE_INITIALIZED: "SCRIPTSTATE_INITIALIZED",
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axscript.SCRIPTSTATE_STARTED: "SCRIPTSTATE_STARTED",
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axscript.SCRIPTSTATE_CONNECTED: "SCRIPTSTATE_CONNECTED",
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axscript.SCRIPTSTATE_DISCONNECTED: "SCRIPTSTATE_DISCONNECTED",
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axscript.SCRIPTSTATE_CLOSED: "SCRIPTSTATE_CLOSED",
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}
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def _CheckEngineState(engine, name, state):
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got = engine.engine.eScript.GetScriptState()
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if got != state:
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got_name = state_map.get(got, str(got))
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state_name = state_map.get(state, str(state))
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raise RuntimeError("Warning - engine %s has state %s, but expected %s" % (name, got_name, state_name))
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class EngineTester(win32com.test.util.TestCase):
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def _TestEngine(self, engineName, code, expected_exc = None):
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echoer = Test()
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model = {
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'test' : util.wrap(echoer),
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}
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site = MySite(model)
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engine = site._AddEngine(engineName)
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try:
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
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engine.AddCode(code)
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engine.Start()
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_STARTED)
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self.failUnless(not echoer.fail_called, "Fail should not have been called")
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# Now call into the scripts IDispatch
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ob = Dispatch(engine.GetScriptDispatch())
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try:
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ob.hello("Goober")
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self.failUnless(expected_exc is None,
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"Expected %r, but no exception seen" % (expected_exc,))
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except pythoncom.com_error:
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if expected_exc is None:
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self.fail("Unexpected failure from script code: %s" % (site.exception_seen,))
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if expected_exc not in site.exception_seen[2]:
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self.fail("Could not find %r in %r" % (expected_exc, site.exception_seen[2]))
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return
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self.assertEqual(echoer.last, "Goober")
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self.assertEqual(str(ob.prop), "Property Value")
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ob.testcollection()
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self.failUnless(not echoer.fail_called, "Fail should not have been called")
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# Now make sure my engines can evaluate stuff.
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result = engine.eParse.ParseScriptText("1+1", None, None, None, 0, 0, axscript.SCRIPTTEXT_ISEXPRESSION)
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self.assertEqual(result, 2)
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# re-initialize to make sure it transitions back to initialized again.
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engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
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engine.Start()
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_STARTED)
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# Transition back to initialized, then through connected too.
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engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
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engine.SetScriptState(axscript.SCRIPTSTATE_CONNECTED)
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_CONNECTED)
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engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
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engine.SetScriptState(axscript.SCRIPTSTATE_CONNECTED)
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_CONNECTED)
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engine.SetScriptState(axscript.SCRIPTSTATE_DISCONNECTED)
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_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_DISCONNECTED)
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finally:
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engine.Close()
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engine = None
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site = None
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def testVB(self):
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self._TestEngine("VBScript", VBScript)
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def testPython(self):
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self._TestEngine("Python", PyScript)
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def testPythonUnicodeError(self):
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self._TestEngine("Python", PyScript)
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def testVBExceptions(self):
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self.assertRaises(pythoncom.com_error,
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self._TestEngine, "VBScript", ErrScript)
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def testPythonExceptions(self):
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expected = "RuntimeError: exc with extended \xa9har"
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self._TestEngine("Python", PyScript_Exc, expected)
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if __name__ == '__main__':
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unittest.main()
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