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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindosgGA
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---------
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This is part of the Findosg* suite used to find OpenSceneGraph
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components. Each component is separate and you must opt in to each
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module. You must also opt into OpenGL and OpenThreads (and Producer
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if needed) as these modules won't do it for you. This is to allow you
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control over your own system piece by piece in case you need to opt
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out of certain components or change the Find behavior for a particular
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module (perhaps because the default FindOpenGL.cmake module doesn't
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work with your system as an example). If you want to use a more
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convenient module that includes everything, use the
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FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
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Locate osgGA This module defines
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OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the
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headers OSGGA_LIBRARIES - The libraries to link against for the osgGA
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(use this)
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OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA
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debug library
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$OSGDIR is an environment variable that would correspond to the
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./configure --prefix=$OSGDIR used in building osg.
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Created by Eric Wing.
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#]=======================================================================]
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# Header files are presumed to be included like
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# #include <osg/PositionAttitudeTransform>
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# #include <osgGA/FlightManipulator>
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include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
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OSG_FIND_PATH (OSGGA osgGA/FlightManipulator)
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OSG_FIND_LIBRARY(OSGGA osgGA)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgGA DEFAULT_MSG
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OSGGA_LIBRARY OSGGA_INCLUDE_DIR)
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