2024-02-09 00:38:41 +00:00
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const proc = typeof process === 'object' && process
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? process
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: {
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stdout: null,
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stderr: null,
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};
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2024-06-03 19:44:25 +00:00
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import { EventEmitter } from 'node:events';
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import Stream from 'node:stream';
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import { StringDecoder } from 'node:string_decoder';
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2024-02-09 00:38:41 +00:00
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/**
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* Return true if the argument is a Minipass stream, Node stream, or something
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* else that Minipass can interact with.
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*/
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export const isStream = (s) => !!s &&
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typeof s === 'object' &&
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(s instanceof Minipass ||
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s instanceof Stream ||
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isReadable(s) ||
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isWritable(s));
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/**
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* Return true if the argument is a valid {@link Minipass.Readable}
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*/
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export const isReadable = (s) => !!s &&
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typeof s === 'object' &&
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s instanceof EventEmitter &&
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typeof s.pipe === 'function' &&
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// node core Writable streams have a pipe() method, but it throws
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s.pipe !== Stream.Writable.prototype.pipe;
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/**
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* Return true if the argument is a valid {@link Minipass.Writable}
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*/
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export const isWritable = (s) => !!s &&
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typeof s === 'object' &&
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s instanceof EventEmitter &&
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typeof s.write === 'function' &&
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typeof s.end === 'function';
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const EOF = Symbol('EOF');
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const MAYBE_EMIT_END = Symbol('maybeEmitEnd');
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const EMITTED_END = Symbol('emittedEnd');
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const EMITTING_END = Symbol('emittingEnd');
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const EMITTED_ERROR = Symbol('emittedError');
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const CLOSED = Symbol('closed');
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const READ = Symbol('read');
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const FLUSH = Symbol('flush');
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const FLUSHCHUNK = Symbol('flushChunk');
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const ENCODING = Symbol('encoding');
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const DECODER = Symbol('decoder');
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const FLOWING = Symbol('flowing');
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const PAUSED = Symbol('paused');
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const RESUME = Symbol('resume');
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const BUFFER = Symbol('buffer');
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const PIPES = Symbol('pipes');
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const BUFFERLENGTH = Symbol('bufferLength');
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const BUFFERPUSH = Symbol('bufferPush');
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const BUFFERSHIFT = Symbol('bufferShift');
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const OBJECTMODE = Symbol('objectMode');
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// internal event when stream is destroyed
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const DESTROYED = Symbol('destroyed');
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// internal event when stream has an error
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const ERROR = Symbol('error');
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const EMITDATA = Symbol('emitData');
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const EMITEND = Symbol('emitEnd');
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const EMITEND2 = Symbol('emitEnd2');
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const ASYNC = Symbol('async');
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const ABORT = Symbol('abort');
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const ABORTED = Symbol('aborted');
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const SIGNAL = Symbol('signal');
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const DATALISTENERS = Symbol('dataListeners');
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const DISCARDED = Symbol('discarded');
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const defer = (fn) => Promise.resolve().then(fn);
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const nodefer = (fn) => fn();
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const isEndish = (ev) => ev === 'end' || ev === 'finish' || ev === 'prefinish';
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const isArrayBufferLike = (b) => b instanceof ArrayBuffer ||
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(!!b &&
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typeof b === 'object' &&
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b.constructor &&
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b.constructor.name === 'ArrayBuffer' &&
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b.byteLength >= 0);
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const isArrayBufferView = (b) => !Buffer.isBuffer(b) && ArrayBuffer.isView(b);
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/**
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* Internal class representing a pipe to a destination stream.
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*
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* @internal
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*/
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class Pipe {
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src;
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dest;
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opts;
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ondrain;
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constructor(src, dest, opts) {
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this.src = src;
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this.dest = dest;
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this.opts = opts;
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this.ondrain = () => src[RESUME]();
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this.dest.on('drain', this.ondrain);
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}
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unpipe() {
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this.dest.removeListener('drain', this.ondrain);
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}
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// only here for the prototype
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/* c8 ignore start */
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proxyErrors(_er) { }
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/* c8 ignore stop */
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end() {
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this.unpipe();
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if (this.opts.end)
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this.dest.end();
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}
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}
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/**
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* Internal class representing a pipe to a destination stream where
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* errors are proxied.
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*
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* @internal
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*/
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class PipeProxyErrors extends Pipe {
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unpipe() {
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this.src.removeListener('error', this.proxyErrors);
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super.unpipe();
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}
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constructor(src, dest, opts) {
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super(src, dest, opts);
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this.proxyErrors = er => dest.emit('error', er);
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src.on('error', this.proxyErrors);
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}
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}
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const isObjectModeOptions = (o) => !!o.objectMode;
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const isEncodingOptions = (o) => !o.objectMode && !!o.encoding && o.encoding !== 'buffer';
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/**
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* Main export, the Minipass class
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*
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* `RType` is the type of data emitted, defaults to Buffer
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*
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* `WType` is the type of data to be written, if RType is buffer or string,
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* then any {@link Minipass.ContiguousData} is allowed.
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*
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* `Events` is the set of event handler signatures that this object
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* will emit, see {@link Minipass.Events}
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*/
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export class Minipass extends EventEmitter {
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[FLOWING] = false;
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[PAUSED] = false;
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[PIPES] = [];
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[BUFFER] = [];
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[OBJECTMODE];
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[ENCODING];
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[ASYNC];
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[DECODER];
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[EOF] = false;
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[EMITTED_END] = false;
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[EMITTING_END] = false;
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[CLOSED] = false;
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[EMITTED_ERROR] = null;
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[BUFFERLENGTH] = 0;
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[DESTROYED] = false;
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[SIGNAL];
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[ABORTED] = false;
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[DATALISTENERS] = 0;
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[DISCARDED] = false;
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/**
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* true if the stream can be written
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*/
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writable = true;
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/**
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* true if the stream can be read
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*/
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readable = true;
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/**
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* If `RType` is Buffer, then options do not need to be provided.
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* Otherwise, an options object must be provided to specify either
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* {@link Minipass.SharedOptions.objectMode} or
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* {@link Minipass.SharedOptions.encoding}, as appropriate.
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*/
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constructor(...args) {
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const options = (args[0] ||
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{});
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super();
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if (options.objectMode && typeof options.encoding === 'string') {
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throw new TypeError('Encoding and objectMode may not be used together');
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}
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if (isObjectModeOptions(options)) {
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this[OBJECTMODE] = true;
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this[ENCODING] = null;
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}
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else if (isEncodingOptions(options)) {
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this[ENCODING] = options.encoding;
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this[OBJECTMODE] = false;
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}
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else {
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this[OBJECTMODE] = false;
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this[ENCODING] = null;
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}
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this[ASYNC] = !!options.async;
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this[DECODER] = this[ENCODING]
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? new StringDecoder(this[ENCODING])
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: null;
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//@ts-ignore - private option for debugging and testing
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if (options && options.debugExposeBuffer === true) {
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Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] });
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}
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//@ts-ignore - private option for debugging and testing
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if (options && options.debugExposePipes === true) {
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Object.defineProperty(this, 'pipes', { get: () => this[PIPES] });
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}
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const { signal } = options;
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if (signal) {
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this[SIGNAL] = signal;
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if (signal.aborted) {
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this[ABORT]();
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}
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else {
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signal.addEventListener('abort', () => this[ABORT]());
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}
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}
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}
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/**
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* The amount of data stored in the buffer waiting to be read.
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*
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* For Buffer strings, this will be the total byte length.
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* For string encoding streams, this will be the string character length,
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* according to JavaScript's `string.length` logic.
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* For objectMode streams, this is a count of the items waiting to be
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* emitted.
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*/
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get bufferLength() {
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return this[BUFFERLENGTH];
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}
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/**
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* The `BufferEncoding` currently in use, or `null`
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*/
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get encoding() {
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return this[ENCODING];
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}
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/**
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* @deprecated - This is a read only property
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*/
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set encoding(_enc) {
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throw new Error('Encoding must be set at instantiation time');
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}
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/**
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* @deprecated - Encoding may only be set at instantiation time
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*/
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setEncoding(_enc) {
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throw new Error('Encoding must be set at instantiation time');
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}
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/**
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* True if this is an objectMode stream
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*/
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get objectMode() {
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return this[OBJECTMODE];
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}
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/**
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* @deprecated - This is a read-only property
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*/
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set objectMode(_om) {
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throw new Error('objectMode must be set at instantiation time');
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}
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/**
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* true if this is an async stream
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*/
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get ['async']() {
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return this[ASYNC];
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}
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/**
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* Set to true to make this stream async.
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*
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* Once set, it cannot be unset, as this would potentially cause incorrect
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* behavior. Ie, a sync stream can be made async, but an async stream
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* cannot be safely made sync.
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*/
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set ['async'](a) {
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this[ASYNC] = this[ASYNC] || !!a;
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}
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// drop everything and get out of the flow completely
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[ABORT]() {
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this[ABORTED] = true;
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this.emit('abort', this[SIGNAL]?.reason);
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this.destroy(this[SIGNAL]?.reason);
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}
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/**
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* True if the stream has been aborted.
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*/
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get aborted() {
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return this[ABORTED];
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}
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/**
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* No-op setter. Stream aborted status is set via the AbortSignal provided
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* in the constructor options.
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*/
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set aborted(_) { }
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write(chunk, encoding, cb) {
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if (this[ABORTED])
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return false;
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if (this[EOF])
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throw new Error('write after end');
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if (this[DESTROYED]) {
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this.emit('error', Object.assign(new Error('Cannot call write after a stream was destroyed'), { code: 'ERR_STREAM_DESTROYED' }));
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return true;
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}
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if (typeof encoding === 'function') {
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cb = encoding;
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encoding = 'utf8';
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}
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if (!encoding)
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encoding = 'utf8';
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const fn = this[ASYNC] ? defer : nodefer;
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// convert array buffers and typed array views into buffers
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// at some point in the future, we may want to do the opposite!
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// leave strings and buffers as-is
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// anything is only allowed if in object mode, so throw
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if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {
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if (isArrayBufferView(chunk)) {
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//@ts-ignore - sinful unsafe type changing
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chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength);
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}
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else if (isArrayBufferLike(chunk)) {
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//@ts-ignore - sinful unsafe type changing
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chunk = Buffer.from(chunk);
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}
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else if (typeof chunk !== 'string') {
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throw new Error('Non-contiguous data written to non-objectMode stream');
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}
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}
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// handle object mode up front, since it's simpler
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// this yields better performance, fewer checks later.
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if (this[OBJECTMODE]) {
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// maybe impossible?
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/* c8 ignore start */
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if (this[FLOWING] && this[BUFFERLENGTH] !== 0)
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this[FLUSH](true);
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/* c8 ignore stop */
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if (this[FLOWING])
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this.emit('data', chunk);
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else
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this[BUFFERPUSH](chunk);
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if (this[BUFFERLENGTH] !== 0)
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this.emit('readable');
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if (cb)
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fn(cb);
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return this[FLOWING];
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}
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// at this point the chunk is a buffer or string
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// don't buffer it up or send it to the decoder
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if (!chunk.length) {
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if (this[BUFFERLENGTH] !== 0)
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this.emit('readable');
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if (cb)
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fn(cb);
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return this[FLOWING];
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}
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// fast-path writing strings of same encoding to a stream with
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// an empty buffer, skipping the buffer/decoder dance
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if (typeof chunk === 'string' &&
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|
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// unless it is a string already ready for us to use
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!(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)) {
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//@ts-ignore - sinful unsafe type change
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chunk = Buffer.from(chunk, encoding);
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}
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if (Buffer.isBuffer(chunk) && this[ENCODING]) {
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//@ts-ignore - sinful unsafe type change
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chunk = this[DECODER].write(chunk);
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}
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// Note: flushing CAN potentially switch us into not-flowing mode
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if (this[FLOWING] && this[BUFFERLENGTH] !== 0)
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this[FLUSH](true);
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if (this[FLOWING])
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this.emit('data', chunk);
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else
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this[BUFFERPUSH](chunk);
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if (this[BUFFERLENGTH] !== 0)
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this.emit('readable');
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if (cb)
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fn(cb);
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return this[FLOWING];
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}
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/**
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* Low-level explicit read method.
|
|
|
|
*
|
|
|
|
* In objectMode, the argument is ignored, and one item is returned if
|
|
|
|
* available.
|
|
|
|
*
|
|
|
|
* `n` is the number of bytes (or in the case of encoding streams,
|
|
|
|
* characters) to consume. If `n` is not provided, then the entire buffer
|
|
|
|
* is returned, or `null` is returned if no data is available.
|
|
|
|
*
|
|
|
|
* If `n` is greater that the amount of data in the internal buffer,
|
|
|
|
* then `null` is returned.
|
|
|
|
*/
|
|
|
|
read(n) {
|
|
|
|
if (this[DESTROYED])
|
|
|
|
return null;
|
|
|
|
this[DISCARDED] = false;
|
|
|
|
if (this[BUFFERLENGTH] === 0 ||
|
|
|
|
n === 0 ||
|
|
|
|
(n && n > this[BUFFERLENGTH])) {
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
if (this[OBJECTMODE])
|
|
|
|
n = null;
|
|
|
|
if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {
|
|
|
|
// not object mode, so if we have an encoding, then RType is string
|
|
|
|
// otherwise, must be Buffer
|
|
|
|
this[BUFFER] = [
|
|
|
|
(this[ENCODING]
|
|
|
|
? this[BUFFER].join('')
|
|
|
|
: Buffer.concat(this[BUFFER], this[BUFFERLENGTH])),
|
|
|
|
];
|
|
|
|
}
|
|
|
|
const ret = this[READ](n || null, this[BUFFER][0]);
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
[READ](n, chunk) {
|
|
|
|
if (this[OBJECTMODE])
|
|
|
|
this[BUFFERSHIFT]();
|
|
|
|
else {
|
|
|
|
const c = chunk;
|
|
|
|
if (n === c.length || n === null)
|
|
|
|
this[BUFFERSHIFT]();
|
|
|
|
else if (typeof c === 'string') {
|
|
|
|
this[BUFFER][0] = c.slice(n);
|
|
|
|
chunk = c.slice(0, n);
|
|
|
|
this[BUFFERLENGTH] -= n;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
this[BUFFER][0] = c.subarray(n);
|
|
|
|
chunk = c.subarray(0, n);
|
|
|
|
this[BUFFERLENGTH] -= n;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
this.emit('data', chunk);
|
|
|
|
if (!this[BUFFER].length && !this[EOF])
|
|
|
|
this.emit('drain');
|
|
|
|
return chunk;
|
|
|
|
}
|
|
|
|
end(chunk, encoding, cb) {
|
|
|
|
if (typeof chunk === 'function') {
|
|
|
|
cb = chunk;
|
|
|
|
chunk = undefined;
|
|
|
|
}
|
|
|
|
if (typeof encoding === 'function') {
|
|
|
|
cb = encoding;
|
|
|
|
encoding = 'utf8';
|
|
|
|
}
|
|
|
|
if (chunk !== undefined)
|
|
|
|
this.write(chunk, encoding);
|
|
|
|
if (cb)
|
|
|
|
this.once('end', cb);
|
|
|
|
this[EOF] = true;
|
|
|
|
this.writable = false;
|
|
|
|
// if we haven't written anything, then go ahead and emit,
|
|
|
|
// even if we're not reading.
|
|
|
|
// we'll re-emit if a new 'end' listener is added anyway.
|
|
|
|
// This makes MP more suitable to write-only use cases.
|
|
|
|
if (this[FLOWING] || !this[PAUSED])
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
// don't let the internal resume be overwritten
|
|
|
|
[RESUME]() {
|
|
|
|
if (this[DESTROYED])
|
|
|
|
return;
|
|
|
|
if (!this[DATALISTENERS] && !this[PIPES].length) {
|
|
|
|
this[DISCARDED] = true;
|
|
|
|
}
|
|
|
|
this[PAUSED] = false;
|
|
|
|
this[FLOWING] = true;
|
|
|
|
this.emit('resume');
|
|
|
|
if (this[BUFFER].length)
|
|
|
|
this[FLUSH]();
|
|
|
|
else if (this[EOF])
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
else
|
|
|
|
this.emit('drain');
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Resume the stream if it is currently in a paused state
|
|
|
|
*
|
|
|
|
* If called when there are no pipe destinations or `data` event listeners,
|
|
|
|
* this will place the stream in a "discarded" state, where all data will
|
|
|
|
* be thrown away. The discarded state is removed if a pipe destination or
|
|
|
|
* data handler is added, if pause() is called, or if any synchronous or
|
|
|
|
* asynchronous iteration is started.
|
|
|
|
*/
|
|
|
|
resume() {
|
|
|
|
return this[RESUME]();
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Pause the stream
|
|
|
|
*/
|
|
|
|
pause() {
|
|
|
|
this[FLOWING] = false;
|
|
|
|
this[PAUSED] = true;
|
|
|
|
this[DISCARDED] = false;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* true if the stream has been forcibly destroyed
|
|
|
|
*/
|
|
|
|
get destroyed() {
|
|
|
|
return this[DESTROYED];
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* true if the stream is currently in a flowing state, meaning that
|
|
|
|
* any writes will be immediately emitted.
|
|
|
|
*/
|
|
|
|
get flowing() {
|
|
|
|
return this[FLOWING];
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* true if the stream is currently in a paused state
|
|
|
|
*/
|
|
|
|
get paused() {
|
|
|
|
return this[PAUSED];
|
|
|
|
}
|
|
|
|
[BUFFERPUSH](chunk) {
|
|
|
|
if (this[OBJECTMODE])
|
|
|
|
this[BUFFERLENGTH] += 1;
|
|
|
|
else
|
|
|
|
this[BUFFERLENGTH] += chunk.length;
|
|
|
|
this[BUFFER].push(chunk);
|
|
|
|
}
|
|
|
|
[BUFFERSHIFT]() {
|
|
|
|
if (this[OBJECTMODE])
|
|
|
|
this[BUFFERLENGTH] -= 1;
|
|
|
|
else
|
|
|
|
this[BUFFERLENGTH] -= this[BUFFER][0].length;
|
|
|
|
return this[BUFFER].shift();
|
|
|
|
}
|
|
|
|
[FLUSH](noDrain = false) {
|
|
|
|
do { } while (this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&
|
|
|
|
this[BUFFER].length);
|
|
|
|
if (!noDrain && !this[BUFFER].length && !this[EOF])
|
|
|
|
this.emit('drain');
|
|
|
|
}
|
|
|
|
[FLUSHCHUNK](chunk) {
|
|
|
|
this.emit('data', chunk);
|
|
|
|
return this[FLOWING];
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Pipe all data emitted by this stream into the destination provided.
|
|
|
|
*
|
|
|
|
* Triggers the flow of data.
|
|
|
|
*/
|
|
|
|
pipe(dest, opts) {
|
|
|
|
if (this[DESTROYED])
|
|
|
|
return dest;
|
|
|
|
this[DISCARDED] = false;
|
|
|
|
const ended = this[EMITTED_END];
|
|
|
|
opts = opts || {};
|
|
|
|
if (dest === proc.stdout || dest === proc.stderr)
|
|
|
|
opts.end = false;
|
|
|
|
else
|
|
|
|
opts.end = opts.end !== false;
|
|
|
|
opts.proxyErrors = !!opts.proxyErrors;
|
|
|
|
// piping an ended stream ends immediately
|
|
|
|
if (ended) {
|
|
|
|
if (opts.end)
|
|
|
|
dest.end();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// "as" here just ignores the WType, which pipes don't care about,
|
|
|
|
// since they're only consuming from us, and writing to the dest
|
|
|
|
this[PIPES].push(!opts.proxyErrors
|
|
|
|
? new Pipe(this, dest, opts)
|
|
|
|
: new PipeProxyErrors(this, dest, opts));
|
|
|
|
if (this[ASYNC])
|
|
|
|
defer(() => this[RESUME]());
|
|
|
|
else
|
|
|
|
this[RESUME]();
|
|
|
|
}
|
|
|
|
return dest;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Fully unhook a piped destination stream.
|
|
|
|
*
|
|
|
|
* If the destination stream was the only consumer of this stream (ie,
|
|
|
|
* there are no other piped destinations or `'data'` event listeners)
|
|
|
|
* then the flow of data will stop until there is another consumer or
|
|
|
|
* {@link Minipass#resume} is explicitly called.
|
|
|
|
*/
|
|
|
|
unpipe(dest) {
|
|
|
|
const p = this[PIPES].find(p => p.dest === dest);
|
|
|
|
if (p) {
|
|
|
|
if (this[PIPES].length === 1) {
|
|
|
|
if (this[FLOWING] && this[DATALISTENERS] === 0) {
|
|
|
|
this[FLOWING] = false;
|
|
|
|
}
|
|
|
|
this[PIPES] = [];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
this[PIPES].splice(this[PIPES].indexOf(p), 1);
|
|
|
|
p.unpipe();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Alias for {@link Minipass#on}
|
|
|
|
*/
|
|
|
|
addListener(ev, handler) {
|
|
|
|
return this.on(ev, handler);
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Mostly identical to `EventEmitter.on`, with the following
|
|
|
|
* behavior differences to prevent data loss and unnecessary hangs:
|
|
|
|
*
|
|
|
|
* - Adding a 'data' event handler will trigger the flow of data
|
|
|
|
*
|
|
|
|
* - Adding a 'readable' event handler when there is data waiting to be read
|
|
|
|
* will cause 'readable' to be emitted immediately.
|
|
|
|
*
|
|
|
|
* - Adding an 'endish' event handler ('end', 'finish', etc.) which has
|
|
|
|
* already passed will cause the event to be emitted immediately and all
|
|
|
|
* handlers removed.
|
|
|
|
*
|
|
|
|
* - Adding an 'error' event handler after an error has been emitted will
|
|
|
|
* cause the event to be re-emitted immediately with the error previously
|
|
|
|
* raised.
|
|
|
|
*/
|
|
|
|
on(ev, handler) {
|
|
|
|
const ret = super.on(ev, handler);
|
|
|
|
if (ev === 'data') {
|
|
|
|
this[DISCARDED] = false;
|
|
|
|
this[DATALISTENERS]++;
|
|
|
|
if (!this[PIPES].length && !this[FLOWING]) {
|
|
|
|
this[RESUME]();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {
|
|
|
|
super.emit('readable');
|
|
|
|
}
|
|
|
|
else if (isEndish(ev) && this[EMITTED_END]) {
|
|
|
|
super.emit(ev);
|
|
|
|
this.removeAllListeners(ev);
|
|
|
|
}
|
|
|
|
else if (ev === 'error' && this[EMITTED_ERROR]) {
|
|
|
|
const h = handler;
|
|
|
|
if (this[ASYNC])
|
|
|
|
defer(() => h.call(this, this[EMITTED_ERROR]));
|
|
|
|
else
|
|
|
|
h.call(this, this[EMITTED_ERROR]);
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Alias for {@link Minipass#off}
|
|
|
|
*/
|
|
|
|
removeListener(ev, handler) {
|
|
|
|
return this.off(ev, handler);
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Mostly identical to `EventEmitter.off`
|
|
|
|
*
|
|
|
|
* If a 'data' event handler is removed, and it was the last consumer
|
|
|
|
* (ie, there are no pipe destinations or other 'data' event listeners),
|
|
|
|
* then the flow of data will stop until there is another consumer or
|
|
|
|
* {@link Minipass#resume} is explicitly called.
|
|
|
|
*/
|
|
|
|
off(ev, handler) {
|
|
|
|
const ret = super.off(ev, handler);
|
|
|
|
// if we previously had listeners, and now we don't, and we don't
|
|
|
|
// have any pipes, then stop the flow, unless it's been explicitly
|
|
|
|
// put in a discarded flowing state via stream.resume().
|
|
|
|
if (ev === 'data') {
|
|
|
|
this[DATALISTENERS] = this.listeners('data').length;
|
|
|
|
if (this[DATALISTENERS] === 0 &&
|
|
|
|
!this[DISCARDED] &&
|
|
|
|
!this[PIPES].length) {
|
|
|
|
this[FLOWING] = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Mostly identical to `EventEmitter.removeAllListeners`
|
|
|
|
*
|
|
|
|
* If all 'data' event handlers are removed, and they were the last consumer
|
|
|
|
* (ie, there are no pipe destinations), then the flow of data will stop
|
|
|
|
* until there is another consumer or {@link Minipass#resume} is explicitly
|
|
|
|
* called.
|
|
|
|
*/
|
|
|
|
removeAllListeners(ev) {
|
|
|
|
const ret = super.removeAllListeners(ev);
|
|
|
|
if (ev === 'data' || ev === undefined) {
|
|
|
|
this[DATALISTENERS] = 0;
|
|
|
|
if (!this[DISCARDED] && !this[PIPES].length) {
|
|
|
|
this[FLOWING] = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* true if the 'end' event has been emitted
|
|
|
|
*/
|
|
|
|
get emittedEnd() {
|
|
|
|
return this[EMITTED_END];
|
|
|
|
}
|
|
|
|
[MAYBE_EMIT_END]() {
|
|
|
|
if (!this[EMITTING_END] &&
|
|
|
|
!this[EMITTED_END] &&
|
|
|
|
!this[DESTROYED] &&
|
|
|
|
this[BUFFER].length === 0 &&
|
|
|
|
this[EOF]) {
|
|
|
|
this[EMITTING_END] = true;
|
|
|
|
this.emit('end');
|
|
|
|
this.emit('prefinish');
|
|
|
|
this.emit('finish');
|
|
|
|
if (this[CLOSED])
|
|
|
|
this.emit('close');
|
|
|
|
this[EMITTING_END] = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Mostly identical to `EventEmitter.emit`, with the following
|
|
|
|
* behavior differences to prevent data loss and unnecessary hangs:
|
|
|
|
*
|
|
|
|
* If the stream has been destroyed, and the event is something other
|
|
|
|
* than 'close' or 'error', then `false` is returned and no handlers
|
|
|
|
* are called.
|
|
|
|
*
|
|
|
|
* If the event is 'end', and has already been emitted, then the event
|
|
|
|
* is ignored. If the stream is in a paused or non-flowing state, then
|
|
|
|
* the event will be deferred until data flow resumes. If the stream is
|
|
|
|
* async, then handlers will be called on the next tick rather than
|
|
|
|
* immediately.
|
|
|
|
*
|
|
|
|
* If the event is 'close', and 'end' has not yet been emitted, then
|
|
|
|
* the event will be deferred until after 'end' is emitted.
|
|
|
|
*
|
|
|
|
* If the event is 'error', and an AbortSignal was provided for the stream,
|
|
|
|
* and there are no listeners, then the event is ignored, matching the
|
|
|
|
* behavior of node core streams in the presense of an AbortSignal.
|
|
|
|
*
|
|
|
|
* If the event is 'finish' or 'prefinish', then all listeners will be
|
|
|
|
* removed after emitting the event, to prevent double-firing.
|
|
|
|
*/
|
|
|
|
emit(ev, ...args) {
|
|
|
|
const data = args[0];
|
|
|
|
// error and close are only events allowed after calling destroy()
|
|
|
|
if (ev !== 'error' &&
|
|
|
|
ev !== 'close' &&
|
|
|
|
ev !== DESTROYED &&
|
|
|
|
this[DESTROYED]) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else if (ev === 'data') {
|
|
|
|
return !this[OBJECTMODE] && !data
|
|
|
|
? false
|
|
|
|
: this[ASYNC]
|
|
|
|
? (defer(() => this[EMITDATA](data)), true)
|
|
|
|
: this[EMITDATA](data);
|
|
|
|
}
|
|
|
|
else if (ev === 'end') {
|
|
|
|
return this[EMITEND]();
|
|
|
|
}
|
|
|
|
else if (ev === 'close') {
|
|
|
|
this[CLOSED] = true;
|
|
|
|
// don't emit close before 'end' and 'finish'
|
|
|
|
if (!this[EMITTED_END] && !this[DESTROYED])
|
|
|
|
return false;
|
|
|
|
const ret = super.emit('close');
|
|
|
|
this.removeAllListeners('close');
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
else if (ev === 'error') {
|
|
|
|
this[EMITTED_ERROR] = data;
|
|
|
|
super.emit(ERROR, data);
|
|
|
|
const ret = !this[SIGNAL] || this.listeners('error').length
|
|
|
|
? super.emit('error', data)
|
|
|
|
: false;
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
else if (ev === 'resume') {
|
|
|
|
const ret = super.emit('resume');
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
else if (ev === 'finish' || ev === 'prefinish') {
|
|
|
|
const ret = super.emit(ev);
|
|
|
|
this.removeAllListeners(ev);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
// Some other unknown event
|
|
|
|
const ret = super.emit(ev, ...args);
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
[EMITDATA](data) {
|
|
|
|
for (const p of this[PIPES]) {
|
|
|
|
if (p.dest.write(data) === false)
|
|
|
|
this.pause();
|
|
|
|
}
|
|
|
|
const ret = this[DISCARDED] ? false : super.emit('data', data);
|
|
|
|
this[MAYBE_EMIT_END]();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
[EMITEND]() {
|
|
|
|
if (this[EMITTED_END])
|
|
|
|
return false;
|
|
|
|
this[EMITTED_END] = true;
|
|
|
|
this.readable = false;
|
|
|
|
return this[ASYNC]
|
|
|
|
? (defer(() => this[EMITEND2]()), true)
|
|
|
|
: this[EMITEND2]();
|
|
|
|
}
|
|
|
|
[EMITEND2]() {
|
|
|
|
if (this[DECODER]) {
|
|
|
|
const data = this[DECODER].end();
|
|
|
|
if (data) {
|
|
|
|
for (const p of this[PIPES]) {
|
|
|
|
p.dest.write(data);
|
|
|
|
}
|
|
|
|
if (!this[DISCARDED])
|
|
|
|
super.emit('data', data);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (const p of this[PIPES]) {
|
|
|
|
p.end();
|
|
|
|
}
|
|
|
|
const ret = super.emit('end');
|
|
|
|
this.removeAllListeners('end');
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Return a Promise that resolves to an array of all emitted data once
|
|
|
|
* the stream ends.
|
|
|
|
*/
|
|
|
|
async collect() {
|
|
|
|
const buf = Object.assign([], {
|
|
|
|
dataLength: 0,
|
|
|
|
});
|
|
|
|
if (!this[OBJECTMODE])
|
|
|
|
buf.dataLength = 0;
|
|
|
|
// set the promise first, in case an error is raised
|
|
|
|
// by triggering the flow here.
|
|
|
|
const p = this.promise();
|
|
|
|
this.on('data', c => {
|
|
|
|
buf.push(c);
|
|
|
|
if (!this[OBJECTMODE])
|
|
|
|
buf.dataLength += c.length;
|
|
|
|
});
|
|
|
|
await p;
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Return a Promise that resolves to the concatenation of all emitted data
|
|
|
|
* once the stream ends.
|
|
|
|
*
|
|
|
|
* Not allowed on objectMode streams.
|
|
|
|
*/
|
|
|
|
async concat() {
|
|
|
|
if (this[OBJECTMODE]) {
|
|
|
|
throw new Error('cannot concat in objectMode');
|
|
|
|
}
|
|
|
|
const buf = await this.collect();
|
|
|
|
return (this[ENCODING]
|
|
|
|
? buf.join('')
|
|
|
|
: Buffer.concat(buf, buf.dataLength));
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Return a void Promise that resolves once the stream ends.
|
|
|
|
*/
|
|
|
|
async promise() {
|
|
|
|
return new Promise((resolve, reject) => {
|
|
|
|
this.on(DESTROYED, () => reject(new Error('stream destroyed')));
|
|
|
|
this.on('error', er => reject(er));
|
|
|
|
this.on('end', () => resolve());
|
|
|
|
});
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Asynchronous `for await of` iteration.
|
|
|
|
*
|
|
|
|
* This will continue emitting all chunks until the stream terminates.
|
|
|
|
*/
|
|
|
|
[Symbol.asyncIterator]() {
|
|
|
|
// set this up front, in case the consumer doesn't call next()
|
|
|
|
// right away.
|
|
|
|
this[DISCARDED] = false;
|
|
|
|
let stopped = false;
|
|
|
|
const stop = async () => {
|
|
|
|
this.pause();
|
|
|
|
stopped = true;
|
|
|
|
return { value: undefined, done: true };
|
|
|
|
};
|
|
|
|
const next = () => {
|
|
|
|
if (stopped)
|
|
|
|
return stop();
|
|
|
|
const res = this.read();
|
|
|
|
if (res !== null)
|
|
|
|
return Promise.resolve({ done: false, value: res });
|
|
|
|
if (this[EOF])
|
|
|
|
return stop();
|
|
|
|
let resolve;
|
|
|
|
let reject;
|
|
|
|
const onerr = (er) => {
|
|
|
|
this.off('data', ondata);
|
|
|
|
this.off('end', onend);
|
|
|
|
this.off(DESTROYED, ondestroy);
|
|
|
|
stop();
|
|
|
|
reject(er);
|
|
|
|
};
|
|
|
|
const ondata = (value) => {
|
|
|
|
this.off('error', onerr);
|
|
|
|
this.off('end', onend);
|
|
|
|
this.off(DESTROYED, ondestroy);
|
|
|
|
this.pause();
|
|
|
|
resolve({ value, done: !!this[EOF] });
|
|
|
|
};
|
|
|
|
const onend = () => {
|
|
|
|
this.off('error', onerr);
|
|
|
|
this.off('data', ondata);
|
|
|
|
this.off(DESTROYED, ondestroy);
|
|
|
|
stop();
|
|
|
|
resolve({ done: true, value: undefined });
|
|
|
|
};
|
|
|
|
const ondestroy = () => onerr(new Error('stream destroyed'));
|
|
|
|
return new Promise((res, rej) => {
|
|
|
|
reject = rej;
|
|
|
|
resolve = res;
|
|
|
|
this.once(DESTROYED, ondestroy);
|
|
|
|
this.once('error', onerr);
|
|
|
|
this.once('end', onend);
|
|
|
|
this.once('data', ondata);
|
|
|
|
});
|
|
|
|
};
|
|
|
|
return {
|
|
|
|
next,
|
|
|
|
throw: stop,
|
|
|
|
return: stop,
|
|
|
|
[Symbol.asyncIterator]() {
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
};
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Synchronous `for of` iteration.
|
|
|
|
*
|
|
|
|
* The iteration will terminate when the internal buffer runs out, even
|
|
|
|
* if the stream has not yet terminated.
|
|
|
|
*/
|
|
|
|
[Symbol.iterator]() {
|
|
|
|
// set this up front, in case the consumer doesn't call next()
|
|
|
|
// right away.
|
|
|
|
this[DISCARDED] = false;
|
|
|
|
let stopped = false;
|
|
|
|
const stop = () => {
|
|
|
|
this.pause();
|
|
|
|
this.off(ERROR, stop);
|
|
|
|
this.off(DESTROYED, stop);
|
|
|
|
this.off('end', stop);
|
|
|
|
stopped = true;
|
|
|
|
return { done: true, value: undefined };
|
|
|
|
};
|
|
|
|
const next = () => {
|
|
|
|
if (stopped)
|
|
|
|
return stop();
|
|
|
|
const value = this.read();
|
|
|
|
return value === null ? stop() : { done: false, value };
|
|
|
|
};
|
|
|
|
this.once('end', stop);
|
|
|
|
this.once(ERROR, stop);
|
|
|
|
this.once(DESTROYED, stop);
|
|
|
|
return {
|
|
|
|
next,
|
|
|
|
throw: stop,
|
|
|
|
return: stop,
|
|
|
|
[Symbol.iterator]() {
|
|
|
|
return this;
|
|
|
|
},
|
|
|
|
};
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Destroy a stream, preventing it from being used for any further purpose.
|
|
|
|
*
|
|
|
|
* If the stream has a `close()` method, then it will be called on
|
|
|
|
* destruction.
|
|
|
|
*
|
|
|
|
* After destruction, any attempt to write data, read data, or emit most
|
|
|
|
* events will be ignored.
|
|
|
|
*
|
|
|
|
* If an error argument is provided, then it will be emitted in an
|
|
|
|
* 'error' event.
|
|
|
|
*/
|
|
|
|
destroy(er) {
|
|
|
|
if (this[DESTROYED]) {
|
|
|
|
if (er)
|
|
|
|
this.emit('error', er);
|
|
|
|
else
|
|
|
|
this.emit(DESTROYED);
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
this[DESTROYED] = true;
|
|
|
|
this[DISCARDED] = true;
|
|
|
|
// throw away all buffered data, it's never coming out
|
|
|
|
this[BUFFER].length = 0;
|
|
|
|
this[BUFFERLENGTH] = 0;
|
|
|
|
const wc = this;
|
|
|
|
if (typeof wc.close === 'function' && !this[CLOSED])
|
|
|
|
wc.close();
|
|
|
|
if (er)
|
|
|
|
this.emit('error', er);
|
|
|
|
// if no error to emit, still reject pending promises
|
|
|
|
else
|
|
|
|
this.emit(DESTROYED);
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* Alias for {@link isStream}
|
|
|
|
*
|
|
|
|
* Former export location, maintained for backwards compatibility.
|
|
|
|
*
|
|
|
|
* @deprecated
|
|
|
|
*/
|
|
|
|
static get isStream() {
|
|
|
|
return isStream;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//# sourceMappingURL=index.js.map
|