Kargi-Sitesi/.angular/cache/18.2.11/babel-webpack/a5916a2717752fc09aaff3e87a61b31dc197f59b954d1a61745ac98fad013ba4.json

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{"ast":null,"code":"/**\n * @license Angular v18.2.10\n * (c) 2010-2024 Google LLC. https://angular.io/\n * License: MIT\n */\n\n/**\n * The default equality function used for `signal` and `computed`, which uses referential equality.\n */\nfunction defaultEquals(a, b) {\n return Object.is(a, b);\n}\n\n/**\n * The currently active consumer `ReactiveNode`, if running code in a reactive context.\n *\n * Change this via `setActiveConsumer`.\n */\nlet activeConsumer = null;\nlet inNotificationPhase = false;\n/**\n * Global epoch counter. Incremented whenever a source signal is set.\n */\nlet epoch = 1;\n/**\n * Symbol used to tell `Signal`s apart from other functions.\n *\n * This can be used to auto-unwrap signals in various cases, or to auto-wrap non-signal values.\n */\nconst SIGNAL = /* @__PURE__ */Symbol('SIGNAL');\nfunction setActiveConsumer(consumer) {\n const prev = activeConsumer;\n activeConsumer = consumer;\n return prev;\n}\nfunction getActiveConsumer() {\n return activeConsumer;\n}\nfunction isInNotificationPhase() {\n return inNotificationPhase;\n}\nfunction isReactive(value) {\n return value[SIGNAL] !== undefined;\n}\nconst REACTIVE_NODE = {\n version: 0,\n lastCleanEpoch: 0,\n dirty: false,\n producerNode: undefined,\n producerLastReadVersion: undefined,\n producerIndexOfThis: undefined,\n nextProducerIndex: 0,\n liveConsumerNode: undefined,\n liveConsumerIndexOfThis: undefined,\n consumerAllowSignalWrites: false,\n consumerIsAlwaysLive: false,\n producerMustRecompute: () => false,\n producerRecomputeValue: () => {},\n consumerMarkedDirty: () => {},\n consumerOnSignalRead: () => {}\n};\n/**\n * Called by implementations when a producer's signal is read.\n */\nfunction producerAccessed(node) {\n if (inNotificationPhase) {\n throw new Error(typeof ngDevMode !== 'undefined' && ngDevMode ? `Assertion error: signal read during notification phase` : '');\n }\n if (activeConsumer === null) {\n // Accessed outside of a reactive context, so nothing to record.\n return;\n }\n activeConsumer.consumerOnSignalRead(node);\n // This producer is the `idx`th dependency of `activeConsumer`.\n const idx = activeConsumer.nextProducerIndex++;\n assertConsumerNode(activeConsumer);\n if (idx < activeConsumer.producerNode.length && activeConsumer.producerNode[idx] !== node) {\n // There's been a change in producers since the last execution of `activeConsumer`.\n // `activeConsumer.producerNode[idx]` holds a stale dependency which will be be removed and\n // replaced with `this`.\n //\n // If `activeConsumer` isn't live, then this is a no-op, since we can replace the producer in\n // `activeConsumer.producerNode` directly. However, if `activeConsumer` is live, then we need\n // to remove it from the stale producer's `liveConsumer`s.\n if (consumerIsLive(activeConsumer)) {\n const staleProducer = activeConsumer.producerNode[idx];\n producerRemoveLiveConsumerAtIndex(staleProducer, activeConsumer.producerIndexOfThis[idx]);\n // At this point, the only record of `staleProducer` is the reference at\n // `activeConsumer.producerNode[idx]` which will be overwritten below.\n }\n }\n if (activeConsumer.producerNode[idx] !== node) {\n // We're a new dependency of the consumer (at `idx`).\n activeConsumer.producerNode[idx] = node;\n // If the active consumer is live, then add it as a live consumer. If not, then use 0 as a\n // placeholder value.\n activeConsumer.producerIndexOfThis[idx] = consumerIsLive(activeConsumer) ? producerAddLiveConsumer(node, activeConsumer, idx) : 0;\n }\n activeConsumer.producerLastReadVersion[idx] = node.version;\n}\n/**\n * Increment the global epoch counter.\n *\n * Called by source producers (that is, not computeds) whenever their values change.\n */\nfunction producerIncrementEpoch() {\n epoch++;\n}\n/**\n * Ensure this producer's `version` is up-to-date.\n */\nfunction producerUpdateValueVersion(node) {\n if (consumerIsLive(node) && !node.dirty) {\n // A live consumer will be marked dirty by producers, so a clean state means that its version\n // is guaranteed to be up-to-date.\n return;\n }\n if (!node.dirty && node.lastCleanEpoch === epoch) {\n // Even non-live consumers can skip polling if they previously found themselves to be clean at\n // the current epoch, since their dependencies could not possibly have changed (such a change\n // would've increased the epoch).\n return;\n }\n if (!node.producerMustRecompute(node) && !consumerPollProducersForChange(node)) {\n // None of our producers report a change since the last time they were read, so no\n // recomputation of our value is necessary, and we can consider ourselves clean.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n return;\n }\n node.producerRecomputeValue(node);\n // After recomputing the value, we're no longer dirty.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n}\n/**\n * Propagate a dirty notification to live consumers of this producer.\n */\nfunction producerNotifyConsumers(node) {\n if (node.liveConsumerNode === undefined) {\n return;\n }\n // Prevent signal reads when we're updating the graph\n const prev = inNotificationPhase;\n inNotificationPhase = true;\n try {\n for (const consumer of node.liveConsumerNode) {\n if (!consumer.dirty) {\n consumerMarkDirty(consumer);\n }\n }\n } finally {\n inNotificationPhase = prev;\n }\n}\n/**\n * Whether this `ReactiveNode` in its producer capacity is currently allowed to initiate updates,\n * based on the current consumer context.\n */\nfunction producerUpdatesAllowed() {\n return activeConsumer?.consumerAllowSignalWrites !== false;\n}\nfunction consumerMarkDirty(node) {\n node.dirty = true;\n producerNotifyConsumers(node);\n node.consumerMarkedDirty?.(node);\n}\n/**\n * Prepare this consumer to run a computation in its reactive context.\n *\n * Must be called by subclasses which represent reactive computations, before those computations\n * begin.\n */\nfunction consumerBeforeComputation(node) {\n node && (node.nextProducerIndex = 0);\n return setActiveConsumer(node);\n}\n/**\n * Finalize this consumer's state after a reactive computation has run.\n *\n * Must be called by subclasses which represent reactive computations, after those computations\n * have finished.\n */\nfunction consumerAfterComputation(node, prevConsumer) {\n setActiveConsumer(prevConsumer);\n if (!node || node.producerNode === undefined || node.producerIndexOfThis === undefined || node.producerLastReadVersion === undefined) {\n return;\n }\n if (consumerIsLive(node)) {\n // For live consumers, we need to remove the producer -> consumer edge for any stale producers\n // which weren't dependencies after the recomputation.\n for (let i = node.nextProducerIndex; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n // Truncate the producer tracking arrays.\n // Perf note: this is essentially truncating the length to `node.nextProducerIndex`, but\n // benchmarking has shown that individual pop operations are faster.\n while (node.producerNode.length > node.nextProducerIndex) {\n node.producerNode.pop();\n node.producerLastReadVersion.pop();\n node.producerIndexOfThis.pop();\n }\n}\n/**\n * Determine whether this consumer has any dependencies which have changed since the last time\n * they were read.\n */\nfunction consumerPollProducersForChange(node) {\n assertConsumerNode(node);\n // Poll producers for change.\n for (let i = 0; i < node.producerNode.length; i++) {\n const producer = node.producerNode[i];\n const seenVersion = node.producerLastReadVersion[i];\n // First check the versions. A mismatch means that the producer's value is known to have\n // changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n // The producer's version is the same as the last time we read it, but it might itself be\n // stale. Force the producer to recompute its version (calculating a new value if necessary).\n producerUpdateValueVersion(producer);\n // Now when we do this check, `producer.version` is guaranteed to be up to date, so if the\n // versions still match then it has not changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n }\n return false;\n}\n/**\n * Disconnect this consumer from the graph.\n */\nfunction consumerDestroy(node) {\n assertConsumerNode(node);\n if (consumerIsLive(node)) {\n // Drop all connections from the graph to this node.\n for (let i = 0; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n // Truncate all the arrays to drop all connection from this node to the graph.\n node.producerNode.length = node.producerLastReadVersion.length = node.producerIndexOfThis.length = 0;\n if (node.liveConsumerNode) {\n node.liveConsumerNode.length = node.liveConsumerIndexOfThis.length = 0;\n }\n}\n/**\n * Add `consumer` as a live consumer of this node.\n *\n * Note that this operation is potentially transitive. If this node becomes live, then it becomes\n * a live consumer of all of its current producers.\n */\nfunction producerAddLiveConsumer(node, consumer, indexOfThis) {\n assertProducerNode(node);\n if (node.liveConsumerNode.length === 0 && isConsumerNode(node)) {\n // When going from 0 to 1 live consumers, we become a live consumer to our producers.\n for (let i = 0; i < node.producerNode.length; i++) {\n node.producerIndexOfThis[i] = producerAddLiveConsumer(node.producerNode[i], node, i);\n }\n }\n node.liveConsumerIndexOfThis.push(indexOfThis);\n return node.liveConsumerNode.push(consumer) - 1;\n}\n/**\n * Remove the live consumer at `idx`.\n */\nfunction producerRemoveLiveConsumerAtIndex(node, idx) {\n assertProducerNode(node);\n if (typeof ngDevMode !== 'undefined' && ngDevMode && idx >= node.liveConsumerNode.length) {\n throw new Error(`Assertion error: active consumer index ${idx} is out of bounds of ${node.liveConsumerNode.length} consumers)`);\n }\n if (node.liveConsumerNode.length === 1 && isConsumerNode(node)) {\n // When removing the last live consumer, we will no longer be live. We need to remove\n // ourselves from our producers' tracking (which may cause consumer-producers to lose\n // liveness as well).\n for (let i = 0; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n // Move the last value of `liveConsumers` into `idx`. Note that if there's only a single\n // live consumer, this is a no-op.\n const lastIdx = node.liveConsumerNode.length - 1;\n node.liveConsumerNode[idx] = node.liveConsumerNode[lastIdx];\n node.liveConsumerIndexOfThis[idx] = node.liveConsumerIndexOfThis[lastIdx];\n // Truncate the array.\n node.liveConsumerNode.length--;\n node.liveConsumerIndexOfThis.length--;\n // If the index is still valid, then we need to fix the index pointer from the producer to this\n // consumer, and update it from `lastIdx` to `idx` (accounting for the move above).\n if (idx < node.liveConsumerNode.length) {\n const idxProducer = node.liveConsumerIndexOfThis[idx];\n const consumer = node.liveConsumerNode[idx];\n assertConsumerNode(consumer);\n consumer.producerIndexOfThis[idxProducer] = idx;\n }\n}\nfunction consumerIsLive(node) {\n return node.consumerIsAlwaysLive || (node?.liveConsumerNode?.length ?? 0) > 0;\n}\nfunction assertConsumerNode(node) {\n node.producerNode ??= [];\n node.producerIndexOfThis ??= [];\n node.producerLastReadVersion ??= [];\n}\nfunction assertProducerNode(node) {\n node.liveConsumerNode ??= [];\n node.liveConsumerIndexOfThis ??= [];\n}\nfunction isConsumerNode(node) {\n return node.producerNode !== undefined;\n}\n\n/**\n * Create a computed signal which derives a reactive value from an expression.\n */\nfunction createComputed(computation) {\n const node = Object.create(COMPUTED_NODE);\n node.computation = computation;\n const computed = () => {\n // Check if the value needs updating before returning it.\n producerUpdateValueVersion(node);\n // Record that someone looked at this signal.\n producerAccessed(node);\n if (node.value === ERRORED) {\n throw node.error;\n }\n return node.value;\n };\n computed[SIGNAL] = node;\n return computed;\n}\n/**\n * A dedicated symbol used before a computed value has been calculated for the first time.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst UNSET = /* @__PURE__ */Symbol('UNSET');\n/**\n * A dedicated symbol used in place of a computed signal value to indicate that a given computation\n * is in progress. Used to detect cycles in computation chains.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst COMPUTING = /* @__PURE__ */Symbol('COMPUTING');\n/**\n * A dedicated symbol used in place of a computed signal value to indicate that a given computation\n * failed. The thrown error is cached until the computation gets dirty again.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst ERRORED = /* @__PURE__ */Symbol('ERRORED');\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst COMPUTED_NODE = /* @__PURE__ */(() => {\n return {\n ...REACTIVE_NODE,\n value: UNSET,\n dirty: true,\n error: null,\n equal: defaultEquals,\n producerMustRecompute(node) {\n // Force a recomputation if there's no current value, or if the current value is in the\n // process of being calculated (which should throw an error).\n return node.value === UNSET || node.value === COMPUTING;\n },\n producerRecomputeValue(node) {\n if (node.value === COMPUTING) {\n // Our computation somehow led to a cyclic read of itself.\n throw new Error('Detected cycle in computations.');\n }\n const oldValue = node.value;\n node.value = COMPUTING;\n const prevConsumer = consumerBeforeComputation(node);\n let newValue;\n try {\n newValue = node.computation();\n } catch (err) {\n newValue = ERRORED;\n node.error = err;\n } finally {\n consumerAfterComputation(node, prevConsumer);\n }\n if (oldValue !== UNSET && oldValue !== ERRORED && newValue !== ERRORED && node.equal(oldValue, newValue)) {\n // No change to `valueVersion` - old and new values are\n // semantically equivalent.\n node.value = oldValue;\n return;\n }\n node.value = newValue;\n node.version++;\n }\n };\n})();\nfunction defaultThrowError() {\n throw new Error();\n}\nlet throwInvalidWriteToSignalErrorFn = defaultThrowError;\nfunction throwInvalidWriteToSignalError() {\n throwInvalidWriteToSignalErrorFn();\n}\nfunction setThrowInvalidWriteToSignalError(fn) {\n throwInvalidWriteToSignalErrorFn = fn;\n}\n\n/**\n * If set, called after `WritableSignal`s are updated.\n *\n * This hook can be used to achieve various effects, such as running effects synchronously as part\n * of setting a signal.\n */\nlet postSignalSetFn = null;\n/**\n * Create a `Signal` that can be set or updated directly.\n */\nfunction createSignal(initialValue) {\n const node = Object.create(SIGNAL_NODE);\n node.value = initialValue;\n const getter = () => {\n producerAccessed(node);\n return node.value;\n };\n getter[SIGNAL] = node;\n return getter;\n}\nfunction setPostSignalSetFn(fn) {\n const prev = postSignalSetFn;\n postSignalSetFn = fn;\n return prev;\n}\nfunction signalGetFn() {\n producerAccessed(this);\n return this.value;\n}\nfunction signalSetFn(node, newValue) {\n if (!producerUpdatesAllowed()) {\n throwInvalidWriteToSignalError();\n }\n if (!node.equal(node.value, newValue)) {\n node.value = newValue;\n signalValueChanged(node);\n }\n}\nfunction signalUpdateFn(node, updater) {\n if (!producerUpdatesAllowed()) {\n throwInvalidWriteToSignalError();\n }\n signalSetFn(node, updater(node.value));\n}\nfunction runPostSignalSetFn() {\n postSignalSetFn?.();\n}\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst SIGNAL_NODE = /* @__PURE__ */(() => {\n return {\n ...REACTIVE_NODE,\n equal: defaultEquals,\n value: undefined\n };\n})();\nfunction signalValueChanged(node) {\n node.version++;\n producerIncrementEpoch();\n producerNotifyConsumers(node);\n postSignalSetFn?.();\n}\nfunction createWatch(fn, schedule, allowSignalWrites) {\n const node = Object.create(WATCH_NODE);\n if (allowSignalWrites) {\n node.consumerAllowSignalWrites = true;\n }\n node.fn = fn;\n node.schedule = schedule;\n const registerOnCleanup = cleanupFn => {\n node.cleanupFn = cleanupFn;\n };\n function isWatchNodeDestroyed(node) {\n return node.fn === null && node.schedule === null;\n }\n function destroyWatchNode(node) {\n if (!isWatchNodeDestroyed(node)) {\n consumerDestroy(node); // disconnect watcher from the reactive graph\n node.cleanupFn();\n // nullify references to the integration functions to mark node as destroyed\n node.fn = null;\n node.schedule = null;\n node.cleanupFn = NOOP_CLEANUP_FN;\n }\n }\n const run = () => {\n if (node.fn === null) {\n // trying to run a destroyed watch is noop\n return;\n }\n if (isInNotificationPhase()) {\n throw new Error(`Schedulers cannot synchronously execute watches while scheduling.`);\n }\n node.dirty = false;\n if (node.hasRun && !consumerPollProducersForChange(node)) {\n return;\n }\n node.hasRun = true;\n const prevConsumer = consumerBeforeComputation(node);\n try {\n node.cleanupFn();\n node.cleanupFn = NOOP_CLEANUP_FN;\n node.fn(registerOnCleanup);\n } finally {\n consumerAfterComputation(node, prevConsumer);\n }\n };\n node.ref = {\n notify: () => consumerMarkDirty(node),\n run,\n cleanup: () => node.cleanupFn(),\n destroy: () => destroyWatchNode(node),\n [SIGNAL]: node\n };\n return node.ref;\n}\nconst NOOP_CLEANUP_FN = () => {};\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst WATCH_NODE = /* @__PURE__ */(() => {\n return {\n ...REACTIVE_NODE,\n consumerIsAlwaysLive: true,\n consumerAllowSignalWrites: false,\n consumerMarkedDirty: node => {\n if (node.schedule !== null) {\n node.schedule(node.ref);\n }\n },\n hasRun: false,\n cleanupFn: NOOP_CLEANUP_FN\n };\n})();\nfunction setAlternateWeakRefImpl(impl) {\n // TODO: remove this function\n}\nexport { REACTIVE_NODE, SIGNAL, SIGNAL_NODE, consumerAfterComputation, consumerBeforeComputation, consumerDestroy, consumerMarkDirty, consumerPollProducersForChange, createComputed, createSignal, createWatch, defaultEquals, getActiveConsumer, isInNotificationPhase, isReactive, producerAccessed, producerIncrementEpoch, producerNotifyConsumers, producerUpdateValueVersion, producerUpdatesAllowed, runPostSignalSetFn, setActiveConsumer, setAlternateWeakRefImpl, setPostSignalSetFn, setThrowInvalidWriteToSignalError, signalSetFn, signalUpdateFn };","map":{"version":3,"names":["defaultEquals","a","b","Object","is","activeConsumer","inNotificationPhase","epoch","SIGNAL","Symbol","setActiveConsumer","consumer","prev","getActiveConsumer","isInNotificationPhase","isReactive","value","undefined","REACTIVE_NODE","version","lastCleanEpoch","dirty","producerNode","producerLastReadVersion","producerIndexOfThis","nextProducerIndex","liveConsumerNode","liveConsumerIndexOfThis","consumerAllowSignalWrites","consumerIsAlwaysLive","producerMustRecompute","producerRecomputeValue","consumerMarkedDirty","consumerOnSignalRead","producerAccessed","node","Error","ngDevMode","idx","assertConsumerNode","length","consumerIsLive","staleProducer","producerRemoveLiveConsumerAtIndex","producerAddLiveConsumer","producerIncrementEpoch","producerUpdateValueVersion","consumerPollProducersForChange","producerNotifyConsumers","consumerMarkDirty","producerUpdatesAllowed","consumerBeforeComputation","consumerAfterComputation","prevConsumer","i","pop","producer","seenVersion","consumerDestroy","indexOfThis","assertProducerNode","isConsumerNode","push","lastIdx","idxProducer","createComputed","computation","create","COMPUTED_NODE","computed","ERRORED","error","UNSET","COMPUTING","equal","oldValue","newValue","err","defaultThrowError","throwInvalidWriteToSignalErrorFn","throwInvalidWriteToSignalError","setThrowInvalidWriteToSignalError","fn","postSignalSetFn","createSignal","initialValue","SIGNAL_NODE","getter","setPostSignalSetFn","signalGetFn","signalSetFn","signalValueChanged","signalUpdateFn","updater","runPostSignalSetFn","createWatch","schedule","allowSignalWrites","WATCH_NODE","registerOnCleanup","cleanupFn","isWatchNodeDestroyed","destroyWatchNode","NOOP_CLEANUP_FN","run","hasRun","ref","notify","cleanup","destroy","setAlternateWeakRefImpl","impl"],"sources":["/home/arctichawk1/Desktop/Projects/Public/Kargi-Sitesi/node_modules/@angular/core/fesm2022/primitives/signals.mjs"],"sourcesContent":["/**\n * @license Angular v18.2.10\n * (c) 2010-2024 Google LLC. https://angular.io/\n * License: MIT\n */\n\n/**\n * The default equality function used for `signal` and `computed`, which uses referential equality.\n */\nfunction defaultEquals(a, b) {\n return Object.is(a, b);\n}\n\n/**\n * The currently active consumer `ReactiveNode`, if running code in a reactive context.\n *\n * Change this via `setActiveConsumer`.\n */\nlet activeConsumer = null;\nlet inNotificationPhase = false;\n/**\n * Global epoch counter. Incremented whenever a source signal is set.\n */\nlet epoch = 1;\n/**\n * Symbol used to tell `Signal`s apart from other functions.\n *\n * This can be used to auto-unwrap signals in various cases, or to auto-wrap non-signal values.\n */\nconst SIGNAL = /* @__PURE__ */ Symbol('SIGNAL');\nfunction setActiveConsumer(consumer) {\n const prev = activeConsumer;\n activeConsumer = consumer;\n return prev;\n}\nfunction getActiveConsumer() {\n return activeConsumer;\n}\nfunction isInNotificationPhase() {\n return inNotificationPhase;\n}\nfunction isReactive(value) {\n return value[SIGNAL] !== undefined;\n}\nconst REACTIVE_NODE = {\n version: 0,\n lastCleanEpoch: 0,\n dirty: false,\n producerNode: undefined,\n producerLastReadVersion: undefined,\n producerIndexOfThis: undefined,\n nextProducerIndex: 0,\n liveConsumerNode: undefined,\n liveConsumerIndexOfThis: undefined,\n consumerAllowSignalWrites: false,\n consumerIsAlwaysLive: false,\n producerMustRecompute: () => false,\n producerRecomputeValue: () => { },\n consumerMarkedDirty: () => { },\n consumerOnSignalRead: () => { },\n};\n/**\n * Called by implementations when a producer's signal is read.\n */\nfunction producerAccessed(node) {\n if (inNotificationPhase) {\n throw new Error(typeof ngDevMode !== 'undefined' && ngDevMode\n ? `Assertion error: signal read during notification phase`\n : '');\n }\n if (activeConsumer === null) {\n // Accessed outside of a reactive context, so nothing to record.\n return;\n }\n activeConsumer.consumerOnSignalRead(node);\n // This producer is the `idx`th dependency of `activeConsumer`.\n const idx = activeConsumer.nextProducerIndex++;\n assertConsumerNode(activeConsumer);\n if (idx < activeConsumer.producerNode.length && activeConsumer.producerNode[idx] !== node) {\n // There's been a change in producers since the last execution of `activeConsumer`.\n // `activeConsumer.producerNode[idx]` holds a stale dependency which will be be removed and\n // replaced with `this`.\n //\n // If `activeConsumer` isn't live, then this is a no-op, since we can replace the producer in\n // `activeConsumer.producerNode` directly. However, if `activeConsumer` is live, then we need\n // to remove it from the stale producer's `liveConsumer`s.\n if (consumerIsLive(activeConsumer)) {\n const staleProducer = activeConsumer.producerNode[idx];\n producerRemoveLiveConsumerAtIndex(staleProducer, activeConsumer.producerIndexOfThis[idx]);\n // At this point, the only record of `staleProducer` is the reference at\n // `activeConsumer.producerNode[idx]` which will be overwritten below.\n }\n }\n if (activeConsumer.producerNode[idx] !== node) {\n // We're a new dependency of the consumer (at `idx`).\n activeConsumer.producerNode[idx] = node;\n // If the active consumer is live, then add it as a live consumer. If not, then use 0 as a\n // placeholder value.\n activeConsumer.producerIndexOfThis[idx] = consumerIsLive(activeConsumer)\n ? producerAddLiveConsumer(node, activeConsumer, idx)\n : 0;\n }\n activeConsumer.producerLastReadVersion[idx] = node.version;\n}\n/**\n * Increment the global epoch counter.\n *\n * Called by source producers (that is, not computeds) whenever their values change.\n */\nfunction producerIncrementEpoch() {\n epoch++;\n}\n/**\n * Ensure this producer's `version` is up-to-date.\n */\nfunction producerUpdateValueVersion(node) {\n if (consumerIsLive(node) && !node.dirty) {\n // A live consumer will be marked dirty by producers, so a clean state means that its version\n // is guaranteed to be up-to-date.\n return;\n }\n if (!node.dirty && node.lastCleanEpoch === epoch) {\n // Even non-live consumers can skip polling if they previously found themselves to be clean at\n // the current epoch, since their dependencies could not possibly have changed (such a change\n // would've increased the epoch).\n return;\n }\n if (!node.producerMustRecompute(node) && !consumerPollProducersForChange(node)) {\n // None of our producers report a change since the last time they were read, so no\n // recomputation of our value is necessary, and we can consider ourselves clean.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n return;\n }\n node.producerRecomputeValue(node);\n // After recomputing the value, we're no longer dirty.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n}\n/**\n * Propagate a dirty notification to live consumers of this producer.\n */\nfunction producerNotifyConsumers(node) {\n if (node.liveConsumerNode === undefined) {\n return;\n }\n // Prevent signal reads when we're updating the graph\n const prev = inNotificationPhase;\n inNotificationPhase = true;\n try {\n for (const consumer of node.liveConsumerNode) {\n if (!consumer.dirty) {\n consumerMarkDirty(consumer);\n }\n }\n }\n finally {\n inNotificationPhase = prev;\n }\n}\n/**\n * Whether this `ReactiveNode` in its producer capacity is currently allowed to initiate updates,\n * based on the current consumer context.\n */\nfunction producerUpdatesAllowed() {\n return activeConsumer?.consumerAllowSignalWrites !== false;\n}\nfunction consumerMarkDirty(node) {\n node.dirty = true;\n producerNotifyConsumers(node);\n node.consumerMarkedDirty?.(node);\n}\n/**\n * Prepare this consumer to run a computation in its reactive context.\n *\n * Must be called by subclasses which represent reactive computations, before those computations\n * begin.\n */\nfunction consumerBeforeComputation(node) {\n node && (node.nextProducerIndex = 0);\n return setActiveConsumer(node);\n}\n/**\n * Finalize this consumer's state after a reactive computation has run.\n *\n * Must be called by subclasses which represent reactive computations, after those computations\n * have finished.\n */\nfunction consumerAfterComputation(node, prevConsumer) {\n setActiveConsumer(prevConsumer);\n if (!node ||\n node.producerNode === undefined ||\n node.producerIndexOfThis === undefined ||\n node.producerLastReadVersion === undefined) {\n return;\n }\n if (consumerIsLive(node)) {\n // For live consumers, we need to remove the producer -> consumer edge for any stale producers\n // which weren't dependencies after the recomputation.\n for (let i = node.nextProducerIndex; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n // Truncate the producer tracking arrays.\n // Perf note: this is essentially truncating the length to `node.nextProducerIndex`, but\n // benchmarking has shown that individual pop operations are faster.\n while (node.producerNode.length > node.nextProducerIndex) {\n node.producerNode.pop();\n node.producerLastReadVersion.pop();\n node.producerIndexOfThis.pop();\n }\n}\n/**\n * Determine whether this consumer has any dependencies which have changed since the last time\n * they were read.\n */\nfunction consumerPollProducersForChange(node) {\n assertConsumerNode(node);\n // Poll producers for change.\n for (let i = 0; i < node.producerNode.length; i++) {\n const producer = node.producerNode[i];\n const seenVersion = node.producerLastReadVersion[i];\n // First check the versions. A mismatch means that the producer's value is known to have\n // changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n // The producer's version is the same as the last time we read it, but it might itself be\n // stale. 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updater(node.value));\n}\nfunction runPostSignalSetFn() {\n postSignalSetFn?.();\n}\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst SIGNAL_NODE = /* @__PURE__ */ (() => {\n return {\n ...REACTIVE_NODE,\n equal: defaultEquals,\n value: undefined,\n };\n})();\nfunction signalValueChanged(node) {\n node.version++;\n producerIncrementEpoch();\n producerNotifyConsumers(node);\n postSignalSetFn?.();\n}\n\nfunction createWatch(fn, schedule, allowSignalWrites) {\n const node = Object.create(WATCH_NODE);\n if (allowSignalWrites) {\n node.consumerAllowSignalWrites = true;\n }\n node.fn = fn;\n node.schedule = schedule;\n const registerOnCleanup = (cleanupFn) => {\n node.cleanupFn = cleanupFn;\n };\n function isWatchNodeDestroyed(node) {\n return node.fn === null && node.schedule === null;\n }\n function destroyWatchNode(node) {\n if (!isWatchNodeDestroyed(node)) {\n consumerDestroy(node); // disconnect watcher from the reactive graph\n node.cleanupFn();\n // nullify references to the integration functions to mark node as destroyed\n node.fn = null;\n node.schedule = null;\n node.cleanupFn = NOOP_CLEANUP_FN;\n }\n }\n const run = () => {\n if (node.fn === null) {\n // trying to run a destroyed watch is noop\n return;\n }\n if (isInNotificationPhase()) {\n throw new Error(`Schedulers cannot synchronously execute watches while scheduling.`);\n }\n node.dirty = false;\n if (node.hasRun && !consumerPollProducersForChange(node)) {\n return;\n }\n node.hasRun = true;\n const prevConsumer = consumerBeforeComputation(node);\n try {\n node.cleanupFn();\n node.cleanupFn = NOOP_CLEANUP_FN;\n node.fn(registerOnCleanup);\n }\n finally {\n consumerAfterComputation(node, prevConsumer);\n }\n };\n node.ref = {\n notify: () => consumerMarkDirty(node),\n run,\n cleanup: () => node.cleanupFn(),\n destroy: () => destroyWatchNode(node),\n [SIGNAL]: node,\n };\n return node.ref;\n}\nconst NOOP_CLEANUP_FN = () => { };\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst WATCH_NODE = /* @__PURE__ */ (() => {\n return {\n ...REACTIVE_NODE,\n consumerIsAlwaysLive: true,\n consumerAllowSignalWrites: false,\n consumerMarkedDirty: (node) => {\n if (node.schedule !== null) {\n node.schedule(node.ref);\n }\n },\n hasRun: false,\n cleanupFn: NOOP_CLEANUP_FN,\n };\n})();\n\nfunction setAlternateWeakRefImpl(impl) {\n // TODO: remove this function\n}\n\nexport { REACTIVE_NODE, SIGNAL, SIGNAL_NODE, consumerAfterComputation, consumerBeforeComputation, consumerDestroy, consumerMarkDirty, consumerPollProducersForChange, createComputed, createSignal, createWatch, defaultEquals, 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