888 lines
30 KiB
Groff
888 lines
30 KiB
Groff
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.\" Man page generated from reStructuredText.
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.
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.TH "CMAKE-GENERATORS" "7" "Aug 20, 2020" "3.18.2" "CMake"
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.SH NAME
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cmake-generators \- CMake Generators Reference
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.
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.nr rst2man-indent-level 0
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..
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.de1 INDENT
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..
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.de UNINDENT
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. RE
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.\" indent \\n[an-margin]
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.in \\n[rst2man-indent\\n[rst2man-indent-level]]u
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..
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.SH INTRODUCTION
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.sp
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A \fICMake Generator\fP is responsible for writing the input files for
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a native build system. Exactly one of the \fI\%CMake Generators\fP must be
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selected for a build tree to determine what native build system is to
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be used. Optionally one of the \fI\%Extra Generators\fP may be selected
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as a variant of some of the \fI\%Command\-Line Build Tool Generators\fP to
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produce project files for an auxiliary IDE.
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.sp
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CMake Generators are platform\-specific so each may be available only
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on certain platforms. The \fBcmake(1)\fP command\-line tool \fB\-\-help\fP
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output lists available generators on the current platform. Use its \fB\-G\fP
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option to specify the generator for a new build tree.
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The \fBcmake\-gui(1)\fP offers interactive selection of a generator
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when creating a new build tree.
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.SH CMAKE GENERATORS
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.SS Command\-Line Build Tool Generators
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.sp
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These generators support command\-line build tools. In order to use them,
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one must launch CMake from a command\-line prompt whose environment is
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already configured for the chosen compiler and build tool.
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.SS Makefile Generators
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.SS Borland Makefiles
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.sp
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Generates Borland makefiles.
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.SS MSYS Makefiles
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.sp
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Generates makefiles for use with MSYS (Minimal SYStem)
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\fBmake\fP under the MSYS shell.
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.sp
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Use this generator in a MSYS shell prompt and using \fBmake\fP as the build
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tool. The generated makefiles use \fB/bin/sh\fP as the shell to launch build
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rules. They are not compatible with a Windows command prompt.
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.sp
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To build under a Windows command prompt, use the
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\fBMinGW Makefiles\fP generator.
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.SS MinGW Makefiles
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.sp
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Generates makefiles for use with \fBmingw32\-make\fP under a Windows command
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prompt.
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.sp
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Use this generator under a Windows command prompt with
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MinGW (Minimalist GNU for Windows) in the \fBPATH\fP
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and using \fBmingw32\-make\fP as the build tool. The generated makefiles use
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\fBcmd.exe\fP as the shell to launch build rules. They are not compatible with
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MSYS or a unix shell.
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.sp
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To build under the MSYS shell, use the \fBMSYS Makefiles\fP generator.
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.SS NMake Makefiles
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.sp
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Generates NMake makefiles.
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.SS NMake Makefiles JOM
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.sp
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Generates JOM makefiles.
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.SS Unix Makefiles
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.sp
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Generates standard UNIX makefiles.
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.sp
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A hierarchy of UNIX makefiles is generated into the build tree. Use
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any standard UNIX\-style make program to build the project through
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the \fBall\fP target and install the project through the \fBinstall\fP
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(or \fBinstall/strip\fP) target.
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.sp
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For each subdirectory \fBsub/dir\fP of the project a UNIX makefile will
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be created, containing the following targets:
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.INDENT 0.0
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.TP
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.B \fBall\fP
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Depends on all targets required by the subdirectory.
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.TP
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.B \fBinstall\fP
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Runs the install step in the subdirectory, if any.
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.TP
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.B \fBinstall/strip\fP
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Runs the install step in the subdirectory followed by a \fBCMAKE_STRIP\fP command,
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if any.
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.sp
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The \fBCMAKE_STRIP\fP variable will contain the platform’s \fBstrip\fP utility, which
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removes symbols information from generated binaries.
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.TP
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.B \fBtest\fP
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Runs the test step in the subdirectory, if any.
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.TP
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.B \fBpackage\fP
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Runs the package step in the subdirectory, if any.
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.UNINDENT
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.SS Watcom WMake
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.sp
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Generates Watcom WMake makefiles.
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.SS Ninja Generators
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.SS Ninja
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.sp
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Generates \fBbuild.ninja\fP files.
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.sp
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A \fBbuild.ninja\fP file is generated into the build tree. Use the ninja
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program to build the project through the \fBall\fP target and install the
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project through the \fBinstall\fP (or \fBinstall/strip\fP) target.
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.sp
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For each subdirectory \fBsub/dir\fP of the project, additional targets
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are generated:
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.INDENT 0.0
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.TP
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.B \fBsub/dir/all\fP
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Depends on all targets required by the subdirectory.
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.TP
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.B \fBsub/dir/install\fP
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Runs the install step in the subdirectory, if any.
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.TP
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.B \fBsub/dir/install/strip\fP
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Runs the install step in the subdirectory followed by a \fBCMAKE_STRIP\fP command,
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if any.
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.sp
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The \fBCMAKE_STRIP\fP variable will contain the platform’s \fBstrip\fP utility, which
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removes symbols information from generated binaries.
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.TP
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.B \fBsub/dir/test\fP
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Runs the test step in the subdirectory, if any.
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.TP
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.B \fBsub/dir/package\fP
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Runs the package step in the subdirectory, if any.
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.UNINDENT
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.SS Fortran Support
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.sp
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The \fBNinja\fP generator conditionally supports Fortran when the \fBninja\fP
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tool is at least version 1.10 (which has the required features).
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.SS See Also
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.sp
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The \fBNinja Multi\-Config\fP generator is similar to the \fBNinja\fP
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generator, but generates multiple configurations at once.
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.SS Ninja Multi\-Config
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.sp
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Generates multiple \fBbuild\-<Config>.ninja\fP files.
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.sp
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This generator is very much like the \fBNinja\fP generator, but with
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some key differences. Only these differences will be discussed in this
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document.
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.sp
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Unlike the \fBNinja\fP generator, \fBNinja Multi\-Config\fP generates
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multiple configurations at once with \fBCMAKE_CONFIGURATION_TYPES\fP
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instead of only one configuration with \fBCMAKE_BUILD_TYPE\fP\&. One
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\fBbuild\-<Config>.ninja\fP file will be generated for each of these
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configurations (with \fB<Config>\fP being the configuration name.) These files
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are intended to be run with \fBninja \-f build\-<Config>.ninja\fP\&. A
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\fBbuild.ninja\fP file is also generated, using the configuration from either
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\fBCMAKE_DEFAULT_BUILD_TYPE\fP or the first item from
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\fBCMAKE_CONFIGURATION_TYPES\fP\&.
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.sp
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\fBcmake \-\-build . \-\-config <Config>\fP will always use \fBbuild\-<Config>.ninja\fP
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to build. If no \fB\-\-config\fP argument is specified, \fBcmake \-\-build .\fP will
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default to \fBbuild\-Debug.ninja\fP, unless a \fBbuild.ninja\fP is generated (see
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below), in which case that will be used instead.
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.sp
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Each \fBbuild\-<Config>.ninja\fP file contains \fB<target>\fP targets as well as
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\fB<target>:<Config>\fP targets, where \fB<Config>\fP is the same as the
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configuration specified in \fBbuild\-<Config>.ninja\fP Additionally, if
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cross\-config mode is enabled, \fBbuild\-<Config>.ninja\fP may contain
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\fB<target>:<OtherConfig>\fP targets, where \fB<OtherConfig>\fP is a cross\-config,
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as well as \fB<target>:all\fP, which builds the target in all cross\-configs. See
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below for how to enable cross\-config mode.
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.sp
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The \fBNinja Multi\-Config\fP generator recognizes the following variables:
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.INDENT 0.0
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.TP
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.B \fBCMAKE_CONFIGURATION_TYPES\fP
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Specifies the total set of configurations to build.
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.TP
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.B \fBCMAKE_CROSS_CONFIGS\fP
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Specifies a semicolon\-separated list of
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configurations available from all \fBbuild\-<Config>.ninja\fP files.
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.TP
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.B \fBCMAKE_DEFAULT_BUILD_TYPE\fP
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Specifies the configuration to use by default in a \fBbuild.ninja\fP file.
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.TP
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.B \fBCMAKE_DEFAULT_CONFIGS\fP
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Specifies a semicolon\-separated list of
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configurations to build for a target in \fBbuild.ninja\fP
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if no \fB:<Config>\fP suffix is specified.
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.UNINDENT
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.sp
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Consider the following example:
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.INDENT 0.0
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.INDENT 3.5
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.sp
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.nf
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.ft C
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cmake_minimum_required(VERSION 3.16)
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project(MultiConfigNinja C)
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add_executable(generator generator.c)
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add_custom_command(OUTPUT generated.c COMMAND generator generated.c)
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add_library(generated ${CMAKE_BINARY_DIR}/generated.c)
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.ft P
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.fi
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.UNINDENT
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.UNINDENT
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.sp
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Now assume you configure the project with \fBNinja Multi\-Config\fP and run one of
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the following commands:
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.INDENT 0.0
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.INDENT 3.5
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.sp
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.nf
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.ft C
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ninja \-f build\-Debug.ninja generated
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# OR
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cmake \-\-build . \-\-config Debug \-\-target generated
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.ft P
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.fi
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.UNINDENT
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.UNINDENT
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.sp
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This would build the \fBDebug\fP configuration of \fBgenerator\fP, which would be
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used to generate \fBgenerated.c\fP, which would be used to build the \fBDebug\fP
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configuration of \fBgenerated\fP\&.
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.sp
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But if \fBCMAKE_CROSS_CONFIGS\fP is set to \fBall\fP, and you run the
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following instead:
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.INDENT 0.0
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.INDENT 3.5
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.sp
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.nf
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.ft C
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ninja \-f build\-Release.ninja generated:Debug
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# OR
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cmake \-\-build . \-\-config Release \-\-target generated:Debug
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.ft P
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.fi
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.UNINDENT
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.UNINDENT
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.sp
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This would build the \fBRelease\fP configuration of \fBgenerator\fP, which would be
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used to generate \fBgenerated.c\fP, which would be used to build the \fBDebug\fP
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configuration of \fBgenerated\fP\&. This is useful for running a release\-optimized
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version of a generator utility while still building the debug version of the
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targets built with the generated code.
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.SS IDE Build Tool Generators
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.sp
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These generators support Integrated Development Environment (IDE)
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project files. Since the IDEs configure their own environment
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one may launch CMake from any environment.
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.SS Visual Studio Generators
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.SS Visual Studio 6
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.sp
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Removed. This once generated Visual Studio 6 project files, but the
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generator has been removed since CMake 3.6. It is still possible to
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build with VS 6 tools using the \fBNMake Makefiles\fP generator.
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.SS Visual Studio 7
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.sp
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Removed. This once generated Visual Studio .NET 2002 project files, but
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the generator has been removed since CMake 3.6. It is still possible to
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build with VS 7.0 tools using the \fBNMake Makefiles\fP generator.
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.SS Visual Studio 7 .NET 2003
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.sp
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Removed. This once generated Visual Studio .NET 2003 project files, but
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the generator has been removed since CMake 3.9. It is still possible to
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build with VS 7.1 tools using the \fBNMake Makefiles\fP generator.
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|
.SS Visual Studio 8 2005
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.sp
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Removed. This once generated Visual Studio 8 2005 project files, but
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the generator has been removed since CMake 3.12. It is still possible to
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build with VS 2005 tools using the \fBNMake Makefiles\fP generator.
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.SS Visual Studio 9 2008
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.sp
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Generates Visual Studio 9 2008 project files.
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.SS Platform Selection
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.sp
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The default target platform name (architecture) is \fBWin32\fP\&.
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.sp
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The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
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|
via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
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|
name (architecture). For example:
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|
.INDENT 0.0
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|
.IP \(bu 2
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\fBcmake \-G "Visual Studio 9 2008" \-A Win32\fP
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.IP \(bu 2
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\fBcmake \-G "Visual Studio 9 2008" \-A x64\fP
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.IP \(bu 2
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\fBcmake \-G "Visual Studio 9 2008" \-A Itanium\fP
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.IP \(bu 2
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\fBcmake \-G "Visual Studio 9 2008" \-A <WinCE\-SDK>\fP
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(Specify a target platform matching a Windows CE SDK name.)
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|
.UNINDENT
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.sp
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For compatibility with CMake versions prior to 3.1, one may specify
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|
a target platform name optionally at the end of the generator name.
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|
This is supported only for:
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|
.INDENT 0.0
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|
.TP
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|
.B \fBVisual Studio 9 2008 Win64\fP
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Specify target platform \fBx64\fP\&.
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.TP
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.B \fBVisual Studio 9 2008 IA64\fP
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Specify target platform \fBItanium\fP\&.
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.TP
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.B \fBVisual Studio 9 2008 <WinCE\-SDK>\fP
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Specify target platform matching a Windows CE SDK name.
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.UNINDENT
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|
.SS Visual Studio 10 2010
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.sp
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Generates Visual Studio 10 (VS 2010) project files.
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.sp
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For compatibility with CMake versions prior to 3.0, one may specify this
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generator using the name \fBVisual Studio 10\fP without the year component.
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|
.SS Project Types
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.sp
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Only Visual C++ and C# projects may be generated. Other types of
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projects (Database, Website, etc.) are not supported.
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.SS Platform Selection
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.sp
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The default target platform name (architecture) is \fBWin32\fP\&.
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.sp
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|
The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
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|||
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via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
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|
name (architecture). For example:
|
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|
.INDENT 0.0
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|
.IP \(bu 2
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\fBcmake \-G "Visual Studio 10 2010" \-A Win32\fP
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.IP \(bu 2
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\fBcmake \-G "Visual Studio 10 2010" \-A x64\fP
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.IP \(bu 2
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\fBcmake \-G "Visual Studio 10 2010" \-A Itanium\fP
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.UNINDENT
|
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|
.sp
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|
For compatibility with CMake versions prior to 3.1, one may specify
|
|||
|
a target platform name optionally at the end of the generator name.
|
|||
|
This is supported only for:
|
|||
|
.INDENT 0.0
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|
.TP
|
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|
.B \fBVisual Studio 10 2010 Win64\fP
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|
Specify target platform \fBx64\fP\&.
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|
.TP
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.B \fBVisual Studio 10 2010 IA64\fP
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|
Specify target platform \fBItanium\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
The \fBv100\fP toolset that comes with Visual Studio 10 2010 is selected by
|
|||
|
default. The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.SS Visual Studio 11 2012
|
|||
|
.sp
|
|||
|
Generates Visual Studio 11 (VS 2012) project files.
|
|||
|
.sp
|
|||
|
For compatibility with CMake versions prior to 3.0, one may specify this
|
|||
|
generator using the name “Visual Studio 11” without the year component.
|
|||
|
.SS Project Types
|
|||
|
.sp
|
|||
|
Only Visual C++ and C# projects may be generated. Other types of
|
|||
|
projects (JavaScript, Database, Website, etc.) are not supported.
|
|||
|
.SS Platform Selection
|
|||
|
.sp
|
|||
|
The default target platform name (architecture) is \fBWin32\fP\&.
|
|||
|
.sp
|
|||
|
The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
|||
|
name (architecture). For example:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 11 2012" \-A Win32\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 11 2012" \-A x64\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 11 2012" \-A ARM\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 11 2012" \-A <WinCE\-SDK>\fP
|
|||
|
(Specify a target platform matching a Windows CE SDK name.)
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
For compatibility with CMake versions prior to 3.1, one may specify
|
|||
|
a target platform name optionally at the end of the generator name.
|
|||
|
This is supported only for:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 11 2012 Win64\fP
|
|||
|
Specify target platform \fBx64\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 11 2012 ARM\fP
|
|||
|
Specify target platform \fBARM\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 11 2012 <WinCE\-SDK>\fP
|
|||
|
Specify target platform matching a Windows CE SDK name.
|
|||
|
.UNINDENT
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
The \fBv110\fP toolset that comes with Visual Studio 11 2012 is selected by
|
|||
|
default. The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.SS Visual Studio 12 2013
|
|||
|
.sp
|
|||
|
Generates Visual Studio 12 (VS 2013) project files.
|
|||
|
.sp
|
|||
|
For compatibility with CMake versions prior to 3.0, one may specify this
|
|||
|
generator using the name “Visual Studio 12” without the year component.
|
|||
|
.SS Project Types
|
|||
|
.sp
|
|||
|
Only Visual C++ and C# projects may be generated. Other types of
|
|||
|
projects (JavaScript, Powershell, Python, etc.) are not supported.
|
|||
|
.SS Platform Selection
|
|||
|
.sp
|
|||
|
The default target platform name (architecture) is \fBWin32\fP\&.
|
|||
|
.sp
|
|||
|
The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
|||
|
name (architecture). For example:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 12 2013" \-A Win32\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 12 2013" \-A x64\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 12 2013" \-A ARM\fP
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
For compatibility with CMake versions prior to 3.1, one may specify
|
|||
|
a target platform name optionally at the end of the generator name.
|
|||
|
This is supported only for:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 12 2013 Win64\fP
|
|||
|
Specify target platform \fBx64\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 12 2013 ARM\fP
|
|||
|
Specify target platform \fBARM\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
The \fBv120\fP toolset that comes with Visual Studio 12 2013 is selected by
|
|||
|
default. The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.sp
|
|||
|
For each toolset that comes with this version of Visual Studio, there are
|
|||
|
variants that are themselves compiled for 32\-bit (\fBx86\fP) and
|
|||
|
64\-bit (\fBx64\fP) hosts (independent of the architecture they target).
|
|||
|
By default this generator uses the 32\-bit variant even on a 64\-bit host.
|
|||
|
One may explicitly request use of either the 32\-bit or 64\-bit host tools
|
|||
|
by adding either \fBhost=x86\fP or \fBhost=x64\fP to the toolset specification.
|
|||
|
See the \fBCMAKE_GENERATOR_TOOLSET\fP variable for details.
|
|||
|
.SS Visual Studio 14 2015
|
|||
|
.sp
|
|||
|
Generates Visual Studio 14 (VS 2015) project files.
|
|||
|
.SS Project Types
|
|||
|
.sp
|
|||
|
Only Visual C++ and C# projects may be generated. Other types of
|
|||
|
projects (JavaScript, Powershell, Python, etc.) are not supported.
|
|||
|
.SS Platform Selection
|
|||
|
.sp
|
|||
|
The default target platform name (architecture) is \fBWin32\fP\&.
|
|||
|
.sp
|
|||
|
The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
|||
|
name (architecture). For example:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 14 2015" \-A Win32\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 14 2015" \-A x64\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 14 2015" \-A ARM\fP
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
For compatibility with CMake versions prior to 3.1, one may specify
|
|||
|
a target platform name optionally at the end of the generator name.
|
|||
|
This is supported only for:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 14 2015 Win64\fP
|
|||
|
Specify target platform \fBx64\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 14 2015 ARM\fP
|
|||
|
Specify target platform \fBARM\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
The \fBv140\fP toolset that comes with Visual Studio 14 2015 is selected by
|
|||
|
default. The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.sp
|
|||
|
For each toolset that comes with this version of Visual Studio, there are
|
|||
|
variants that are themselves compiled for 32\-bit (\fBx86\fP) and
|
|||
|
64\-bit (\fBx64\fP) hosts (independent of the architecture they target).
|
|||
|
By default this generator uses the 32\-bit variant even on a 64\-bit host.
|
|||
|
One may explicitly request use of either the 32\-bit or 64\-bit host tools
|
|||
|
by adding either \fBhost=x86\fP or \fBhost=x64\fP to the toolset specification.
|
|||
|
See the \fBCMAKE_GENERATOR_TOOLSET\fP variable for details.
|
|||
|
.SS Visual Studio 15 2017
|
|||
|
.sp
|
|||
|
Generates Visual Studio 15 (VS 2017) project files.
|
|||
|
.SS Project Types
|
|||
|
.sp
|
|||
|
Only Visual C++ and C# projects may be generated. Other types of
|
|||
|
projects (JavaScript, Powershell, Python, etc.) are not supported.
|
|||
|
.SS Instance Selection
|
|||
|
.sp
|
|||
|
VS 2017 supports multiple installations on the same machine.
|
|||
|
The \fBCMAKE_GENERATOR_INSTANCE\fP variable may be set as a
|
|||
|
cache entry containing the absolute path to a Visual Studio instance.
|
|||
|
If the value is not specified explicitly by the user or a toolchain file,
|
|||
|
CMake queries the Visual Studio Installer to locate VS instances, chooses
|
|||
|
one, and sets the variable as a cache entry to hold the value persistently.
|
|||
|
.sp
|
|||
|
When CMake first chooses an instance, if the \fBVS150COMNTOOLS\fP environment
|
|||
|
variable is set and points to the \fBCommon7/Tools\fP directory within
|
|||
|
one of the instances, that instance will be used. Otherwise, if more
|
|||
|
than one instance is installed we do not define which one is chosen
|
|||
|
by default.
|
|||
|
.SS Platform Selection
|
|||
|
.sp
|
|||
|
The default target platform name (architecture) is \fBWin32\fP\&.
|
|||
|
.sp
|
|||
|
The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
|||
|
name (architecture). For example:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 15 2017" \-A Win32\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 15 2017" \-A x64\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 15 2017" \-A ARM\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 15 2017" \-A ARM64\fP
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
For compatibility with CMake versions prior to 3.1, one may specify
|
|||
|
a target platform name optionally at the end of the generator name.
|
|||
|
This is supported only for:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 15 2017 Win64\fP
|
|||
|
Specify target platform \fBx64\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBVisual Studio 15 2017 ARM\fP
|
|||
|
Specify target platform \fBARM\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
The \fBv141\fP toolset that comes with Visual Studio 15 2017 is selected by
|
|||
|
default. The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.sp
|
|||
|
For each toolset that comes with this version of Visual Studio, there are
|
|||
|
variants that are themselves compiled for 32\-bit (\fBx86\fP) and
|
|||
|
64\-bit (\fBx64\fP) hosts (independent of the architecture they target).
|
|||
|
By default this generator uses the 32\-bit variant even on a 64\-bit host.
|
|||
|
One may explicitly request use of either the 32\-bit or 64\-bit host tools
|
|||
|
by adding either \fBhost=x86\fP or \fBhost=x64\fP to the toolset specification.
|
|||
|
See the \fBCMAKE_GENERATOR_TOOLSET\fP variable for details.
|
|||
|
.SS Visual Studio 16 2019
|
|||
|
.sp
|
|||
|
Generates Visual Studio 16 (VS 2019) project files.
|
|||
|
.SS Project Types
|
|||
|
.sp
|
|||
|
Only Visual C++ and C# projects may be generated. Other types of
|
|||
|
projects (JavaScript, Powershell, Python, etc.) are not supported.
|
|||
|
.SS Instance Selection
|
|||
|
.sp
|
|||
|
VS 2019 supports multiple installations on the same machine.
|
|||
|
The \fBCMAKE_GENERATOR_INSTANCE\fP variable may be set as a
|
|||
|
cache entry containing the absolute path to a Visual Studio instance.
|
|||
|
If the value is not specified explicitly by the user or a toolchain file,
|
|||
|
CMake queries the Visual Studio Installer to locate VS instances, chooses
|
|||
|
one, and sets the variable as a cache entry to hold the value persistently.
|
|||
|
.sp
|
|||
|
When CMake first chooses an instance, if the \fBVS160COMNTOOLS\fP environment
|
|||
|
variable is set and points to the \fBCommon7/Tools\fP directory within
|
|||
|
one of the instances, that instance will be used. Otherwise, if more
|
|||
|
than one instance is installed we do not define which one is chosen
|
|||
|
by default.
|
|||
|
.SS Platform Selection
|
|||
|
.sp
|
|||
|
The default target platform name (architecture) is that of the host
|
|||
|
and is provided in the \fBCMAKE_VS_PLATFORM_NAME_DEFAULT\fP variable.
|
|||
|
.sp
|
|||
|
The \fBCMAKE_GENERATOR_PLATFORM\fP variable may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-A\fP option, to specify a target platform
|
|||
|
name (architecture). For example:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 16 2019" \-A Win32\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 16 2019" \-A x64\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 16 2019" \-A ARM\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBcmake \-G "Visual Studio 16 2019" \-A ARM64\fP
|
|||
|
.UNINDENT
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
The \fBv142\fP toolset that comes with Visual Studio 16 2019 is selected by
|
|||
|
default. The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.sp
|
|||
|
For each toolset that comes with this version of Visual Studio, there are
|
|||
|
variants that are themselves compiled for 32\-bit (\fBx86\fP) and
|
|||
|
64\-bit (\fBx64\fP) hosts (independent of the architecture they target).
|
|||
|
By default this generator uses the 64\-bit variant on x64 hosts and
|
|||
|
the 32\-bit variant otherwise.
|
|||
|
One may explicitly request use of either the 32\-bit or 64\-bit host tools
|
|||
|
by adding either \fBhost=x86\fP or \fBhost=x64\fP to the toolset specification.
|
|||
|
See the \fBCMAKE_GENERATOR_TOOLSET\fP variable for details.
|
|||
|
.SS Other Generators
|
|||
|
.SS Green Hills MULTI
|
|||
|
.sp
|
|||
|
Generates Green Hills MULTI project files (experimental, work\-in\-progress).
|
|||
|
.sp
|
|||
|
The buildsystem has predetermined build\-configuration settings that can be controlled
|
|||
|
via the \fBCMAKE_BUILD_TYPE\fP variable.
|
|||
|
.sp
|
|||
|
Customizations that are used to pick toolset and target system:
|
|||
|
.sp
|
|||
|
The \fB\-A <arch>\fP can be supplied for setting the target architecture.
|
|||
|
\fB<arch>\fP usually is one of \fBarm\fP, \fBppc\fP, \fB86\fP, etcetera.
|
|||
|
If the target architecture is not specified then
|
|||
|
the default architecture of \fBarm\fP will be used.
|
|||
|
.sp
|
|||
|
The \fB\-T <toolset>\fP option can be used to set the directory location of the toolset.
|
|||
|
Both absolute and relative paths are valid. Relative paths use \fBGHS_TOOLSET_ROOT\fP
|
|||
|
as the root. If the toolset is not specified then the latest toolset found in
|
|||
|
\fBGHS_TOOLSET_ROOT\fP will be used.
|
|||
|
.sp
|
|||
|
Cache variables that are used for toolset and target system customization:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_TARGET_PLATFORM\fP
|
|||
|
.nf
|
|||
|
Defaults to \fBintegrity\fP\&.
|
|||
|
Usual values are \fBintegrity\fP, \fBthreadx\fP, \fBuvelosity\fP, \fBvelosity\fP,
|
|||
|
\fBvxworks\fP, \fBstandalone\fP\&.
|
|||
|
.fi
|
|||
|
.sp
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_PRIMARY_TARGET\fP
|
|||
|
.nf
|
|||
|
Sets \fBprimaryTarget\fP entry in project file.
|
|||
|
Defaults to \fB<arch>_<GHS_TARGET_PLATFORM>.tgt\fP\&.
|
|||
|
.fi
|
|||
|
.sp
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_TOOLSET_ROOT\fP
|
|||
|
.nf
|
|||
|
Root path for \fBtoolset\fP searches.
|
|||
|
Defaults to \fBC:/ghs\fP in Windows or \fB/usr/ghs\fP in Linux.
|
|||
|
.fi
|
|||
|
.sp
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_OS_ROOT\fP
|
|||
|
.nf
|
|||
|
Root path for RTOS searches.
|
|||
|
Defaults to \fBC:/ghs\fP in Windows or \fB/usr/ghs\fP in Linux.
|
|||
|
.fi
|
|||
|
.sp
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_OS_DIR\fP and \fBGHS_OS_DIR_OPTION\fP
|
|||
|
.nf
|
|||
|
Sets \fB\-os_dir\fP entry in project file.
|
|||
|
Defaults to latest platform OS installation at \fBGHS_OS_ROOT\fP\&. Set this value if
|
|||
|
a specific RTOS is to be used.
|
|||
|
\fBGHS_OS_DIR_OPTION\fP default value is \fB\-os_dir\fP\&.
|
|||
|
.fi
|
|||
|
.sp
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_BSP_NAME\fP
|
|||
|
.nf
|
|||
|
Sets \fB\-bsp\fP entry in project file.
|
|||
|
Defaults to \fBsim<arch>\fP for \fBintegrity\fP platforms.
|
|||
|
.fi
|
|||
|
.sp
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
Customizations are available through the following cache variables:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_CUSTOMIZATION\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_GPJ_MACROS\fP
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
The following properties are available:
|
|||
|
.INDENT 0.0
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_INTEGRITY_APP\fP
|
|||
|
.IP \(bu 2
|
|||
|
\fBGHS_NO_SOURCE_GROUP_FILE\fP
|
|||
|
.UNINDENT
|
|||
|
.sp
|
|||
|
\fBNOTE:\fP
|
|||
|
.INDENT 0.0
|
|||
|
.INDENT 3.5
|
|||
|
This generator is deemed experimental as of CMake 3.18.2
|
|||
|
and is still a work in progress. Future versions of CMake
|
|||
|
may make breaking changes as the generator matures.
|
|||
|
.UNINDENT
|
|||
|
.UNINDENT
|
|||
|
.SS Xcode
|
|||
|
.sp
|
|||
|
Generate Xcode project files.
|
|||
|
.sp
|
|||
|
This supports Xcode 5.0 and above.
|
|||
|
.SS Toolset Selection
|
|||
|
.sp
|
|||
|
By default Xcode is allowed to select its own default toolchain.
|
|||
|
The \fBCMAKE_GENERATOR_TOOLSET\fP option may be set, perhaps
|
|||
|
via the \fBcmake(1)\fP \fB\-T\fP option, to specify another toolset.
|
|||
|
.SH EXTRA GENERATORS
|
|||
|
.sp
|
|||
|
Some of the \fI\%CMake Generators\fP listed in the \fBcmake(1)\fP
|
|||
|
command\-line tool \fB\-\-help\fP output may have variants that specify
|
|||
|
an extra generator for an auxiliary IDE tool. Such generator
|
|||
|
names have the form \fB<extra\-generator> \- <main\-generator>\fP\&.
|
|||
|
The following extra generators are known to CMake.
|
|||
|
.SS CodeBlocks
|
|||
|
.sp
|
|||
|
Generates CodeBlocks project files.
|
|||
|
.sp
|
|||
|
Project files for CodeBlocks will be created in the top directory and
|
|||
|
in every subdirectory which features a \fBCMakeLists.txt\fP file containing
|
|||
|
a \fBproject()\fP call. Additionally a hierarchy of makefiles is generated
|
|||
|
into the build tree.
|
|||
|
The \fBCMAKE_CODEBLOCKS_EXCLUDE_EXTERNAL_FILES\fP variable may
|
|||
|
be set to \fBON\fP to exclude any files which are located outside of
|
|||
|
the project root directory.
|
|||
|
The appropriate make program can build the
|
|||
|
project through the default \fBall\fP target. An \fBinstall\fP target is
|
|||
|
also provided.
|
|||
|
.sp
|
|||
|
This “extra” generator may be specified as:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBCodeBlocks \- MinGW Makefiles\fP
|
|||
|
Generate with \fBMinGW Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeBlocks \- NMake Makefiles\fP
|
|||
|
Generate with \fBNMake Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeBlocks \- NMake Makefiles JOM\fP
|
|||
|
Generate with \fBNMake Makefiles JOM\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeBlocks \- Ninja\fP
|
|||
|
Generate with \fBNinja\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeBlocks \- Unix Makefiles\fP
|
|||
|
Generate with \fBUnix Makefiles\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS CodeLite
|
|||
|
.sp
|
|||
|
Generates CodeLite project files.
|
|||
|
.sp
|
|||
|
Project files for CodeLite will be created in the top directory and
|
|||
|
in every subdirectory which features a CMakeLists.txt file containing
|
|||
|
a \fBproject()\fP call.
|
|||
|
The \fBCMAKE_CODELITE_USE_TARGETS\fP variable may be set to \fBON\fP
|
|||
|
to change the default behavior from projects to targets as the basis
|
|||
|
for project files.
|
|||
|
The appropriate make program can build the
|
|||
|
project through the default \fBall\fP target. An \fBinstall\fP target
|
|||
|
is also provided.
|
|||
|
.sp
|
|||
|
This “extra” generator may be specified as:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBCodeLite \- MinGW Makefiles\fP
|
|||
|
Generate with \fBMinGW Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeLite \- NMake Makefiles\fP
|
|||
|
Generate with \fBNMake Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeLite \- Ninja\fP
|
|||
|
Generate with \fBNinja\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBCodeLite \- Unix Makefiles\fP
|
|||
|
Generate with \fBUnix Makefiles\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Eclipse CDT4
|
|||
|
.sp
|
|||
|
Generates Eclipse CDT 4.0 project files.
|
|||
|
.sp
|
|||
|
Project files for Eclipse will be created in the top directory. In
|
|||
|
out of source builds, a linked resource to the top level source
|
|||
|
directory will be created. Additionally a hierarchy of makefiles is
|
|||
|
generated into the build tree. The appropriate make program can build
|
|||
|
the project through the default \fBall\fP target. An \fBinstall\fP target
|
|||
|
is also provided.
|
|||
|
.sp
|
|||
|
This “extra” generator may be specified as:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBEclipse CDT4 \- MinGW Makefiles\fP
|
|||
|
Generate with \fBMinGW Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBEclipse CDT4 \- NMake Makefiles\fP
|
|||
|
Generate with \fBNMake Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBEclipse CDT4 \- Ninja\fP
|
|||
|
Generate with \fBNinja\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBEclipse CDT4 \- Unix Makefiles\fP
|
|||
|
Generate with \fBUnix Makefiles\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Kate
|
|||
|
.sp
|
|||
|
Generates Kate project files.
|
|||
|
.sp
|
|||
|
A project file for Kate will be created in the top directory in the top level
|
|||
|
build directory.
|
|||
|
To use it in Kate, the Project plugin must be enabled.
|
|||
|
The project file is loaded in Kate by opening the
|
|||
|
\fBProjectName.kateproject\fP file in the editor.
|
|||
|
If the Kate Build\-plugin is enabled, all targets generated by CMake are
|
|||
|
available for building.
|
|||
|
.sp
|
|||
|
This “extra” generator may be specified as:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBKate \- MinGW Makefiles\fP
|
|||
|
Generate with \fBMinGW Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBKate \- NMake Makefiles\fP
|
|||
|
Generate with \fBNMake Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBKate \- Ninja\fP
|
|||
|
Generate with \fBNinja\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBKate \- Unix Makefiles\fP
|
|||
|
Generate with \fBUnix Makefiles\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SS Sublime Text 2
|
|||
|
.sp
|
|||
|
Generates Sublime Text 2 project files.
|
|||
|
.sp
|
|||
|
Project files for Sublime Text 2 will be created in the top directory
|
|||
|
and in every subdirectory which features a \fBCMakeLists.txt\fP file
|
|||
|
containing a \fBproject()\fP call. Additionally \fBMakefiles\fP
|
|||
|
(or \fBbuild.ninja\fP files) are generated into the build tree.
|
|||
|
The appropriate make program can build the project through the default \fBall\fP
|
|||
|
target. An \fBinstall\fP target is also provided.
|
|||
|
.sp
|
|||
|
This “extra” generator may be specified as:
|
|||
|
.INDENT 0.0
|
|||
|
.TP
|
|||
|
.B \fBSublime Text 2 \- MinGW Makefiles\fP
|
|||
|
Generate with \fBMinGW Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBSublime Text 2 \- NMake Makefiles\fP
|
|||
|
Generate with \fBNMake Makefiles\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBSublime Text 2 \- Ninja\fP
|
|||
|
Generate with \fBNinja\fP\&.
|
|||
|
.TP
|
|||
|
.B \fBSublime Text 2 \- Unix Makefiles\fP
|
|||
|
Generate with \fBUnix Makefiles\fP\&.
|
|||
|
.UNINDENT
|
|||
|
.SH COPYRIGHT
|
|||
|
2000-2020 Kitware, Inc. and Contributors
|
|||
|
.\" Generated by docutils manpage writer.
|
|||
|
.
|