Uploaded Test files
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# Copyright (c) Jupyter Development Team.
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# Distributed under the terms of the Modified BSD License.
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"""Controller class.
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Represents a Gamepad or Joystick controller.
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"""
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from .valuewidget import ValueWidget
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from .widget import register, widget_serialization
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from .domwidget import DOMWidget
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from .widget_core import CoreWidget
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from .trait_types import TypedTuple
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from traitlets import Bool, Int, Float, Unicode, Instance
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@register
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class Button(DOMWidget, ValueWidget, CoreWidget):
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"""Represents a gamepad or joystick button."""
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value = Float(min=0.0, max=1.0, read_only=True, help="The value of the button.").tag(sync=True)
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pressed = Bool(read_only=True, help="Whether the button is pressed.").tag(sync=True)
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_view_name = Unicode('ControllerButtonView').tag(sync=True)
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_model_name = Unicode('ControllerButtonModel').tag(sync=True)
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@register
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class Axis(DOMWidget, ValueWidget, CoreWidget):
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"""Represents a gamepad or joystick axis."""
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value = Float(min=-1.0, max=1.0, read_only=True, help="The value of the axis.").tag(sync=True)
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_view_name = Unicode('ControllerAxisView').tag(sync=True)
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_model_name = Unicode('ControllerAxisModel').tag(sync=True)
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@register
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class Controller(DOMWidget, CoreWidget):
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"""Represents a game controller."""
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index = Int(help="The id number of the controller.").tag(sync=True)
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# General information about the gamepad, button and axes mapping, name.
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# These values are all read-only and set by the JavaScript side.
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name = Unicode(read_only=True, help="The name of the controller.").tag(sync=True)
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mapping = Unicode(read_only=True, help="The name of the control mapping.").tag(sync=True)
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connected = Bool(read_only=True, help="Whether the gamepad is connected.").tag(sync=True)
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timestamp = Float(read_only=True, help="The last time the data from this gamepad was updated.").tag(sync=True)
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# Buttons and axes - read-only
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buttons = TypedTuple(trait=Instance(Button), read_only=True, help="The buttons on the gamepad.").tag(sync=True, **widget_serialization)
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axes = TypedTuple(trait=Instance(Axis), read_only=True, help="The axes on the gamepad.").tag(sync=True, **widget_serialization)
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_view_name = Unicode('ControllerView').tag(sync=True)
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_model_name = Unicode('ControllerModel').tag(sync=True)
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