/** * @license Angular v17.1.3 * (c) 2010-2022 Google LLC. https://angular.io/ * License: MIT */ import { EnvironmentProviders } from '@angular/core'; import * as i0 from '@angular/core'; import { NgZone } from '@angular/core'; import { OnDestroy } from '@angular/core'; import { Renderer2 } from '@angular/core'; import { RendererFactory2 } from '@angular/core'; import { RendererType2 } from '@angular/core'; import { ɵAnimationEngine } from '@angular/animations/browser'; import { ɵAnimationRendererFactory } from '@angular/animations/browser'; import { ɵChangeDetectionScheduler } from '@angular/core'; /** * Returns the set of [dependency-injection providers](guide/glossary#provider) * to enable animations in an application. See [animations guide](guide/animations) * to learn more about animations in Angular. * * When you use this function instead of the eager `provideAnimations()`, animations won't be * renderered until the renderer is loaded. * * @usageNotes * * The function is useful when you want to enable animations in an application * bootstrapped using the `bootstrapApplication` function. In this scenario there * is no need to import the `BrowserAnimationsModule` NgModule at all, just add * providers returned by this function to the `providers` list as show below. * * ```typescript * bootstrapApplication(RootComponent, { * providers: [ * provideAnimationsAsync() * ] * }); * ``` * * @param type pass `'noop'` as argument to disable animations. * * @publicApi * @developerPreview */ export declare function provideAnimationsAsync(type?: 'animations' | 'noop'): EnvironmentProviders; export declare class ɵAsyncAnimationRendererFactory implements OnDestroy, RendererFactory2 { private doc; private delegate; private zone; private animationType; private moduleImpl?; private _rendererFactoryPromise; private readonly scheduler; private _engine?; /** * * @param moduleImpl allows to provide a mock implmentation (or will load the animation module) */ constructor(doc: Document, delegate: RendererFactory2, zone: NgZone, animationType: 'animations' | 'noop', moduleImpl?: Promise<{ ɵcreateEngine: (type: 'animations' | 'noop', doc: Document, scheduler: ɵChangeDetectionScheduler | null) => ɵAnimationEngine; ɵAnimationRendererFactory: typeof ɵAnimationRendererFactory; }> | undefined); /** @nodoc */ ngOnDestroy(): void; /** * This method is delegating the renderer creation to the factories. * It uses default factory while the animation factory isn't loaded * and will rely on the animation factory once it is loaded. * * Calling this method will trigger as side effect the loading of the animation module * if the renderered component uses animations. */ createRenderer(hostElement: any, rendererType: RendererType2): Renderer2; begin(): void; end(): void; whenRenderingDone?(): Promise; static ɵfac: i0.ɵɵFactoryDeclaration<ɵAsyncAnimationRendererFactory, never>; static ɵprov: i0.ɵɵInjectableDeclaration<ɵAsyncAnimationRendererFactory>; } export { }