494 lines
18 KiB
Python
494 lines
18 KiB
Python
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"""
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Methods to characterize image textures.
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"""
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import numpy as np
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import warnings
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from .._shared.utils import check_nD
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from ..util import img_as_float
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from ..color import gray2rgb
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from ._texture import (_glcm_loop,
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_local_binary_pattern,
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_multiblock_lbp)
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def greycomatrix(image, distances, angles, levels=None, symmetric=False,
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normed=False):
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"""Calculate the grey-level co-occurrence matrix.
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A grey level co-occurrence matrix is a histogram of co-occurring
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greyscale values at a given offset over an image.
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Parameters
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----------
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image : array_like
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Integer typed input image. Only positive valued images are supported.
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If type is other than uint8, the argument `levels` needs to be set.
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distances : array_like
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List of pixel pair distance offsets.
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angles : array_like
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List of pixel pair angles in radians.
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levels : int, optional
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The input image should contain integers in [0, `levels`-1],
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where levels indicate the number of grey-levels counted
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(typically 256 for an 8-bit image). This argument is required for
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16-bit images or higher and is typically the maximum of the image.
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As the output matrix is at least `levels` x `levels`, it might
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be preferable to use binning of the input image rather than
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large values for `levels`.
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symmetric : bool, optional
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If True, the output matrix `P[:, :, d, theta]` is symmetric. This
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is accomplished by ignoring the order of value pairs, so both
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(i, j) and (j, i) are accumulated when (i, j) is encountered
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for a given offset. The default is False.
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normed : bool, optional
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If True, normalize each matrix `P[:, :, d, theta]` by dividing
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by the total number of accumulated co-occurrences for the given
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offset. The elements of the resulting matrix sum to 1. The
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default is False.
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Returns
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-------
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P : 4-D ndarray
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The grey-level co-occurrence histogram. The value
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`P[i,j,d,theta]` is the number of times that grey-level `j`
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occurs at a distance `d` and at an angle `theta` from
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grey-level `i`. If `normed` is `False`, the output is of
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type uint32, otherwise it is float64. The dimensions are:
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levels x levels x number of distances x number of angles.
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References
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----------
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.. [1] The GLCM Tutorial Home Page,
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http://www.fp.ucalgary.ca/mhallbey/tutorial.htm
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.. [2] Haralick, RM.; Shanmugam, K.,
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"Textural features for image classification"
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IEEE Transactions on systems, man, and cybernetics 6 (1973): 610-621.
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:DOI:`10.1109/TSMC.1973.4309314`
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.. [3] Pattern Recognition Engineering, Morton Nadler & Eric P.
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Smith
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.. [4] Wikipedia, https://en.wikipedia.org/wiki/Co-occurrence_matrix
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Examples
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--------
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Compute 2 GLCMs: One for a 1-pixel offset to the right, and one
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for a 1-pixel offset upwards.
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>>> image = np.array([[0, 0, 1, 1],
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... [0, 0, 1, 1],
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... [0, 2, 2, 2],
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... [2, 2, 3, 3]], dtype=np.uint8)
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>>> result = greycomatrix(image, [1], [0, np.pi/4, np.pi/2, 3*np.pi/4],
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... levels=4)
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>>> result[:, :, 0, 0]
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array([[2, 2, 1, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 1],
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[0, 0, 0, 1]], dtype=uint32)
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>>> result[:, :, 0, 1]
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array([[1, 1, 3, 0],
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[0, 1, 1, 0],
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[0, 0, 0, 2],
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[0, 0, 0, 0]], dtype=uint32)
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>>> result[:, :, 0, 2]
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array([[3, 0, 2, 0],
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[0, 2, 2, 0],
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[0, 0, 1, 2],
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[0, 0, 0, 0]], dtype=uint32)
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>>> result[:, :, 0, 3]
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array([[2, 0, 0, 0],
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[1, 1, 2, 0],
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[0, 0, 2, 1],
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[0, 0, 0, 0]], dtype=uint32)
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"""
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check_nD(image, 2)
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check_nD(distances, 1, 'distances')
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check_nD(angles, 1, 'angles')
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image = np.ascontiguousarray(image)
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image_max = image.max()
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if np.issubdtype(image.dtype, np.floating):
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raise ValueError("Float images are not supported by greycomatrix. "
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"Convert the image to an unsigned integer type.")
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# for image type > 8bit, levels must be set.
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if image.dtype not in (np.uint8, np.int8) and levels is None:
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raise ValueError("The levels argument is required for data types "
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"other than uint8. The resulting matrix will be at "
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"least levels ** 2 in size.")
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if np.issubdtype(image.dtype, np.signedinteger) and np.any(image < 0):
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raise ValueError("Negative-valued images are not supported.")
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if levels is None:
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levels = 256
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if image_max >= levels:
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raise ValueError("The maximum grayscale value in the image should be "
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"smaller than the number of levels.")
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distances = np.ascontiguousarray(distances, dtype=np.float64)
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angles = np.ascontiguousarray(angles, dtype=np.float64)
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P = np.zeros((levels, levels, len(distances), len(angles)),
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dtype=np.uint32, order='C')
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# count co-occurences
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_glcm_loop(image, distances, angles, levels, P)
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# make each GLMC symmetric
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if symmetric:
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Pt = np.transpose(P, (1, 0, 2, 3))
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P = P + Pt
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# normalize each GLCM
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if normed:
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P = P.astype(np.float64)
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glcm_sums = np.apply_over_axes(np.sum, P, axes=(0, 1))
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glcm_sums[glcm_sums == 0] = 1
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P /= glcm_sums
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return P
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def greycoprops(P, prop='contrast'):
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"""Calculate texture properties of a GLCM.
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Compute a feature of a grey level co-occurrence matrix to serve as
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a compact summary of the matrix. The properties are computed as
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follows:
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- 'contrast': :math:`\\sum_{i,j=0}^{levels-1} P_{i,j}(i-j)^2`
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- 'dissimilarity': :math:`\\sum_{i,j=0}^{levels-1}P_{i,j}|i-j|`
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- 'homogeneity': :math:`\\sum_{i,j=0}^{levels-1}\\frac{P_{i,j}}{1+(i-j)^2}`
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- 'ASM': :math:`\\sum_{i,j=0}^{levels-1} P_{i,j}^2`
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- 'energy': :math:`\\sqrt{ASM}`
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- 'correlation':
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.. math:: \\sum_{i,j=0}^{levels-1} P_{i,j}\\left[\\frac{(i-\\mu_i) \\
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(j-\\mu_j)}{\\sqrt{(\\sigma_i^2)(\\sigma_j^2)}}\\right]
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Each GLCM is normalized to have a sum of 1 before the computation of texture
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properties.
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Parameters
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----------
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P : ndarray
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Input array. `P` is the grey-level co-occurrence histogram
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for which to compute the specified property. The value
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`P[i,j,d,theta]` is the number of times that grey-level j
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occurs at a distance d and at an angle theta from
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grey-level i.
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prop : {'contrast', 'dissimilarity', 'homogeneity', 'energy', \
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'correlation', 'ASM'}, optional
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The property of the GLCM to compute. The default is 'contrast'.
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Returns
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-------
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results : 2-D ndarray
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2-dimensional array. `results[d, a]` is the property 'prop' for
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the d'th distance and the a'th angle.
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References
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----------
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.. [1] The GLCM Tutorial Home Page,
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http://www.fp.ucalgary.ca/mhallbey/tutorial.htm
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Examples
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--------
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Compute the contrast for GLCMs with distances [1, 2] and angles
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[0 degrees, 90 degrees]
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>>> image = np.array([[0, 0, 1, 1],
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... [0, 0, 1, 1],
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... [0, 2, 2, 2],
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... [2, 2, 3, 3]], dtype=np.uint8)
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>>> g = greycomatrix(image, [1, 2], [0, np.pi/2], levels=4,
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... normed=True, symmetric=True)
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>>> contrast = greycoprops(g, 'contrast')
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>>> contrast
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array([[0.58333333, 1. ],
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[1.25 , 2.75 ]])
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"""
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check_nD(P, 4, 'P')
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(num_level, num_level2, num_dist, num_angle) = P.shape
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if num_level != num_level2:
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raise ValueError('num_level and num_level2 must be equal.')
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if num_dist <= 0:
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raise ValueError('num_dist must be positive.')
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if num_angle <= 0:
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raise ValueError('num_angle must be positive.')
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# normalize each GLCM
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P = P.astype(np.float64)
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glcm_sums = np.apply_over_axes(np.sum, P, axes=(0, 1))
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glcm_sums[glcm_sums == 0] = 1
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P /= glcm_sums
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# create weights for specified property
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I, J = np.ogrid[0:num_level, 0:num_level]
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if prop == 'contrast':
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weights = (I - J) ** 2
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elif prop == 'dissimilarity':
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weights = np.abs(I - J)
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elif prop == 'homogeneity':
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weights = 1. / (1. + (I - J) ** 2)
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elif prop in ['ASM', 'energy', 'correlation']:
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pass
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else:
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raise ValueError('%s is an invalid property' % (prop))
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# compute property for each GLCM
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if prop == 'energy':
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asm = np.apply_over_axes(np.sum, (P ** 2), axes=(0, 1))[0, 0]
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results = np.sqrt(asm)
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elif prop == 'ASM':
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results = np.apply_over_axes(np.sum, (P ** 2), axes=(0, 1))[0, 0]
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elif prop == 'correlation':
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results = np.zeros((num_dist, num_angle), dtype=np.float64)
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I = np.array(range(num_level)).reshape((num_level, 1, 1, 1))
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J = np.array(range(num_level)).reshape((1, num_level, 1, 1))
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diff_i = I - np.apply_over_axes(np.sum, (I * P), axes=(0, 1))[0, 0]
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diff_j = J - np.apply_over_axes(np.sum, (J * P), axes=(0, 1))[0, 0]
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std_i = np.sqrt(np.apply_over_axes(np.sum, (P * (diff_i) ** 2),
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axes=(0, 1))[0, 0])
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std_j = np.sqrt(np.apply_over_axes(np.sum, (P * (diff_j) ** 2),
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axes=(0, 1))[0, 0])
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cov = np.apply_over_axes(np.sum, (P * (diff_i * diff_j)),
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axes=(0, 1))[0, 0]
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# handle the special case of standard deviations near zero
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mask_0 = std_i < 1e-15
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mask_0[std_j < 1e-15] = True
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results[mask_0] = 1
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# handle the standard case
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mask_1 = mask_0 == False
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results[mask_1] = cov[mask_1] / (std_i[mask_1] * std_j[mask_1])
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elif prop in ['contrast', 'dissimilarity', 'homogeneity']:
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weights = weights.reshape((num_level, num_level, 1, 1))
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results = np.apply_over_axes(np.sum, (P * weights), axes=(0, 1))[0, 0]
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return results
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def local_binary_pattern(image, P, R, method='default'):
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"""Gray scale and rotation invariant LBP (Local Binary Patterns).
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LBP is an invariant descriptor that can be used for texture classification.
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Parameters
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----------
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image : (N, M) array
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Graylevel image.
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P : int
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Number of circularly symmetric neighbour set points (quantization of
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the angular space).
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R : float
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Radius of circle (spatial resolution of the operator).
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method : {'default', 'ror', 'uniform', 'var'}
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Method to determine the pattern.
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* 'default': original local binary pattern which is gray scale but not
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rotation invariant.
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* 'ror': extension of default implementation which is gray scale and
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rotation invariant.
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* 'uniform': improved rotation invariance with uniform patterns and
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finer quantization of the angular space which is gray scale and
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rotation invariant.
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* 'nri_uniform': non rotation-invariant uniform patterns variant
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which is only gray scale invariant [2]_.
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* 'var': rotation invariant variance measures of the contrast of local
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image texture which is rotation but not gray scale invariant.
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Returns
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-------
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output : (N, M) array
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LBP image.
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References
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----------
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.. [1] Multiresolution Gray-Scale and Rotation Invariant Texture
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Classification with Local Binary Patterns.
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Timo Ojala, Matti Pietikainen, Topi Maenpaa.
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http://www.ee.oulu.fi/research/mvmp/mvg/files/pdf/pdf_94.pdf, 2002.
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.. [2] Face recognition with local binary patterns.
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Timo Ahonen, Abdenour Hadid, Matti Pietikainen,
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http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.214.6851,
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2004.
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"""
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check_nD(image, 2)
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methods = {
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'default': ord('D'),
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'ror': ord('R'),
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'uniform': ord('U'),
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'nri_uniform': ord('N'),
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'var': ord('V')
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}
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image = np.ascontiguousarray(image, dtype=np.double)
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output = _local_binary_pattern(image, P, R, methods[method.lower()])
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return output
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def multiblock_lbp(int_image, r, c, width, height):
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"""Multi-block local binary pattern (MB-LBP).
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The features are calculated similarly to local binary patterns (LBPs),
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(See :py:meth:`local_binary_pattern`) except that summed blocks are
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used instead of individual pixel values.
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MB-LBP is an extension of LBP that can be computed on multiple scales
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in constant time using the integral image. Nine equally-sized rectangles
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are used to compute a feature. For each rectangle, the sum of the pixel
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intensities is computed. Comparisons of these sums to that of the central
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rectangle determine the feature, similarly to LBP.
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Parameters
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----------
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int_image : (N, M) array
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Integral image.
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r : int
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Row-coordinate of top left corner of a rectangle containing feature.
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c : int
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Column-coordinate of top left corner of a rectangle containing feature.
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width : int
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Width of one of the 9 equal rectangles that will be used to compute
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a feature.
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height : int
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Height of one of the 9 equal rectangles that will be used to compute
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a feature.
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Returns
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-------
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output : int
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8-bit MB-LBP feature descriptor.
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References
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----------
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.. [1] Face Detection Based on Multi-Block LBP
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Representation. Lun Zhang, Rufeng Chu, Shiming Xiang, Shengcai Liao,
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Stan Z. Li
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http://www.cbsr.ia.ac.cn/users/scliao/papers/Zhang-ICB07-MBLBP.pdf
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"""
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int_image = np.ascontiguousarray(int_image, dtype=np.float32)
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lbp_code = _multiblock_lbp(int_image, r, c, width, height)
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return lbp_code
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def draw_multiblock_lbp(image, r, c, width, height,
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lbp_code=0,
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color_greater_block=(1, 1, 1),
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color_less_block=(0, 0.69, 0.96),
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alpha=0.5
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):
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"""Multi-block local binary pattern visualization.
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Blocks with higher sums are colored with alpha-blended white rectangles,
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whereas blocks with lower sums are colored alpha-blended cyan. Colors
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and the `alpha` parameter can be changed.
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Parameters
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----------
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image : ndarray of float or uint
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Image on which to visualize the pattern.
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r : int
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Row-coordinate of top left corner of a rectangle containing feature.
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c : int
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||
|
Column-coordinate of top left corner of a rectangle containing feature.
|
||
|
width : int
|
||
|
Width of one of 9 equal rectangles that will be used to compute
|
||
|
a feature.
|
||
|
height : int
|
||
|
Height of one of 9 equal rectangles that will be used to compute
|
||
|
a feature.
|
||
|
lbp_code : int
|
||
|
The descriptor of feature to visualize. If not provided, the
|
||
|
descriptor with 0 value will be used.
|
||
|
color_greater_block : tuple of 3 floats
|
||
|
Floats specifying the color for the block that has greater
|
||
|
intensity value. They should be in the range [0, 1].
|
||
|
Corresponding values define (R, G, B) values. Default value
|
||
|
is white (1, 1, 1).
|
||
|
color_greater_block : tuple of 3 floats
|
||
|
Floats specifying the color for the block that has greater intensity
|
||
|
value. They should be in the range [0, 1]. Corresponding values define
|
||
|
(R, G, B) values. Default value is cyan (0, 0.69, 0.96).
|
||
|
alpha : float
|
||
|
Value in the range [0, 1] that specifies opacity of visualization.
|
||
|
1 - fully transparent, 0 - opaque.
|
||
|
|
||
|
Returns
|
||
|
-------
|
||
|
output : ndarray of float
|
||
|
Image with MB-LBP visualization.
|
||
|
|
||
|
References
|
||
|
----------
|
||
|
.. [1] Face Detection Based on Multi-Block LBP
|
||
|
Representation. Lun Zhang, Rufeng Chu, Shiming Xiang, Shengcai Liao,
|
||
|
Stan Z. Li
|
||
|
http://www.cbsr.ia.ac.cn/users/scliao/papers/Zhang-ICB07-MBLBP.pdf
|
||
|
"""
|
||
|
|
||
|
# Default colors for regions.
|
||
|
# White is for the blocks that are brighter.
|
||
|
# Cyan is for the blocks that has less intensity.
|
||
|
color_greater_block = np.asarray(color_greater_block, dtype=np.float64)
|
||
|
color_less_block = np.asarray(color_less_block, dtype=np.float64)
|
||
|
|
||
|
# Copy array to avoid the changes to the original one.
|
||
|
output = np.copy(image)
|
||
|
|
||
|
# As the visualization uses RGB color we need 3 bands.
|
||
|
if len(image.shape) < 3:
|
||
|
output = gray2rgb(image)
|
||
|
|
||
|
# Colors are specified in floats.
|
||
|
output = img_as_float(output)
|
||
|
|
||
|
# Offsets of neighbour rectangles relative to central one.
|
||
|
# It has order starting from top left and going clockwise.
|
||
|
neighbour_rect_offsets = ((-1, -1), (-1, 0), (-1, 1),
|
||
|
(0, 1), (1, 1), (1, 0),
|
||
|
(1, -1), (0, -1))
|
||
|
|
||
|
# Pre-multiply the offsets with width and height.
|
||
|
neighbour_rect_offsets = np.array(neighbour_rect_offsets)
|
||
|
neighbour_rect_offsets[:, 0] *= height
|
||
|
neighbour_rect_offsets[:, 1] *= width
|
||
|
|
||
|
# Top-left coordinates of central rectangle.
|
||
|
central_rect_r = r + height
|
||
|
central_rect_c = c + width
|
||
|
|
||
|
for element_num, offset in enumerate(neighbour_rect_offsets):
|
||
|
|
||
|
offset_r, offset_c = offset
|
||
|
|
||
|
curr_r = central_rect_r + offset_r
|
||
|
curr_c = central_rect_c + offset_c
|
||
|
|
||
|
has_greater_value = lbp_code & (1 << (7-element_num))
|
||
|
|
||
|
# Mix-in the visualization colors.
|
||
|
if has_greater_value:
|
||
|
new_value = ((1-alpha) *
|
||
|
output[curr_r:curr_r+height, curr_c:curr_c+width] +
|
||
|
alpha * color_greater_block)
|
||
|
output[curr_r:curr_r+height, curr_c:curr_c+width] = new_value
|
||
|
else:
|
||
|
new_value = ((1-alpha) *
|
||
|
output[curr_r:curr_r+height, curr_c:curr_c+width] +
|
||
|
alpha * color_less_block)
|
||
|
output[curr_r:curr_r+height, curr_c:curr_c+width] = new_value
|
||
|
|
||
|
return output
|