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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindLibinput
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------------
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Find libinput headers and library.
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Imported Targets
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^^^^^^^^^^^^^^^^
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``Libinput::Libinput``
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The libinput library, if found.
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Result Variables
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^^^^^^^^^^^^^^^^
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This will define the following variables in your project:
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``Libinput_FOUND``
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true if (the requested version of) libinput is available.
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``Libinput_VERSION``
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the version of libinput.
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``Libinput_LIBRARIES``
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the libraries to link against to use libinput.
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``Libinput_INCLUDE_DIRS``
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where to find the libinput headers.
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``Libinput_COMPILE_OPTIONS``
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this should be passed to target_compile_options(), if the
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target is not used for linking
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#]=======================================================================]
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# Use pkg-config to get the directories and then use these values
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# in the FIND_PATH() and FIND_LIBRARY() calls
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find_package(PkgConfig QUIET)
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pkg_check_modules(PKG_Libinput QUIET libinput)
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set(Libinput_COMPILE_OPTIONS ${PKG_Libinput_CFLAGS_OTHER})
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set(Libinput_VERSION ${PKG_Libinput_VERSION})
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find_path(Libinput_INCLUDE_DIR
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NAMES
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libinput.h
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HINTS
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${PKG_Libinput_INCLUDE_DIRS}
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)
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find_library(Libinput_LIBRARY
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NAMES
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input
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HINTS
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${PKG_Libinput_LIBRARY_DIRS}
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Libinput
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FOUND_VAR
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Libinput_FOUND
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REQUIRED_VARS
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Libinput_LIBRARY
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Libinput_INCLUDE_DIR
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VERSION_VAR
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Libinput_VERSION
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)
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if(Libinput_FOUND AND NOT TARGET Libinput::Libinput)
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add_library(Libinput::Libinput UNKNOWN IMPORTED)
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set_target_properties(Libinput::Libinput PROPERTIES
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IMPORTED_LOCATION "${Libinput_LIBRARY}"
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INTERFACE_COMPILE_OPTIONS "${Libinput_COMPILE_OPTIONS}"
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INTERFACE_INCLUDE_DIRECTORIES "${Libinput_INCLUDE_DIR}"
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)
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endif()
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mark_as_advanced(Libinput_LIBRARY Libinput_INCLUDE_DIR)
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if(Libinput_FOUND)
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set(Libinput_LIBRARIES ${Libinput_LIBRARY})
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set(Libinput_INCLUDE_DIRS ${Libinput_INCLUDE_DIR})
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endif()
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