Vehicle-Anti-Theft-Face-Rec.../venv/Lib/site-packages/prompt_toolkit/mouse_events.py

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2020-11-12 16:05:57 +00:00
"""
Mouse events.
How it works
------------
The renderer has a 2 dimensional grid of mouse event handlers.
(`prompt_toolkit.layout.MouseHandlers`.) When the layout is rendered, the
`Window` class will make sure that this grid will also be filled with
callbacks. For vt100 terminals, mouse events are received through stdin, just
like any other key press. There is a handler among the key bindings that
catches these events and forwards them to such a mouse event handler. It passes
through the `Window` class where the coordinates are translated from absolute
coordinates to coordinates relative to the user control, and there
`UIControl.mouse_handler` is called.
"""
from enum import Enum
from .data_structures import Point
__all__ = ["MouseEventType", "MouseEvent"]
class MouseEventType(Enum):
MOUSE_UP = "MOUSE_UP"
MOUSE_DOWN = "MOUSE_DOWN"
SCROLL_UP = "SCROLL_UP"
SCROLL_DOWN = "SCROLL_DOWN"
class MouseEvent:
"""
Mouse event, sent to `UIControl.mouse_handler`.
:param position: `Point` instance.
:param event_type: `MouseEventType`.
"""
def __init__(self, position: Point, event_type: MouseEventType) -> None:
self.position = position
self.event_type = event_type
def __repr__(self) -> str:
return "MouseEvent(%r, %r)" % (self.position, self.event_type)