NET-Web-API-w-Angular/my-app/node_modules/minipass/dist/commonjs/index.d.ts

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/// <reference types="node" />
/// <reference types="node" />
/// <reference types="node" />
/// <reference types="node" />
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import { EventEmitter } from 'node:events';
import { StringDecoder } from 'node:string_decoder';
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/**
* Same as StringDecoder, but exposing the `lastNeed` flag on the type
*/
type SD = StringDecoder & {
lastNeed: boolean;
};
export type { SD, Pipe, PipeProxyErrors };
/**
* Return true if the argument is a Minipass stream, Node stream, or something
* else that Minipass can interact with.
*/
export declare const isStream: (s: any) => s is NodeJS.WriteStream | NodeJS.ReadStream | Minipass<any, any, any> | (NodeJS.ReadStream & {
fd: number;
}) | (EventEmitter & {
pause(): any;
resume(): any;
pipe(...destArgs: any[]): any;
}) | (NodeJS.WriteStream & {
fd: number;
}) | (EventEmitter & {
end(): any;
write(chunk: any, ...args: any[]): any;
});
/**
* Return true if the argument is a valid {@link Minipass.Readable}
*/
export declare const isReadable: (s: any) => s is Minipass.Readable;
/**
* Return true if the argument is a valid {@link Minipass.Writable}
*/
export declare const isWritable: (s: any) => s is Minipass.Readable;
declare const EOF: unique symbol;
declare const MAYBE_EMIT_END: unique symbol;
declare const EMITTED_END: unique symbol;
declare const EMITTING_END: unique symbol;
declare const EMITTED_ERROR: unique symbol;
declare const CLOSED: unique symbol;
declare const READ: unique symbol;
declare const FLUSH: unique symbol;
declare const FLUSHCHUNK: unique symbol;
declare const ENCODING: unique symbol;
declare const DECODER: unique symbol;
declare const FLOWING: unique symbol;
declare const PAUSED: unique symbol;
declare const RESUME: unique symbol;
declare const BUFFER: unique symbol;
declare const PIPES: unique symbol;
declare const BUFFERLENGTH: unique symbol;
declare const BUFFERPUSH: unique symbol;
declare const BUFFERSHIFT: unique symbol;
declare const OBJECTMODE: unique symbol;
declare const DESTROYED: unique symbol;
declare const ERROR: unique symbol;
declare const EMITDATA: unique symbol;
declare const EMITEND: unique symbol;
declare const EMITEND2: unique symbol;
declare const ASYNC: unique symbol;
declare const ABORT: unique symbol;
declare const ABORTED: unique symbol;
declare const SIGNAL: unique symbol;
declare const DATALISTENERS: unique symbol;
declare const DISCARDED: unique symbol;
/**
* Options that may be passed to stream.pipe()
*/
export interface PipeOptions {
/**
* end the destination stream when the source stream ends
*/
end?: boolean;
/**
* proxy errors from the source stream to the destination stream
*/
proxyErrors?: boolean;
}
/**
* Internal class representing a pipe to a destination stream.
*
* @internal
*/
declare class Pipe<T extends unknown> {
src: Minipass<T>;
dest: Minipass<any, T>;
opts: PipeOptions;
ondrain: () => any;
constructor(src: Minipass<T>, dest: Minipass.Writable, opts: PipeOptions);
unpipe(): void;
proxyErrors(_er: any): void;
end(): void;
}
/**
* Internal class representing a pipe to a destination stream where
* errors are proxied.
*
* @internal
*/
declare class PipeProxyErrors<T> extends Pipe<T> {
unpipe(): void;
constructor(src: Minipass<T>, dest: Minipass.Writable, opts: PipeOptions);
}
export declare namespace Minipass {
/**
* Encoding used to create a stream that outputs strings rather than
* Buffer objects.
*/
export type Encoding = BufferEncoding | 'buffer' | null;
/**
* Any stream that Minipass can pipe into
*/
export type Writable = Minipass<any, any, any> | NodeJS.WriteStream | (NodeJS.WriteStream & {
fd: number;
}) | (EventEmitter & {
end(): any;
write(chunk: any, ...args: any[]): any;
});
/**
* Any stream that can be read from
*/
export type Readable = Minipass<any, any, any> | NodeJS.ReadStream | (NodeJS.ReadStream & {
fd: number;
}) | (EventEmitter & {
pause(): any;
resume(): any;
pipe(...destArgs: any[]): any;
});
/**
* Utility type that can be iterated sync or async
*/
export type DualIterable<T> = Iterable<T> & AsyncIterable<T>;
type EventArguments = Record<string | symbol, unknown[]>;
/**
* The listing of events that a Minipass class can emit.
* Extend this when extending the Minipass class, and pass as
* the third template argument. The key is the name of the event,
* and the value is the argument list.
*
* Any undeclared events will still be allowed, but the handler will get
* arguments as `unknown[]`.
*/
export interface Events<RType extends any = Buffer> extends EventArguments {
readable: [];
data: [chunk: RType];
error: [er: unknown];
abort: [reason: unknown];
drain: [];
resume: [];
end: [];
finish: [];
prefinish: [];
close: [];
[DESTROYED]: [er?: unknown];
[ERROR]: [er: unknown];
}
/**
* String or buffer-like data that can be joined and sliced
*/
export type ContiguousData = Buffer | ArrayBufferLike | ArrayBufferView | string;
export type BufferOrString = Buffer | string;
/**
* Options passed to the Minipass constructor.
*/
export type SharedOptions = {
/**
* Defer all data emission and other events until the end of the
* current tick, similar to Node core streams
*/
async?: boolean;
/**
* A signal which will abort the stream
*/
signal?: AbortSignal;
/**
* Output string encoding. Set to `null` or `'buffer'` (or omit) to
* emit Buffer objects rather than strings.
*
* Conflicts with `objectMode`
*/
encoding?: BufferEncoding | null | 'buffer';
/**
* Output data exactly as it was written, supporting non-buffer/string
* data (such as arbitrary objects, falsey values, etc.)
*
* Conflicts with `encoding`
*/
objectMode?: boolean;
};
/**
* Options for a string encoded output
*/
export type EncodingOptions = SharedOptions & {
encoding: BufferEncoding;
objectMode?: false;
};
/**
* Options for contiguous data buffer output
*/
export type BufferOptions = SharedOptions & {
encoding?: null | 'buffer';
objectMode?: false;
};
/**
* Options for objectMode arbitrary output
*/
export type ObjectModeOptions = SharedOptions & {
objectMode: true;
encoding?: null;
};
/**
* Utility type to determine allowed options based on read type
*/
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export type Options<T> = ObjectModeOptions | (T extends string ? EncodingOptions : T extends Buffer ? BufferOptions : SharedOptions);
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export {};
}
/**
* Main export, the Minipass class
*
* `RType` is the type of data emitted, defaults to Buffer
*
* `WType` is the type of data to be written, if RType is buffer or string,
* then any {@link Minipass.ContiguousData} is allowed.
*
* `Events` is the set of event handler signatures that this object
* will emit, see {@link Minipass.Events}
*/
export declare class Minipass<RType extends unknown = Buffer, WType extends unknown = RType extends Minipass.BufferOrString ? Minipass.ContiguousData : RType, Events extends Minipass.Events<RType> = Minipass.Events<RType>> extends EventEmitter implements Minipass.DualIterable<RType> {
[FLOWING]: boolean;
[PAUSED]: boolean;
[PIPES]: Pipe<RType>[];
[BUFFER]: RType[];
[OBJECTMODE]: boolean;
[ENCODING]: BufferEncoding | null;
[ASYNC]: boolean;
[DECODER]: SD | null;
[EOF]: boolean;
[EMITTED_END]: boolean;
[EMITTING_END]: boolean;
[CLOSED]: boolean;
[EMITTED_ERROR]: unknown;
[BUFFERLENGTH]: number;
[DESTROYED]: boolean;
[SIGNAL]?: AbortSignal;
[ABORTED]: boolean;
[DATALISTENERS]: number;
[DISCARDED]: boolean;
/**
* true if the stream can be written
*/
writable: boolean;
/**
* true if the stream can be read
*/
readable: boolean;
/**
* If `RType` is Buffer, then options do not need to be provided.
* Otherwise, an options object must be provided to specify either
* {@link Minipass.SharedOptions.objectMode} or
* {@link Minipass.SharedOptions.encoding}, as appropriate.
*/
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constructor(...args: [Minipass.ObjectModeOptions] | (RType extends Buffer ? [] | [Minipass.Options<RType>] : [Minipass.Options<RType>]));
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/**
* The amount of data stored in the buffer waiting to be read.
*
* For Buffer strings, this will be the total byte length.
* For string encoding streams, this will be the string character length,
* according to JavaScript's `string.length` logic.
* For objectMode streams, this is a count of the items waiting to be
* emitted.
*/
get bufferLength(): number;
/**
* The `BufferEncoding` currently in use, or `null`
*/
get encoding(): BufferEncoding | null;
/**
* @deprecated - This is a read only property
*/
set encoding(_enc: BufferEncoding | null);
/**
* @deprecated - Encoding may only be set at instantiation time
*/
setEncoding(_enc: Minipass.Encoding): void;
/**
* True if this is an objectMode stream
*/
get objectMode(): boolean;
/**
* @deprecated - This is a read-only property
*/
set objectMode(_om: boolean);
/**
* true if this is an async stream
*/
get ['async'](): boolean;
/**
* Set to true to make this stream async.
*
* Once set, it cannot be unset, as this would potentially cause incorrect
* behavior. Ie, a sync stream can be made async, but an async stream
* cannot be safely made sync.
*/
set ['async'](a: boolean);
[ABORT](): void;
/**
* True if the stream has been aborted.
*/
get aborted(): boolean;
/**
* No-op setter. Stream aborted status is set via the AbortSignal provided
* in the constructor options.
*/
set aborted(_: boolean);
/**
* Write data into the stream
*
* If the chunk written is a string, and encoding is not specified, then
* `utf8` will be assumed. If the stream encoding matches the encoding of
* a written string, and the state of the string decoder allows it, then
* the string will be passed through to either the output or the internal
* buffer without any processing. Otherwise, it will be turned into a
* Buffer object for processing into the desired encoding.
*
* If provided, `cb` function is called immediately before return for
* sync streams, or on next tick for async streams, because for this
* base class, a chunk is considered "processed" once it is accepted
* and either emitted or buffered. That is, the callback does not indicate
* that the chunk has been eventually emitted, though of course child
* classes can override this function to do whatever processing is required
* and call `super.write(...)` only once processing is completed.
*/
write(chunk: WType, cb?: () => void): boolean;
write(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): boolean;
/**
* Low-level explicit read method.
*
* In objectMode, the argument is ignored, and one item is returned if
* available.
*
* `n` is the number of bytes (or in the case of encoding streams,
* characters) to consume. If `n` is not provided, then the entire buffer
* is returned, or `null` is returned if no data is available.
*
* If `n` is greater that the amount of data in the internal buffer,
* then `null` is returned.
*/
read(n?: number | null): RType | null;
[READ](n: number | null, chunk: RType): RType;
/**
* End the stream, optionally providing a final write.
*
* See {@link Minipass#write} for argument descriptions
*/
end(cb?: () => void): this;
end(chunk: WType, cb?: () => void): this;
end(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): this;
[RESUME](): void;
/**
* Resume the stream if it is currently in a paused state
*
* If called when there are no pipe destinations or `data` event listeners,
* this will place the stream in a "discarded" state, where all data will
* be thrown away. The discarded state is removed if a pipe destination or
* data handler is added, if pause() is called, or if any synchronous or
* asynchronous iteration is started.
*/
resume(): void;
/**
* Pause the stream
*/
pause(): void;
/**
* true if the stream has been forcibly destroyed
*/
get destroyed(): boolean;
/**
* true if the stream is currently in a flowing state, meaning that
* any writes will be immediately emitted.
*/
get flowing(): boolean;
/**
* true if the stream is currently in a paused state
*/
get paused(): boolean;
[BUFFERPUSH](chunk: RType): void;
[BUFFERSHIFT](): RType;
[FLUSH](noDrain?: boolean): void;
[FLUSHCHUNK](chunk: RType): boolean;
/**
* Pipe all data emitted by this stream into the destination provided.
*
* Triggers the flow of data.
*/
pipe<W extends Minipass.Writable>(dest: W, opts?: PipeOptions): W;
/**
* Fully unhook a piped destination stream.
*
* If the destination stream was the only consumer of this stream (ie,
* there are no other piped destinations or `'data'` event listeners)
* then the flow of data will stop until there is another consumer or
* {@link Minipass#resume} is explicitly called.
*/
unpipe<W extends Minipass.Writable>(dest: W): void;
/**
* Alias for {@link Minipass#on}
*/
addListener<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
/**
* Mostly identical to `EventEmitter.on`, with the following
* behavior differences to prevent data loss and unnecessary hangs:
*
* - Adding a 'data' event handler will trigger the flow of data
*
* - Adding a 'readable' event handler when there is data waiting to be read
* will cause 'readable' to be emitted immediately.
*
* - Adding an 'endish' event handler ('end', 'finish', etc.) which has
* already passed will cause the event to be emitted immediately and all
* handlers removed.
*
* - Adding an 'error' event handler after an error has been emitted will
* cause the event to be re-emitted immediately with the error previously
* raised.
*/
on<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
/**
* Alias for {@link Minipass#off}
*/
removeListener<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
/**
* Mostly identical to `EventEmitter.off`
*
* If a 'data' event handler is removed, and it was the last consumer
* (ie, there are no pipe destinations or other 'data' event listeners),
* then the flow of data will stop until there is another consumer or
* {@link Minipass#resume} is explicitly called.
*/
off<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
/**
* Mostly identical to `EventEmitter.removeAllListeners`
*
* If all 'data' event handlers are removed, and they were the last consumer
* (ie, there are no pipe destinations), then the flow of data will stop
* until there is another consumer or {@link Minipass#resume} is explicitly
* called.
*/
removeAllListeners<Event extends keyof Events>(ev?: Event): this;
/**
* true if the 'end' event has been emitted
*/
get emittedEnd(): boolean;
[MAYBE_EMIT_END](): void;
/**
* Mostly identical to `EventEmitter.emit`, with the following
* behavior differences to prevent data loss and unnecessary hangs:
*
* If the stream has been destroyed, and the event is something other
* than 'close' or 'error', then `false` is returned and no handlers
* are called.
*
* If the event is 'end', and has already been emitted, then the event
* is ignored. If the stream is in a paused or non-flowing state, then
* the event will be deferred until data flow resumes. If the stream is
* async, then handlers will be called on the next tick rather than
* immediately.
*
* If the event is 'close', and 'end' has not yet been emitted, then
* the event will be deferred until after 'end' is emitted.
*
* If the event is 'error', and an AbortSignal was provided for the stream,
* and there are no listeners, then the event is ignored, matching the
* behavior of node core streams in the presense of an AbortSignal.
*
* If the event is 'finish' or 'prefinish', then all listeners will be
* removed after emitting the event, to prevent double-firing.
*/
emit<Event extends keyof Events>(ev: Event, ...args: Events[Event]): boolean;
[EMITDATA](data: RType): boolean;
[EMITEND](): boolean;
[EMITEND2](): boolean;
/**
* Return a Promise that resolves to an array of all emitted data once
* the stream ends.
*/
collect(): Promise<RType[] & {
dataLength: number;
}>;
/**
* Return a Promise that resolves to the concatenation of all emitted data
* once the stream ends.
*
* Not allowed on objectMode streams.
*/
concat(): Promise<RType>;
/**
* Return a void Promise that resolves once the stream ends.
*/
promise(): Promise<void>;
/**
* Asynchronous `for await of` iteration.
*
* This will continue emitting all chunks until the stream terminates.
*/
[Symbol.asyncIterator](): AsyncGenerator<RType, void, void>;
/**
* Synchronous `for of` iteration.
*
* The iteration will terminate when the internal buffer runs out, even
* if the stream has not yet terminated.
*/
[Symbol.iterator](): Generator<RType, void, void>;
/**
* Destroy a stream, preventing it from being used for any further purpose.
*
* If the stream has a `close()` method, then it will be called on
* destruction.
*
* After destruction, any attempt to write data, read data, or emit most
* events will be ignored.
*
* If an error argument is provided, then it will be emitted in an
* 'error' event.
*/
destroy(er?: unknown): this;
/**
* Alias for {@link isStream}
*
* Former export location, maintained for backwards compatibility.
*
* @deprecated
*/
static get isStream(): (s: any) => s is NodeJS.WriteStream | NodeJS.ReadStream | Minipass<any, any, any> | (NodeJS.ReadStream & {
fd: number;
}) | (EventEmitter & {
pause(): any;
resume(): any;
pipe(...destArgs: any[]): any;
}) | (NodeJS.WriteStream & {
fd: number;
}) | (EventEmitter & {
end(): any;
write(chunk: any, ...args: any[]): any;
});
}
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