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Batuhan Berk Başoğlu 2024-11-03 21:30:09 -05:00
parent 1d79754e93
commit 2c89899458
Signed by: batuhan-basoglu
SSH key fingerprint: SHA256:kEsnuHX+qbwhxSAXPUQ4ox535wFHu/hIRaa53FzxRpo
62797 changed files with 6551425 additions and 15279 deletions

211
node_modules/entities/lib/decode.d.ts generated vendored Normal file
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import htmlDecodeTree from "./generated/decode-data-html.js";
import xmlDecodeTree from "./generated/decode-data-xml.js";
import decodeCodePoint from "./decode_codepoint.js";
export { htmlDecodeTree, xmlDecodeTree, decodeCodePoint };
export { replaceCodePoint, fromCodePoint } from "./decode_codepoint.js";
export declare enum BinTrieFlags {
VALUE_LENGTH = 49152,
BRANCH_LENGTH = 16256,
JUMP_TABLE = 127
}
export declare enum DecodingMode {
/** Entities in text nodes that can end with any character. */
Legacy = 0,
/** Only allow entities terminated with a semicolon. */
Strict = 1,
/** Entities in attributes have limitations on ending characters. */
Attribute = 2
}
/**
* Producers for character reference errors as defined in the HTML spec.
*/
export interface EntityErrorProducer {
missingSemicolonAfterCharacterReference(): void;
absenceOfDigitsInNumericCharacterReference(consumedCharacters: number): void;
validateNumericCharacterReference(code: number): void;
}
/**
* Token decoder with support of writing partial entities.
*/
export declare class EntityDecoder {
/** The tree used to decode entities. */
private readonly decodeTree;
/**
* The function that is called when a codepoint is decoded.
*
* For multi-byte named entities, this will be called multiple times,
* with the second codepoint, and the same `consumed` value.
*
* @param codepoint The decoded codepoint.
* @param consumed The number of bytes consumed by the decoder.
*/
private readonly emitCodePoint;
/** An object that is used to produce errors. */
private readonly errors?;
constructor(
/** The tree used to decode entities. */
decodeTree: Uint16Array,
/**
* The function that is called when a codepoint is decoded.
*
* For multi-byte named entities, this will be called multiple times,
* with the second codepoint, and the same `consumed` value.
*
* @param codepoint The decoded codepoint.
* @param consumed The number of bytes consumed by the decoder.
*/
emitCodePoint: (cp: number, consumed: number) => void,
/** An object that is used to produce errors. */
errors?: EntityErrorProducer | undefined);
/** The current state of the decoder. */
private state;
/** Characters that were consumed while parsing an entity. */
private consumed;
/**
* The result of the entity.
*
* Either the result index of a numeric entity, or the codepoint of a
* numeric entity.
*/
private result;
/** The current index in the decode tree. */
private treeIndex;
/** The number of characters that were consumed in excess. */
private excess;
/** The mode in which the decoder is operating. */
private decodeMode;
/** Resets the instance to make it reusable. */
startEntity(decodeMode: DecodingMode): void;
/**
* Write an entity to the decoder. This can be called multiple times with partial entities.
* If the entity is incomplete, the decoder will return -1.
*
* Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
* entity is incomplete, and resume when the next string is written.
*
* @param string The string containing the entity (or a continuation of the entity).
* @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
write(str: string, offset: number): number;
/**
* Switches between the numeric decimal and hexadecimal states.
*
* Equivalent to the `Numeric character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNumericStart;
private addToNumericResult;
/**
* Parses a hexadecimal numeric entity.
*
* Equivalent to the `Hexademical character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNumericHex;
/**
* Parses a decimal numeric entity.
*
* Equivalent to the `Decimal character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNumericDecimal;
/**
* Validate and emit a numeric entity.
*
* Implements the logic from the `Hexademical character reference start
* state` and `Numeric character reference end state` in the HTML spec.
*
* @param lastCp The last code point of the entity. Used to see if the
* entity was terminated with a semicolon.
* @param expectedLength The minimum number of characters that should be
* consumed. Used to validate that at least one digit
* was consumed.
* @returns The number of characters that were consumed.
*/
private emitNumericEntity;
/**
* Parses a named entity.
*
* Equivalent to the `Named character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNamedEntity;
/**
* Emit a named entity that was not terminated with a semicolon.
*
* @returns The number of characters consumed.
*/
private emitNotTerminatedNamedEntity;
/**
* Emit a named entity.
*
* @param result The index of the entity in the decode tree.
* @param valueLength The number of bytes in the entity.
* @param consumed The number of characters consumed.
*
* @returns The number of characters consumed.
*/
private emitNamedEntityData;
/**
* Signal to the parser that the end of the input was reached.
*
* Remaining data will be emitted and relevant errors will be produced.
*
* @returns The number of characters consumed.
*/
end(): number;
}
/**
* Determines the branch of the current node that is taken given the current
* character. This function is used to traverse the trie.
*
* @param decodeTree The trie.
* @param current The current node.
* @param nodeIdx The index right after the current node and its value.
* @param char The current character.
* @returns The index of the next node, or -1 if no branch is taken.
*/
export declare function determineBranch(decodeTree: Uint16Array, current: number, nodeIdx: number, char: number): number;
/**
* Decodes an HTML string.
*
* @param str The string to decode.
* @param mode The decoding mode.
* @returns The decoded string.
*/
export declare function decodeHTML(str: string, mode?: DecodingMode): string;
/**
* Decodes an HTML string in an attribute.
*
* @param str The string to decode.
* @returns The decoded string.
*/
export declare function decodeHTMLAttribute(str: string): string;
/**
* Decodes an HTML string, requiring all entities to be terminated by a semicolon.
*
* @param str The string to decode.
* @returns The decoded string.
*/
export declare function decodeHTMLStrict(str: string): string;
/**
* Decodes an XML string, requiring all entities to be terminated by a semicolon.
*
* @param str The string to decode.
* @returns The decoded string.
*/
export declare function decodeXML(str: string): string;
//# sourceMappingURL=decode.d.ts.map

1
node_modules/entities/lib/decode.d.ts.map generated vendored Normal file
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536
node_modules/entities/lib/decode.js generated vendored Normal file
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"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.decodeXML = exports.decodeHTMLStrict = exports.decodeHTMLAttribute = exports.decodeHTML = exports.determineBranch = exports.EntityDecoder = exports.DecodingMode = exports.BinTrieFlags = exports.fromCodePoint = exports.replaceCodePoint = exports.decodeCodePoint = exports.xmlDecodeTree = exports.htmlDecodeTree = void 0;
var decode_data_html_js_1 = __importDefault(require("./generated/decode-data-html.js"));
exports.htmlDecodeTree = decode_data_html_js_1.default;
var decode_data_xml_js_1 = __importDefault(require("./generated/decode-data-xml.js"));
exports.xmlDecodeTree = decode_data_xml_js_1.default;
var decode_codepoint_js_1 = __importStar(require("./decode_codepoint.js"));
exports.decodeCodePoint = decode_codepoint_js_1.default;
var decode_codepoint_js_2 = require("./decode_codepoint.js");
Object.defineProperty(exports, "replaceCodePoint", { enumerable: true, get: function () { return decode_codepoint_js_2.replaceCodePoint; } });
Object.defineProperty(exports, "fromCodePoint", { enumerable: true, get: function () { return decode_codepoint_js_2.fromCodePoint; } });
var CharCodes;
(function (CharCodes) {
CharCodes[CharCodes["NUM"] = 35] = "NUM";
CharCodes[CharCodes["SEMI"] = 59] = "SEMI";
CharCodes[CharCodes["EQUALS"] = 61] = "EQUALS";
CharCodes[CharCodes["ZERO"] = 48] = "ZERO";
CharCodes[CharCodes["NINE"] = 57] = "NINE";
CharCodes[CharCodes["LOWER_A"] = 97] = "LOWER_A";
CharCodes[CharCodes["LOWER_F"] = 102] = "LOWER_F";
CharCodes[CharCodes["LOWER_X"] = 120] = "LOWER_X";
CharCodes[CharCodes["LOWER_Z"] = 122] = "LOWER_Z";
CharCodes[CharCodes["UPPER_A"] = 65] = "UPPER_A";
CharCodes[CharCodes["UPPER_F"] = 70] = "UPPER_F";
CharCodes[CharCodes["UPPER_Z"] = 90] = "UPPER_Z";
})(CharCodes || (CharCodes = {}));
/** Bit that needs to be set to convert an upper case ASCII character to lower case */
var TO_LOWER_BIT = 32;
var BinTrieFlags;
(function (BinTrieFlags) {
BinTrieFlags[BinTrieFlags["VALUE_LENGTH"] = 49152] = "VALUE_LENGTH";
BinTrieFlags[BinTrieFlags["BRANCH_LENGTH"] = 16256] = "BRANCH_LENGTH";
BinTrieFlags[BinTrieFlags["JUMP_TABLE"] = 127] = "JUMP_TABLE";
})(BinTrieFlags = exports.BinTrieFlags || (exports.BinTrieFlags = {}));
function isNumber(code) {
return code >= CharCodes.ZERO && code <= CharCodes.NINE;
}
function isHexadecimalCharacter(code) {
return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_F) ||
(code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_F));
}
function isAsciiAlphaNumeric(code) {
return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_Z) ||
(code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_Z) ||
isNumber(code));
}
/**
* Checks if the given character is a valid end character for an entity in an attribute.
*
* Attribute values that aren't terminated properly aren't parsed, and shouldn't lead to a parser error.
* See the example in https://html.spec.whatwg.org/multipage/parsing.html#named-character-reference-state
*/
function isEntityInAttributeInvalidEnd(code) {
return code === CharCodes.EQUALS || isAsciiAlphaNumeric(code);
}
var EntityDecoderState;
(function (EntityDecoderState) {
EntityDecoderState[EntityDecoderState["EntityStart"] = 0] = "EntityStart";
EntityDecoderState[EntityDecoderState["NumericStart"] = 1] = "NumericStart";
EntityDecoderState[EntityDecoderState["NumericDecimal"] = 2] = "NumericDecimal";
EntityDecoderState[EntityDecoderState["NumericHex"] = 3] = "NumericHex";
EntityDecoderState[EntityDecoderState["NamedEntity"] = 4] = "NamedEntity";
})(EntityDecoderState || (EntityDecoderState = {}));
var DecodingMode;
(function (DecodingMode) {
/** Entities in text nodes that can end with any character. */
DecodingMode[DecodingMode["Legacy"] = 0] = "Legacy";
/** Only allow entities terminated with a semicolon. */
DecodingMode[DecodingMode["Strict"] = 1] = "Strict";
/** Entities in attributes have limitations on ending characters. */
DecodingMode[DecodingMode["Attribute"] = 2] = "Attribute";
})(DecodingMode = exports.DecodingMode || (exports.DecodingMode = {}));
/**
* Token decoder with support of writing partial entities.
*/
var EntityDecoder = /** @class */ (function () {
function EntityDecoder(
/** The tree used to decode entities. */
decodeTree,
/**
* The function that is called when a codepoint is decoded.
*
* For multi-byte named entities, this will be called multiple times,
* with the second codepoint, and the same `consumed` value.
*
* @param codepoint The decoded codepoint.
* @param consumed The number of bytes consumed by the decoder.
*/
emitCodePoint,
/** An object that is used to produce errors. */
errors) {
this.decodeTree = decodeTree;
this.emitCodePoint = emitCodePoint;
this.errors = errors;
/** The current state of the decoder. */
this.state = EntityDecoderState.EntityStart;
/** Characters that were consumed while parsing an entity. */
this.consumed = 1;
/**
* The result of the entity.
*
* Either the result index of a numeric entity, or the codepoint of a
* numeric entity.
*/
this.result = 0;
/** The current index in the decode tree. */
this.treeIndex = 0;
/** The number of characters that were consumed in excess. */
this.excess = 1;
/** The mode in which the decoder is operating. */
this.decodeMode = DecodingMode.Strict;
}
/** Resets the instance to make it reusable. */
EntityDecoder.prototype.startEntity = function (decodeMode) {
this.decodeMode = decodeMode;
this.state = EntityDecoderState.EntityStart;
this.result = 0;
this.treeIndex = 0;
this.excess = 1;
this.consumed = 1;
};
/**
* Write an entity to the decoder. This can be called multiple times with partial entities.
* If the entity is incomplete, the decoder will return -1.
*
* Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
* entity is incomplete, and resume when the next string is written.
*
* @param string The string containing the entity (or a continuation of the entity).
* @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
EntityDecoder.prototype.write = function (str, offset) {
switch (this.state) {
case EntityDecoderState.EntityStart: {
if (str.charCodeAt(offset) === CharCodes.NUM) {
this.state = EntityDecoderState.NumericStart;
this.consumed += 1;
return this.stateNumericStart(str, offset + 1);
}
this.state = EntityDecoderState.NamedEntity;
return this.stateNamedEntity(str, offset);
}
case EntityDecoderState.NumericStart: {
return this.stateNumericStart(str, offset);
}
case EntityDecoderState.NumericDecimal: {
return this.stateNumericDecimal(str, offset);
}
case EntityDecoderState.NumericHex: {
return this.stateNumericHex(str, offset);
}
case EntityDecoderState.NamedEntity: {
return this.stateNamedEntity(str, offset);
}
}
};
/**
* Switches between the numeric decimal and hexadecimal states.
*
* Equivalent to the `Numeric character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
EntityDecoder.prototype.stateNumericStart = function (str, offset) {
if (offset >= str.length) {
return -1;
}
if ((str.charCodeAt(offset) | TO_LOWER_BIT) === CharCodes.LOWER_X) {
this.state = EntityDecoderState.NumericHex;
this.consumed += 1;
return this.stateNumericHex(str, offset + 1);
}
this.state = EntityDecoderState.NumericDecimal;
return this.stateNumericDecimal(str, offset);
};
EntityDecoder.prototype.addToNumericResult = function (str, start, end, base) {
if (start !== end) {
var digitCount = end - start;
this.result =
this.result * Math.pow(base, digitCount) +
parseInt(str.substr(start, digitCount), base);
this.consumed += digitCount;
}
};
/**
* Parses a hexadecimal numeric entity.
*
* Equivalent to the `Hexademical character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
EntityDecoder.prototype.stateNumericHex = function (str, offset) {
var startIdx = offset;
while (offset < str.length) {
var char = str.charCodeAt(offset);
if (isNumber(char) || isHexadecimalCharacter(char)) {
offset += 1;
}
else {
this.addToNumericResult(str, startIdx, offset, 16);
return this.emitNumericEntity(char, 3);
}
}
this.addToNumericResult(str, startIdx, offset, 16);
return -1;
};
/**
* Parses a decimal numeric entity.
*
* Equivalent to the `Decimal character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
EntityDecoder.prototype.stateNumericDecimal = function (str, offset) {
var startIdx = offset;
while (offset < str.length) {
var char = str.charCodeAt(offset);
if (isNumber(char)) {
offset += 1;
}
else {
this.addToNumericResult(str, startIdx, offset, 10);
return this.emitNumericEntity(char, 2);
}
}
this.addToNumericResult(str, startIdx, offset, 10);
return -1;
};
/**
* Validate and emit a numeric entity.
*
* Implements the logic from the `Hexademical character reference start
* state` and `Numeric character reference end state` in the HTML spec.
*
* @param lastCp The last code point of the entity. Used to see if the
* entity was terminated with a semicolon.
* @param expectedLength The minimum number of characters that should be
* consumed. Used to validate that at least one digit
* was consumed.
* @returns The number of characters that were consumed.
*/
EntityDecoder.prototype.emitNumericEntity = function (lastCp, expectedLength) {
var _a;
// Ensure we consumed at least one digit.
if (this.consumed <= expectedLength) {
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
return 0;
}
// Figure out if this is a legit end of the entity
if (lastCp === CharCodes.SEMI) {
this.consumed += 1;
}
else if (this.decodeMode === DecodingMode.Strict) {
return 0;
}
this.emitCodePoint((0, decode_codepoint_js_1.replaceCodePoint)(this.result), this.consumed);
if (this.errors) {
if (lastCp !== CharCodes.SEMI) {
this.errors.missingSemicolonAfterCharacterReference();
}
this.errors.validateNumericCharacterReference(this.result);
}
return this.consumed;
};
/**
* Parses a named entity.
*
* Equivalent to the `Named character reference state` in the HTML spec.
*
* @param str The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
EntityDecoder.prototype.stateNamedEntity = function (str, offset) {
var decodeTree = this.decodeTree;
var current = decodeTree[this.treeIndex];
// The mask is the number of bytes of the value, including the current byte.
var valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
for (; offset < str.length; offset++, this.excess++) {
var char = str.charCodeAt(offset);
this.treeIndex = determineBranch(decodeTree, current, this.treeIndex + Math.max(1, valueLength), char);
if (this.treeIndex < 0) {
return this.result === 0 ||
// If we are parsing an attribute
(this.decodeMode === DecodingMode.Attribute &&
// We shouldn't have consumed any characters after the entity,
(valueLength === 0 ||
// And there should be no invalid characters.
isEntityInAttributeInvalidEnd(char)))
? 0
: this.emitNotTerminatedNamedEntity();
}
current = decodeTree[this.treeIndex];
valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
// If the branch is a value, store it and continue
if (valueLength !== 0) {
// If the entity is terminated by a semicolon, we are done.
if (char === CharCodes.SEMI) {
return this.emitNamedEntityData(this.treeIndex, valueLength, this.consumed + this.excess);
}
// If we encounter a non-terminated (legacy) entity while parsing strictly, then ignore it.
if (this.decodeMode !== DecodingMode.Strict) {
this.result = this.treeIndex;
this.consumed += this.excess;
this.excess = 0;
}
}
}
return -1;
};
/**
* Emit a named entity that was not terminated with a semicolon.
*
* @returns The number of characters consumed.
*/
EntityDecoder.prototype.emitNotTerminatedNamedEntity = function () {
var _a;
var _b = this, result = _b.result, decodeTree = _b.decodeTree;
var valueLength = (decodeTree[result] & BinTrieFlags.VALUE_LENGTH) >> 14;
this.emitNamedEntityData(result, valueLength, this.consumed);
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.missingSemicolonAfterCharacterReference();
return this.consumed;
};
/**
* Emit a named entity.
*
* @param result The index of the entity in the decode tree.
* @param valueLength The number of bytes in the entity.
* @param consumed The number of characters consumed.
*
* @returns The number of characters consumed.
*/
EntityDecoder.prototype.emitNamedEntityData = function (result, valueLength, consumed) {
var decodeTree = this.decodeTree;
this.emitCodePoint(valueLength === 1
? decodeTree[result] & ~BinTrieFlags.VALUE_LENGTH
: decodeTree[result + 1], consumed);
if (valueLength === 3) {
// For multi-byte values, we need to emit the second byte.
this.emitCodePoint(decodeTree[result + 2], consumed);
}
return consumed;
};
/**
* Signal to the parser that the end of the input was reached.
*
* Remaining data will be emitted and relevant errors will be produced.
*
* @returns The number of characters consumed.
*/
EntityDecoder.prototype.end = function () {
var _a;
switch (this.state) {
case EntityDecoderState.NamedEntity: {
// Emit a named entity if we have one.
return this.result !== 0 &&
(this.decodeMode !== DecodingMode.Attribute ||
this.result === this.treeIndex)
? this.emitNotTerminatedNamedEntity()
: 0;
}
// Otherwise, emit a numeric entity if we have one.
case EntityDecoderState.NumericDecimal: {
return this.emitNumericEntity(0, 2);
}
case EntityDecoderState.NumericHex: {
return this.emitNumericEntity(0, 3);
}
case EntityDecoderState.NumericStart: {
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
return 0;
}
case EntityDecoderState.EntityStart: {
// Return 0 if we have no entity.
return 0;
}
}
};
return EntityDecoder;
}());
exports.EntityDecoder = EntityDecoder;
/**
* Creates a function that decodes entities in a string.
*
* @param decodeTree The decode tree.
* @returns A function that decodes entities in a string.
*/
function getDecoder(decodeTree) {
var ret = "";
var decoder = new EntityDecoder(decodeTree, function (str) { return (ret += (0, decode_codepoint_js_1.fromCodePoint)(str)); });
return function decodeWithTrie(str, decodeMode) {
var lastIndex = 0;
var offset = 0;
while ((offset = str.indexOf("&", offset)) >= 0) {
ret += str.slice(lastIndex, offset);
decoder.startEntity(decodeMode);
var len = decoder.write(str,
// Skip the "&"
offset + 1);
if (len < 0) {
lastIndex = offset + decoder.end();
break;
}
lastIndex = offset + len;
// If `len` is 0, skip the current `&` and continue.
offset = len === 0 ? lastIndex + 1 : lastIndex;
}
var result = ret + str.slice(lastIndex);
// Make sure we don't keep a reference to the final string.
ret = "";
return result;
};
}
/**
* Determines the branch of the current node that is taken given the current
* character. This function is used to traverse the trie.
*
* @param decodeTree The trie.
* @param current The current node.
* @param nodeIdx The index right after the current node and its value.
* @param char The current character.
* @returns The index of the next node, or -1 if no branch is taken.
*/
function determineBranch(decodeTree, current, nodeIdx, char) {
var branchCount = (current & BinTrieFlags.BRANCH_LENGTH) >> 7;
var jumpOffset = current & BinTrieFlags.JUMP_TABLE;
// Case 1: Single branch encoded in jump offset
if (branchCount === 0) {
return jumpOffset !== 0 && char === jumpOffset ? nodeIdx : -1;
}
// Case 2: Multiple branches encoded in jump table
if (jumpOffset) {
var value = char - jumpOffset;
return value < 0 || value >= branchCount
? -1
: decodeTree[nodeIdx + value] - 1;
}
// Case 3: Multiple branches encoded in dictionary
// Binary search for the character.
var lo = nodeIdx;
var hi = lo + branchCount - 1;
while (lo <= hi) {
var mid = (lo + hi) >>> 1;
var midVal = decodeTree[mid];
if (midVal < char) {
lo = mid + 1;
}
else if (midVal > char) {
hi = mid - 1;
}
else {
return decodeTree[mid + branchCount];
}
}
return -1;
}
exports.determineBranch = determineBranch;
var htmlDecoder = getDecoder(decode_data_html_js_1.default);
var xmlDecoder = getDecoder(decode_data_xml_js_1.default);
/**
* Decodes an HTML string.
*
* @param str The string to decode.
* @param mode The decoding mode.
* @returns The decoded string.
*/
function decodeHTML(str, mode) {
if (mode === void 0) { mode = DecodingMode.Legacy; }
return htmlDecoder(str, mode);
}
exports.decodeHTML = decodeHTML;
/**
* Decodes an HTML string in an attribute.
*
* @param str The string to decode.
* @returns The decoded string.
*/
function decodeHTMLAttribute(str) {
return htmlDecoder(str, DecodingMode.Attribute);
}
exports.decodeHTMLAttribute = decodeHTMLAttribute;
/**
* Decodes an HTML string, requiring all entities to be terminated by a semicolon.
*
* @param str The string to decode.
* @returns The decoded string.
*/
function decodeHTMLStrict(str) {
return htmlDecoder(str, DecodingMode.Strict);
}
exports.decodeHTMLStrict = decodeHTMLStrict;
/**
* Decodes an XML string, requiring all entities to be terminated by a semicolon.
*
* @param str The string to decode.
* @returns The decoded string.
*/
function decodeXML(str) {
return xmlDecoder(str, DecodingMode.Strict);
}
exports.decodeXML = decodeXML;
//# sourceMappingURL=decode.js.map

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/**
* Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.
*/
export declare const fromCodePoint: (...codePoints: number[]) => string;
/**
* Replace the given code point with a replacement character if it is a
* surrogate or is outside the valid range. Otherwise return the code
* point unchanged.
*/
export declare function replaceCodePoint(codePoint: number): number;
/**
* Replace the code point if relevant, then convert it to a string.
*
* @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.
* @param codePoint The code point to decode.
* @returns The decoded code point.
*/
export default function decodeCodePoint(codePoint: number): string;
//# sourceMappingURL=decode_codepoint.d.ts.map

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node_modules/entities/lib/decode_codepoint.d.ts.map generated vendored Normal file
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{"version":3,"file":"decode_codepoint.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["decode_codepoint.ts"],"names":[],"mappings":"AAkCA;;GAEG;AACH,eAAO,MAAM,aAAa,qCAgBrB,CAAC;AAEN;;;;GAIG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,MAAM,UAMjD;AAED;;;;;;GAMG;AACH,MAAM,CAAC,OAAO,UAAU,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM,CAEjE"}

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"use strict";
// Adapted from https://github.com/mathiasbynens/he/blob/36afe179392226cf1b6ccdb16ebbb7a5a844d93a/src/he.js#L106-L134
var _a;
Object.defineProperty(exports, "__esModule", { value: true });
exports.replaceCodePoint = exports.fromCodePoint = void 0;
var decodeMap = new Map([
[0, 65533],
// C1 Unicode control character reference replacements
[128, 8364],
[130, 8218],
[131, 402],
[132, 8222],
[133, 8230],
[134, 8224],
[135, 8225],
[136, 710],
[137, 8240],
[138, 352],
[139, 8249],
[140, 338],
[142, 381],
[145, 8216],
[146, 8217],
[147, 8220],
[148, 8221],
[149, 8226],
[150, 8211],
[151, 8212],
[152, 732],
[153, 8482],
[154, 353],
[155, 8250],
[156, 339],
[158, 382],
[159, 376],
]);
/**
* Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.
*/
exports.fromCodePoint =
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition, node/no-unsupported-features/es-builtins
(_a = String.fromCodePoint) !== null && _a !== void 0 ? _a : function (codePoint) {
var output = "";
if (codePoint > 0xffff) {
codePoint -= 0x10000;
output += String.fromCharCode(((codePoint >>> 10) & 0x3ff) | 0xd800);
codePoint = 0xdc00 | (codePoint & 0x3ff);
}
output += String.fromCharCode(codePoint);
return output;
};
/**
* Replace the given code point with a replacement character if it is a
* surrogate or is outside the valid range. Otherwise return the code
* point unchanged.
*/
function replaceCodePoint(codePoint) {
var _a;
if ((codePoint >= 0xd800 && codePoint <= 0xdfff) || codePoint > 0x10ffff) {
return 0xfffd;
}
return (_a = decodeMap.get(codePoint)) !== null && _a !== void 0 ? _a : codePoint;
}
exports.replaceCodePoint = replaceCodePoint;
/**
* Replace the code point if relevant, then convert it to a string.
*
* @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.
* @param codePoint The code point to decode.
* @returns The decoded code point.
*/
function decodeCodePoint(codePoint) {
return (0, exports.fromCodePoint)(replaceCodePoint(codePoint));
}
exports.default = decodeCodePoint;
//# sourceMappingURL=decode_codepoint.js.map

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/**
* Encodes all characters in the input using HTML entities. This includes
* characters that are valid ASCII characters in HTML documents, such as `#`.
*
* To get a more compact output, consider using the `encodeNonAsciiHTML`
* function, which will only encode characters that are not valid in HTML
* documents, as well as non-ASCII characters.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
export declare function encodeHTML(data: string): string;
/**
* Encodes all non-ASCII characters, as well as characters not valid in HTML
* documents using HTML entities. This function will not encode characters that
* are valid in HTML documents, such as `#`.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
export declare function encodeNonAsciiHTML(data: string): string;
//# sourceMappingURL=encode.d.ts.map

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node_modules/entities/lib/encode.d.ts.map generated vendored Normal file
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{"version":3,"file":"encode.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["encode.ts"],"names":[],"mappings":"AAKA;;;;;;;;;;GAUG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAE/C;AACD;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAEvD"}

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"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.encodeNonAsciiHTML = exports.encodeHTML = void 0;
var encode_html_js_1 = __importDefault(require("./generated/encode-html.js"));
var escape_js_1 = require("./escape.js");
var htmlReplacer = /[\t\n!-,./:-@[-`\f{-}$\x80-\uFFFF]/g;
/**
* Encodes all characters in the input using HTML entities. This includes
* characters that are valid ASCII characters in HTML documents, such as `#`.
*
* To get a more compact output, consider using the `encodeNonAsciiHTML`
* function, which will only encode characters that are not valid in HTML
* documents, as well as non-ASCII characters.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
function encodeHTML(data) {
return encodeHTMLTrieRe(htmlReplacer, data);
}
exports.encodeHTML = encodeHTML;
/**
* Encodes all non-ASCII characters, as well as characters not valid in HTML
* documents using HTML entities. This function will not encode characters that
* are valid in HTML documents, such as `#`.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
function encodeNonAsciiHTML(data) {
return encodeHTMLTrieRe(escape_js_1.xmlReplacer, data);
}
exports.encodeNonAsciiHTML = encodeNonAsciiHTML;
function encodeHTMLTrieRe(regExp, str) {
var ret = "";
var lastIdx = 0;
var match;
while ((match = regExp.exec(str)) !== null) {
var i = match.index;
ret += str.substring(lastIdx, i);
var char = str.charCodeAt(i);
var next = encode_html_js_1.default.get(char);
if (typeof next === "object") {
// We are in a branch. Try to match the next char.
if (i + 1 < str.length) {
var nextChar = str.charCodeAt(i + 1);
var value = typeof next.n === "number"
? next.n === nextChar
? next.o
: undefined
: next.n.get(nextChar);
if (value !== undefined) {
ret += value;
lastIdx = regExp.lastIndex += 1;
continue;
}
}
next = next.v;
}
// We might have a tree node without a value; skip and use a numeric entity.
if (next !== undefined) {
ret += next;
lastIdx = i + 1;
}
else {
var cp = (0, escape_js_1.getCodePoint)(str, i);
ret += "&#x".concat(cp.toString(16), ";");
// Increase by 1 if we have a surrogate pair
lastIdx = regExp.lastIndex += Number(cp !== char);
}
}
return ret + str.substr(lastIdx);
}
//# sourceMappingURL=encode.js.map

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import { DecodingMode } from "./decode.js";
/** The level of entities to support. */
export declare enum EntityLevel {
/** Support only XML entities. */
XML = 0,
/** Support HTML entities, which are a superset of XML entities. */
HTML = 1
}
export declare enum EncodingMode {
/**
* The output is UTF-8 encoded. Only characters that need escaping within
* XML will be escaped.
*/
UTF8 = 0,
/**
* The output consists only of ASCII characters. Characters that need
* escaping within HTML, and characters that aren't ASCII characters will
* be escaped.
*/
ASCII = 1,
/**
* Encode all characters that have an equivalent entity, as well as all
* characters that are not ASCII characters.
*/
Extensive = 2,
/**
* Encode all characters that have to be escaped in HTML attributes,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
Attribute = 3,
/**
* Encode all characters that have to be escaped in HTML text,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
Text = 4
}
export interface DecodingOptions {
/**
* The level of entities to support.
* @default {@link EntityLevel.XML}
*/
level?: EntityLevel;
/**
* Decoding mode. If `Legacy`, will support legacy entities not terminated
* with a semicolon (`;`).
*
* Always `Strict` for XML. For HTML, set this to `true` if you are parsing
* an attribute value.
*
* The deprecated `decodeStrict` function defaults this to `Strict`.
*
* @default {@link DecodingMode.Legacy}
*/
mode?: DecodingMode | undefined;
}
/**
* Decodes a string with entities.
*
* @param data String to decode.
* @param options Decoding options.
*/
export declare function decode(data: string, options?: DecodingOptions | EntityLevel): string;
/**
* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
*
* @param data String to decode.
* @param options Decoding options.
* @deprecated Use `decode` with the `mode` set to `Strict`.
*/
export declare function decodeStrict(data: string, options?: DecodingOptions | EntityLevel): string;
/**
* Options for `encode`.
*/
export interface EncodingOptions {
/**
* The level of entities to support.
* @default {@link EntityLevel.XML}
*/
level?: EntityLevel;
/**
* Output format.
* @default {@link EncodingMode.Extensive}
*/
mode?: EncodingMode;
}
/**
* Encodes a string with entities.
*
* @param data String to encode.
* @param options Encoding options.
*/
export declare function encode(data: string, options?: EncodingOptions | EntityLevel): string;
export { encodeXML, escape, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
export { encodeHTML, encodeNonAsciiHTML, encodeHTML as encodeHTML4, encodeHTML as encodeHTML5, } from "./encode.js";
export { EntityDecoder, DecodingMode, decodeXML, decodeHTML, decodeHTMLStrict, decodeHTMLAttribute, decodeHTML as decodeHTML4, decodeHTML as decodeHTML5, decodeHTMLStrict as decodeHTML4Strict, decodeHTMLStrict as decodeHTML5Strict, decodeXML as decodeXMLStrict, } from "./decode.js";
//# sourceMappingURL=index.d.ts.map

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node_modules/entities/lib/index.d.ts.map generated vendored Normal file
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{"version":3,"file":"index.d.ts","sourceRoot":"https://raw.githubusercontent.com/fb55/entities/61afd4701eaa736978b13c7351cd3de9a96b04bc/src/","sources":["index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAyB,YAAY,EAAE,MAAM,aAAa,CAAC;AASlE,wCAAwC;AACxC,oBAAY,WAAW;IACnB,iCAAiC;IACjC,GAAG,IAAI;IACP,mEAAmE;IACnE,IAAI,IAAI;CACX;AAED,oBAAY,YAAY;IACpB;;;OAGG;IACH,IAAI,IAAA;IACJ;;;;OAIG;IACH,KAAK,IAAA;IACL;;;OAGG;IACH,SAAS,IAAA;IACT;;;OAGG;IACH,SAAS,IAAA;IACT;;;OAGG;IACH,IAAI,IAAA;CACP;AAED,MAAM,WAAW,eAAe;IAC5B;;;OAGG;IACH,KAAK,CAAC,EAAE,WAAW,CAAC;IACpB;;;;;;;;;;OAUG;IACH,IAAI,CAAC,EAAE,YAAY,GAAG,SAAS,CAAC;CACnC;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAClB,IAAI,EAAE,MAAM,EACZ,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CASR;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CACxB,IAAI,EAAE,MAAM,EACZ,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CAKR;AAED;;GAEG;AACH,MAAM,WAAW,eAAe;IAC5B;;;OAGG;IACH,KAAK,CAAC,EAAE,WAAW,CAAC;IACpB;;;OAGG;IACH,IAAI,CAAC,EAAE,YAAY,CAAC;CACvB;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAClB,IAAI,EAAE,MAAM,EACZ,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CAkBR;AAED,OAAO,EACH,SAAS,EACT,MAAM,EACN,UAAU,EACV,eAAe,EACf,UAAU,GACb,MAAM,aAAa,CAAC;AAErB,OAAO,EACH,UAAU,EACV,kBAAkB,EAElB,UAAU,IAAI,WAAW,EACzB,UAAU,IAAI,WAAW,GAC5B,MAAM,aAAa,CAAC;AAErB,OAAO,EACH,aAAa,EACb,YAAY,EACZ,SAAS,EACT,UAAU,EACV,gBAAgB,EAChB,mBAAmB,EAEnB,UAAU,IAAI,WAAW,EACzB,UAAU,IAAI,WAAW,EACzB,gBAAgB,IAAI,iBAAiB,EACrC,gBAAgB,IAAI,iBAAiB,EACrC,SAAS,IAAI,eAAe,GAC/B,MAAM,aAAa,CAAC"}

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.decodeXMLStrict = exports.decodeHTML5Strict = exports.decodeHTML4Strict = exports.decodeHTML5 = exports.decodeHTML4 = exports.decodeHTMLAttribute = exports.decodeHTMLStrict = exports.decodeHTML = exports.decodeXML = exports.DecodingMode = exports.EntityDecoder = exports.encodeHTML5 = exports.encodeHTML4 = exports.encodeNonAsciiHTML = exports.encodeHTML = exports.escapeText = exports.escapeAttribute = exports.escapeUTF8 = exports.escape = exports.encodeXML = exports.encode = exports.decodeStrict = exports.decode = exports.EncodingMode = exports.EntityLevel = void 0;
var decode_js_1 = require("./decode.js");
var encode_js_1 = require("./encode.js");
var escape_js_1 = require("./escape.js");
/** The level of entities to support. */
var EntityLevel;
(function (EntityLevel) {
/** Support only XML entities. */
EntityLevel[EntityLevel["XML"] = 0] = "XML";
/** Support HTML entities, which are a superset of XML entities. */
EntityLevel[EntityLevel["HTML"] = 1] = "HTML";
})(EntityLevel = exports.EntityLevel || (exports.EntityLevel = {}));
var EncodingMode;
(function (EncodingMode) {
/**
* The output is UTF-8 encoded. Only characters that need escaping within
* XML will be escaped.
*/
EncodingMode[EncodingMode["UTF8"] = 0] = "UTF8";
/**
* The output consists only of ASCII characters. Characters that need
* escaping within HTML, and characters that aren't ASCII characters will
* be escaped.
*/
EncodingMode[EncodingMode["ASCII"] = 1] = "ASCII";
/**
* Encode all characters that have an equivalent entity, as well as all
* characters that are not ASCII characters.
*/
EncodingMode[EncodingMode["Extensive"] = 2] = "Extensive";
/**
* Encode all characters that have to be escaped in HTML attributes,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
EncodingMode[EncodingMode["Attribute"] = 3] = "Attribute";
/**
* Encode all characters that have to be escaped in HTML text,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
EncodingMode[EncodingMode["Text"] = 4] = "Text";
})(EncodingMode = exports.EncodingMode || (exports.EncodingMode = {}));
/**
* Decodes a string with entities.
*
* @param data String to decode.
* @param options Decoding options.
*/
function decode(data, options) {
if (options === void 0) { options = EntityLevel.XML; }
var level = typeof options === "number" ? options : options.level;
if (level === EntityLevel.HTML) {
var mode = typeof options === "object" ? options.mode : undefined;
return (0, decode_js_1.decodeHTML)(data, mode);
}
return (0, decode_js_1.decodeXML)(data);
}
exports.decode = decode;
/**
* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
*
* @param data String to decode.
* @param options Decoding options.
* @deprecated Use `decode` with the `mode` set to `Strict`.
*/
function decodeStrict(data, options) {
var _a;
if (options === void 0) { options = EntityLevel.XML; }
var opts = typeof options === "number" ? { level: options } : options;
(_a = opts.mode) !== null && _a !== void 0 ? _a : (opts.mode = decode_js_1.DecodingMode.Strict);
return decode(data, opts);
}
exports.decodeStrict = decodeStrict;
/**
* Encodes a string with entities.
*
* @param data String to encode.
* @param options Encoding options.
*/
function encode(data, options) {
if (options === void 0) { options = EntityLevel.XML; }
var opts = typeof options === "number" ? { level: options } : options;
// Mode `UTF8` just escapes XML entities
if (opts.mode === EncodingMode.UTF8)
return (0, escape_js_1.escapeUTF8)(data);
if (opts.mode === EncodingMode.Attribute)
return (0, escape_js_1.escapeAttribute)(data);
if (opts.mode === EncodingMode.Text)
return (0, escape_js_1.escapeText)(data);
if (opts.level === EntityLevel.HTML) {
if (opts.mode === EncodingMode.ASCII) {
return (0, encode_js_1.encodeNonAsciiHTML)(data);
}
return (0, encode_js_1.encodeHTML)(data);
}
// ASCII and Extensive are equivalent
return (0, escape_js_1.encodeXML)(data);
}
exports.encode = encode;
var escape_js_2 = require("./escape.js");
Object.defineProperty(exports, "encodeXML", { enumerable: true, get: function () { return escape_js_2.encodeXML; } });
Object.defineProperty(exports, "escape", { enumerable: true, get: function () { return escape_js_2.escape; } });
Object.defineProperty(exports, "escapeUTF8", { enumerable: true, get: function () { return escape_js_2.escapeUTF8; } });
Object.defineProperty(exports, "escapeAttribute", { enumerable: true, get: function () { return escape_js_2.escapeAttribute; } });
Object.defineProperty(exports, "escapeText", { enumerable: true, get: function () { return escape_js_2.escapeText; } });
var encode_js_2 = require("./encode.js");
Object.defineProperty(exports, "encodeHTML", { enumerable: true, get: function () { return encode_js_2.encodeHTML; } });
Object.defineProperty(exports, "encodeNonAsciiHTML", { enumerable: true, get: function () { return encode_js_2.encodeNonAsciiHTML; } });
// Legacy aliases (deprecated)
Object.defineProperty(exports, "encodeHTML4", { enumerable: true, get: function () { return encode_js_2.encodeHTML; } });
Object.defineProperty(exports, "encodeHTML5", { enumerable: true, get: function () { return encode_js_2.encodeHTML; } });
var decode_js_2 = require("./decode.js");
Object.defineProperty(exports, "EntityDecoder", { enumerable: true, get: function () { return decode_js_2.EntityDecoder; } });
Object.defineProperty(exports, "DecodingMode", { enumerable: true, get: function () { return decode_js_2.DecodingMode; } });
Object.defineProperty(exports, "decodeXML", { enumerable: true, get: function () { return decode_js_2.decodeXML; } });
Object.defineProperty(exports, "decodeHTML", { enumerable: true, get: function () { return decode_js_2.decodeHTML; } });
Object.defineProperty(exports, "decodeHTMLStrict", { enumerable: true, get: function () { return decode_js_2.decodeHTMLStrict; } });
Object.defineProperty(exports, "decodeHTMLAttribute", { enumerable: true, get: function () { return decode_js_2.decodeHTMLAttribute; } });
// Legacy aliases (deprecated)
Object.defineProperty(exports, "decodeHTML4", { enumerable: true, get: function () { return decode_js_2.decodeHTML; } });
Object.defineProperty(exports, "decodeHTML5", { enumerable: true, get: function () { return decode_js_2.decodeHTML; } });
Object.defineProperty(exports, "decodeHTML4Strict", { enumerable: true, get: function () { return decode_js_2.decodeHTMLStrict; } });
Object.defineProperty(exports, "decodeHTML5Strict", { enumerable: true, get: function () { return decode_js_2.decodeHTMLStrict; } });
Object.defineProperty(exports, "decodeXMLStrict", { enumerable: true, get: function () { return decode_js_2.decodeXML; } });
//# sourceMappingURL=index.js.map