54 lines
1.9 KiB
JavaScript
54 lines
1.9 KiB
JavaScript
"use strict";
|
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
exports.protocol = exports.Transport = exports.Socket = exports.uServer = exports.parser = exports.transports = exports.Server = void 0;
|
|
exports.listen = listen;
|
|
exports.attach = attach;
|
|
const http_1 = require("http");
|
|
const server_1 = require("./server");
|
|
Object.defineProperty(exports, "Server", { enumerable: true, get: function () { return server_1.Server; } });
|
|
const index_1 = require("./transports/index");
|
|
exports.transports = index_1.default;
|
|
const parser = require("engine.io-parser");
|
|
exports.parser = parser;
|
|
var userver_1 = require("./userver");
|
|
Object.defineProperty(exports, "uServer", { enumerable: true, get: function () { return userver_1.uServer; } });
|
|
var socket_1 = require("./socket");
|
|
Object.defineProperty(exports, "Socket", { enumerable: true, get: function () { return socket_1.Socket; } });
|
|
var transport_1 = require("./transport");
|
|
Object.defineProperty(exports, "Transport", { enumerable: true, get: function () { return transport_1.Transport; } });
|
|
exports.protocol = parser.protocol;
|
|
/**
|
|
* Creates an http.Server exclusively used for WS upgrades.
|
|
*
|
|
* @param {Number} port
|
|
* @param {Function} callback
|
|
* @param {Object} options
|
|
* @return {Server} websocket.io server
|
|
*/
|
|
function listen(port, options, fn) {
|
|
if ("function" === typeof options) {
|
|
fn = options;
|
|
options = {};
|
|
}
|
|
const server = (0, http_1.createServer)(function (req, res) {
|
|
res.writeHead(501);
|
|
res.end("Not Implemented");
|
|
});
|
|
// create engine server
|
|
const engine = attach(server, options);
|
|
engine.httpServer = server;
|
|
server.listen(port, fn);
|
|
return engine;
|
|
}
|
|
/**
|
|
* Captures upgrade requests for a http.Server.
|
|
*
|
|
* @param {http.Server} server
|
|
* @param {Object} options
|
|
* @return {Server} engine server
|
|
*/
|
|
function attach(server, options) {
|
|
const engine = new server_1.Server(options);
|
|
engine.attach(server, options);
|
|
return engine;
|
|
}
|