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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindProducer
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------------
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Though Producer isn't directly part of OpenSceneGraph, its primary
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user is OSG so I consider this part of the Findosg* suite used to find
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OpenSceneGraph components. You'll notice that I accept OSGDIR as an
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environment path.
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Each component is separate and you must opt in to each module. You
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must also opt into OpenGL (and OpenThreads?) as these modules won't do
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it for you. This is to allow you control over your own system piece
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by piece in case you need to opt out of certain components or change
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the Find behavior for a particular module (perhaps because the default
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FindOpenGL.cmake module doesn't work with your system as an example).
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If you want to use a more convenient module that includes everything,
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use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake
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modules.
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Locate Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND,
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if false, do not try to link to Producer PRODUCER_INCLUDE_DIR, where
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to find the headers
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$PRODUCER_DIR is an environment variable that would correspond to the
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./configure --prefix=$PRODUCER_DIR used in building osg.
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Created by Eric Wing.
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#]=======================================================================]
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# Header files are presumed to be included like
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# #include <Producer/CameraGroup>
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# Try the user's environment request before anything else.
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find_path(PRODUCER_INCLUDE_DIR Producer/CameraGroup
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HINTS
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ENV PRODUCER_DIR
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ENV OSG_DIR
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ENV OSGDIR
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PATH_SUFFIXES include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/opt
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[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]
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[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]
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)
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find_library(PRODUCER_LIBRARY
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NAMES Producer
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HINTS
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ENV PRODUCER_DIR
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ENV OSG_DIR
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ENV OSGDIR
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PATH_SUFFIXES lib
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PATHS
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/opt
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)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Producer DEFAULT_MSG
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PRODUCER_LIBRARY PRODUCER_INCLUDE_DIR)
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