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211
node_modules/entities/lib/decode.d.ts
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211
node_modules/entities/lib/decode.d.ts
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import htmlDecodeTree from "./generated/decode-data-html.js";
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import xmlDecodeTree from "./generated/decode-data-xml.js";
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import decodeCodePoint from "./decode_codepoint.js";
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export { htmlDecodeTree, xmlDecodeTree, decodeCodePoint };
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export { replaceCodePoint, fromCodePoint } from "./decode_codepoint.js";
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export declare enum BinTrieFlags {
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VALUE_LENGTH = 49152,
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BRANCH_LENGTH = 16256,
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JUMP_TABLE = 127
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}
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export declare enum DecodingMode {
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/** Entities in text nodes that can end with any character. */
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Legacy = 0,
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/** Only allow entities terminated with a semicolon. */
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Strict = 1,
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/** Entities in attributes have limitations on ending characters. */
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Attribute = 2
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}
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/**
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* Producers for character reference errors as defined in the HTML spec.
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*/
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export interface EntityErrorProducer {
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missingSemicolonAfterCharacterReference(): void;
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absenceOfDigitsInNumericCharacterReference(consumedCharacters: number): void;
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validateNumericCharacterReference(code: number): void;
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}
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/**
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* Token decoder with support of writing partial entities.
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*/
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export declare class EntityDecoder {
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/** The tree used to decode entities. */
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private readonly decodeTree;
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/**
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* The function that is called when a codepoint is decoded.
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*
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* For multi-byte named entities, this will be called multiple times,
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* with the second codepoint, and the same `consumed` value.
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*
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* @param codepoint The decoded codepoint.
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* @param consumed The number of bytes consumed by the decoder.
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*/
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private readonly emitCodePoint;
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/** An object that is used to produce errors. */
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private readonly errors?;
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constructor(
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/** The tree used to decode entities. */
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decodeTree: Uint16Array,
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/**
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* The function that is called when a codepoint is decoded.
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*
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* For multi-byte named entities, this will be called multiple times,
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* with the second codepoint, and the same `consumed` value.
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*
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* @param codepoint The decoded codepoint.
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* @param consumed The number of bytes consumed by the decoder.
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*/
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emitCodePoint: (cp: number, consumed: number) => void,
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/** An object that is used to produce errors. */
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errors?: EntityErrorProducer | undefined);
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/** The current state of the decoder. */
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private state;
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/** Characters that were consumed while parsing an entity. */
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private consumed;
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/**
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* The result of the entity.
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*
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* Either the result index of a numeric entity, or the codepoint of a
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* numeric entity.
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*/
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private result;
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/** The current index in the decode tree. */
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private treeIndex;
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/** The number of characters that were consumed in excess. */
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private excess;
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/** The mode in which the decoder is operating. */
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private decodeMode;
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/** Resets the instance to make it reusable. */
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startEntity(decodeMode: DecodingMode): void;
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/**
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* Write an entity to the decoder. This can be called multiple times with partial entities.
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* If the entity is incomplete, the decoder will return -1.
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*
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* Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
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* entity is incomplete, and resume when the next string is written.
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*
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* @param string The string containing the entity (or a continuation of the entity).
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* @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
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* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
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*/
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write(str: string, offset: number): number;
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/**
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* Switches between the numeric decimal and hexadecimal states.
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*
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* Equivalent to the `Numeric character reference state` in the HTML spec.
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*
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* @param str The string containing the entity (or a continuation of the entity).
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* @param offset The current offset.
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* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
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*/
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private stateNumericStart;
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private addToNumericResult;
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/**
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* Parses a hexadecimal numeric entity.
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*
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* Equivalent to the `Hexademical character reference state` in the HTML spec.
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*
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* @param str The string containing the entity (or a continuation of the entity).
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* @param offset The current offset.
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* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
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*/
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private stateNumericHex;
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/**
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* Parses a decimal numeric entity.
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*
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* Equivalent to the `Decimal character reference state` in the HTML spec.
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*
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* @param str The string containing the entity (or a continuation of the entity).
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* @param offset The current offset.
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* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
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*/
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private stateNumericDecimal;
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/**
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* Validate and emit a numeric entity.
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*
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* Implements the logic from the `Hexademical character reference start
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* state` and `Numeric character reference end state` in the HTML spec.
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*
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* @param lastCp The last code point of the entity. Used to see if the
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* entity was terminated with a semicolon.
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* @param expectedLength The minimum number of characters that should be
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* consumed. Used to validate that at least one digit
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* was consumed.
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* @returns The number of characters that were consumed.
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*/
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private emitNumericEntity;
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/**
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* Parses a named entity.
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*
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* Equivalent to the `Named character reference state` in the HTML spec.
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*
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* @param str The string containing the entity (or a continuation of the entity).
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* @param offset The current offset.
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* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
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*/
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private stateNamedEntity;
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/**
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* Emit a named entity that was not terminated with a semicolon.
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*
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* @returns The number of characters consumed.
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*/
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private emitNotTerminatedNamedEntity;
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/**
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* Emit a named entity.
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*
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* @param result The index of the entity in the decode tree.
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* @param valueLength The number of bytes in the entity.
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* @param consumed The number of characters consumed.
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*
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* @returns The number of characters consumed.
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*/
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private emitNamedEntityData;
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/**
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* Signal to the parser that the end of the input was reached.
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*
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* Remaining data will be emitted and relevant errors will be produced.
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*
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* @returns The number of characters consumed.
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*/
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end(): number;
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}
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/**
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* Determines the branch of the current node that is taken given the current
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* character. This function is used to traverse the trie.
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*
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* @param decodeTree The trie.
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* @param current The current node.
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* @param nodeIdx The index right after the current node and its value.
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* @param char The current character.
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* @returns The index of the next node, or -1 if no branch is taken.
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*/
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export declare function determineBranch(decodeTree: Uint16Array, current: number, nodeIdx: number, char: number): number;
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/**
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* Decodes an HTML string.
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*
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* @param str The string to decode.
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* @param mode The decoding mode.
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* @returns The decoded string.
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*/
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export declare function decodeHTML(str: string, mode?: DecodingMode): string;
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/**
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* Decodes an HTML string in an attribute.
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*
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* @param str The string to decode.
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* @returns The decoded string.
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*/
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export declare function decodeHTMLAttribute(str: string): string;
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/**
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* Decodes an HTML string, requiring all entities to be terminated by a semicolon.
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*
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* @param str The string to decode.
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* @returns The decoded string.
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*/
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export declare function decodeHTMLStrict(str: string): string;
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/**
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* Decodes an XML string, requiring all entities to be terminated by a semicolon.
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*
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* @param str The string to decode.
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* @returns The decoded string.
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*/
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export declare function decodeXML(str: string): string;
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//# sourceMappingURL=decode.d.ts.map
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1
node_modules/entities/lib/decode.d.ts.map
generated
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1
node_modules/entities/lib/decode.d.ts.map
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{"version":3,"file":"decode.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["decode.ts"],"names":[],"mappings":"AAAA,OAAO,cAAc,MAAM,iCAAiC,CAAC;AAC7D,OAAO,aAAa,MAAM,gCAAgC,CAAC;AAC3D,OAAO,eAGN,MAAM,uBAAuB,CAAC;AAG/B,OAAO,EAAE,cAAc,EAAE,aAAa,EAAE,eAAe,EAAE,CAAC;AAC1D,OAAO,EAAE,gBAAgB,EAAE,aAAa,EAAE,MAAM,uBAAuB,CAAC;AAoBxE,oBAAY,YAAY;IACpB,YAAY,QAAwB;IACpC,aAAa,QAAwB;IACrC,UAAU,MAAwB;CACrC;AAuCD,oBAAY,YAAY;IACpB,8DAA8D;IAC9D,MAAM,IAAI;IACV,uDAAuD;IACvD,MAAM,IAAI;IACV,oEAAoE;IACpE,SAAS,IAAI;CAChB;AAED;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAChC,uCAAuC,IAAI,IAAI,CAAC;IAChD,0CAA0C,CACtC,kBAAkB,EAAE,MAAM,GAC3B,IAAI,CAAC;IACR,iCAAiC,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;CACzD;AAED;;GAEG;AACH,qBAAa,aAAa;IAElB,wCAAwC;IACxC,OAAO,CAAC,QAAQ,CAAC,UAAU;IAC3B;;;;;;;;OAQG;IACH,OAAO,CAAC,QAAQ,CAAC,aAAa;IAC9B,gDAAgD;IAChD,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC;;IAbxB,wCAAwC;IACvB,UAAU,EAAE,WAAW;IACxC;;;;;;;;OAQG;IACc,aAAa,EAAE,CAAC,EAAE,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,KAAK,IAAI;IACtE,gDAAgD;IAC/B,MAAM,CAAC,iCAAqB;IAGjD,wCAAwC;IACxC,OAAO,CAAC,KAAK,CAAkC;IAC/C,6DAA6D;IAC7D,OAAO,CAAC,QAAQ,CAAK;IACrB;;;;;OAKG;IACH,OAAO,CAAC,MAAM,CAAK;IAEnB,4CAA4C;IAC5C,OAAO,CAAC,SAAS,CAAK;IACtB,6DAA6D;IAC7D,OAAO,CAAC,MAAM,CAAK;IACnB,kDAAkD;IAClD,OAAO,CAAC,UAAU,CAAuB;IAEzC,+CAA+C;IAC/C,WAAW,CAAC,UAAU,EAAE,YAAY,GAAG,IAAI;IAS3C;;;;;;;;;;OAUG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM;IA8B1C;;;;;;;;OAQG;IACH,OAAO,CAAC,iBAAiB;IAezB,OAAO,CAAC,kBAAkB;IAe1B;;;;;;;;OAQG;IACH,OAAO,CAAC,eAAe;IAkBvB;;;;;;;;OAQG;IACH,OAAO,CAAC,mBAAmB;IAkB3B;;;;;;;;;;;;OAYG;IACH,OAAO,CAAC,iBAAiB;IA6BzB;;;;;;;;OAQG;IACH,OAAO,CAAC,gBAAgB;IAsDxB;;;;OAIG;IACH,OAAO,CAAC,4BAA4B;IAYpC;;;;;;;;OAQG;IACH,OAAO,CAAC,mBAAmB;IAqB3B;;;;;;OAMG;IACH,GAAG,IAAI,MAAM;CA6BhB;AAoDD;;;;;;;;;GASG;AACH,wBAAgB,eAAe,CAC3B,UAAU,EAAE,WAAW,EACvB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,IAAI,EAAE,MAAM,GACb,MAAM,CAsCR;AAKD;;;;;;GAMG;AACH,wBAAgB,UAAU,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,eAAsB,GAAG,MAAM,CAE1E;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAEvD;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAEpD;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAE7C"}
|
536
node_modules/entities/lib/decode.js
generated
vendored
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536
node_modules/entities/lib/decode.js
generated
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"use strict";
|
||||
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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||||
if (k2 === undefined) k2 = k;
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var desc = Object.getOwnPropertyDescriptor(m, k);
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||||
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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||||
desc = { enumerable: true, get: function() { return m[k]; } };
|
||||
}
|
||||
Object.defineProperty(o, k2, desc);
|
||||
}) : (function(o, m, k, k2) {
|
||||
if (k2 === undefined) k2 = k;
|
||||
o[k2] = m[k];
|
||||
}));
|
||||
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
||||
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
||||
}) : function(o, v) {
|
||||
o["default"] = v;
|
||||
});
|
||||
var __importStar = (this && this.__importStar) || function (mod) {
|
||||
if (mod && mod.__esModule) return mod;
|
||||
var result = {};
|
||||
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
||||
__setModuleDefault(result, mod);
|
||||
return result;
|
||||
};
|
||||
var __importDefault = (this && this.__importDefault) || function (mod) {
|
||||
return (mod && mod.__esModule) ? mod : { "default": mod };
|
||||
};
|
||||
Object.defineProperty(exports, "__esModule", { value: true });
|
||||
exports.decodeXML = exports.decodeHTMLStrict = exports.decodeHTMLAttribute = exports.decodeHTML = exports.determineBranch = exports.EntityDecoder = exports.DecodingMode = exports.BinTrieFlags = exports.fromCodePoint = exports.replaceCodePoint = exports.decodeCodePoint = exports.xmlDecodeTree = exports.htmlDecodeTree = void 0;
|
||||
var decode_data_html_js_1 = __importDefault(require("./generated/decode-data-html.js"));
|
||||
exports.htmlDecodeTree = decode_data_html_js_1.default;
|
||||
var decode_data_xml_js_1 = __importDefault(require("./generated/decode-data-xml.js"));
|
||||
exports.xmlDecodeTree = decode_data_xml_js_1.default;
|
||||
var decode_codepoint_js_1 = __importStar(require("./decode_codepoint.js"));
|
||||
exports.decodeCodePoint = decode_codepoint_js_1.default;
|
||||
var decode_codepoint_js_2 = require("./decode_codepoint.js");
|
||||
Object.defineProperty(exports, "replaceCodePoint", { enumerable: true, get: function () { return decode_codepoint_js_2.replaceCodePoint; } });
|
||||
Object.defineProperty(exports, "fromCodePoint", { enumerable: true, get: function () { return decode_codepoint_js_2.fromCodePoint; } });
|
||||
var CharCodes;
|
||||
(function (CharCodes) {
|
||||
CharCodes[CharCodes["NUM"] = 35] = "NUM";
|
||||
CharCodes[CharCodes["SEMI"] = 59] = "SEMI";
|
||||
CharCodes[CharCodes["EQUALS"] = 61] = "EQUALS";
|
||||
CharCodes[CharCodes["ZERO"] = 48] = "ZERO";
|
||||
CharCodes[CharCodes["NINE"] = 57] = "NINE";
|
||||
CharCodes[CharCodes["LOWER_A"] = 97] = "LOWER_A";
|
||||
CharCodes[CharCodes["LOWER_F"] = 102] = "LOWER_F";
|
||||
CharCodes[CharCodes["LOWER_X"] = 120] = "LOWER_X";
|
||||
CharCodes[CharCodes["LOWER_Z"] = 122] = "LOWER_Z";
|
||||
CharCodes[CharCodes["UPPER_A"] = 65] = "UPPER_A";
|
||||
CharCodes[CharCodes["UPPER_F"] = 70] = "UPPER_F";
|
||||
CharCodes[CharCodes["UPPER_Z"] = 90] = "UPPER_Z";
|
||||
})(CharCodes || (CharCodes = {}));
|
||||
/** Bit that needs to be set to convert an upper case ASCII character to lower case */
|
||||
var TO_LOWER_BIT = 32;
|
||||
var BinTrieFlags;
|
||||
(function (BinTrieFlags) {
|
||||
BinTrieFlags[BinTrieFlags["VALUE_LENGTH"] = 49152] = "VALUE_LENGTH";
|
||||
BinTrieFlags[BinTrieFlags["BRANCH_LENGTH"] = 16256] = "BRANCH_LENGTH";
|
||||
BinTrieFlags[BinTrieFlags["JUMP_TABLE"] = 127] = "JUMP_TABLE";
|
||||
})(BinTrieFlags = exports.BinTrieFlags || (exports.BinTrieFlags = {}));
|
||||
function isNumber(code) {
|
||||
return code >= CharCodes.ZERO && code <= CharCodes.NINE;
|
||||
}
|
||||
function isHexadecimalCharacter(code) {
|
||||
return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_F) ||
|
||||
(code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_F));
|
||||
}
|
||||
function isAsciiAlphaNumeric(code) {
|
||||
return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_Z) ||
|
||||
(code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_Z) ||
|
||||
isNumber(code));
|
||||
}
|
||||
/**
|
||||
* Checks if the given character is a valid end character for an entity in an attribute.
|
||||
*
|
||||
* Attribute values that aren't terminated properly aren't parsed, and shouldn't lead to a parser error.
|
||||
* See the example in https://html.spec.whatwg.org/multipage/parsing.html#named-character-reference-state
|
||||
*/
|
||||
function isEntityInAttributeInvalidEnd(code) {
|
||||
return code === CharCodes.EQUALS || isAsciiAlphaNumeric(code);
|
||||
}
|
||||
var EntityDecoderState;
|
||||
(function (EntityDecoderState) {
|
||||
EntityDecoderState[EntityDecoderState["EntityStart"] = 0] = "EntityStart";
|
||||
EntityDecoderState[EntityDecoderState["NumericStart"] = 1] = "NumericStart";
|
||||
EntityDecoderState[EntityDecoderState["NumericDecimal"] = 2] = "NumericDecimal";
|
||||
EntityDecoderState[EntityDecoderState["NumericHex"] = 3] = "NumericHex";
|
||||
EntityDecoderState[EntityDecoderState["NamedEntity"] = 4] = "NamedEntity";
|
||||
})(EntityDecoderState || (EntityDecoderState = {}));
|
||||
var DecodingMode;
|
||||
(function (DecodingMode) {
|
||||
/** Entities in text nodes that can end with any character. */
|
||||
DecodingMode[DecodingMode["Legacy"] = 0] = "Legacy";
|
||||
/** Only allow entities terminated with a semicolon. */
|
||||
DecodingMode[DecodingMode["Strict"] = 1] = "Strict";
|
||||
/** Entities in attributes have limitations on ending characters. */
|
||||
DecodingMode[DecodingMode["Attribute"] = 2] = "Attribute";
|
||||
})(DecodingMode = exports.DecodingMode || (exports.DecodingMode = {}));
|
||||
/**
|
||||
* Token decoder with support of writing partial entities.
|
||||
*/
|
||||
var EntityDecoder = /** @class */ (function () {
|
||||
function EntityDecoder(
|
||||
/** The tree used to decode entities. */
|
||||
decodeTree,
|
||||
/**
|
||||
* The function that is called when a codepoint is decoded.
|
||||
*
|
||||
* For multi-byte named entities, this will be called multiple times,
|
||||
* with the second codepoint, and the same `consumed` value.
|
||||
*
|
||||
* @param codepoint The decoded codepoint.
|
||||
* @param consumed The number of bytes consumed by the decoder.
|
||||
*/
|
||||
emitCodePoint,
|
||||
/** An object that is used to produce errors. */
|
||||
errors) {
|
||||
this.decodeTree = decodeTree;
|
||||
this.emitCodePoint = emitCodePoint;
|
||||
this.errors = errors;
|
||||
/** The current state of the decoder. */
|
||||
this.state = EntityDecoderState.EntityStart;
|
||||
/** Characters that were consumed while parsing an entity. */
|
||||
this.consumed = 1;
|
||||
/**
|
||||
* The result of the entity.
|
||||
*
|
||||
* Either the result index of a numeric entity, or the codepoint of a
|
||||
* numeric entity.
|
||||
*/
|
||||
this.result = 0;
|
||||
/** The current index in the decode tree. */
|
||||
this.treeIndex = 0;
|
||||
/** The number of characters that were consumed in excess. */
|
||||
this.excess = 1;
|
||||
/** The mode in which the decoder is operating. */
|
||||
this.decodeMode = DecodingMode.Strict;
|
||||
}
|
||||
/** Resets the instance to make it reusable. */
|
||||
EntityDecoder.prototype.startEntity = function (decodeMode) {
|
||||
this.decodeMode = decodeMode;
|
||||
this.state = EntityDecoderState.EntityStart;
|
||||
this.result = 0;
|
||||
this.treeIndex = 0;
|
||||
this.excess = 1;
|
||||
this.consumed = 1;
|
||||
};
|
||||
/**
|
||||
* Write an entity to the decoder. This can be called multiple times with partial entities.
|
||||
* If the entity is incomplete, the decoder will return -1.
|
||||
*
|
||||
* Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
|
||||
* entity is incomplete, and resume when the next string is written.
|
||||
*
|
||||
* @param string The string containing the entity (or a continuation of the entity).
|
||||
* @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
|
||||
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
||||
*/
|
||||
EntityDecoder.prototype.write = function (str, offset) {
|
||||
switch (this.state) {
|
||||
case EntityDecoderState.EntityStart: {
|
||||
if (str.charCodeAt(offset) === CharCodes.NUM) {
|
||||
this.state = EntityDecoderState.NumericStart;
|
||||
this.consumed += 1;
|
||||
return this.stateNumericStart(str, offset + 1);
|
||||
}
|
||||
this.state = EntityDecoderState.NamedEntity;
|
||||
return this.stateNamedEntity(str, offset);
|
||||
}
|
||||
case EntityDecoderState.NumericStart: {
|
||||
return this.stateNumericStart(str, offset);
|
||||
}
|
||||
case EntityDecoderState.NumericDecimal: {
|
||||
return this.stateNumericDecimal(str, offset);
|
||||
}
|
||||
case EntityDecoderState.NumericHex: {
|
||||
return this.stateNumericHex(str, offset);
|
||||
}
|
||||
case EntityDecoderState.NamedEntity: {
|
||||
return this.stateNamedEntity(str, offset);
|
||||
}
|
||||
}
|
||||
};
|
||||
/**
|
||||
* Switches between the numeric decimal and hexadecimal states.
|
||||
*
|
||||
* Equivalent to the `Numeric character reference state` in the HTML spec.
|
||||
*
|
||||
* @param str The string containing the entity (or a continuation of the entity).
|
||||
* @param offset The current offset.
|
||||
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
||||
*/
|
||||
EntityDecoder.prototype.stateNumericStart = function (str, offset) {
|
||||
if (offset >= str.length) {
|
||||
return -1;
|
||||
}
|
||||
if ((str.charCodeAt(offset) | TO_LOWER_BIT) === CharCodes.LOWER_X) {
|
||||
this.state = EntityDecoderState.NumericHex;
|
||||
this.consumed += 1;
|
||||
return this.stateNumericHex(str, offset + 1);
|
||||
}
|
||||
this.state = EntityDecoderState.NumericDecimal;
|
||||
return this.stateNumericDecimal(str, offset);
|
||||
};
|
||||
EntityDecoder.prototype.addToNumericResult = function (str, start, end, base) {
|
||||
if (start !== end) {
|
||||
var digitCount = end - start;
|
||||
this.result =
|
||||
this.result * Math.pow(base, digitCount) +
|
||||
parseInt(str.substr(start, digitCount), base);
|
||||
this.consumed += digitCount;
|
||||
}
|
||||
};
|
||||
/**
|
||||
* Parses a hexadecimal numeric entity.
|
||||
*
|
||||
* Equivalent to the `Hexademical character reference state` in the HTML spec.
|
||||
*
|
||||
* @param str The string containing the entity (or a continuation of the entity).
|
||||
* @param offset The current offset.
|
||||
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
||||
*/
|
||||
EntityDecoder.prototype.stateNumericHex = function (str, offset) {
|
||||
var startIdx = offset;
|
||||
while (offset < str.length) {
|
||||
var char = str.charCodeAt(offset);
|
||||
if (isNumber(char) || isHexadecimalCharacter(char)) {
|
||||
offset += 1;
|
||||
}
|
||||
else {
|
||||
this.addToNumericResult(str, startIdx, offset, 16);
|
||||
return this.emitNumericEntity(char, 3);
|
||||
}
|
||||
}
|
||||
this.addToNumericResult(str, startIdx, offset, 16);
|
||||
return -1;
|
||||
};
|
||||
/**
|
||||
* Parses a decimal numeric entity.
|
||||
*
|
||||
* Equivalent to the `Decimal character reference state` in the HTML spec.
|
||||
*
|
||||
* @param str The string containing the entity (or a continuation of the entity).
|
||||
* @param offset The current offset.
|
||||
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
||||
*/
|
||||
EntityDecoder.prototype.stateNumericDecimal = function (str, offset) {
|
||||
var startIdx = offset;
|
||||
while (offset < str.length) {
|
||||
var char = str.charCodeAt(offset);
|
||||
if (isNumber(char)) {
|
||||
offset += 1;
|
||||
}
|
||||
else {
|
||||
this.addToNumericResult(str, startIdx, offset, 10);
|
||||
return this.emitNumericEntity(char, 2);
|
||||
}
|
||||
}
|
||||
this.addToNumericResult(str, startIdx, offset, 10);
|
||||
return -1;
|
||||
};
|
||||
/**
|
||||
* Validate and emit a numeric entity.
|
||||
*
|
||||
* Implements the logic from the `Hexademical character reference start
|
||||
* state` and `Numeric character reference end state` in the HTML spec.
|
||||
*
|
||||
* @param lastCp The last code point of the entity. Used to see if the
|
||||
* entity was terminated with a semicolon.
|
||||
* @param expectedLength The minimum number of characters that should be
|
||||
* consumed. Used to validate that at least one digit
|
||||
* was consumed.
|
||||
* @returns The number of characters that were consumed.
|
||||
*/
|
||||
EntityDecoder.prototype.emitNumericEntity = function (lastCp, expectedLength) {
|
||||
var _a;
|
||||
// Ensure we consumed at least one digit.
|
||||
if (this.consumed <= expectedLength) {
|
||||
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
|
||||
return 0;
|
||||
}
|
||||
// Figure out if this is a legit end of the entity
|
||||
if (lastCp === CharCodes.SEMI) {
|
||||
this.consumed += 1;
|
||||
}
|
||||
else if (this.decodeMode === DecodingMode.Strict) {
|
||||
return 0;
|
||||
}
|
||||
this.emitCodePoint((0, decode_codepoint_js_1.replaceCodePoint)(this.result), this.consumed);
|
||||
if (this.errors) {
|
||||
if (lastCp !== CharCodes.SEMI) {
|
||||
this.errors.missingSemicolonAfterCharacterReference();
|
||||
}
|
||||
this.errors.validateNumericCharacterReference(this.result);
|
||||
}
|
||||
return this.consumed;
|
||||
};
|
||||
/**
|
||||
* Parses a named entity.
|
||||
*
|
||||
* Equivalent to the `Named character reference state` in the HTML spec.
|
||||
*
|
||||
* @param str The string containing the entity (or a continuation of the entity).
|
||||
* @param offset The current offset.
|
||||
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
||||
*/
|
||||
EntityDecoder.prototype.stateNamedEntity = function (str, offset) {
|
||||
var decodeTree = this.decodeTree;
|
||||
var current = decodeTree[this.treeIndex];
|
||||
// The mask is the number of bytes of the value, including the current byte.
|
||||
var valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
|
||||
for (; offset < str.length; offset++, this.excess++) {
|
||||
var char = str.charCodeAt(offset);
|
||||
this.treeIndex = determineBranch(decodeTree, current, this.treeIndex + Math.max(1, valueLength), char);
|
||||
if (this.treeIndex < 0) {
|
||||
return this.result === 0 ||
|
||||
// If we are parsing an attribute
|
||||
(this.decodeMode === DecodingMode.Attribute &&
|
||||
// We shouldn't have consumed any characters after the entity,
|
||||
(valueLength === 0 ||
|
||||
// And there should be no invalid characters.
|
||||
isEntityInAttributeInvalidEnd(char)))
|
||||
? 0
|
||||
: this.emitNotTerminatedNamedEntity();
|
||||
}
|
||||
current = decodeTree[this.treeIndex];
|
||||
valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
|
||||
// If the branch is a value, store it and continue
|
||||
if (valueLength !== 0) {
|
||||
// If the entity is terminated by a semicolon, we are done.
|
||||
if (char === CharCodes.SEMI) {
|
||||
return this.emitNamedEntityData(this.treeIndex, valueLength, this.consumed + this.excess);
|
||||
}
|
||||
// If we encounter a non-terminated (legacy) entity while parsing strictly, then ignore it.
|
||||
if (this.decodeMode !== DecodingMode.Strict) {
|
||||
this.result = this.treeIndex;
|
||||
this.consumed += this.excess;
|
||||
this.excess = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
};
|
||||
/**
|
||||
* Emit a named entity that was not terminated with a semicolon.
|
||||
*
|
||||
* @returns The number of characters consumed.
|
||||
*/
|
||||
EntityDecoder.prototype.emitNotTerminatedNamedEntity = function () {
|
||||
var _a;
|
||||
var _b = this, result = _b.result, decodeTree = _b.decodeTree;
|
||||
var valueLength = (decodeTree[result] & BinTrieFlags.VALUE_LENGTH) >> 14;
|
||||
this.emitNamedEntityData(result, valueLength, this.consumed);
|
||||
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.missingSemicolonAfterCharacterReference();
|
||||
return this.consumed;
|
||||
};
|
||||
/**
|
||||
* Emit a named entity.
|
||||
*
|
||||
* @param result The index of the entity in the decode tree.
|
||||
* @param valueLength The number of bytes in the entity.
|
||||
* @param consumed The number of characters consumed.
|
||||
*
|
||||
* @returns The number of characters consumed.
|
||||
*/
|
||||
EntityDecoder.prototype.emitNamedEntityData = function (result, valueLength, consumed) {
|
||||
var decodeTree = this.decodeTree;
|
||||
this.emitCodePoint(valueLength === 1
|
||||
? decodeTree[result] & ~BinTrieFlags.VALUE_LENGTH
|
||||
: decodeTree[result + 1], consumed);
|
||||
if (valueLength === 3) {
|
||||
// For multi-byte values, we need to emit the second byte.
|
||||
this.emitCodePoint(decodeTree[result + 2], consumed);
|
||||
}
|
||||
return consumed;
|
||||
};
|
||||
/**
|
||||
* Signal to the parser that the end of the input was reached.
|
||||
*
|
||||
* Remaining data will be emitted and relevant errors will be produced.
|
||||
*
|
||||
* @returns The number of characters consumed.
|
||||
*/
|
||||
EntityDecoder.prototype.end = function () {
|
||||
var _a;
|
||||
switch (this.state) {
|
||||
case EntityDecoderState.NamedEntity: {
|
||||
// Emit a named entity if we have one.
|
||||
return this.result !== 0 &&
|
||||
(this.decodeMode !== DecodingMode.Attribute ||
|
||||
this.result === this.treeIndex)
|
||||
? this.emitNotTerminatedNamedEntity()
|
||||
: 0;
|
||||
}
|
||||
// Otherwise, emit a numeric entity if we have one.
|
||||
case EntityDecoderState.NumericDecimal: {
|
||||
return this.emitNumericEntity(0, 2);
|
||||
}
|
||||
case EntityDecoderState.NumericHex: {
|
||||
return this.emitNumericEntity(0, 3);
|
||||
}
|
||||
case EntityDecoderState.NumericStart: {
|
||||
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
|
||||
return 0;
|
||||
}
|
||||
case EntityDecoderState.EntityStart: {
|
||||
// Return 0 if we have no entity.
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
return EntityDecoder;
|
||||
}());
|
||||
exports.EntityDecoder = EntityDecoder;
|
||||
/**
|
||||
* Creates a function that decodes entities in a string.
|
||||
*
|
||||
* @param decodeTree The decode tree.
|
||||
* @returns A function that decodes entities in a string.
|
||||
*/
|
||||
function getDecoder(decodeTree) {
|
||||
var ret = "";
|
||||
var decoder = new EntityDecoder(decodeTree, function (str) { return (ret += (0, decode_codepoint_js_1.fromCodePoint)(str)); });
|
||||
return function decodeWithTrie(str, decodeMode) {
|
||||
var lastIndex = 0;
|
||||
var offset = 0;
|
||||
while ((offset = str.indexOf("&", offset)) >= 0) {
|
||||
ret += str.slice(lastIndex, offset);
|
||||
decoder.startEntity(decodeMode);
|
||||
var len = decoder.write(str,
|
||||
// Skip the "&"
|
||||
offset + 1);
|
||||
if (len < 0) {
|
||||
lastIndex = offset + decoder.end();
|
||||
break;
|
||||
}
|
||||
lastIndex = offset + len;
|
||||
// If `len` is 0, skip the current `&` and continue.
|
||||
offset = len === 0 ? lastIndex + 1 : lastIndex;
|
||||
}
|
||||
var result = ret + str.slice(lastIndex);
|
||||
// Make sure we don't keep a reference to the final string.
|
||||
ret = "";
|
||||
return result;
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Determines the branch of the current node that is taken given the current
|
||||
* character. This function is used to traverse the trie.
|
||||
*
|
||||
* @param decodeTree The trie.
|
||||
* @param current The current node.
|
||||
* @param nodeIdx The index right after the current node and its value.
|
||||
* @param char The current character.
|
||||
* @returns The index of the next node, or -1 if no branch is taken.
|
||||
*/
|
||||
function determineBranch(decodeTree, current, nodeIdx, char) {
|
||||
var branchCount = (current & BinTrieFlags.BRANCH_LENGTH) >> 7;
|
||||
var jumpOffset = current & BinTrieFlags.JUMP_TABLE;
|
||||
// Case 1: Single branch encoded in jump offset
|
||||
if (branchCount === 0) {
|
||||
return jumpOffset !== 0 && char === jumpOffset ? nodeIdx : -1;
|
||||
}
|
||||
// Case 2: Multiple branches encoded in jump table
|
||||
if (jumpOffset) {
|
||||
var value = char - jumpOffset;
|
||||
return value < 0 || value >= branchCount
|
||||
? -1
|
||||
: decodeTree[nodeIdx + value] - 1;
|
||||
}
|
||||
// Case 3: Multiple branches encoded in dictionary
|
||||
// Binary search for the character.
|
||||
var lo = nodeIdx;
|
||||
var hi = lo + branchCount - 1;
|
||||
while (lo <= hi) {
|
||||
var mid = (lo + hi) >>> 1;
|
||||
var midVal = decodeTree[mid];
|
||||
if (midVal < char) {
|
||||
lo = mid + 1;
|
||||
}
|
||||
else if (midVal > char) {
|
||||
hi = mid - 1;
|
||||
}
|
||||
else {
|
||||
return decodeTree[mid + branchCount];
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
exports.determineBranch = determineBranch;
|
||||
var htmlDecoder = getDecoder(decode_data_html_js_1.default);
|
||||
var xmlDecoder = getDecoder(decode_data_xml_js_1.default);
|
||||
/**
|
||||
* Decodes an HTML string.
|
||||
*
|
||||
* @param str The string to decode.
|
||||
* @param mode The decoding mode.
|
||||
* @returns The decoded string.
|
||||
*/
|
||||
function decodeHTML(str, mode) {
|
||||
if (mode === void 0) { mode = DecodingMode.Legacy; }
|
||||
return htmlDecoder(str, mode);
|
||||
}
|
||||
exports.decodeHTML = decodeHTML;
|
||||
/**
|
||||
* Decodes an HTML string in an attribute.
|
||||
*
|
||||
* @param str The string to decode.
|
||||
* @returns The decoded string.
|
||||
*/
|
||||
function decodeHTMLAttribute(str) {
|
||||
return htmlDecoder(str, DecodingMode.Attribute);
|
||||
}
|
||||
exports.decodeHTMLAttribute = decodeHTMLAttribute;
|
||||
/**
|
||||
* Decodes an HTML string, requiring all entities to be terminated by a semicolon.
|
||||
*
|
||||
* @param str The string to decode.
|
||||
* @returns The decoded string.
|
||||
*/
|
||||
function decodeHTMLStrict(str) {
|
||||
return htmlDecoder(str, DecodingMode.Strict);
|
||||
}
|
||||
exports.decodeHTMLStrict = decodeHTMLStrict;
|
||||
/**
|
||||
* Decodes an XML string, requiring all entities to be terminated by a semicolon.
|
||||
*
|
||||
* @param str The string to decode.
|
||||
* @returns The decoded string.
|
||||
*/
|
||||
function decodeXML(str) {
|
||||
return xmlDecoder(str, DecodingMode.Strict);
|
||||
}
|
||||
exports.decodeXML = decodeXML;
|
||||
//# sourceMappingURL=decode.js.map
|
19
node_modules/entities/lib/decode_codepoint.d.ts
generated
vendored
Normal file
19
node_modules/entities/lib/decode_codepoint.d.ts
generated
vendored
Normal file
|
@ -0,0 +1,19 @@
|
|||
/**
|
||||
* Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.
|
||||
*/
|
||||
export declare const fromCodePoint: (...codePoints: number[]) => string;
|
||||
/**
|
||||
* Replace the given code point with a replacement character if it is a
|
||||
* surrogate or is outside the valid range. Otherwise return the code
|
||||
* point unchanged.
|
||||
*/
|
||||
export declare function replaceCodePoint(codePoint: number): number;
|
||||
/**
|
||||
* Replace the code point if relevant, then convert it to a string.
|
||||
*
|
||||
* @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.
|
||||
* @param codePoint The code point to decode.
|
||||
* @returns The decoded code point.
|
||||
*/
|
||||
export default function decodeCodePoint(codePoint: number): string;
|
||||
//# sourceMappingURL=decode_codepoint.d.ts.map
|
1
node_modules/entities/lib/decode_codepoint.d.ts.map
generated
vendored
Normal file
1
node_modules/entities/lib/decode_codepoint.d.ts.map
generated
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
{"version":3,"file":"decode_codepoint.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["decode_codepoint.ts"],"names":[],"mappings":"AAkCA;;GAEG;AACH,eAAO,MAAM,aAAa,qCAgBrB,CAAC;AAEN;;;;GAIG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,MAAM,UAMjD;AAED;;;;;;GAMG;AACH,MAAM,CAAC,OAAO,UAAU,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM,CAEjE"}
|
76
node_modules/entities/lib/decode_codepoint.js
generated
vendored
Normal file
76
node_modules/entities/lib/decode_codepoint.js
generated
vendored
Normal file
|
@ -0,0 +1,76 @@
|
|||
"use strict";
|
||||
// Adapted from https://github.com/mathiasbynens/he/blob/36afe179392226cf1b6ccdb16ebbb7a5a844d93a/src/he.js#L106-L134
|
||||
var _a;
|
||||
Object.defineProperty(exports, "__esModule", { value: true });
|
||||
exports.replaceCodePoint = exports.fromCodePoint = void 0;
|
||||
var decodeMap = new Map([
|
||||
[0, 65533],
|
||||
// C1 Unicode control character reference replacements
|
||||
[128, 8364],
|
||||
[130, 8218],
|
||||
[131, 402],
|
||||
[132, 8222],
|
||||
[133, 8230],
|
||||
[134, 8224],
|
||||
[135, 8225],
|
||||
[136, 710],
|
||||
[137, 8240],
|
||||
[138, 352],
|
||||
[139, 8249],
|
||||
[140, 338],
|
||||
[142, 381],
|
||||
[145, 8216],
|
||||
[146, 8217],
|
||||
[147, 8220],
|
||||
[148, 8221],
|
||||
[149, 8226],
|
||||
[150, 8211],
|
||||
[151, 8212],
|
||||
[152, 732],
|
||||
[153, 8482],
|
||||
[154, 353],
|
||||
[155, 8250],
|
||||
[156, 339],
|
||||
[158, 382],
|
||||
[159, 376],
|
||||
]);
|
||||
/**
|
||||
* Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.
|
||||
*/
|
||||
exports.fromCodePoint =
|
||||
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition, node/no-unsupported-features/es-builtins
|
||||
(_a = String.fromCodePoint) !== null && _a !== void 0 ? _a : function (codePoint) {
|
||||
var output = "";
|
||||
if (codePoint > 0xffff) {
|
||||
codePoint -= 0x10000;
|
||||
output += String.fromCharCode(((codePoint >>> 10) & 0x3ff) | 0xd800);
|
||||
codePoint = 0xdc00 | (codePoint & 0x3ff);
|
||||
}
|
||||
output += String.fromCharCode(codePoint);
|
||||
return output;
|
||||
};
|
||||
/**
|
||||
* Replace the given code point with a replacement character if it is a
|
||||
* surrogate or is outside the valid range. Otherwise return the code
|
||||
* point unchanged.
|
||||
*/
|
||||
function replaceCodePoint(codePoint) {
|
||||
var _a;
|
||||
if ((codePoint >= 0xd800 && codePoint <= 0xdfff) || codePoint > 0x10ffff) {
|
||||
return 0xfffd;
|
||||
}
|
||||
return (_a = decodeMap.get(codePoint)) !== null && _a !== void 0 ? _a : codePoint;
|
||||
}
|
||||
exports.replaceCodePoint = replaceCodePoint;
|
||||
/**
|
||||
* Replace the code point if relevant, then convert it to a string.
|
||||
*
|
||||
* @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.
|
||||
* @param codePoint The code point to decode.
|
||||
* @returns The decoded code point.
|
||||
*/
|
||||
function decodeCodePoint(codePoint) {
|
||||
return (0, exports.fromCodePoint)(replaceCodePoint(codePoint));
|
||||
}
|
||||
exports.default = decodeCodePoint;
|
||||
//# sourceMappingURL=decode_codepoint.js.map
|
22
node_modules/entities/lib/encode.d.ts
generated
vendored
Normal file
22
node_modules/entities/lib/encode.d.ts
generated
vendored
Normal file
|
@ -0,0 +1,22 @@
|
|||
/**
|
||||
* Encodes all characters in the input using HTML entities. This includes
|
||||
* characters that are valid ASCII characters in HTML documents, such as `#`.
|
||||
*
|
||||
* To get a more compact output, consider using the `encodeNonAsciiHTML`
|
||||
* function, which will only encode characters that are not valid in HTML
|
||||
* documents, as well as non-ASCII characters.
|
||||
*
|
||||
* If a character has no equivalent entity, a numeric hexadecimal reference
|
||||
* (eg. `ü`) will be used.
|
||||
*/
|
||||
export declare function encodeHTML(data: string): string;
|
||||
/**
|
||||
* Encodes all non-ASCII characters, as well as characters not valid in HTML
|
||||
* documents using HTML entities. This function will not encode characters that
|
||||
* are valid in HTML documents, such as `#`.
|
||||
*
|
||||
* If a character has no equivalent entity, a numeric hexadecimal reference
|
||||
* (eg. `ü`) will be used.
|
||||
*/
|
||||
export declare function encodeNonAsciiHTML(data: string): string;
|
||||
//# sourceMappingURL=encode.d.ts.map
|
1
node_modules/entities/lib/encode.d.ts.map
generated
vendored
Normal file
1
node_modules/entities/lib/encode.d.ts.map
generated
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
{"version":3,"file":"encode.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["encode.ts"],"names":[],"mappings":"AAKA;;;;;;;;;;GAUG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAE/C;AACD;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAEvD"}
|
77
node_modules/entities/lib/encode.js
generated
vendored
Normal file
77
node_modules/entities/lib/encode.js
generated
vendored
Normal file
|
@ -0,0 +1,77 @@
|
|||
"use strict";
|
||||
var __importDefault = (this && this.__importDefault) || function (mod) {
|
||||
return (mod && mod.__esModule) ? mod : { "default": mod };
|
||||
};
|
||||
Object.defineProperty(exports, "__esModule", { value: true });
|
||||
exports.encodeNonAsciiHTML = exports.encodeHTML = void 0;
|
||||
var encode_html_js_1 = __importDefault(require("./generated/encode-html.js"));
|
||||
var escape_js_1 = require("./escape.js");
|
||||
var htmlReplacer = /[\t\n!-,./:-@[-`\f{-}$\x80-\uFFFF]/g;
|
||||
/**
|
||||
* Encodes all characters in the input using HTML entities. This includes
|
||||
* characters that are valid ASCII characters in HTML documents, such as `#`.
|
||||
*
|
||||
* To get a more compact output, consider using the `encodeNonAsciiHTML`
|
||||
* function, which will only encode characters that are not valid in HTML
|
||||
* documents, as well as non-ASCII characters.
|
||||
*
|
||||
* If a character has no equivalent entity, a numeric hexadecimal reference
|
||||
* (eg. `ü`) will be used.
|
||||
*/
|
||||
function encodeHTML(data) {
|
||||
return encodeHTMLTrieRe(htmlReplacer, data);
|
||||
}
|
||||
exports.encodeHTML = encodeHTML;
|
||||
/**
|
||||
* Encodes all non-ASCII characters, as well as characters not valid in HTML
|
||||
* documents using HTML entities. This function will not encode characters that
|
||||
* are valid in HTML documents, such as `#`.
|
||||
*
|
||||
* If a character has no equivalent entity, a numeric hexadecimal reference
|
||||
* (eg. `ü`) will be used.
|
||||
*/
|
||||
function encodeNonAsciiHTML(data) {
|
||||
return encodeHTMLTrieRe(escape_js_1.xmlReplacer, data);
|
||||
}
|
||||
exports.encodeNonAsciiHTML = encodeNonAsciiHTML;
|
||||
function encodeHTMLTrieRe(regExp, str) {
|
||||
var ret = "";
|
||||
var lastIdx = 0;
|
||||
var match;
|
||||
while ((match = regExp.exec(str)) !== null) {
|
||||
var i = match.index;
|
||||
ret += str.substring(lastIdx, i);
|
||||
var char = str.charCodeAt(i);
|
||||
var next = encode_html_js_1.default.get(char);
|
||||
if (typeof next === "object") {
|
||||
// We are in a branch. Try to match the next char.
|
||||
if (i + 1 < str.length) {
|
||||
var nextChar = str.charCodeAt(i + 1);
|
||||
var value = typeof next.n === "number"
|
||||
? next.n === nextChar
|
||||
? next.o
|
||||
: undefined
|
||||
: next.n.get(nextChar);
|
||||
if (value !== undefined) {
|
||||
ret += value;
|
||||
lastIdx = regExp.lastIndex += 1;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
next = next.v;
|
||||
}
|
||||
// We might have a tree node without a value; skip and use a numeric entity.
|
||||
if (next !== undefined) {
|
||||
ret += next;
|
||||
lastIdx = i + 1;
|
||||
}
|
||||
else {
|
||||
var cp = (0, escape_js_1.getCodePoint)(str, i);
|
||||
ret += "&#x".concat(cp.toString(16), ";");
|
||||
// Increase by 1 if we have a surrogate pair
|
||||
lastIdx = regExp.lastIndex += Number(cp !== char);
|
||||
}
|
||||
}
|
||||
return ret + str.substr(lastIdx);
|
||||
}
|
||||
//# sourceMappingURL=encode.js.map
|
96
node_modules/entities/lib/index.d.ts
generated
vendored
Normal file
96
node_modules/entities/lib/index.d.ts
generated
vendored
Normal file
|
@ -0,0 +1,96 @@
|
|||
import { DecodingMode } from "./decode.js";
|
||||
/** The level of entities to support. */
|
||||
export declare enum EntityLevel {
|
||||
/** Support only XML entities. */
|
||||
XML = 0,
|
||||
/** Support HTML entities, which are a superset of XML entities. */
|
||||
HTML = 1
|
||||
}
|
||||
export declare enum EncodingMode {
|
||||
/**
|
||||
* The output is UTF-8 encoded. Only characters that need escaping within
|
||||
* XML will be escaped.
|
||||
*/
|
||||
UTF8 = 0,
|
||||
/**
|
||||
* The output consists only of ASCII characters. Characters that need
|
||||
* escaping within HTML, and characters that aren't ASCII characters will
|
||||
* be escaped.
|
||||
*/
|
||||
ASCII = 1,
|
||||
/**
|
||||
* Encode all characters that have an equivalent entity, as well as all
|
||||
* characters that are not ASCII characters.
|
||||
*/
|
||||
Extensive = 2,
|
||||
/**
|
||||
* Encode all characters that have to be escaped in HTML attributes,
|
||||
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
|
||||
*/
|
||||
Attribute = 3,
|
||||
/**
|
||||
* Encode all characters that have to be escaped in HTML text,
|
||||
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
|
||||
*/
|
||||
Text = 4
|
||||
}
|
||||
export interface DecodingOptions {
|
||||
/**
|
||||
* The level of entities to support.
|
||||
* @default {@link EntityLevel.XML}
|
||||
*/
|
||||
level?: EntityLevel;
|
||||
/**
|
||||
* Decoding mode. If `Legacy`, will support legacy entities not terminated
|
||||
* with a semicolon (`;`).
|
||||
*
|
||||
* Always `Strict` for XML. For HTML, set this to `true` if you are parsing
|
||||
* an attribute value.
|
||||
*
|
||||
* The deprecated `decodeStrict` function defaults this to `Strict`.
|
||||
*
|
||||
* @default {@link DecodingMode.Legacy}
|
||||
*/
|
||||
mode?: DecodingMode | undefined;
|
||||
}
|
||||
/**
|
||||
* Decodes a string with entities.
|
||||
*
|
||||
* @param data String to decode.
|
||||
* @param options Decoding options.
|
||||
*/
|
||||
export declare function decode(data: string, options?: DecodingOptions | EntityLevel): string;
|
||||
/**
|
||||
* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
|
||||
*
|
||||
* @param data String to decode.
|
||||
* @param options Decoding options.
|
||||
* @deprecated Use `decode` with the `mode` set to `Strict`.
|
||||
*/
|
||||
export declare function decodeStrict(data: string, options?: DecodingOptions | EntityLevel): string;
|
||||
/**
|
||||
* Options for `encode`.
|
||||
*/
|
||||
export interface EncodingOptions {
|
||||
/**
|
||||
* The level of entities to support.
|
||||
* @default {@link EntityLevel.XML}
|
||||
*/
|
||||
level?: EntityLevel;
|
||||
/**
|
||||
* Output format.
|
||||
* @default {@link EncodingMode.Extensive}
|
||||
*/
|
||||
mode?: EncodingMode;
|
||||
}
|
||||
/**
|
||||
* Encodes a string with entities.
|
||||
*
|
||||
* @param data String to encode.
|
||||
* @param options Encoding options.
|
||||
*/
|
||||
export declare function encode(data: string, options?: EncodingOptions | EntityLevel): string;
|
||||
export { encodeXML, escape, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
|
||||
export { encodeHTML, encodeNonAsciiHTML, encodeHTML as encodeHTML4, encodeHTML as encodeHTML5, } from "./encode.js";
|
||||
export { EntityDecoder, DecodingMode, decodeXML, decodeHTML, decodeHTMLStrict, decodeHTMLAttribute, decodeHTML as decodeHTML4, decodeHTML as decodeHTML5, decodeHTMLStrict as decodeHTML4Strict, decodeHTMLStrict as decodeHTML5Strict, decodeXML as decodeXMLStrict, } from "./decode.js";
|
||||
//# sourceMappingURL=index.d.ts.map
|
1
node_modules/entities/lib/index.d.ts.map
generated
vendored
Normal file
1
node_modules/entities/lib/index.d.ts.map
generated
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
{"version":3,"file":"index.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAyB,YAAY,EAAE,MAAM,aAAa,CAAC;AASlE,wCAAwC;AACxC,oBAAY,WAAW;IACnB,iCAAiC;IACjC,GAAG,IAAI;IACP,mEAAmE;IACnE,IAAI,IAAI;CACX;AAED,oBAAY,YAAY;IACpB;;;OAGG;IACH,IAAI,IAAA;IACJ;;;;OAIG;IACH,KAAK,IAAA;IACL;;;OAGG;IACH,SAAS,IAAA;IACT;;;OAGG;IACH,SAAS,IAAA;IACT;;;OAGG;IACH,IAAI,IAAA;CACP;AAED,MAAM,WAAW,eAAe;IAC5B;;;OAGG;IACH,KAAK,CAAC,EAAE,WAAW,CAAC;IACpB;;;;;;;;;;OAUG;IACH,IAAI,CAAC,EAAE,YAAY,GAAG,SAAS,CAAC;CACnC;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAClB,IAAI,EAAE,MAAM,EACZ,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CASR;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CACxB,IAAI,EAAE,MAAM,EACZ,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CAKR;AAED;;GAEG;AACH,MAAM,WAAW,eAAe;IAC5B;;;OAGG;IACH,KAAK,CAAC,EAAE,WAAW,CAAC;IACpB;;;OAGG;IACH,IAAI,CAAC,EAAE,YAAY,CAAC;CACvB;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAClB,IAAI,EAAE,MAAM,EACZ,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CAkBR;AAED,OAAO,EACH,SAAS,EACT,MAAM,EACN,UAAU,EACV,eAAe,EACf,UAAU,GACb,MAAM,aAAa,CAAC;AAErB,OAAO,EACH,UAAU,EACV,kBAAkB,EAElB,UAAU,IAAI,WAAW,EACzB,UAAU,IAAI,WAAW,GAC5B,MAAM,aAAa,CAAC;AAErB,OAAO,EACH,aAAa,EACb,YAAY,EACZ,SAAS,EACT,UAAU,EACV,gBAAgB,EAChB,mBAAmB,EAEnB,UAAU,IAAI,WAAW,EACzB,UAAU,IAAI,WAAW,EACzB,gBAAgB,IAAI,iBAAiB,EACrC,gBAAgB,IAAI,iBAAiB,EACrC,SAAS,IAAI,eAAe,GAC/B,MAAM,aAAa,CAAC"}
|
126
node_modules/entities/lib/index.js
generated
vendored
Normal file
126
node_modules/entities/lib/index.js
generated
vendored
Normal file
|
@ -0,0 +1,126 @@
|
|||
"use strict";
|
||||
Object.defineProperty(exports, "__esModule", { value: true });
|
||||
exports.decodeXMLStrict = exports.decodeHTML5Strict = exports.decodeHTML4Strict = exports.decodeHTML5 = exports.decodeHTML4 = exports.decodeHTMLAttribute = exports.decodeHTMLStrict = exports.decodeHTML = exports.decodeXML = exports.DecodingMode = exports.EntityDecoder = exports.encodeHTML5 = exports.encodeHTML4 = exports.encodeNonAsciiHTML = exports.encodeHTML = exports.escapeText = exports.escapeAttribute = exports.escapeUTF8 = exports.escape = exports.encodeXML = exports.encode = exports.decodeStrict = exports.decode = exports.EncodingMode = exports.EntityLevel = void 0;
|
||||
var decode_js_1 = require("./decode.js");
|
||||
var encode_js_1 = require("./encode.js");
|
||||
var escape_js_1 = require("./escape.js");
|
||||
/** The level of entities to support. */
|
||||
var EntityLevel;
|
||||
(function (EntityLevel) {
|
||||
/** Support only XML entities. */
|
||||
EntityLevel[EntityLevel["XML"] = 0] = "XML";
|
||||
/** Support HTML entities, which are a superset of XML entities. */
|
||||
EntityLevel[EntityLevel["HTML"] = 1] = "HTML";
|
||||
})(EntityLevel = exports.EntityLevel || (exports.EntityLevel = {}));
|
||||
var EncodingMode;
|
||||
(function (EncodingMode) {
|
||||
/**
|
||||
* The output is UTF-8 encoded. Only characters that need escaping within
|
||||
* XML will be escaped.
|
||||
*/
|
||||
EncodingMode[EncodingMode["UTF8"] = 0] = "UTF8";
|
||||
/**
|
||||
* The output consists only of ASCII characters. Characters that need
|
||||
* escaping within HTML, and characters that aren't ASCII characters will
|
||||
* be escaped.
|
||||
*/
|
||||
EncodingMode[EncodingMode["ASCII"] = 1] = "ASCII";
|
||||
/**
|
||||
* Encode all characters that have an equivalent entity, as well as all
|
||||
* characters that are not ASCII characters.
|
||||
*/
|
||||
EncodingMode[EncodingMode["Extensive"] = 2] = "Extensive";
|
||||
/**
|
||||
* Encode all characters that have to be escaped in HTML attributes,
|
||||
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
|
||||
*/
|
||||
EncodingMode[EncodingMode["Attribute"] = 3] = "Attribute";
|
||||
/**
|
||||
* Encode all characters that have to be escaped in HTML text,
|
||||
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
|
||||
*/
|
||||
EncodingMode[EncodingMode["Text"] = 4] = "Text";
|
||||
})(EncodingMode = exports.EncodingMode || (exports.EncodingMode = {}));
|
||||
/**
|
||||
* Decodes a string with entities.
|
||||
*
|
||||
* @param data String to decode.
|
||||
* @param options Decoding options.
|
||||
*/
|
||||
function decode(data, options) {
|
||||
if (options === void 0) { options = EntityLevel.XML; }
|
||||
var level = typeof options === "number" ? options : options.level;
|
||||
if (level === EntityLevel.HTML) {
|
||||
var mode = typeof options === "object" ? options.mode : undefined;
|
||||
return (0, decode_js_1.decodeHTML)(data, mode);
|
||||
}
|
||||
return (0, decode_js_1.decodeXML)(data);
|
||||
}
|
||||
exports.decode = decode;
|
||||
/**
|
||||
* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
|
||||
*
|
||||
* @param data String to decode.
|
||||
* @param options Decoding options.
|
||||
* @deprecated Use `decode` with the `mode` set to `Strict`.
|
||||
*/
|
||||
function decodeStrict(data, options) {
|
||||
var _a;
|
||||
if (options === void 0) { options = EntityLevel.XML; }
|
||||
var opts = typeof options === "number" ? { level: options } : options;
|
||||
(_a = opts.mode) !== null && _a !== void 0 ? _a : (opts.mode = decode_js_1.DecodingMode.Strict);
|
||||
return decode(data, opts);
|
||||
}
|
||||
exports.decodeStrict = decodeStrict;
|
||||
/**
|
||||
* Encodes a string with entities.
|
||||
*
|
||||
* @param data String to encode.
|
||||
* @param options Encoding options.
|
||||
*/
|
||||
function encode(data, options) {
|
||||
if (options === void 0) { options = EntityLevel.XML; }
|
||||
var opts = typeof options === "number" ? { level: options } : options;
|
||||
// Mode `UTF8` just escapes XML entities
|
||||
if (opts.mode === EncodingMode.UTF8)
|
||||
return (0, escape_js_1.escapeUTF8)(data);
|
||||
if (opts.mode === EncodingMode.Attribute)
|
||||
return (0, escape_js_1.escapeAttribute)(data);
|
||||
if (opts.mode === EncodingMode.Text)
|
||||
return (0, escape_js_1.escapeText)(data);
|
||||
if (opts.level === EntityLevel.HTML) {
|
||||
if (opts.mode === EncodingMode.ASCII) {
|
||||
return (0, encode_js_1.encodeNonAsciiHTML)(data);
|
||||
}
|
||||
return (0, encode_js_1.encodeHTML)(data);
|
||||
}
|
||||
// ASCII and Extensive are equivalent
|
||||
return (0, escape_js_1.encodeXML)(data);
|
||||
}
|
||||
exports.encode = encode;
|
||||
var escape_js_2 = require("./escape.js");
|
||||
Object.defineProperty(exports, "encodeXML", { enumerable: true, get: function () { return escape_js_2.encodeXML; } });
|
||||
Object.defineProperty(exports, "escape", { enumerable: true, get: function () { return escape_js_2.escape; } });
|
||||
Object.defineProperty(exports, "escapeUTF8", { enumerable: true, get: function () { return escape_js_2.escapeUTF8; } });
|
||||
Object.defineProperty(exports, "escapeAttribute", { enumerable: true, get: function () { return escape_js_2.escapeAttribute; } });
|
||||
Object.defineProperty(exports, "escapeText", { enumerable: true, get: function () { return escape_js_2.escapeText; } });
|
||||
var encode_js_2 = require("./encode.js");
|
||||
Object.defineProperty(exports, "encodeHTML", { enumerable: true, get: function () { return encode_js_2.encodeHTML; } });
|
||||
Object.defineProperty(exports, "encodeNonAsciiHTML", { enumerable: true, get: function () { return encode_js_2.encodeNonAsciiHTML; } });
|
||||
// Legacy aliases (deprecated)
|
||||
Object.defineProperty(exports, "encodeHTML4", { enumerable: true, get: function () { return encode_js_2.encodeHTML; } });
|
||||
Object.defineProperty(exports, "encodeHTML5", { enumerable: true, get: function () { return encode_js_2.encodeHTML; } });
|
||||
var decode_js_2 = require("./decode.js");
|
||||
Object.defineProperty(exports, "EntityDecoder", { enumerable: true, get: function () { return decode_js_2.EntityDecoder; } });
|
||||
Object.defineProperty(exports, "DecodingMode", { enumerable: true, get: function () { return decode_js_2.DecodingMode; } });
|
||||
Object.defineProperty(exports, "decodeXML", { enumerable: true, get: function () { return decode_js_2.decodeXML; } });
|
||||
Object.defineProperty(exports, "decodeHTML", { enumerable: true, get: function () { return decode_js_2.decodeHTML; } });
|
||||
Object.defineProperty(exports, "decodeHTMLStrict", { enumerable: true, get: function () { return decode_js_2.decodeHTMLStrict; } });
|
||||
Object.defineProperty(exports, "decodeHTMLAttribute", { enumerable: true, get: function () { return decode_js_2.decodeHTMLAttribute; } });
|
||||
// Legacy aliases (deprecated)
|
||||
Object.defineProperty(exports, "decodeHTML4", { enumerable: true, get: function () { return decode_js_2.decodeHTML; } });
|
||||
Object.defineProperty(exports, "decodeHTML5", { enumerable: true, get: function () { return decode_js_2.decodeHTML; } });
|
||||
Object.defineProperty(exports, "decodeHTML4Strict", { enumerable: true, get: function () { return decode_js_2.decodeHTMLStrict; } });
|
||||
Object.defineProperty(exports, "decodeHTML5Strict", { enumerable: true, get: function () { return decode_js_2.decodeHTMLStrict; } });
|
||||
Object.defineProperty(exports, "decodeXMLStrict", { enumerable: true, get: function () { return decode_js_2.decodeXML; } });
|
||||
//# sourceMappingURL=index.js.map
|
Loading…
Add table
Add a link
Reference in a new issue