175 lines
5.4 KiB
Python
175 lines
5.4 KiB
Python
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# Demo of using just windows, without documents and views.
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# Also demo of a GUI thread, pretty much direct from the MFC C++ sample MTMDI.
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import win32ui
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import win32con
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import win32api
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import timer
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from pywin.mfc import window, docview, thread
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from pywin.mfc.thread import WinThread
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WM_USER_PREPARE_TO_CLOSE = win32con.WM_USER + 32
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# font is a dictionary in which the following elements matter:
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# (the best matching font to supplied parameters is returned)
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# name string name of the font as known by Windows
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# size point size of font in logical units
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# weight weight of font (win32con.FW_NORMAL, win32con.FW_BOLD)
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# italic boolean; true if set to anything but None
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# underline boolean; true if set to anything but None
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# This window is a child window of a frame. It is not the frame window itself.
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class FontWindow(window.Wnd):
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def __init__(self, text = 'Python Rules!'):
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window.Wnd.__init__(self)
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self.text = text
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self.index = 0
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self.incr = 1
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self.width = self.height = 0
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self.ChangeAttributes()
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# set up message handlers
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def Create(self, title, style, rect, parent):
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classStyle = win32con.CS_HREDRAW | win32con.CS_VREDRAW
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className = win32ui.RegisterWndClass(classStyle, 0, win32con.COLOR_WINDOW+1, 0)
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self._obj_ = win32ui.CreateWnd()
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self._obj_.AttachObject(self)
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self._obj_.CreateWindow(className, title, style, rect, parent, win32ui.AFX_IDW_PANE_FIRST)
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self.HookMessage (self.OnSize, win32con.WM_SIZE)
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self.HookMessage (self.OnPrepareToClose, WM_USER_PREPARE_TO_CLOSE)
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self.HookMessage (self.OnDestroy, win32con.WM_DESTROY)
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self.timerid = timer.set_timer (100, self.OnTimer)
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self.InvalidateRect()
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def OnDestroy (self, msg):
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timer.kill_timer(self.timerid)
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def OnTimer(self, id, timeVal):
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self.index = self.index + self.incr
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if self.index > len(self.text):
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self.incr = -1
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self.index = len(self.text)
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elif self.index < 0:
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self.incr = 1
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self.index = 0
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self.InvalidateRect()
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def OnPaint (self):
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# print "Paint message from thread", win32api.GetCurrentThreadId()
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dc, paintStruct = self.BeginPaint()
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self.OnPrepareDC(dc, None)
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if (self.width == 0 and self.height == 0):
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left, top, right, bottom = self.GetClientRect()
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self.width = right - left
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self.height = bottom - top
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x, y = self.width // 2, self.height // 2
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dc.TextOut (x, y, self.text[:self.index])
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self.EndPaint(paintStruct)
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def ChangeAttributes(self):
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font_spec = {'name':'Arial', 'height':42}
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self.font = win32ui.CreateFont (font_spec)
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def OnPrepareToClose(self, params):
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self.DestroyWindow()
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def OnSize (self, params):
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lParam = params[3]
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self.width = win32api.LOWORD(lParam)
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self.height = win32api.HIWORD(lParam)
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def OnPrepareDC (self, dc, printinfo):
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# Set up the DC for forthcoming OnDraw call
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dc.SetTextColor (win32api.RGB(0,0,255))
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dc.SetBkColor (win32api.GetSysColor (win32con.COLOR_WINDOW))
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dc.SelectObject (self.font)
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dc.SetTextAlign (win32con.TA_CENTER | win32con.TA_BASELINE)
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class FontFrame(window.MDIChildWnd):
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def __init__(self):
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pass # Dont call base class doc/view version...
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def Create(self, title, rect = None, parent = None):
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style = win32con.WS_CHILD | win32con.WS_VISIBLE | win32con.WS_OVERLAPPEDWINDOW
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self._obj_ = win32ui.CreateMDIChild()
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self._obj_.AttachObject(self)
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self._obj_.CreateWindow(None, title, style, rect, parent)
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rect = self.GetClientRect()
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rect = (0,0,rect[2]-rect[0], rect[3]-rect[1])
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self.child = FontWindow("Not threaded")
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self.child.Create("FontDemo", win32con.WS_CHILD | win32con.WS_VISIBLE, rect, self)
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class TestThread(WinThread):
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def __init__(self, parentWindow):
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self.parentWindow = parentWindow
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self.child = None
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WinThread.__init__(self)
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def InitInstance(self):
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rect = self.parentWindow.GetClientRect()
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rect = (0,0,rect[2]-rect[0], rect[3]-rect[1])
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self.child = FontWindow()
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self.child.Create("FontDemo", win32con.WS_CHILD | win32con.WS_VISIBLE, rect, self.parentWindow)
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self.SetMainFrame(self.child)
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return WinThread.InitInstance(self)
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def ExitInstance(self):
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return 0
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class ThreadedFontFrame(window.MDIChildWnd):
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def __init__(self):
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pass # Dont call base class doc/view version...
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self.thread = None
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def Create(self, title, rect = None, parent = None):
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style = win32con.WS_CHILD | win32con.WS_VISIBLE | win32con.WS_OVERLAPPEDWINDOW
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self._obj_ = win32ui.CreateMDIChild()
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self._obj_.CreateWindow(None, title, style, rect, parent)
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self._obj_.HookMessage(self.OnDestroy, win32con.WM_DESTROY)
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self._obj_.HookMessage (self.OnSize, win32con.WM_SIZE)
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self.thread = TestThread(self)
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self.thread.CreateThread()
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def OnSize(self, msg):
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pass
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def OnDestroy(self, msg):
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win32ui.OutputDebugString("OnDestroy\n")
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if self.thread and self.thread.child:
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child = self.thread.child
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child.SendMessage(WM_USER_PREPARE_TO_CLOSE, 0, 0)
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win32ui.OutputDebugString("Destroyed\n")
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def Demo():
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f = FontFrame()
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f.Create("Font Demo")
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def ThreadedDemo():
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rect = win32ui.GetMainFrame().GetMDIClient().GetClientRect()
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rect = rect[0], int(rect[3]*3/4), int(rect[2]/4), rect[3]
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incr = rect[2]
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for i in range(4):
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if i==0:
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f = FontFrame()
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title = "Not threaded"
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else:
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f = ThreadedFontFrame()
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title = "Threaded GUI Demo"
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f.Create(title, rect)
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rect = rect[0] + incr, rect[1], rect[2]+incr, rect[3]
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# Givem a chance to start
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win32api.Sleep(100)
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win32ui.PumpWaitingMessages()
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if __name__=='__main__':
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import demoutils
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if demoutils.NeedGoodGUI():
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ThreadedDemo()
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# Demo()
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